Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.29 @ 18:03:28 Player: HeartGrenade Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (114) 570 Value Destroyed (3071) 3071 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (9158) 9158 TOTAL SCORE: 23199 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 1122 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Friendly Fire -62 Cogmind --------- Core Integrity 1494/1600 Matter 279/300 Energy 20/190 System Corruption 2% Temperature Cool (20) Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Q-thruster > --- UTILITY (13) ----- Advanced Cooling System Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Hardened Medium Armor Plating Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Cooling System Faulty Experimental Core Analyzer Advanced Cloaking Device Vortex Lance (29) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Improved Hacking Suite System Mapper Ghost Barrier Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Vortex Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Cooling System Experimental Core Analyzer Advanced Cloaking Device [Rating: 130] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Utility 11 | . . . 1 1 2 . . . . 1 . . . . 1 . . . 1 . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 4 . 3 24 18 13 . . . . 4 10 . 3 3 8 . 7 . 2 5 12 5 15 6 12 Power 12 | . . . 2 2 . . . . . . . . . . 1 . . . . 1 2 1 2 1 . Engine 6 | . . . 2 2 . . . . . . . . . . . . . . . 1 . . . 1 . Core 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Propulsion 41 | 2 . 1 8 6 7 . . . . 1 2 . . . 2 . 2 . 1 . 1 3 5 . . Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . 1 5 4 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 24 | . . . 1 . 7 . . . . 1 1 . . . 2 . 2 . 1 . 1 3 5 . . Utility 61 | . . . 6 7 4 . . . . 2 3 . 3 1 4 . 2 . 1 4 7 . 6 4 7 Device 29 | . . . . 4 1 . . . . 1 1 . 2 . 3 . 2 . . 1 3 . 5 2 4 Storage 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Processor 7 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Hackware 8 | . . . . . 1 . . . . . 1 . 1 . . . . . . . 3 . . 1 1 Protection 15 | . . . 4 3 1 . . . . . 1 . . 1 . . . . . 2 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 8 3 2 . . . . 1 5 . . 2 1 . 3 . . . 2 1 2 1 5 Energy Gun 8 | . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 7 | . . . 1 3 . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 5 | 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . 1 1 . . 1 1 . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Special Melee Weapon 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . 1 . . . . . . . . . . . 2 . . . 2 1 . 1 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 38 | . . 1 1 7 . . . . . 1 1 . 1 3 1 . . . . 2 12 1 1 2 4 Power 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 17 | . . 1 1 4 . . . . . . 1 . 1 . . . . . . . 6 1 1 1 . Utility 12 | . . . . 1 . . . . . . . . . 2 1 . . . . 1 4 . . . 3 Weapon 5 | . . . . 1 . . . . . 1 . . . 1 . . . . . 1 1 . . . . Highest Loss Streak 12 | . . 1 1 2 . . . . . 1 1 . 1 3 1 . . . . 1 12 1 1 2 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 57 56 86 95 92 100 100 100 100 93 98 100 98 90 77 88 96 100 88 88 72 42 57 79 81 Engine 4 | . . . 7 8 7 7 7 7 7 6 6 6 6 6 1 . . . . 3 . . . 3 3 Treads 5 | . 28 16 2 13 1 . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 10 28 19 1 . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 22 30 30 30 30 27 32 33 31 26 24 29 32 35 30 31 25 15 21 21 20 Device 9 | . . . . 8 13 15 15 15 15 12 9 13 13 13 13 17 17 17 15 15 9 . 4 19 20 Storage 3 | . . . 7 9 2 . . . . . . . . . . . . . 4 5 3 . . . . Processor 11 | . . . 8 9 13 15 15 15 15 19 16 13 13 13 14 17 17 17 15 15 14 14 13 13 14 Hackware 4 | . . . . . 5 7 7 7 7 6 11 13 13 12 5 5 5 5 5 5 11 9 8 8 11 Protection 5 | . . . 