Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 00:18:50 Player: Mathewnd Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2789) 2789 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 10519 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antigrav Array Advanced Signal Interpreter Advanced Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Airjet Combat Airjet Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Core Analyzer Nanoactuators Advanced Reaction Control System System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Gravmag System Micro-nuke Launcher Advanced Datajack [Rating: 108] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . Utility 11 | . . . . . 2 2 2 . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 121 | 6 1 1 . 2 16 26 4 1 4 2 . 2 32 24 Power 11 | 1 . . . 1 1 1 1 . . . . . 3 3 Engine 5 | 1 . . . . 1 . . . . . . . 1 2 Core 3 | . . . . 1 . 1 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 1 Propulsion 37 | 2 . . . . 7 11 . 1 . . . 2 8 6 Treads 6 | . . . . . 6 . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 28 | . . . . . . 11 . 1 . . . 2 8 6 Flight . | . . . . . . . . . . . . . . . Utility 42 | 1 1 1 . . 3 8 3 . . 2 . . 16 7 Device 21 | . 1 1 . . . 5 1 . . . . . 10 3 Storage 2 | 1 . . . . . 1 . . . . . . . . Processor 11 | . . . . . 3 . 2 . . 1 . . 3 2 Hackware 5 | . . . . . . . . . . 1 . . 2 2 Protection 3 | . . . . . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 . . . 1 5 6 . . 4 . . . 5 8 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 3 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 7 | . . . . . 2 . . . 2 . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 9 | . . . . . . 4 . . 2 . . . 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . 1 . . . . . . 1 1 Unidentified Prototypes 3 | . . . . . . 2 . . . . . . 1 . Parts Lost 34 | . . . . 1 1 . . . . . . . 14 18 Power 4 | . . . . . . . . . . . . . 2 2 Propulsion 8 | . . . . . . . . . . . . . 4 4 Utility 15 | . . . . . 1 . . . . . . . 6 8 Weapon 7 | . . . . 1 . . . . . . . . 2 4 Highest Loss Streak 8 | . . . . 1 1 . . . . . . . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 100 100 100 83 95 100 100 100 98 100 97 96 81 Engine 1 | . 14 14 14 1 7 . . . . . . . . . Core 2 | . . . . 12 1 6 6 6 6 5 5 5 . . Reactor 1 | . . . . . . . . . . . . . 4 3 Treads 1 | . . . . . 21 . . . . . . . . . Leg 3 | . 28 28 28 28 13 . . . . . . . . . Hover 21 | . . . . . . 29 26 26 26 23 23 20 25 18 Device 12 | . 3 14 14 14 1 8 20 20 20 17 17 17 14 7 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 3 Processor 22 | . . . . . 10 23 26 26 26 27 29 29 26 27 Hackware 3 | . . . . . . . . . . 5 5 5 6 12 Energy Gun 2 | . 28 28 28 14 5 . . . . . . . . . Ballistic Gun 1 | . . . . 14 11 . . . . . . . . . Slashing Weapon 8 | . . . . . . 13 13 13 12 11 11 11 9 1 Peak Build Rating 108 | 6 7 7 8 10 25 53 63 63 64 71 71 71 101 108 Average Rating 60 | 4 6 7 7 9 18 43 61 63 63 70 71 68 86 89 On Entrance 39 | . 6 7 7 8 10 25 53 63 63 63 71 71 71 75 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 12 13 13 13 15 15 26 27 27 27 27 27 27 36 56 Greatest Support 82 | 20 20 20 20 20 82 35 35 36 36 36 36 36 57 61 Greatest Overweight (x) 4 | . . . . . . 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 9 9 10 10 10 Average Carried 8 | 4 7 7 7 7 7 8 9 10 10 8 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 8 10 10 10 10 9 9 9 7 5 Class Distribution -------------------- 25% | Scavenger-Scout 19% | Scout 15% | Mutant 13% | Gladiator 9% | Hacker-Gladiator 6% | Scavenger-Gladiator 5% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Matter Collected 1664 | 234 . 