Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 23:31:01 Player: Jezoensis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1121) 1121 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2881 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 150/280 System Corruption 0% Temperature Warm (135) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (15) --- Huge Storage Unit Improved Terrain Scanner High-powered Tractor Beam Spread Laser Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Treads Wheel Huge Storage Unit Visual Processing Unit Assault Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 69 | 10 16 . 35 8 Power 9 | 1 4 . 3 1 Engine 9 | 1 4 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 4 3 . 8 1 Treads 8 | . . . 7 1 Leg . | . . . . . Wheel 8 | 4 3 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 4 . 5 2 Device 7 | 2 2 . 2 1 Storage 3 | 1 . . 2 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 30 | 2 5 . 19 4 Energy Gun 13 | . 1 . 10 2 Energy Cannon . | . . . . . Ballistic Gun 13 | 2 4 . 7 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 2 . 4 9 Power 1 | . . . . 1 Propulsion 7 | . 1 . 2 4 Utility 3 | . 1 . 1 1 Weapon 4 | . . . 1 3 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 100 98 74 Engine 11 | . 14 14 11 11 Treads 14 | . . . 23 11 Wheel 13 | . 28 28 8 . Device 8 | . 6 14 9 5 Storage 11 | . 14 14 11 11 Processor 8 | . . . 11 13 Protection 1 | . 4 . . . Energy Gun 8 | . 5 . 11 10 Ballistic Gun 13 | . 22 28 10 1 Launcher 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 35 | 13 16 15 35 35 Greatest Support 60 | 20 26 26 60 60 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 5 8 8 9 15 Most Carried 10 | 7 8 8 10 10 Average Carried 8 | 4 7 8 9 8 Final Capacity 15 | 8 8 8 15 15 Final Carried 10 | 6 8 8 10 7 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1141 | 334 121 34 618 34 Remotely 76 | . . . 76 . Salvage Created 1942 | 199 399 . 1249 95 Parts 130 | 15 24 . 86 5 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 57 | . 10 . 24 23 Guns 32 | . 10 . 22 . AOE 25 | . . . 2 23 Classes Destroyed 11 | 2 3 . 5 1 Worker 3 | . . . 3 . Builder 4 | . 1 . 3 . Tunneler 7 | 5 . . 2 . Hauler 3 | . . . 3 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 14 | . 2 . 9 3 Grunt 19 | . 8 . 11 . Sentry 4 | . . . 4 . Assembled 20 | . . . . 20 Best Kill Streak 20 | 3 3 . 13 20 Combat Bots Only 20 | . 3 . 5 20 Max Kills in Single Turn 5 | 1 1 . 2 5 Gunslinging 1 | . . . 1 . Exploded 5 | . . . 1 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2744 | . 497 . 922 1325 Core 511 | . 97 . 136 278 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 148 | 17 41 . 65 25 Largest 2 | 2 2 . 2 2 Hottest 112 | 40 60 . 100 112 Shots Fired 276 | 34 82 . 128 32 Gun 253 | 34 82 . 123 14 Cannon . | . . . . . Launcher 22 | . . . 4 18 Special 1 | . . . 1 . Kinetic 151 | 34 60 . 54 3 Thermal 19 | . . . 8 11 Explosive 22 | . . . 4 18 Electromagnetic 84 | . 22 . 62 . Robot Hit Streak 22 | 9 22 . 17 9 Robot Miss Streak 5 | 3 2 . 5 3 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 6 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 193 | 23 61 . 94 15 Core Hits 137 | 11 18 . 58 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3956 | 191 690 . 1731 1344 Guns 2444 | 191 690 . 1463 100 Cannons . | . . . . . Explosions 1487 | . . . 243 1244 Melee . | . . . . . Ramming 25 | . . . 25 . Kinetic 1173 | 191 425 . 524 33 Thermal 188 | . . . 121 67 Explosive 1433 | . . . 189 1244 Electromagnetic 1137 | . 265 . 872 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . . . 37 89 Shots 4 | . . . 1 3 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . 202 . 147 135 Average Temperature 65 | . 88 . 54 38 Received Heat Transfer 628 | . 240 . 348 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 396 | . . . 248 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 741 | 30 292 143 741 435 Initial 288 | . 19 113 55 288 Average 347 | 10 162 128 508 368 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 33 | 100 62 100 10 . Level 1 24 | . 37 . 14 70 Level 2 30 | . . . 53 29 Level 3 10 | . . . 21 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 11 2 30 23 Peak Tracking Total 20 | . 