9 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . . . 4 4 Energy Gun 2 | . . . 11 5 . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 3 | . . . . 12 8 . . . . . . . . . . . . . . . . . . 3 4 Ballistic Gun 4 | . 28 28 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 3 5 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 2 2 3 36 42 40 17 17 17 17 22 21 18 19 18 18 16 22 22 32 33 36 22 40 48 48 Greatest Support 49 | 3 40 40 39 40 20 20 20 20 20 25 25 24 24 20 27 27 35 26 34 34 40 27 45 49 49 Greatest Overweight (x) 2 | . . . 2 2 1 . . . . . . . . . 1 . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 5 Average Capacity 8 | 5 5 5 11 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 9 5 5 5 5 Most Carried 15 | 2 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 6 5 5 5 5 Average Carried 7 | 1 3 5 10 14 7 5 5 5 5 4 4 4 5 4 4 5 4 5 5 6 4 4 4 4 4 Final Capacity 15 | 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 5 5 5 5 Final Carried 15 | 2 5 5 15 15 5 5 5 5 5 4 5 5 5 4 5 5 5 5 6 7 4 4 5 5 5 Class Distribution -------------------- 37% | Mutant 12% | Hacker-Scout 10% | Scavenger-Ninja 9% | Sprinter 8% | Scavenger-Mutant 5% | Commander-Scout 4% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Commander-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Scout | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Armory Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Scavenger-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Matter Collected 2109 | 221 71 89 364 272 . 103 48 . 29 19 165 6 10 . 52 23 126 . 10 . 151 . 150 100 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4136 | . 237 192 1004 1475 . . 41 . 29 53 206 . 79 211 52 10 . . 171 . 18 . 42 113 203 Parts 262 | . 14 16 70 81 . . 10 . 3 11 13 . 7 . 3 . . . 8 . 9 . 5 8 4 Haulers Intercepted 12 | . 1 . 5 5 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 72 | . 6 8 17 22 . . 4 . 2 4 3 . . 3 . . . . . . . . . . 3 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Guns 35 | . 6 8 16 5 . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . AOE 14 | . . . . . . . 4 . 2 4 2 . . 2 . . . . . . . . . . . Classes Destroyed 13 | . 3 . 4 1 . . . . . 1 1 . . 1 . . . . 1 . . . . . 1 Worker 5 | . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . Builder 9 | . . . 2 1 . . . . . 1 2 . . . . . . . . . 1 . 2 . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 12 | . 1 . 5 5 . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Watcher 9 | . . . 2 3 . . . . . . 1 . . . 2 . . . . . . . . 1 . Swarmer 30 | . 3 6 4 3 . . 4 . 2 4 2 . . . . . . . . . . . . . 2 Grunt 27 | . 3 2 7 10 . . . . . . 1 . . 3 . . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 5 7 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 3 3 4 . . 4 . 2 5 3 . 1 5 1 . . . 1 . 3 . 1 2 3 Combat Bots Only 4 | . 3 3 3 4 . . 4 . 2 4 2 . . 3 . . . . . . . . . . 3 Max Kills in Single Turn 3 | . 1 1 2 1 . . 2 . 1 3 2 . 1 3 1 1 . . 1 . 2 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 2 2 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Damage Taken 5997 | . 190 274 660 1256 . 18 114 . 72 103 130 . 189 360 91 . . . 213 354 1084 154 64 94 577 Core 1242 | . 48 30 63 210 . . . . 12 14 5 . 44 19 17 . . . 47 54 457 98 18 . 106 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Regen/Repaired (Parts) 432 | . . . . . . . . . . . . . . . 38 . 86 . 25 . 283 . . . . Core Remaining (%) 85 | 100 . 68 84 61 . . . . 98 . . . . 90 . . . 98 . 91 . 57 . 98 93 Volleys Fired 295 | . 26 26 60 78 . . 3 . 2 3 1 . . 2 . . . . . . 2 . 10 26 56 Largest 2 | . 2 2 2 2 . . 1 . 1 1 1 . . 1 . . . . . . 1 . 1 1 1 Hottest 136 | . 40 40 90 136 . . 30 . 30 36 36 . . 36 . . . . . . 36 . 65 120 120 Shots Fired 484 | . 52 52 120 155 . . 3 . 2 3 1 . . 2 . . . . . . 2 . 10 26 56 Gun 295 | . 52 52 120 61 . . . . . . . . . . . . . . . . . . 10 . . Cannon 176 | . . . . 