36 . 52 157 431 50 20 85 . . . 421 178 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2741 | . 14 47 . 109 353 302 107 107 75 . . 22 1367 238 Parts 186 | . 2 7 . 6 18 24 13 9 4 . . . 89 14 Haulers Intercepted 2 | . . . . . . 1 . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 2 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Combat Hostiles Destroyed 44 | . . 3 . 2 6 1 2 2 7 . . . 17 4 Melee 23 | . . . . . . 1 2 2 . . . . 17 1 Guns 8 | . . 3 . 2 3 . . . . . . . . . AOE 13 | . . . . . 3 . . . 7 . . . . 3 Classes Destroyed 13 | . 1 1 . 1 3 4 . 1 . . . . 2 . Worker 7 | . . . . . . 3 . . . . . 1 1 2 Builder 9 | . . . . . 4 2 1 . . . . . 2 . Tunneler 2 | . . . . . . . . . . . . . 2 . Hauler 2 | . . . . . . 1 . . . . . . 1 . Recycler 2 | . . . . . . 1 . . . . . . 1 . Operator 6 | . . . . . 1 2 . . . . . . 3 . Watcher 10 | . 1 . . . 1 1 . . . . . . 5 2 Swarmer 15 | . . 3 . . . . . . 7 . . . 5 . Grunt 8 | . . . . 2 5 . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 18 | . . . . . . 1 2 1 . . . . 11 3 Best Kill Streak 8 | . 1 3 . 2 8 1 1 1 4 . . 1 4 4 Combat Bots Only 4 | . . 3 . 2 4 1 1 1 4 . . . 3 3 Max Kills in Single Turn 4 | . 1 1 . 1 3 1 1 1 4 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . 4 . . . . 1 Melee 1 | . . . . . . 1 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Hostile Shots Fired 442 | . . 9 . 19 55 16 17 32 10 . . 2 106 176 Missed 180 | . . 1 . 3 20 10 10 13 5 . . 1 45 72 Damage Taken 5913 | . 28 65 . 192 642 84 124 307 95 . . 24 1861 2491 Core 2174 | . . 20 . 65 48 24 45 142 24 . . 24 482 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . 30 . . . . . 69 . . Core Remaining (%) 83 | 100 . . . 66 91 96 . . 75 . . 97 58 . Volleys Fired 71 | . 2 4 . 10 33 . . . 3 . . . 6 13 Largest 2 | . 2 2 . 2 2 . . . 1 . . . 1 2 Hottest 114 | . 80 80 . 80 60 . . . 43 . . . 100 114 Shots Fired 122 | . 4 8 . 20 66 . . . 3 . . . 6 15 Gun 92 | . 4 8 . 20 60 . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . 6 Launcher 18 | . . . . . 6 . . . 3 . . . . 9 Special 6 | . . . . . . . . . . . . . 6 . Kinetic 55 | . . . . 9 40 . . . . . . . . 6 Thermal 6 | . . . . . . . . . . . . . 6 . Explosive 18 | . . . . . 6 . . . 3 . . . . 9 Electromagnetic 43 | . 4 8 . 11 20 . . . . . . . . . Robot Hit Streak 10 | . 2 3 . 7 10 . . . 4 . . . . 6 Robot Miss Streak 6 | . 2 3 . 3 6 . . . 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 210 | . 2 4 . 14 45 23 11 4 2 . . 1 88 16 Core Hits 100 | . 1 3 . 4 23 8 3 3 7 . . 1 33 14 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . . 3 . . . . . . 13 3 Blast 1 | . . . . . . . . . . . . . . 1 Sever 17 | . . . . . . 3 . . . . . . 13 1 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 271 | . . . . . . 54 55 9 . . . 4 138 11 Impact 3 | . . . . . . 3 . . . . . . . . Slashing 256 | . . . . . . 48 55 9 . . . 4 136 4 Piercing 7 | . . . . . . . . . . . . . . 7 Sneak Attacks 31 | . . . . . . 11 3 . . . . 1 16 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 15 | . . . . . . 3 2 . . . . . 10 . Damage Inflicted 9805 | . 91 47 . 194 1117 1128 543 162 602 . . 80 4284 1557 Guns 868 | . 44 47 . 194 583 . . . . . . . . . Cannons 106 | . . . . . . . . . . . . . . 106 Explosions 2133 | . 47 . . . 534 . . . 602 . . . . 950 Melee 6657 | . . . . . . 1128 543 162 . . . 80 4284 460 Ramming 41 | . . . . . . . . . . . . . . 41 Kinetic 569 | . . . . 79 384 . . . . . . . . 106 Thermal 47 | . 47 . . . . . . . . . . . . . Explosive 2086 | . . . . . 