Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:01:48 Player: Kinga Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2651) 2651 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 6028 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 98/100 System Corruption 3% Temperature Cool (64) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Large Storage Unit Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Structural Scanner Structural Scanner Melee Analysis Suite Phase Shifter Improved Utility Shielding System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Structural Scanner Structural Scanner Melee Analysis Suite Phase Shifter Light Armor Plating Hacking Suite Hacking Suite Light Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 89 | 6 2 6 12 5 3 6 49 Power 10 | 1 . 1 1 1 . 1 5 Engine 6 | 1 . 1 1 1 . . 2 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 4 1 . 1 7 Treads 15 | 2 . 1 3 1 . 1 7 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 2 6 1 3 2 8 Device 2 | . . . . . . 1 1 Storage 2 | 1 . . 1 . . . . Processor 3 | . . . 1 . 2 . . Hackware 5 | . . . 1 . . . 4 Protection 12 | . 1 2 3 1 1 1 3 Artifact . | . . . . . . . . Weapon 39 | 2 1 2 1 2 . 2 29 Energy Gun 2 | . . 1 . . . . 1 Energy Cannon 8 | . . . . 1 . . 7 Ballistic Gun 13 | 2 1 1 1 1 . 1 6 Ballistic Cannon . | . . . . . . . . Launcher 13 | . . . . . . . 13 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 42 | . 1 2 8 4 . 4 23 Power 10 | . 1 . 2 . . 1 6 Propulsion 11 | . . 1 2 1 . 1 6 Utility 11 | . . 1 3 1 . 1 5 Weapon 10 | . . . 1 2 . 1 6 Highest Loss Streak 11 | . 1 2 3 2 . 4 11 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 89 | . 89 86 89 94 99 96 85 Engine 5 | . 4 2 7 10 11 . . Core 1 | . . . . . . 9 4 Treads 21 | . 28 26 15 22 22 22 20 Storage 10 | . 14 14 9 11 11 11 9 Processor 5 | . . . 11 11 11 11 1 Hackware 12 | . . . 10 11 11 11 26 Protection 8 | . 12 13 11 6 10 3 5 Energy Gun 2 | . . 8 11 . . . . Energy Cannon 4 | . . . . 11 11 11 4 Ballistic Gun 13 | . 28 19 11 11 11 11 6 Launcher 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 14 19 36 33 33 39 39 Greatest Support 62 | 40 40 40 40 40 40 40 62 Greatest Overweight (x) 11 | . . . 11 . . . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 12 15 15 15 15 Most Carried 15 | 2 8 8 14 15 15 15 15 Average Carried 9 | 1 5 7 5 14 15 12 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 2 8 7 14 15 15 12 8 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1877 | 246 185 126 188 67 . 64 1001 Remotely . | . . . . . . . . Salvage Created 2728 | . 403 73 620 293 . 103 1236 Parts 150 | . 27 . 39 22 . 3 59 Haulers Intercepted 6 | . 2 . 2 . . . 2 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 6 6 12 10 . 2 34 Melee 2 | . . . . 1 . . 1 Guns 39 | . 6 6 12 4 . . 11 Cannons 10 | . . . . 5 . 2 3 AOE 19 | . . . . . . . 19 Classes Destroyed 12 | . 4 1 3 . . 1 3 Worker 3 | . . . . . . . 3 Builder 3 | . 1 . . . . . 2 Hauler 6 | . 2 . 2 . . . 2 Mechanic 2 | . . . . . . . 2 Operator 3 | . 1 . 2 . . . . Watcher 4 | . . . 1 . . . 3 Swarmer 12 | . . . 3 6 . . 3 Grunt 38 | . 6 . 6 2 . 1 23 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . 1 3 Sentry 9 | . . . 3 2 . . 4 Assembled 6 | . . 6 . . . . . Best Kill Streak 7 | . 2 5 3 3 . 2 7 Combat Bots Only 6 | . 2 5 3 3 . 2 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 459 | . 36 46 91 69 . 12 205 Missed 120 | . 11 8 32 16 . 1 52 Damage Taken 5493 | . 292 904 697 548 . 240 2812 Core 1143 | . 38 197 177 131 . 36 564 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 40 | 100 . 6 . . . 14 . Volleys Fired 241 | . 39 19 48 30 . 5 100 Largest 2 | . 2 2 2 2 . 2 2 Hottest 100 | . 40 88 88 95 . 95 100 Shots Fired 459 | . 78 38 95 54 . 9 185 Gun 341 | . 78 38 95 31 . 4 95 Cannon 64 | . . . . 23 . 5 36 Launcher 54 | . . . . . . . 54 Special . | . . . . . . . . Kinetic 274 | . 78 19 48 30 . 4 95 Thermal 131 | . . 19 47 24 . 5 36 Explosive 50 | . . . . . . . 50 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 14 | . 14 8 6 10 . 11 10 Robot Miss Streak 4 | . 3 4 3 4 . 