94 . . . . . . . . . . . . . . . . . . . 26 56 Launcher 13 | . . . . . . . 3 . 2 3 1 . . 2 . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 166 | . 52 52 62 . . . . . . . . . . . . . . . . . . . . . . Thermal 186 | . . . . 94 . . . . . . . . . . . . . . . . . . 10 26 56 Explosive 13 | . . . . . . . 3 . 2 3 1 . . 2 . . . . . . 2 . . . . Electromagnetic 119 | . . . 58 61 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 9 8 7 14 . . . . . 2 . . . . . . . . . . . . 5 6 5 Robot Miss Streak 3 | . 2 2 3 3 . . . . 1 . . . . . . . . . . . . . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 346 | . 42 35 77 120 . . . . . 5 35 . 4 1 5 1 . . 3 . . . 8 2 8 Core Hits 172 | . 15 15 36 59 . . 4 . 2 6 6 . 1 7 2 . . . 3 . 8 . 3 3 2 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . 2 . . . . . . 2 . 1 . 1 . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . Melee Attacks 141 | . . . . . 8 5 2 . 6 11 36 . 10 7 17 1 9 . 14 4 3 3 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . 8 5 2 . 6 11 10 . 10 7 17 1 9 . 14 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . 5 Sneak Attacks 37 | . . . . . . . . . . 2 29 . 3 . . 1 . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8637 | . 343 300 1048 2344 . . 258 . 136 568 718 . 389 818 248 76 . . 222 . 319 . 244 127 479 Guns 2716 | . 343 300 975 854 . . . . . . . . . . . . . . . . . . 244 . . Cannons 1742 | . . . . 1400 . . . . . . . . . . . . . . . . . . . 127 215 Explosions 2117 | . . . 73 90 . . 258 . 136 350 130 . . 761 . . . . . . 319 . . . . Melee 2062 | . . . . . . . . . . 218 588 . 389 57 248 76 . . 222 . . . . . 264 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1060 | . 343 300 417 . . . . . . . . . . . . . . . . . . . . . . Thermal 2149 | . . . 73 1490 . . . . . . . . . . . . . . . . . . 244 127 215 Explosive 1332 | . . . . . . . 258 . 136 350 130 . . 139 . . . . . . 319 . . . . Electromagnetic 2034 | . . . 558 854 . . . . . . . . . 622 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1798 | . . . . . . . . . . 218 588 . 389 57 248 76 . . 222 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 264 | . . . . . . . . . . . . . . . . . . . . . . . . . 264 Highest Corruption 4 | . . . . 4 . . . . . . 3 3 3 2 . . . . . . . . . . 2 Average Corruption 3 | . . . . 4 . . . . . . 3 3 2 1 . . . . . . . . . . 1 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . 4 20 5 Effects 52 | . . . . 45 . . . . . . 6 . . . . . . . . . . . . . 1 Message Errors 8 | . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . Matter Fused 15 | . . . . 13 . . . . . . 1 . . . . . . . . . . . . . 1 Heat Flow Errors 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Rejected 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . Misfires 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 719 | . . . . . . . 25 . 33 183 100 . 77 64 30 64 . . . . . . . . 143 Projectiles 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Explosions 175 | . . . . . . . 25 . 33 75 . . . 42 . . . . . . . . . . . Melee 514 | . . . . . . . . . . 108 100 . 77 22 30 64 . . . . . . . . 113 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . 31 . . 40 . 27 32 . . . 128 . . . . . . 28 . . . . Shots 7 | . . . . 1 . . 1 . 1 1 . . . 2 . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 4 4 156 324 . . . . . . 265 . 2 21 4 . 66 . 60 63 164 . 126 75 220 Average Temperature 51 | . 2 3 52 76 . . . . . . 124 . 2 8 3 . 34 . 22 16 50 . 33 22 48 Received Heat Transfer 1266 | . 90 66 267 477 . 9 . . . . 30 . 36 144 . . . . 27 12 39 42 . 18 9 Effects 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 16 | . . . 1 10 . . . . . . . . . 5 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3308 | . . . 100 2616 . . . . . . . . . . . . . . . . . . 296 111 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Peak Influence 720 | . 