Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 12:38:11 Player: swetpototo Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (2353) 2353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 7968 Bonus ------- Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Field Relay Coupler [Grunt] (28) Heavy Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Medium Matter Pod Matter Filter Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Armored Huge Wheel Advanced Heat Sink Energy Well Weight Redist. System Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] High-powered Shock Rifle Heavy Laser Flak Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Chainsword Greatsword Signal Generator [Rating: 64] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Matter Filter Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 6 | . . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 8 2 3 1 . 1 6 8 7 . 25 12 8 Power 10 | 1 . . . . . 1 2 . . 2 3 1 Engine 3 | 1 . . . . . 1 1 . . . . . Core 6 | . . . . . . . 1 . . 2 2 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 20 | 2 1 . . . . 3 . 1 . 8 4 1 Treads 8 | . . . . . . 2 . 1 . 5 . . Leg 3 | . . . . . . . . . . 3 . . Wheel 9 | 2 1 . . . . 1 . . . . 4 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 2 . . 1 . 1 2 3 5 . 9 4 . Device 14 | 1 . . . . . 1 3 2 . 6 1 . Storage 7 | 1 . . . . 1 . . 1 . 2 2 . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . Protection 5 | . . . . . . 1 . 2 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 24 | 3 1 3 . . . . 3 1 . 6 1 6 Energy Gun 3 | 1 . 1 . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . . . . 1 . . 3 1 1 Ballistic Cannon 5 | . 1 1 . . . . 2 1 . . . . Launcher 4 | . . . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 39 | . . . . . . 6 1 1 . 14 3 14 Power 5 | . . . . . . 1 . . . 1 . 3 Propulsion 11 | . . . . . . 3 . . . 5 . 3 Utility 16 | . . . . . . 2 . 1 . 6 3 4 Weapon 7 | . . . . . . . 1 . . 2 . 4 Highest Loss Streak 9 | . . . . . . 6 1 1 . 7 1 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 100 100 80 88 88 85 89 92 86 89 94 49 Engine 3 | . 14 14 11 11 11 11 4 . . . . . Core 5 | . . . . . . . 4 7 6 11 6 3 Reactor 1 | . . . . . . . . . . . 5 3 Treads 9 | . . . . . . 20 18 15 13 10 . . Leg 2 | . . . . . . . . . . 4 10 . Wheel 5 | . 28 28 22 22 22 . . . . . 6 8 Device 19 | . 14 14 11 11 11 9 27 27 26 23 17 3 Storage 14 | . 14 14 11 11 11 11 9 11 13 15 21 20 Hackware 6 | . . . 3 11 11 11 9 7 6 6 6 1 Protection 2 | . . . . . . . . 6 6 3 4 . Energy Gun 3 | . 2 3 11 11 11 11 3 . . 1 . . Ballistic Gun 6 | . 14 14 . . . . . 7 6 8 13 3 Ballistic Cannon 5 | . 11 10 11 11 11 11 12 6 6 1 . . Peak Build Rating 64 | 9 9 15 18 18 19 18 34 41 41 55 64 59 Average Rating 35 | 5 8 10 16 18 18 17 28 37 41 44 60 38 On Entrance 25 | . 9 9 15 18 18 18 18 32 41 41 55 59 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 95 | 12 14 17 17 17 57 54 64 70 69 76 95 92 Greatest Support 60 | 20 20 20 20 20 20 40 40 40 40 60 50 38 Greatest Overweight (x) 20 | 2 . . . . 2 17 1 1 1 20 2 20 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 8 9 20 20 20 20 20 20 19 Most Carried 20 | 3 8 8 8 8 9 9 20 20 20 20 20 20 Average Carried 15 | 1 4 7 8 8 8 8 15 19 20 19 19 17 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 8 8 8 9 9 20 20 20 20 20 5 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Matter Collected 1905 | 292 37 226 25 . . 140 62 249 . 420 359 95 Remotely . | . . . . . . . . . . . . . Salvage Created 1584 | 108 27 37 . . . 155 48 170 . 343 473 223 Parts 90 | 4 4 8 . . . 10 5 9 . 21 23 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 49 | . 3 3 . . . 6 2 5 . 13 12 5 Melee 1 | . . . . . . . . . . . . 1 Guns 23 | . . 3 . . . 2 . . . 6 12 . Cannons 15 | . 3 . . . . 