534 . . . 602 . . . . 950 Electromagnetic 405 | . 44 47 . 115 199 . . . . . . . . . Impact 151 | . . . . . . 151 . . . . . . . . Slashing 6334 | . . . . . . 977 543 162 . . . 80 4284 288 Piercing 172 | . . . . . . . . . . . . . . 172 Highest Corruption 17 | . . . . . . 2 . . . . 7 7 5 17 Average Corruption 3 | . . . . . . 1 . . . . 7 7 2 6 Corruption Purged 14 | . . . . . . 2 . . . . . . 7 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 2 3 26 9 Message Errors 6 | . . . . . . . . . . . . 1 5 . Matter Fused 12 | . . . . . . . . . . . . 1 8 3 Heat Flow Errors 6 | . . . . . . . . . . . 2 . 3 1 Energy Discharges 8 | . . . . . . . . . . . . 1 7 . Data Loss (minor) 4 | . . . . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1040 | . 17 . . . . 222 127 15 23 . . . 535 101 Projectiles . | . . . . . . . . . . . . . . . Explosions 112 | . 17 . . . . . . . 23 . . . . 72 Melee 928 | . . . . . . 222 127 15 . . . . 535 29 Knockbacks 3 | . . . . . . 2 . . . . . . . 1 Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 146 | . 28 . . . 80 . . . 19 . . . . 19 Shots 4 | . 1 . . . 2 . . . 1 . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 258 | . 48 72 . 106 44 . . . . . 234 . 258 74 Average Temperature 51 | . 25 38 . 70 10 . . . . . 121 . 105 29 Received Heat Transfer 579 | . . . . 108 315 6 9 18 . . . 9 12 102 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Peak Influence 534 | . 24 94 . 65 182 112 198 . . 247 116 109 534 454 Initial 272 | . . 9 . . . 24 28 . . 247 86 77 53 272 Average 121 | . 7 92 . 50 43 39 67 . . 247 98 82 164 321 Maximum Alert Level 2 | . . . . . . . . . . 1 . . 2 2 Low Security (%) 79 | 100 100 100 . 100 100 100 100 . . . 100 100 73 . Level 1 13 | . . . . . . . . . . 100 . . 13 81 Level 2 6 | . . . . . . . . . . . . . 12 18 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 5 2 9 . . . . . 10 8 Investigation 3 | . . . . . 1 . 1 . . . . . 1 . Extermination 12 | . . . . . . 1 3 . . . . . 6 2 Reinforcement 13 | . . . . . 4 1 5 . . . . . 1 2 Assault 3 | . . . . . . . . . . . . . 2 1 Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Distress Signals 12 | . . . . . 1 . . . . . . . 10 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 3 2 . 2 12 10 19 9 7 . 4 1 62 42 Peak Tracking Total 19 | . 2 2 . 2 4 4 6 4 4 . 4 1 7 19 Tactical Retreats 30 | . . . . . 1 2 4 3 . . . . 14 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Traps Triggered 11 | . . . . . 1 1 2 . . 1 . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 8 | . . . . . . 7 1 . . . . . . . Traps Reconfigurated 25 | . . . . . . 14 7 . . . . 2 2 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 7 3 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Machines Disabled 4 | . . . . 1 . 1 1 . . . . . 1 . Max in Single Turn 1 | . . . . 1 . 1 1 . . . . . 1 . Garrison Access 3 | . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Machines Accessed 47 | . 1 . 1 . 2 12 10 1 . 1 . 2 14 3 Terminals 28 | . 1 . . . 2 6 6 1 . . . 1 9 2 Fabricators 6 | . . . . . . 2 1 . . 1 . . 2 . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . Recycling Units 5 | . . . . . . . 2 . . . . . 2 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . . 1 . Total Hacks 94 | . 4 . 1 . 4 19 16 1 . 1 . 3 28 17 Successful 31 | . 1 . 1 . 2 7 5 1 . . . 3 7 4 Failed 63 | . 3 . . . 2 12 11 . . 1 . . 21 13 Catastrophic 19 | . 1 . . . 1 5 2 . . 1 . . 5 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 3 . 1 . 1 . 3 . . . . . 3 1 Terminals 67 | . 4 . . . 4 11 10 1 . . . 1 22 14 Fabricators 7 | . . . . . . 