1 4 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 2 4 5 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 271 | . 48 23 63 33 . 6 98 Core Hits 192 | . 20 10 26 16 . 5 115 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 4 | . . 1 1 1 . . 1 Burn 1 | . . 1 . . . . . Destroy 2 | . . . 1 1 . . . Sever 1 | . . . . . . . 1 Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7364 | . 492 402 957 553 . 144 4816 Guns 2926 | . 492 402 957 166 . 15 894 Cannons 1000 | . . . . 375 . 125 500 Explosions 3255 | . . . . . . . 3255 Melee 163 | . . . . . . . 163 Ramming 20 | . . . . 12 . 4 4 Kinetic 2133 | . 492 185 399 148 . 15 894 Thermal 1793 | . . 217 558 393 . 125 500 Explosive 3192 | . . . . . . . 3192 Electromagnetic 63 | . . . . . . . 63 Impact . | . . . . . . . . Slashing 163 | . . . . . . . 163 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . . 10 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 132 | . . . . 5 . . 127 Projectiles 19 | . . . . 5 . . 14 Explosions 108 | . . . . . . . 108 Melee 5 | . . . . . . . 5 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 209 | . . . . . . . 209 Shots 9 | . . . . . . . 9 Rammed 5 | . . . . 2 . 2 1 Targets Rammed 6 | . . . . 2 . 2 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 440 | . 45 440 234 377 . 114 432 Average Temperature 112 | . 13 239 83 139 . 51 105 Received Heat Transfer 2160 | . 186 . 306 174 . 63 1431 Effects 8 | . . 4 . 1 . . 3 Shutdowns 2 | . . 1 . . . . 1 Energy Bleed 3 | . . 1 . 1 . . 1 Interference 2 | . . 2 . . . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 1 . 1 . Heat Transferred 3293 | . . 555 1221 592 . 185 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 634 | . 116 43 130 279 . 74 634 Initial 43 | . . 43 8 27 . . 28 Average 187 | . 52 36 56 152 . 69 438 Maximum Alert Level 2 | . . . . 1 . . 2 Low Security (%) 67 | 100 100 100 100 63 . 100 12 Level 1 11 | . . . . 36 . . 18 Level 2 21 | . . . . . . . 68 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 2 1 . . 10 Investigation 4 | . 1 1 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault 3 | . . . . 1 . . 2 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 12 | . 2 . 1 . . . 9 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 14 13 28 14 . 3 65 Peak Tracking Total 9 | . 4 9 4 3 . 3 6 Tactical Retreats 5 | . . 1 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 1 6 1 . . 2 Terminals 10 | . 3 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 37 | . 7 1 22 1 . . 6 Successful 21 | . 4 1 11 1 . . 4 Failed 16 | . 3 . 11 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 27 | . 7 . 15 . 1 . 4 Terminals 33 | . 7 . 22 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 12 | . 1 1 7 1 . . 2 Open Door 2 | . . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 Maintenance Status 1 | . . . 1 . . . . Recall Assault 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 8 | . 3 . 4 . . . 1 Terminals 8 | . 3 . 4 . . . 1 Assimilate 1 | . 1 . . . . . . Botnet 7 | . 2 . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . 1 Full Trace Events 4 | . 1 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 1 1 Highest-Rated Group 89 | . . . . 89 89 31 31 Highest-Rated Ally 31 | . . . . 31 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 7 4 Total Damage 186 | . . . . . . 124 62 Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4601 | 88 702 335 914 688 393 181 1300 Spaces Moved 2188 | 51 342 169 398 370 242 97 519 Core 25 | 3 . . 6 . . . 16 Treads 2114 | 48 342 169 343 370 242 97 503 Legs 49 | . . . 49 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 152 Average Speed 168 | 153 160 160 189 160 160 160 173 Slowest Speed 600 | 160 160 160 600 160 160 160 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 46 | 3 57 53 37 86 61 36 37 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 144 | . . 1 . 8 . . 135 Melee 3 | . . . . . . . 3 Projectile 16 | . . 1 . 8 . . 7 AOE 125 | . . . . . . . 125 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2661 | 58 427 202 471 416 248 114 725 Wait 70 | . 37 . . 4 1 . 28 Move 2181 | 50 341 168 397 369 241 96 519 Hop . | . . . . . . . . Pick Up 42 | 2 7 4 12 5 . 