4 2 5 . 1 . . AOE 10 | . . . . . . . . . . 6 . 4 Classes Destroyed 11 | 2 1 . . . . 2 2 1 . 1 2 . Worker 1 | . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 14 | . 3 3 . . . 3 . . . 3 2 . Grunt 21 | . . . . . . 2 1 2 . 5 8 3 Brawler 3 | . . . . . . 1 . 1 . . 1 . Sentry 3 | . . . . . . . . . . 3 . . Hunter 6 | . . . . . . . 1 1 . 2 . 2 Programmer 2 | . . . . . . . . 1 . . 1 . Best Kill Streak 6 | 2 3 3 . . . 2 1 2 . 6 3 2 Combat Bots Only 6 | . 3 3 . . . 2 1 2 . 6 3 2 Max Kills in Single Turn 2 | 1 1 1 . . . 1 1 1 . 2 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Hostile Shots Fired 647 | . 20 25 . . . 58 44 32 . 210 133 125 Missed 188 | . 8 7 . . . 9 10 17 . 70 39 28 Damage Taken 5821 | . 99 153 . . . 589 494 251 . 1549 1019 1667 Core 1189 | . 23 46 . . . 91 132 44 . 201 149 503 Absorbed by Shields 876 | . . . . . . . . . . . 524 352 Redirected to Shielding 104 | . . . . . . . . 42 . 62 . . Regen/Repaired (Parts) 103 | . . . . . . . . 103 . . . . Core Remaining (%) 83 | 100 . 72 . . . 77 76 93 . . . . Volleys Fired 169 | 4 6 13 1 . . 19 20 18 . 34 43 11 Largest 2 | 2 2 2 2 . . 2 2 2 . 2 2 1 Hottest 124 | 60 55 55 114 . . 114 114 72 . 124 56 39 Shots Fired 304 | 8 12 26 2 . . 34 33 36 . 56 86 11 Gun 213 | 8 6 23 1 . . 15 13 17 . 41 86 3 Cannon 76 | . 6 3 1 . . 19 20 19 . 8 . . Launcher 15 | . . . . . . . . . . 7 . 8 Special . | . . . . . . . . . . . . . Kinetic 249 | 4 12 26 1 . . 19 20 36 . 42 86 3 Thermal 40 | 4 . . 1 . . 15 13 . . 7 . . Explosive 15 | . . . . . . . . . . 7 . 8 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | 2 3 4 1 . . 7 6 7 . 11 9 8 Robot Miss Streak 11 | 1 3 3 1 . . 6 7 10 . 5 11 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 5 | . . 1 . . . . . . . . 4 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . Shots Hit Robots 216 | 4 6 14 1 . . 16 23 25 . 39 77 11 Core Hits 228 | 3 3 3 . . . 8 10 27 . 44 112 18 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 3 . . 1 . 1 Burn 1 | . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . . . 1 . . Blast 2 | . . . . . . . 2 . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 1 . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6128 | 43 95 184 28 . . 350 428 526 . 1729 1393 1352 Guns 2717 | 43 11 148 . . . 84 168 197 . 633 1393 40 Cannons 1097 | . 84 36 28 . . 266 260 329 . 94 . . Explosions 2152 | . . . . . . . . . . 947 . 1205 Melee 162 | . . . . . . . . . . 55 . 107 Ramming . | . . . . . . . . . . . . . Kinetic 3387 | 33 95 184 28 . . 266 260 526 . 562 1393 40 Thermal 427 | 10 . . . . . 84 168 . . 165 . . Explosive 2152 | . . . . . . . . . . 947 . 1205 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 162 | . . . . . . . . . . 55 . 107 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . 2 . . 1 1 Average Corruption 2 | . . . . . . 3 . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . 13 . 8 . . . . Message Errors 3 | . . . . . . 2 . 1 . . . . Matter Fused 7 | . . . . . . 4 . 3 . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . . . 1 . 2 . . . . Misfires 2 | . . . . . . 1 . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 117 | . . . . . . . 3 4 . 49 . 61 Projectiles 7 | . . . . . . . 3 4 . . . . Explosions 73 | . . . . . . . . . . 49 . 24 Melee 37 | . . . . . . . . . . . . 37 Knockbacks 25 | . 2 2 1 . . 3 5 12 . . . . Impact . | . . . . . . . . . . . . . Kinetic 24 | . 2 2 1 . . 3 5 11 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 121 | . . . . . . . . . . . . 121 Shots 6 | . . . . . . . . . . . . 6 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . . 25 45 . . 278 165 . . 50 8 414 Average Temperature 85 | . . 21 28 . . 86 88 . . 21 3 163 Received Heat Transfer 1936 | . . 27 . . . 225 72 54 . 312 457 789 Effects 2 | . . . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 918 | 25 . . . . . 148 370 . . 375 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Peak Influence 247 | 10 106 110 87 33 . 86 119 148 37 247 205 186 Initial 129 | . 6 40 42 33 . . 33 13 25 25 129 108 Average 84 | 3 51 64 71 2 . 50 72 26 27 149 106 131 Maximum Alert Level 1 | . . . . . . . . . . 1 1 . Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 71 97 100 Level 1 7 | . . . . . . . . . . 28 2 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 2 3 . . 3 1 Investigation 5 | . 1 . 1 . . . 1 1 . . 1 . Extermination 2 | . . . . . . . . 1 . . 1 . Reinforcement 2 | . . . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Distress Signals 2 | . . . . . . . 1 . . . 1 . Communications Jammed 1 | . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . 1 . . . . Times Spotted 83 | . 5 5 2 8 . 6 9 8 . 12 20 8 Peak Tracking Total 20 | . 5 3 1 20 . 3 3 5 . 6 4 5 Tactical Retreats 9 | . . . . 1 . . 1 2 . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Traps Triggered 6 | . . . . . . . 1 . . 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Disabled 2 | . . . . . . 1 . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Accessed 11 | . 2 . 1 . . . 2 3 1 . 2 . Terminals 5 | . 1 . 1 . . . 2 . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 32 | . 8 . 3 . . . 7 8 2 . 4 . Successful 12 | . 1 . 1 . . . 4 4 1 . 1 . Failed 20 | . 7 . 2 . . . 3 4 1 . 3 . Catastrophic 5 | . 2 . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 3 . . . 7 . . . 3 . Terminals 17 | . 4 . 3 . . . 7 . . . 3 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 7 | . 4 . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . Terminal Hacks 3 | . . . 1 . . . 2 . . . . . Part Schematic 2 | . . . 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . Terminals 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 7 | . 2 . 1 . . . 1 1 1 . 1 . Full Trace Events 5 | . 2 . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 19 | . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . 11 6 . . . . . . . . Total Damage 186 | . . . 112 74 . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Turns Passed 5050 | 66 157 230 34 109 288 677 458 790 48 1144 894 155 Spaces Moved 2481 | 45 162 205 35 136 347 251 152 289 21 382 384 72 Core 24 | 9 . . . . . 1 . . . 3 . 11 Treads 944 | . . . . . . 248 152 289 21 234 . . Legs 310 | . . . . . . . . . . 145 165 . Wheels 1203 | 36 162 205 35 136 347 2 . . . . 219 61 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 155 240 240 240 160 120 50 Average Speed 167 | 88 80 80 80 80 82 242 240 240 240 260 150 146 Slowest Speed 1050 | 150 80 80 80 80 110 900 240 240 240 1050 190 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 33 48 5 37 78 67 15 8 1 44 10 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 94 | . . . . . . 3 . 1 . 21 . 69 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . 3 . 1 . . . . AOE 90 | . . . . . . . . . . 21 . 69 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total 3072 | 59 176 245 38 135 349 286 213 352 20 472 620 107 Wait 236 | . 3 17 2 . . 9 17 22 . 7 147 12 Move 2469 | 44 161 204 34 135 346 250 151 288 20 381 383 72 Hop . | . . . . . . . . . . . . . Pick Up 46 | 3 3 3 . . . 2 10 7 . 9 9 . Fast Attach 46 | 7 1 2 1 . 1 4 6 6 . 11 7 . Attach 21 | . . . . . . 2 . . . 9 3 7 Detach 12 | . 1 . . . 1 . 3 . . 3 2 2 Swap 14 | 1 1 1 . . . . 2 1 . 5 2 1 Drop 41 | . . 5 . . . . 4 10 . 6 16 . Fire 169 | 4 6 13 1 . . 19 20 18 . 34 43 11 Melee 3 | . . . . . . . . . . 1 . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 6 8 . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Entered Mines 294 | -10/Mines | Met a Derelict testing a Signal Generator 299 | -10/Mines | Found Signal Generator 319 | -10/Mines | Build established: Mutant 416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 443 | -10/Mines | Discovered new exit (range 6) 446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 454 | -10/Mines | Entered Materials 454 | -9/Materials | Accompanied by 3 allies 454 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Discovered new exit (range 15) 488 | -9/Materials | Entered Mines 488 | -9/Mines | Accompanied by 3 allies 489 | -9/Mines | Assembled infested the area 533 | -9/Mines | Lost 3 allies 556 | -9/Mines | Found a hidden stash of uninstalled traps 593 | -9/Mines | Discovered new exit (range 5) 597 | -9/Mines | Entered Exiles 610 | -9/Exiles | Discovered new exit (range 15) 628 | -9/Exiles | Met 8R-AWN 642 | -9/Exiles | Met EX-HEX 673 | -9/Exiles | Met EX-DEC 721 | -9/Exiles | Visited The Gauntlet 874 | -9/Exiles | Discovered new exit (range 12) 885 | -9/Exiles | Entered Mines 954 | -8/Mines | Lost 6 parts (1p3n2u) 1219 | -8/Mines | Build established: Scavenger-Mutant 1545 | -8/Mines | Discovered new exit (range 7) 1562 | -8/Mines | Entered Materials 1562 | -8/Materials | Evolved 2 slots: Utility x2 1970 | -8/Materials | Discovered new exit (range 12) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Utility x2 2484 | -7/Factory | Repaired Flak Cannon 2793 | -7/Factory | Discovered new exit (range 8) 2810 | -7/Factory | Entered another Factory area 2810 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2849 | -6/Factory | Identified exit to Garrison 2858 | -6/Factory | Entered Garrison 2871 | -6/Garrison | Phase Generator disabled 2896 | -6/Garrison | Triggered checkpoint 2912 | -6/Garrison | Triggered checkpoint 3087 | -6/Garrison | Lost 7 parts (5u2w) 3199 | -6/Garrison | Triggered checkpoint 3278 | -6/Garrison | Discovered new exit (range 10) 3330 | -6/Garrison | Installed Relay Interface Framework 3429 | -6/Garrison | Lost 5 parts (1p3n1u) 3602 | -6/Garrison | Triggered checkpoint 3677 | -6/Garrison | Garrison Relay disabled 4002 | -6/Garrison | Entered Factory 4829 | -6/Factory | Garrison activated, responded to threat 4894 | -6/Factory | Identified exit to Garrison 4896 | -6/Factory | Entered Garrison 4912 | -6/Garrison | Spotted B-86 Titan 4941 | -6/Garrison | Spotted B-90 Cyclops 4948 | -6/Garrison | Core integrity fell below 50% 4978 | -6/Garrison | Lost 5 parts (1p3u1w) 4998 | -6/Garrison | Triggered checkpoint 5047 | -6/Garrison | Released all parts (3) 5048 | -6/Garrison | Core integrity fell below 20% 5051 | -6/Garrison | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- transmissions. 05048_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 05048_ Extracted 2 energy. 05049_ Signal Generator broadcasts a burst of procedurally generated transmissions. 05049_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 05049_ H-66 Slayer: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 05050_ B-90 Cyclops activates siege mode. 05050_ Signal Generator broadcasts a burst of procedurally generated transmissions. 05050_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 05050_ Signal Generator's internal power supply exhausted. 05050_ H-66 Slayer: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 05050_ Penetrated by Slug. 05051_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????##???????????????? | | ???????????????????????????? ??"" ???????????????? | | ???????????????????????????? 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Battery | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseNeutronStorage Manual? 0 Play Time 00:44:09 Cumulative 55.7 hours Start 2024.08.23 @ 11:55:52 End 2024.08.23 @ 12:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 23 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7a9d665-89b0-4f49-8b31-8c73b0f50dab