2 2 . . 1 . . 2 . Repair Stations 4 | . . . . . . 2 . . . . . 2 . . Recycling Units 8 | . . . . . . . 2 . . . . . 3 3 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 3 2 . . . . . 1 . Terminal Hacks 17 | . 1 . 1 . 2 2 3 1 . . . 1 3 3 Record 3 | . . . . . . . . 1 . . . . 1 1 Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . 1 . 1 . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . Network Status 2 | . . . . . . 1 . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . . 2 . . . . . 2 1 Report Inventory 5 | . . . . . . . 2 . . . . . 2 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 . Seal Access 3 | . . . . . . 2 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 36 | . 1 . . . 2 9 10 . . 1 . 1 10 2 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . Time 140 | . . . . . . 70 . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . Non-combat 2 | . . . . . . 1 . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 3 . . . . . . 2 . no_distress 2 | . . . . . . 1 . . . . . . 1 . find_fabricator 3 | . . . . . . 2 . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Total Allies 4 | . . 1 . . . 2 . . . . 1 . . . Largest Group 2 | . . 1 1 . . 2 . . . . 1 . . . Highest-Rated Group 37 | . . 31 31 . . 37 . . . . 31 . . . Highest-Rated Ally 31 | . . 31 31 . . 21 . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 10 . . . . 7 . . . Total Damage 308 | . . . . . . 204 . . . . 104 . . . Kills 1 | . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Turns Passed 11770 | 92 88 192 352 498 1015 1988 1574 348 201 40 39 147 4140 1056 Spaces Moved 14225 | 67 66 130 293 369 304 2417 2272 813 471 91 94 166 5295 1377 Core 192 | 9 . . . . . . . . . . . . . 183 Treads 300 | . . . . . 300 . . . . . . . . . Legs 920 | 58 66 130 293 369 4 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 12813 | . . . . . . 2417 2272 813 471 91 94 166 5295 1194 Flight . | . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 120 120 38 38 38 40 40 40 40 36 50 Average Speed 49 | 110 120 120 120 120 160 42 38 39 40 40 40 40 40 53 Slowest Speed 250 | 120 120 120 120 120 170 112 38 40 40 40 40 40 65 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 16 21 61 63 26 29 45 91 47 3 77 8 47 41 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . 2 . . . 3 . . . . . . Spaces Dug 89 | . . . . . . 21 31 3 . . . 2 30 2 Terrain Destroyed 223 | . 2 . . . 35 21 31 3 36 . . 2 30 63 Melee 85 | . . . . . . 21 31 3 . . . 2 27 1 Projectile 5 | . . . . . . . . . . . . . 3 2 AOE 133 | . 2 . . . 35 . . . 36 . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Total 18603 | 86 70 158 294 405 770 3314 2938 835 477 94 94 242 7159 1667 Wait 3732 | . . 20 . 18 393 740 602 14 . . 1 70 1660 214 Move 14212 | 66 65 129 292 368 303 2416 2271 812 470 91 93 165 5294 1377 Hop . | . . . . . . . . . . . . . . . Pick Up 112 | 13 2 2 1 4 12 31 5 . . 1 . 2 19 20 Fast Attach 10 | . 1 . . . 4 1 . . . . . . 4 . Attach 57 | 6 . . . 1 2 11 3 . . 2 . 2 10 20 Detach 4 | . . . . . . . 1 . . . . . . 3 Swap 54 | . . 1 . 1 10 14 1 1 4 . . . 18 4 Drop 70 | 1 . 2 1 3 13 27 3 1 . . . . 18 1 Fire 71 | . 2 4 . 10 33 . . . 3 . . . 6 13 Melee 228 | . . . . . . 45 42 7 . . . 3 120 11 Ram 4 | . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 8 10 . . . . . 10 . Rewire 21 | . . . . . . 