Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 19:43:57 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3187) 3187 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6642 Bonus ------- High Alert Combat Kills 375 Cogmind --------- Core Integrity 424/700 Matter 293/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Core Analyzer Graphene Brace > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Aerolev Unit Improved Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Precision Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Airjet Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Hardened Medium Armor Plating Medium Reactive Plating Graphene Brace > --- WEAPON ----------- Battle Cannon Power Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating Precision Shock Rifle Precision Shock Rifle High-powered Shotgun Remote Datajack [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Battle Cannon Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 78 | 6 10 6 35 18 3 Power 7 | 1 2 . 3 1 . Engine 7 | 1 2 . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 3 2 12 3 . Treads 20 | 2 3 2 11 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . 1 1 . Flight . | . . . . . . Utility 26 | 1 2 1 15 7 . Device 8 | . 1 . 4 3 . Storage 4 | 1 1 . 2 . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 11 | . . 1 8 2 . Artifact . | . . . . . . Weapon 23 | 2 3 3 5 7 3 Energy Gun 5 | . 1 . 3 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 6 | 2 1 1 1 1 . Ballistic Cannon 5 | . . 2 1 1 1 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . . 2 8 4 6 Power 2 | . . . 1 . 1 Propulsion 8 | . . 1 4 1 2 Utility 6 | . . . 3 2 1 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 6 | . . 2 2 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 99 97 84 61 Engine 9 | . 14 14 8 7 4 Treads 27 | . 28 28 31 20 14 Hover 2 | . . . 2 3 . Device 8 | . 13 2 4 12 15 Storage 9 | . 14 14 9 7 7 Processor 1 | . . . . 6 7 Protection 13 | . . 10 21 9 4 Energy Gun 4 | . 3 . 5 2 . Ballistic Gun 7 | . 21 14 4 . . Ballistic Cannon 4 | . . 7 7 2 2 Impact Weapon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 107 | 13 21 22 107 55 34 Greatest Support 80 | 40 40 40 80 68 68 Greatest Overweight (x) 6 | . . . 2 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 11 | 5 10 10 11 10 10 Average Carried 9 | 2 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 2215 | 187 433 143 1127 266 59 Remotely . | . . . . . . Salvage Created 3724 | . 561 194 1955 780 234 Parts 205 | . 40 10 116 30 9 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 6 | . 5 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 1 . . 9 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 74 | . 12 4 36 16 6 Melee 11 | . . . . 8 3 Guns 33 | . 11 . 21 1 . Cannons 19 | . 1 4 12 1 1 AOE 3 | . . . 1 . 2 Classes Destroyed 14 | . 7 2 3 2 . Worker 4 | . 1 . 3 . . Builder 1 | . . . 1 . . Hauler 6 | . 2 . 4 . . Recycler 6 | . 1 . 4 1 . Operator 3 | . 1 . . 2 . Watcher 6 | . 1 . 4 1 . Swarmer 19 | . 5 . 11 3 . Grunt 30 | . 7 . 12 6 5 Sentry 11 | . . 1 8 2 . Specialist 4 | . . . 4 . . Hunter 3 | . . . . 3 . Programmer 3 | . . . . 2 1 Heavy 1 | . . . 1 . . Subdweller 3 | . . 3 . . . Best Kill Streak 5 | . 3 2 5 4 5 Combat Bots Only 5 | . 3 2 4 4 5 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 643 | . 85 37 213 251 57 Missed 165 | . 22 9 62 62 10 Damage Taken 5808 | . 620 467 1992 1873 856 Core 582 | . 82 62 162 128 148 Absorbed by Shields . | . . . . . . Redirected to Shielding 73 | . . 6 67 . . Ignored by Resistances 559 | . . . 222 337 . Regen/Repaired (Parts) 658 | . . . 268 390 . Core Remaining (%) 70 | 100 . 42 70 . . Volleys Fired 254 | . 70 28 136 17 3 Largest 2 | . 2 2 2 2 1 Hottest 110 | . 85 80 110 103 48 Shots Fired 492 | . 138 55 272 24 3 Gun 336 | . 131 28 159 18 . Cannon 153 | . 7 27 113 5 1 Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 349 | . 120 39 180 9 1 Thermal 34 | . 18 16 . . . Explosive 3 | . . . . 1 2 Electromagnetic 106 | . . . 92 14 . Robot Hit Streak 16 | . 12 10 16 3 3 Robot Miss Streak 5 | . 4 2 5 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 353 | . 84 32 174 52 11 Core Hits 142 | . 33 8 80 11 10 Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 9 | . 2 . . 7 . Critical Strikes 20 | . 2 . 7 9 2 Destroy 4 | . 2 . 2 . . Blast 4 | . . . 4 . . Corrupt 2 | . . . 1 1 . Smash 8 | . . . . 8 . Sever 2 | . . . . . 2 Melee Attacks 70 | . . . . 57 13 Impact 57 | . . . . 57 . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 8030 | . 1018 458 3651 2254 649 Guns 3549 | . 913 195 2195 246 . Cannons 1735 | . 105 263 1299 44 24 Explosions 461 | . . . 155 68 238 Melee 2283 | . . . . 1896 387 Ramming 2 | . . . 2 . . Kinetic 3344 | . 808 266 2131 115 24 Thermal 557 | . 210 192 155 . . Explosive 306 | . . . . 68 238 Electromagnetic 1538 | . . . 1363 175 . Impact 1896 | . . . . 1896 . Slashing 387 | . . . . . 387 Piercing . | . . . . . . Highest Corruption 9 | . . . . 7 9 Average Corruption 5 | . . . . 4 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 23 6 Message Errors 6 | . . . . 4 2 Matter Fused 6 | . . . . 