162 234 341 406 220 . . . . 178 720 415 222 435 505 . . . 224 475 259 303 195 348 560 Initial 403 | . . 63 13 143 165 . . . . 54 86 403 131 77 212 . . . . 109 257 145 170 103 153 Average 218 | . 70 104 155 259 182 . . . . 79 453 383 162 212 308 . . . 78 150 145 202 183 277 336 Maximum Alert Level 3 | . . 1 1 2 1 . . . . . 3 2 1 2 2 . . . 1 2 1 1 . 1 2 Low Security (%) 50 | 100 100 77 65 31 78 . . . . 100 10 . 74 45 . . . . 97 88 73 38 100 10 14 Level 1 41 | . . 22 34 64 21 . . . . . 32 56 25 41 82 . . . 2 9 26 61 . 89 60 Level 2 7 | . . . . 3 . . . . . . 41 43 . 13 17 . . . . 1 . . . . 25 Level 3 1 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 1 2 . . . . 2 2 . . 4 2 . . . . 2 . 2 . 4 2 Investigation 11 | . 1 . 2 1 1 . . . . . 1 . . 3 2 . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Reinforcement 11 | . . . . . . . . . . 2 1 . . . . . . . . 2 . 2 . 3 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Distress Signals 28 | . . . 2 4 . . . . . 1 2 1 . 5 2 . . . 1 3 1 2 2 1 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 Times Spotted 313 | . 6 10 25 35 2 2 4 . 3 6 27 4 4 19 17 . 2 . 22 44 33 12 6 8 22 Peak Tracking Total 29 | . 3 3 5 5 1 2 4 . 3 5 4 4 4 11 9 . 2 . 13 29 20 7 5 4 8 Tactical Retreats 28 | . 1 1 1 . . 1 . . . . 2 . . 3 4 . . . 2 4 2 1 . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Traps Triggered 9 | . 1 . 2 2 . . . . . . 1 . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 2 . . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Machines Disabled 18 | . . . 4 2 . . . . . . 1 . 1 3 . . . . . 2 . . . 5 . Max in Single Turn 3 | . . . 1 1 . . . . . . . . 1 3 . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 2 Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Machines Accessed 87 | . 1 . 5 8 8 . . 3 . 1 5 . . 10 10 . 4 . 4 2 6 4 1 6 9 Terminals 60 | . 1 . 4 6 6 . . . . 1 5 . . 10 5 . . . 1 2 4 3 1 5 6 Fabricators 3 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . Recycling Units 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 Scanalyzers 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 2 Total Hacks 251 | . 3 . 12 22 14 . . 20 . 1 16 . . 21 28 . 8 . 8 4 23 14 7 19 31 Successful 121 | . . . 3 6 10 . . 20 . . 5 . . 10 16 . 8 . 4 1 13 5 2 7 11 Failed 130 | . 3 . 9 16 4 . . . . 1 11 . . 11 12 . . . 4 3 10 9 5 12 20 Catastrophic 23 | . 1 . 1 2 2 . . . . . 1 . . 2 1 . . . . 1 1 1 . 4 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . . . 7 14 10 . . . . 1 11 . . 15 13 . 1 . 3 3 5 7 7 6 22 Terminals 182 | . 3 . 11 19 11 . . . . 1 16 . . 21 18 . . . 2 4 17 12 7 16 24 Fabricators 7 | . . . . . 2 . . . . . . . . . 3 . . . . . 2 . . . . Repair Stations 11 | . . . 1 . . . . . . . . . . . 3 . . . 3 . 4 . . . . Recycling Units 7 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 4 Scanalyzers 6 | . . . . 2 . . . . . . . . . . 2 . . . 2 . . . . . . Garrison Access 10 | . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . 3 3 Terminal Hacks 76 | . . . 2 4 4 . . 20 . . 4 . . 5 5 . 8 . . . 7 3 2 5 7 Record 10 | . . . . . . . . 2 . . . . . . . . 7 . . . . . . . 1 Part Schematic 13 | . . . . 1 1 . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 Prototype ID Bank 8 | . . . 1 1 . . . 3 . . 2 . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . 1 1 Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . Locate Traps 4 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 8 | . . . . 1 1 . . . . . . . . 2 1 . . . . . 1 . . 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . 2 . . . 2 . 2 . . . . Scan Component 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Repair 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 2 Seal Access 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 2 Unauthorized Hacks 26 | . . . 1 1 5 . . . . . 1 . . 5 4 . . . 1 1 2 2 . 1 2 Terminals 20 | . . . 1 1 3 . . . . . 1 . . 