21 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Arm / Tes x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Discovered new exit (range 13) 181 | -10/Materials | Entered Mines 257 | -10/Mines | Received a Mining Laser from a helpful Derelict 306 | -10/Mines | Build established: Mutant 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 368 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Entered Exiles 373 | -10/Exiles | Accompanied by 1 ally 402 | -10/Exiles | Met 8R-AWN 423 | -10/Exiles | Met EX-HEX 462 | -10/Exiles | Met EX-BIN 477 | -10/Exiles | Aligned with FarCom system 478 | -10/Exiles | Given EX-Vault access code 505 | -10/Exiles | Opened EX-Vault 512 | -10/Exiles | Found Trap Reconfigurator 538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 569 | -10/Exiles | Met EX-DEC 713 | -10/Exiles | Discovered new exit (range 10) 725 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 725 | -10/Exiles | Entered Mines 821 | -9/Mines | Learned location of Storage (-8) 1035 | -9/Mines | Build established: Skirmisher 1199 | -9/Mines | Discovered new exit (range 6) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1654 | -8/Materials | Build established: Mutant 2203 | -8/Materials | Discovered new exit (range 18) 2236 | -8/Materials | Identified exit to Factory 2238 | -8/Materials | Entered Factory 2238 | -7/Factory | Evolved 2 slots: Utility x2 2695 | -7/Factory | Build established: Gladiator 3772 | -7/Factory | Build established: Scout 3940 | -7/Factory | Repaired Imp. Airjet 4180 | -7/Factory | Discovered new exit (range 17) 4186 | -7/Factory | Identified exit to Factory 4226 | -7/Factory | Entered another Factory area 4226 | -6/Factory | Evolved 2 slots: Utility x2 4911 | -6/Factory | Spotted B-75 Beast 5219 | -6/Factory | Cargo convoy interrupted 5666 | -6/Factory | Identified exit to Factory 5750 | -6/Factory | Discovered new exit (range 5) 5753 | -6/Factory | Identified exit to Lower Caves 5800 | -6/Factory | Entered Lower Caves 5906 | -6/Lower Caves | Spotted B-75 Beast 6027 | -6/Lower Caves | Learned Factory garrison access intel 6143 | -6/Lower Caves | Discovered new exit (range 12) 6147 | -6/Lower Caves | Identified exit to Lower Caves 6148 | -6/Lower Caves | Entered another Lower Caves area 6263 | -6/Lower Caves | Build established: Scavenger-Gladiator 6343 | -6/Lower Caves | Discovered exit to Factory (range 17) 6349 | -6/Lower Caves | Entered Factory 6349 | -5/Factory | Evolved 2 slots: Utility x2 6350 | -5/Factory | Loaded intel: 4 garrison access locations 6389 | -5/Factory | Sucked down chute 6389 | -5/Factory | Entered Waste 6390 | -5/Waste | Met a frightened Derelict 6401 | -5/Waste | Spotted C-40 Crusher 6402 | -5/Waste | Spotted C-40 Crusher 6404 | -5/Waste | EMP discharged 6412 | -5/Waste | Spotted C-40 Crusher 6421 | -5/Waste | Spotted C-40 Crusher 6423 | -5/Waste | Spotted C-40 Crusher 6424 | -5/Waste | Spotted C-40 Crusher 6424 | -5/Waste | Discovered new exit (range 10) 6427 | -5/Waste | Identified exit to Factory 6428 | -5/Waste | Entered Factory 6518 | -5/Factory | Repaired Imp. Airjet 6537 | -5/Factory | Identified exit to Factory 6575 | -5/Factory | Entered another Factory area 6575 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6644 | -4/Factory | Build established: Scavenger-Scout 6671 | -4/Factory | Spotted B-86 Titan 9531 | -4/Factory | Build established: Gladiator 9883 | -4/Factory | Spotted B-86 Titan 10297 | -4/Factory | Lost 3 parts (1n2w) 10334 | -4/Factory | Discovered new exit (range 20) 10575 | -4/Factory | First assault squad dispatched 10598 | -4/Factory | Build established: Hacker-Gladiator 10714 | -4/Factory | Identified exit to Research 10715 | -4/Factory | Entered Research 10715 | -3/Research | Evolved 2 slots: Utility x2 10744 | -3/Research | Lost 