5 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 3 1 Misfires 4 | . . . . 4 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 817 | . . . 12 784 21 Projectiles 25 | . . . 12 13 . Explosions 12 | . . . . . 12 Melee 780 | . . . . 771 9 Knockbacks 15 | . . . 11 4 . Impact 4 | . . . . 4 . Kinetic 11 | . . . 11 . . Secondary . | . . . . . . Self-Inflicted Damage 165 | . . . . 63 102 Shots 3 | . . . . 1 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 180 13 336 107 . Average Temperature 76 | . 65 13 81 29 . Received Heat Transfer 1635 | . 192 132 630 402 279 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Fried 17 | . . . 6 11 . Impact Corruptions 24 | . . . . 24 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1038 | . 481 407 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 807 | . 222 . 807 626 . Initial 335 | . . . 39 335 . Average 398 | . 91 . 493 470 . Maximum Alert Level 3 | . 1 . 3 2 . Low Security (%) 24 | 100 87 . 11 . . Level 1 24 | . 12 . 33 17 . Level 2 34 | . . . 22 82 . Level 3 16 | . . . 32 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 3 . 10 8 . Investigation 8 | . 2 . 3 3 . Extermination 2 | . . . . 2 . Reinforcement 7 | . 1 . 3 3 . Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 25 4 63 23 6 Peak Tracking Total 7 | . 6 2 5 7 5 Tactical Retreats 9 | . 3 . 2 4 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 9 | . . . 6 3 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 17 | . 3 . 10 4 . Terminals 9 | . 3 . 6 . . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . . 2 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 45 | . 6 . 29 10 . Successful 26 | . 3 . 16 7 . Failed 19 | . 3 . 13 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 6 . 13 . . Fabricators 1 | . . . . 1 . Repair Stations 17 | . . . 10 7 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 5 | . . . 3 2 . Terminal Hacks 10 | . 3 . 7 . . Record 4 | . . . 4 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . 6 6 . Scan Component 7 | . . . 4 3 . Repair 5 | . . . 2 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 . 10 4 . Full Trace Events 7 | . 1 . 4 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 2 3 . Time 204 | . . . 58 146 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 6064 | 69 1149 307 2854 1528 157 Spaces Moved 2716 | 45 551 118 1310 634 58 Core 17 | 17 . . . . . Treads 2671 | 28 551 118 1310 606 58 Legs . | . . . . . . Wheels . | . . . . . . Hover 28 | . . . . 28 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 163 160 Average Speed 167 | 118 160 160 167 179 163 Slowest Speed 470 | 160 160 160 320 470 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 89 9 77 17 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 4 . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 35 23 32 Melee . | . . . . . . Projectile 16 | . . . 15 1 . AOE 74 | . . . 20 22 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 3624 | 61 693 181 1704 895 90 Wait 393 | 3 40 24 169 144 13 Move 2711 | 44 550 117 1309 633 58 Hop . | . . . . . . Pick Up 64 | 8 13 3 29 11 . Fast Attach 13 | . 2 1 6 3 1 Attach 34 | 6 1 2 13 10 2 Detach 8 | . . . 1 7 . Swap 31 | . 7 3 16 5 . Drop 45 | . 10 3 24 8 . Fire 254 | . 70 28 136 17 3 Melee 70 | . . . . 57 13 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Discovered new exit (range 12) 1186 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Discovered new exit (range 6) 1219 | -10/Materials | Entered Subcaves 1350 | -10/Subcaves | Core integrity fell below 50% 1486 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1491 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1507 | -10/Subcaves | Discovered new exit (range 7) 1526 | -10/Subcaves | Entered Materials 1526 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1583 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Repaired Spk. Treads 2448 | -8/Materials | Repaired Lgt. Treads 2461 | -8/Materials | Discovered new exit (range 15) 3223 | -8/Materials | Discovered new exit (range 10) 4326 | -8/Materials | First assault squad dispatched 4380 | -8/Materials | Entered Factory 4380 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4699 | -7/Factory | Repaired Spk. Treads 4805 | -7/Factory | Lost 3 parts (1n1u1w) 4880 | -7/Factory | Repaired Med. Reactive Plating 4951 | -7/Factory | Repaired Prc. Shock Rifle 5034 | -7/Factory | Discovered new exit (range 6) 5745 | -7/Factory | Cargo convoy interrupted 5908 | -7/Factory | Entered Lower Caves 6036 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 6065 | -7/Lower Caves | Self-destructed Last Messages --------------- Adv. Heat Sink fries itself beyond repair. G-47 Trooper Aluminum Leg severed. Lgt. Nuclear Core fries itself beyond repair. Greatsword destroyed. Hvy. Laser fries itself beyond repair. G-47 Trooper destroyed. Imp. Medium Armor Plating destroyed. Destroyed Imp. Medium Armor Plating. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. G-47 Trooper destroyed. Imp. Deuterium Engine destroyed. G-47 Trooper destroyed. Acquired 28 matter. Imp. Heat Sink fries itself beyond repair. Acquired 11 matter. Lgt. Nuclear Core fries itself beyond repair. TAME6LBK9