5 2 . . . . 1 2 2 . 1 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 7 | . . . . . 2 . . . . . 1 . . 1 . . . . . 1 1 1 . . . Botnet 6 | . . . . 1 1 . . . . . . . . 2 1 . . . . . . . . 1 . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 Recyclers 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 67 | . 1 . 5 7 7 . . . . 1 5 . . 9 6 . . . 2 2 5 4 1 5 7 Full Trace Events 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 1 . . 11 . . . . . . 1 . . . . . . . . 5 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Time 193 | . . . . . . . . . . . . . . . 25 . . . 60 . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . 14 . . . . . 5 . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Total Allies 36 | . . 2 . . 2 . . . 1 . 19 . . 1 . . 5 . 1 3 1 1 . . . Largest Group 10 | . . 2 . . 2 2 1 1 1 . 10 8 . 1 . . 5 . 1 2 1 1 . . . Highest-Rated Group 428 | . . 47 . . 36 36 26 26 96 . 428 260 . 10 . . 309 . 49 92 26 26 . . . Highest-Rated Ally 159 | . . 31 . . 26 26 26 26 96 . 159 39 . 10 . . 68 . 49 46 26 26 . . . Total Orders 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 232 | . . 5 . . . . . . 3 . 160 38 . . . . 12 . 6 8 . . . . . Total Damage 6236 | . . 42 . . . . . . 98 . 3616 853 . . . . 880 . 195 552 . . . . . Kills 40 | . . . . . . . . . 1 . 29 3 . . . . 5 . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Robot Analysis Total 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 Derelict Logs Recovered 8 | . . 2 . . . . 3 . 2 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Turns Passed 9926 | 25 392 770 1039 2230 274 167 129 33 331 208 652 53 262 291 316 123 528 52 343 262 213 201 208 312 512 Spaces Moved 12494 | 35 216 527 610 1050 495 334 314 83 590 405 769 81 115 655 756 425 913 193 462 415 487 406 506 690 962 Core 343 | 35 39 144 125 . . . . . . . . . . . . . . . . . . . . . . Treads 1489 | . 177 383 95 809 25 . . . . . . . . . . . . . . . . . . . . Legs 631 | . . . 390 241 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10031 | . . . . . 470 334 314 83 590 405 769 81 115 655 756 425 913 193 462 415 487 406 506 690 962 Fastest Speed 20 | 50 50 50 50 120 31 31 31 31 31 27 26 26 26 29 28 28 24 27 23 23 20 32 28 27 27 Average Speed 52 | 50 140 129 126 179 41 31 31 31 31 30 26 26 27 29 30 28 27 27 26 23 24 34 29 27 27 Slowest Speed 260 | 50 160 160 260 260 240 31 31 31 31 31 29 26 29 29 102 28 34 27 103 27 99 40 35 28 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . . 1 . . . . . . . 4 23 . 6 . 6 6 22 6 10 8 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 32 83 55 72 12 44 49 69 67 11 83 54 89 64 28 59 90 54 18 44 27 65 12 58 31 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . 2 3 . 3 . . . . . . . . 1 . . . . . . . Spaces Dug 161 | . . . . . 8 5 19 . 13 13 1 . 1 5 10 . 5 . 11 4 3 3 . 13 47 Terrain Destroyed 429 | . . . 2 11 8 5 26 . 26 26 14 . 1 186 10 . 5 . 11 4 23 3 . 17 51 Melee 70 | . . . . . 8 5 2 . 6 6 1 . 1 5 10 . 5 . 11 4 3 3 . . . Projectile 68 | . . . . . . . . . . . . . . . . . . . . . . . . 17 51 AOE 291 | . . . 2 11 . . 24 . 20 20 13 . . 181 . . . . . . 20 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Arm Res Qua Res Tes Acc Total 15095 | 40 265 571 766 1241 555 388 338 89 726 471 1192 112 329 739 794 426 1166 192 652 568 552 457 541 781 1144 Wait 1847 | . 17 11 28 74 22 51 20 7 129 44 350 30 199 75 31 1 201 . 175 93 67 46 14 53 109 Move 12283 | 34 215 526 609 1049 494 331 313 82 589 404 768 80 114 646 710 424 901 192 450 403 452 393 488 673 943 Hop 84 | . . . . . . 1 . . . . . . . 4 22 . 5 . 5 5 12 6 7 8 9 Pick Up 62 | 2 5 2 20 10 2 . . . . 1 3 1 . . 2 . 2 . . 2 . 1 1 7 1 Fast Attach 91 | 4 . 1 14 9 4 . . . . 2 3 . 3 1 6 . 6 . 2 2 4 3 14 5 8 Attach 40 | . . . 2 4 9 . . . . 2 1 . . 2 1 . 1 . . 3 6 3 1 1 4 Detach 30 | . . . 4 . 4 . . . . 2 1 . 1 1 1 . . . 1 3 4 2 1 1 4 Swap 24 | . . 