3 parts (1p2n) 10947 | -3/Research | Identified exit to Armory 10947 | -3/Research | Identified exit to Testing 11055 | -3/Research | Lost 3 parts (1n1u1w) 11208 | -3/Research | Garrison activated, responded to threat 11237 | -3/Research | Lost 3 parts (2u1w) 11310 | -3/Research | Build established: Hacker-Mutant 11465 | -3/Research | First assault squad dispatched 11645 | -3/Research | Cargo convoy interrupted 11678 | -3/Research | System corruption reached 10% 11694 | -3/Research | Core integrity fell below 50% 11708 | -3/Research | Lost 8 parts (2p2n2u2w) 11742 | -3/Research | Core integrity fell below 20% 11747 | -3/Research | Spotted B-86 Titan 11771 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Reaction Chamber. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Door. Slammed into W-44 Eye. Slammed into A-15 Conveyor. Core Analyzer destroyed. System corrupted by crushing effect (+5). Adv. Melee Analysis Suite broken. Destabilizing: Short circuit. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slammed into K-01 Serf. Destabilizing: System interference. Core Analyzer temporarily disabled. Penetrated by Slug. System corrupted: Component data lost. Broken Adv. Melee Analysis Suite destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #????????????????# #????? | | ??????# #????????????????# ###### | | ??????# #????????????????# | | ??????# ! #????????????????# | | ??????# #????????????????# | | ???????? ??????????????????# | | ?????????? ! ????????????????????# ###### | | ???????????? ??????????????????????# #????? | | ?##????????###+######################### ###### | | #????????# %==i=] | | #????????# p/####### ############# | | #????????# #?????# #???????????# | | ########## x##+#?????# #???????????# """ | | *# [ # #g?g?????# #???????????# """ | | # # #b??g????# #???????????# """ | | ! # # #????????# #???????????# | | ! # # #????????# #???????????# | | ! # "" # #????????# ???????????# | | # "T # #????????# #???????????# | | # "" # % +????????# #???????????# | | # # #????????? #???????????# ! | | # # #????????? #???????????# ! | | ########+### ########## #########+### ! | | % | | k % | | R % @ h ? | | k Rk k A ### ?? | | ########+###u ######p#############+###### #????? | | ??????? ?# #??? ?????????????????# ?????? | | ??????? ?# ### ! ????????????????# ?????? | | ??????? ?# + ???????????????# ?????? | | ???????"" ?# ### #??????????????# ?????? | | ???????"" ?# p #?# " " #??????????????# ?????? | | ???????"" ?# #?# ??" #??????????????# #????? | | ??????? ?##p###?# ??? #??????????????# ####?? | | ????????? ??# #???# ????? #??????????????# #?? | | ?????????#??# #???# ????? #???????#+#+#??# #?? | | ????????????#p#???###?############## #??# #?? | | ????????????# #???????# ]] # #??# #?? | | ????????????# #???????# ]] # #??# #?? | | ????????????# #???????# = ] # #??# #?? | | ????????????# #???????# # #### #?? | | ????????????# #???????# # #?? | | ????????????# #???????# """ """ + ### | | ????????????# #???????# """ """ # | | ????????????# #???????# """ """ # | | ???????????##/######### # ###+###### | | ???????????# ## # #?# ???? | | ???????????# ###+######+#### #?# ""S?? | | ???????????# # #?# "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 69 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 4 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed VortexAngularMatter Manual? 0 Play Time 02:55:51 Cumulative 41.0 hours Start 2024.12.14 @ 17:41:34 End 2024.12.15 @ 00:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fde4e727-9c39-44f7-acc7-7d683aefb10e