5 2 5 20 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 3 . 5 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 8 . 18 . Successful 14 | . 4 . 10 . Failed 11 | . 4 . 7 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 23 | . 6 . 17 . Terminals 25 | . 8 . 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 6 . Robot Analysis 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . . . 2 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Botnet 4 | . 2 . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1575 | 137 330 107 789 212 Spaces Moved 894 | 95 210 118 410 61 Core 20 | 20 . . . . Treads 265 | . . . 204 61 Legs . | . . . . . Wheels 609 | 75 210 118 206 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 160 Average Speed 113 | 73 85 90 126 238 Slowest Speed 240 | 80 90 90 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 39 53 35 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 1 | . . . 1 . Terrain Destroyed 98 | . . . 34 64 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 97 | . . . 33 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1192 | 132 292 118 554 96 Wait 15 | . 3 1 11 . Move 890 | 94 209 117 409 61 Hop . | . . . . . Pick Up 31 | 8 10 . 12 1 Fast Attach 13 | 7 . . 5 1 Attach 18 | 2 4 . 8 4 Detach 4 | . . . 3 1 Swap 38 | 1 12 . 22 3 Drop 33 | 3 13 . 17 . Fire 148 | 17 41 . 65 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 407 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Entered Mines 552 | -10/Mines | Learned location of Zion (-6) 567 | -10/Mines | Learned location of Storage (-8) 573 | -10/Mines | Discovered new exit (range 2) 575 | -10/Mines | Entered Materials 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Central database locked down 977 | -9/Materials | Build established: Scavenger-Mutant 1238 | -9/Materials | Discovered new exit (range 14) 1364 | -9/Materials | Entered Mines 1365 | -9/Mines | Assembled infested the area 1376 | -9/Mines | Core integrity fell below 50% 1425 | -9/Mines | Lost 4 parts (3n1w) 1429 | -9/Mines | Destroyed 20 combat bots 1571 | -9/Mines | Core integrity fell below 20% 1576 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01456_ Found Sensor Array. 01456_ Found Spread Laser. 01456_ Found 16 Matter. 01457_ Acquired 16 matter. 01460_ Acquired Sensor Array. 01467_ Acquired Spread Laser. 01509_ S-10 Pest destroyed. 01509_ Destroyed Lgt. Ion Engine. 01509_ S-10 Pest destroyed. 01527_ Acquired 7 matter. 01535_ Acquired 11 matter. 01558_ C-30 ARC bursts open, deploying its payload. 01558_ D-53 Grenadier unfolds itself. 01559_ K-01 Serf destroyed. 01563_ Grenade Launcher destroyed. 01564_ Lgt. Treads destroyed. 01565_ Hvy. Ion Engine destroyed. 01572_ Sensor Array destroyed. 01574_ The unstable cave ceiling collapses. 01576_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#??#????????????????????????????????????? | | ??#????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#????????????#??????????????????????????????????? | | ???#?????????????????? ?????????????????????????? | | #???????????????????## #????????????????????????? | | ##?????????????###### ##??????????????????????? | | ##????######## # # t####???????????????????? | | ###### # # % ##??????????????????? | | # ## < ###????????????????? | | # ## ## ?????????????????? | | d ?????????????????? | | ## d #??????????????????? | | ##### # #???????????????????? | | #???# ##uu ##??????????????????? | | #???# #### # #??????????????????? | | #???# ####??# # #??????????????????? | | #???# ####???## #??????????????????? | | #??## ##### * ##?????????????????? | | #### # = % ###???????????????? | | = [ @ #???????????????? | | ### #??????????????? | | ### #?????????????? | | ## #?????????????? | | ### #####?????????????? | | ########## ### ##?##### ##?????????????????? | | ?????????#####?#####???????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBurstRefractor Manual? 0 Play Time 00:22:53 Cumulative 696.7 hours Start 2022.06.22 @ 23:10:13 End 2022.06.22 @ 23:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 237 Adventurer 125 Explorer 2 Win Type - Total 80 Types 69/4/4/1/1/0/0/0/1 Lore% 81 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 553f9e1f-79b0-4594-9462-3e7069f32ba6