2 8 5 . . . . . . 6 . . . 1 . . . . . 2 . . . . Drop 88 | . 2 3 21 12 12 . . . . 2 5 1 2 1 3 . 7 . . . . . 5 7 5 Fire 295 | . 26 26 60 78 . . 3 . 2 3 1 . . 2 . . . . . . 2 . 10 26 56 Melee 141 | . . . . . 8 5 2 . 6 11 36 . 10 7 17 1 9 . 14 4 3 3 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . Rewire 92 | . . . . . . . . . . . . . . . . . 34 . 5 53 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: *Res / Lab) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 14) 26 | -11/Junkyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 526 | -10/Mines | Learned Materials stockpile data 637 | -10/Mines | Learned location of 1 exit from Materials 743 | -10/Mines | Discovered new exit (range 10) 929 | -10/Mines | Found a hidden stash of uninstalled traps 1188 | -10/Mines | Entered Materials 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Identified exit to Materials 1399 | -9/Materials | Discovered new exit (range 6) 1550 | -9/Materials | Discovered new exit (range 15) 2227 | -9/Materials | Entered another Materials area 2227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -8/Materials | Build established: Scavenger-Mutant 2724 | -8/Materials | Discovered new exit (range 8) 3472 | -8/Materials | Build established: Mutant 3732 | -8/Materials | Discovered new exit (range 16) 4457 | -8/Materials | Entered Factory 4457 | -7/Factory | Evolved 2 slots: Utility x2 4583 | -7/Factory | Identified exit to Lower Caves 4606 | -7/Factory | Discovered new exit (range 2) 4607 | -7/Factory | Identified exit to Factory 4731 | -7/Factory | Entered Lower Caves 4731 | -7/Lower Caves | Accompanied by 2 allies 4813 | -7/Lower Caves | Build established: Sprinter 4888 | -7/Lower Caves | Discovered new exit (range 16) 4894 | -7/Lower Caves | Identified exit to Lower Caves 4898 | -7/Lower Caves | Entered another Lower Caves area 4898 | -7/Lower Caves | Accompanied by 1 ally 4901 | -7/Lower Caves | Discovered exit to Factory (range 12) 4946 | -7/Lower Caves | Learned Factory non-interactive machine intel 4963 | -7/Lower Caves | Identified exit to Data Miner 4971 | -7/Lower Caves | Learned Factory stockpile data 5027 | -7/Lower Caves | Entered Data Miner 5027 | -7/Data Miner | Accompanied by 1 ally 5027 | -7/Data Miner | Discovered new exit (range 6) 5033 | -7/Data Miner | Met Data Miner 5040 | -7/Data Miner | Learned location of Section 7 (-2) 5040 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5045 | -7/Data Miner | Received God Mode back door access code from Data Miner 5053 | -7/Data Miner | Identified exit to Proximity Caves 5060 | -7/Data Miner | Entered Proximity Caves 5060 | -6/Proximity Caves | Accompanied by 1 ally 5145 | -6/Proximity Caves | Learned Factory stockpile data 5159 | -6/Proximity Caves | Escorted by Enhanced Grunt 5188 | -6/Proximity Caves | Learned 4 Factory zone layouts 5279 | -6/Proximity Caves | Spotted B-75 Beast 5365 | -6/Proximity Caves | Discovered exit to Factory (range 5) 5391 | -6/Proximity Caves | Entered Factory 5391 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5394 | -6/Factory | Loaded intel: 238 non-interactive machine locations 5597 | -6/Factory | Discovered new exit (range 6) 5598 | -6/Factory | Identified exit to Extension 5599 | -6/Factory | Entered Extension 5629 | -6/Extension | Rescued a captive Derelict 5631 | -6/Extension | Rescued a captive Derelict 5663 | -6/Extension | Rescued A7 5992 | -6/Extension | Spotted B-75 Beast 6018 | -6/Extension | Spotted B-75 Beast 6025 | -6/Extension | Allies destroyed B-75 Beast 6060 | -6/Extension | Allies destroyed B-75 Beast 6104 | -6/Extension | Incoming investigation squad redirected 6119 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6150 | -6/Extension | Rescued a captive Derelict 6151 | -6/Extension | Rescued a captive Derelict 6159 | -6/Extension | Discovered new exit (range 10) 6160 | -6/Extension | Discovered new exit (range 6) 6169 | -6/Extension | Identified exit to Cetus 6251 | -6/Extension | Entered Cetus 6251 | -6/Cetus | Accompanied by 8 allies 6264 | -6/Cetus | Spotted Cetus Guard 6264 | -6/Cetus | Spotted Cetus Guard 6266 | -6/Cetus | Spotted Cetus Guard 6268 | -6/Cetus | Allies destroyed Cetus Guard 6275 | -6/Cetus | Spotted Cetus Guard 6287 | -6/Cetus | Allies destroyed Cetus Guard 6298 | -6/Cetus | Discovered new exit (range 21) 6304 | -6/Cetus | Identified exit to Archives 6304 | -6/Cetus | Entered Archives 6497 | -6/Archives | Discovered new exit (range 22) 6500 | -6/Archives | Discovered new exit (range 14) 6549 | -6/Archives | Discovered new exit (range 13) 6552 | -6/Archives | Identified exit to Hub_04(d) 6566 | -6/Archives | Entered Hub_04(d) 6566 | -6/Hub_04(d) | Discovered new exit (range 10) 6569 | -6/Hub_04(d) | Identified exit to Factory 6582 | -6/Hub_04(d) | Build established: Hacker-Scout 6678 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 6687 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 6816 | -6/Hub_04(d) | Network Hub disabled 6821 | -6/Hub_04(d) | Spotted Lightning 6825 | -6/Hub_04(d) | Spotted Lightning 6847 | -6/Hub_04(d) | Lost 3 parts (2u1w) 6857 | -6/Hub_04(d) | Entered Factory 6857 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6888 | -5/Factory | Repaired Imp. Flight Unit 6979 | -5/Factory | Incoming investigation squad redirected 6985 | -5/Factory | Incoming investigation squad redirected 7006 | -5/Factory | Identified exit to Upper Caves 7157 | -5/Factory | Search patrols dispatched 7173 | -5/Factory | Entered Upper Caves 7176 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7176 | -5/Upper Caves | Identified exit to Warlord 7263 | -5/Upper Caves | Spotted B-75 Beast 7296 | -5/Upper Caves | Entered Warlord 7341 | -5/Warlord | Learned location of Quarantine (-3) 7341 | -5/Warlord | Learned Quarantine stockpile data 7341 | -5/Warlord | Learned 4 Armory zone layouts 7341 | -5/Warlord | Learned 4 Research zone layouts 7341 | -5/Warlord | Learned 4 Command zone layouts 7342 | -5/Warlord | Learned Factory repair station intel 7342 | -5/Warlord | Learned Armory garrison access intel 7399 | -5/Warlord | Build established: Scavenger-Ninja 7506 | -5/Warlord | Met Warlord 7510 | -5/Warlord | Opened Warlord's prototype stash 7515 | -5/Warlord | Found Prototype Hackware 7531 | -5/Warlord | Warlord's base attacked by MAIN.C 7549 | -5/Warlord | Found Prototype Piercing Weapon 7733 | -5/Warlord | Warlord forces counterattacked 7821 | -5/Warlord | Discovered new exit (range 14) 7824 | -5/Warlord | Identified exit to Proximity Caves 7824 | -5/Warlord | Entered Proximity Caves 7875 | -4/Proximity Caves | Discovered new exit (range 3) 7876 | -4/Proximity Caves | Identified exit to Factory 7876 | -4/Proximity Caves | Entered Factory 7876 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7877 | -4/Factory | Loaded intel: 6 repair station locations 7974 | -4/Factory | Identified Ghost Barrier 8040 | -4/Factory | Repaired Imp. VTOL Module 8216 | -4/Factory | Discovered new exit (range 9) 8218 | -4/Factory | Identified exit to Armory 8219 | -4/Factory | Entered Armory 8220 | -4/Armory | Identified exit to Research 8220 | -4/Armory | Identified exit to Lab 8481 | -4/Armory | Entered Research 8481 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8482 | -3/Research | Identified exit to Quarantine 8483 | -3/Research | Identified exit to Research 8551 | -3/Research | Fabricated Biomechanical Wings (x1) 8632 | -3/Research | Repaired Centrium Medium Armor Plating? 