3 9 Fast Attach 35 | 6 1 1 9 2 3 . 13 Attach 29 | . 1 3 3 3 . 5 14 Detach 2 | . . . . . . . 2 Swap 25 | . . 2 . . . 1 22 Drop 19 | . 1 5 2 1 3 2 5 Fire 241 | . 39 19 48 30 . 5 100 Melee 11 | . . . . . . . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . 2 . 2 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Entered Mines 815 | -10/Mines | Learned location of Zion (-6) 896 | -10/Mines | Met a Derelict shopkeep closing up shop 973 | -10/Mines | Assembled infested the area 978 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1018 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Core integrity fell below 20% 1122 | -10/Mines | Discovered new exit (range 5) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Utility x2 1449 | -9/Materials | Identified exit to Mines 1564 | -9/Materials | Discovered new exit (range 5) 1610 | -9/Materials | Lost 3 parts (1p1n1w) 2040 | -9/Materials | Entered Mines 2045 | -9/Mines | Met a Derelict bent on vengeance 2047 | -9/Mines | Core integrity fell below 50% 2082 | -9/Mines | Build established: Scavenger-Mutant 2190 | -9/Mines | Discovered new exit (range 8) 2322 | -9/Mines | Found the Drone Emporium 2480 | -9/Mines | Discovered new exit (range 8) 2552 | -9/Mines | Learned 2 Materials zone layouts 2612 | -9/Mines | Learned Materials terminal intel 2615 | -9/Mines | Met a Derelict testing a Signal Generator 2720 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2721 | -9/Mines | Discovered new exit (range 5) 2728 | -9/Mines | Entered Exiles 2728 | -9/Exiles | Accompanied by 3 allies 2758 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2767 | -9/Exiles | Met 8R-AWN 2794 | -9/Exiles | Met EX-HEX 2837 | -9/Exiles | Met EX-BIN 2858 | -9/Exiles | Aligned with FarCom system 2860 | -9/Exiles | Given EX-Vault access code 2896 | -9/Exiles | Opened EX-Vault 2907 | -9/Exiles | Found Prototype Processor 2907 | -9/Exiles | Identified Modified TNC 2918 | -9/Exiles | Found Prototype Processor 2918 | -9/Exiles | Identified 0b10 Alert Chip 2963 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2968 | -9/Exiles | Exiles lab attacked by MAIN.C 3107 | -9/Exiles | Discovered new exit (range 11) 3121 | -9/Exiles | Entered Mines 3121 | -8/Mines | Accompanied by 1 ally 3123 | -8/Mines | Core integrity fell below 20% 3160 | -8/Mines | Lost 4 parts (1p1n1u1w) 3278 | -8/Mines | Discovered new exit (range 15) 3302 | -8/Mines | Entered Materials 3302 | -8/Materials | Accompanied by 1 ally 3302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -8/Materials | Identified exit to Factory 3304 | -8/Materials | Loaded intel: 12 terminal locations 3462 | -8/Materials | Garrison activated, responded to threat 3661 | -8/Materials | Build established: Hacker-Mutant 3981 | -8/Materials | Garrison activated, responded to threat 4102 | -8/Materials | First assault squad dispatched 4244 | -8/Materials | Crushed by falling debris 4274 | -8/Materials | Core integrity fell below 50% 4296 | -8/Materials | Lost 11 parts (1p4n2u4w) 4583 | -8/Materials | Core integrity fell below 20% 4602 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04517_ R-06 Scavenger collects Heat Sink. 04521_ R-06 Scavenger collects Beam Rifle. 04538_ System corrupted: Heat flow error (+248). 04542_ Acquired Imp. Utility Shielding. 04553_ Acquired System Shield. 04556_ Triggered Alarm Trap. 04556_ An alarm sounds. 04556_ ALERT: Alarm triggered, dispatching investigation squad. 04563_ System corrupted: Energy discharge (-32). 04578_ EMP Blaster destroyed. 04578_ Katana destroyed. 04586_ Lgt. Treads destroyed. 04588_ Lgt. Nuclear Core destroyed. 04592_ Hacking Suite destroyed. 04602_ Critical hit (Burn: +37). 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""""" #????????????# ##????? | | ?# """ #????????????# Y#????? | | ?# #????????????# ##????? | | ?##########?????????????###########?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed TeslaCoolantSink Manual? 0 Play Time 00:39:23 Cumulative 18.4 hours Start 2024.04.09 @ 15:23:02 End 2024.04.09 @ 16:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df54afa5-ba79-409c-b050-01470a8dfe72