8685 | -3/Research | Identified Vortex Lance 8692 | -3/Research | Lost 12 parts (1p6n4u1w) 8694 | -3/Research | Entered Quarantine 8873 | -3/Quarantine | Discovered exit to Research (range 8) 8876 | -3/Quarantine | Found Alien Artifact 8887 | -3/Quarantine | Identified Core Reset Matrix 8887 | -3/Quarantine | Used Core Reset Matrix 8891 | -3/Quarantine | Detected hypermatrix surge 8891 | -3/Quarantine | Sensed 5 artifacts in vicinity 8892 | -3/Quarantine | Discovered exit to Research (range 8) 8895 | -3/Quarantine | Entered Research 8895 | -2/Research | Warlord forces began assault on 0b10 8895 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8901 | -2/Research | Identified exit to Testing 8901 | -2/Research | Identified exit to Access 9005 | -2/Research | Research machine network offline 9103 | -2/Research | Entered Testing 9111 | -2/Testing | Spotted PG-BC4BBS282J 9123 | -2/Testing | Protovariant out of control (PG-BC4BBS282J) 9123 | -2/Testing | Unleashed a protovariant (PG-BC4BBS282J) 9144 | -2/Testing | Found Prototype Hackware 9171 | -2/Testing | Incoming assault squad redirected 9243 | -2/Testing | Found Portable AFG 9349 | -2/Testing | Discovered exit to Access (range 14) 9399 | -2/Testing | Found Prototype Hackware 9399 | -2/Testing | Identified Ghost Barrier 9413 | -2/Testing | Found Prototype Processor 9415 | -2/Testing | Entered Access 9415 | -1/Access | Evolved 2 slots: Utility x2 9445 | -1/Access | Spotted B-99 Colossus 9466 | -1/Access | Build established: Scavenger-Scout 9523 | -1/Access | Identified System Mapper 9707 | -1/Access | Identified exit to Surface 9832 | -1/Access | Build established: Hacker-Scout 9915 | -1/Access | Search patrols dispatched 9927 | *** | Heading to fleet! Last Messages --------------- 09891_ System corrupted by crushing effect (+1). 09891_ Knocked back. 09892_ Enh. Nova Cannon severed. 09895_ Hrd. Medium Armor Plating severed. 09896_ Acquired Enh. Nova Cannon. 09897_ Acquired Hrd. Medium Armor Plating. 09898_ P-80 Master resets C-57 Dissector, system corruption cleaned. 09904_ System corrupted: Matter fused (-6). 09907_ Imp. Ion Engine destroyed. 09915_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 09920_ K-01 Serf cleans the Terminal. 09925_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09926_ Adv. Sensor Array destroyed. 09926_ Knocked back. 09926_ The Access Shell folds into the floor. 09927_ Transmission Jammer destroyed. 09927_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | #?????????????????## ##?????????????????? | | #?????????????????## "" ##?????????????????? | | #?????????????????## "@ ##?????????????????? | | #?????????????????## c ##?????????????????? | | ##############????## c ##?????????????????? | | ?#############???### ### ???????????????? | | ?## ##???### ### ???????????????? | | ??? ?????## # ???????????????? | | ???? [ " ??????###"" ## ???????????????? | | ???? """ ??????###"" ## ???????????????? | | ????? """ ????????##"" ##????????????????? | | ????? " ????????##T ###????????????????? | | ?????? ?????????##"" ###????????????????? | | ### ########"" ### ???????????????? | | #######+############"" ####???????????????? | | k m ??????? | | ?????? | | #######+###########################+#######??????? | | #### ##################### ####??????? | | ?????????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"R???????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cld. Q-thruster | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Cld. Antimatter Reactor | -2/Testing | Archive Exp. Force Field | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive M-30 Cleanser | -2/Testing | Archive Fabricated ------------ Biomechanical Wings | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TractorTerrainCarapace Manual? 0 Play Time 02:49:39 Cumulative 339.4 hours Start 2023.09.19 @ 16:33:40 End 2023.09.29 @ 18:03:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type 2 Total 15 Types 5/2/4/1/1/0/1/1/0 Lore% 86 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a67ee90-2c6a-416d-890a-cf0855d1e067