Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 05:36:47

Player: Muchitsuji

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (400)      400
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (200)                200
              TOTAL SCORE: 1645

 Bonus
-------
Pacifist                   200

 Cogmind 
---------
Core Integrity             132/400
Matter                     225/300
Energy                     20/100
System Corruption          0%
Temperature                Warm (105)
Movement                   Core (150) Ox2
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (3) ------
     Small Storage Unit
           Visual Processing Unit
           Sensor Array
>          --- WEAPON (2) -------
  Improved Medium Laser
>          --- INVENTORY (8) ----
           Aluminum Leg
           Flight Unit
    Medium Laser
      Mini Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
           Flight Unit
>          --- UTILITY ----------
     Small Storage Unit
           Visual Processing Unit
           Sensor Array
>          --- WEAPON -----------
  Improved Medium Laser
     Heavy Assault Rifle
>          --- INVENTORY --------
           Aluminum Leg
           Flight Unit
    Medium Laser
    Medium Laser
  Improved Medium Laser
  Improved Medium Laser
      Mini Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 6   1   19  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   .   6   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   .   3   
    Hover                  .    | .   .   .   
    Flight                 3    | .   .   3   
  Utility                  4    | 1   1   2   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   .   10  
    Energy Gun             7    | 1   .   6   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   .   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 12   | .   .   12  
  Power                    2    | .   .   2   
  Propulsion               5    | .   .   5   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      8    | .   .   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     85   | .   89  83  
  Engine                   11   | .   14  9   
  Wheel                    22   | .   28  17  
  Flight                   7    | .   .   12  
  Device                   8    | .   4   10  
  Storage                  12   | .   14  11  
  Processor                1    | .   .   2   
  Energy Gun               12   | .   14  10  
  Ballistic Gun            9    | .   14  7   
Peak Build Rating          14   | 6   7   14  
  Average Rating           7    | 4   6   8   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 11  12  17  
  Greatest Support         48   | 32  32  48  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          6    | 4   7   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 6   7   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           489  | 232 .   257 
  Remotely                 .    | .   .   .   
Salvage Created            613  | .   .   613 
  Parts                    35   | .   .   35  
Haulers Intercepted        2    | .   .   2   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  10   | .   .   10  
  Guns                     9    | .   .   9   
  AOE                      1    | .   .   1   
Classes Destroyed          8    | .   .   8   
  Builder                  2    | .   .   2   
  Tunneler                 1    | .   .   1   
  Hauler                   2    | .   .   2   
  Recycler                 1    | .   .   1   
  Watcher                  1    | .   .   1   
  Swarmer                  2    | .   .   2   
  Grunt                    3    | .   .   3   
  Sentry                   5    | .   .   5   
Best Kill Streak           6    | .   .   6   
  Combat Bots Only         4    | .   .   4   
Max Kills in Single Turn   2    | .   .   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        111  | .    2    109  
  Missed                   24   | .    1    23   
Damage Taken               1075 | .    17   1058 
  Core                     268  | .    .    268  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  100  .    
Volleys Fired              57   | .    4    53   
  Largest                  2    | .    2    2    
  Hottest                  106  | .    60   106  
Shots Fired                102  | .    6    96   
  Gun                      97   | .    6    91   
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  38   | .    4    34   
  Thermal                  59   | .    2    57   
  Explosive                5    | .    .    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | .    2    14   
  Robot Miss Streak        3    | .    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           64   | .    3    61   
  Core Hits                25   | .    .    25   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    .    3    
    Burn                   3    | .    .    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1228 | .    39   1189 
  Guns                     883  | .    39   844  
  Cannons                  .    | .    .    .    
  Explosions               345  | .    .    345  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  376  | .    39   337  
  Thermal                  507  | .    .    507  
  Explosive                345  | .    .    345  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      5    | .    .    5    
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        155  | .    20   155  
  Average Temperature      45   | .    17   46   
  Received Heat Transfer   210  | .    9    201  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | .    .    4    
  Heat Transferred         1413 | .    .    1413 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             361  | .   54  361 
  Initial                  5    | .   .   5   
  Average                  86   | .   14  150 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         86   | 100 100 74  
  Level 1                  13   | .   .   25  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           3    | .   1   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   6   19  
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          8    | .   4   4   
  Terminals                4    | .   2   2   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   1   1   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   7   12  
  Successful               12   | .   6   6   
  Failed                   7    | .   1   6   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                13   | .   5   8   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          3    | .   1   2   
  Scanalyzers              2    | .   .   2   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   5   4   
  Record                   2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Dispatch Records         1    | .   .   1   
  Registered Components    1    | .   .   1   
  Registered Prototypes    1    | .   .   1   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 2    | .   .   2   
  Insert Component         1    | .   .   1   
  Analyze                  1    | .   .   1   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   3   4   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   .   1   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           1    | .   .   1   
  Part Schematics Acquired 1    | .   .   1   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               750  | 62  281 407 
Spaces Moved               617  | 48  263 306 
  Core                     6    | 6   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   449  | 42  263 144 
  Hover                    .    | .   .   .   
  Flight                   162  | .   .   162 
  Fastest Speed            34   | 50  100 34  
  Average Speed            82   | 93  100 65  
  Slowest Speed            100  | 100 100 100 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       24   | 4   48  20  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 7    | .   .   7   
Terrain Destroyed          27   | .   .   27  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      27   | .   .   27  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      761  | 65  276 420 
  Wait                     22   | .   1   21  
  Move                     615  | 47  262 306 
  Hop                      .    | .   .   .   
  Pick Up                  28   | 12  5   11  
  Fast Attach              1    | .   .   1   
  Attach                   22   | 6   1   15  
  Detach                   4    | .   .   4   
  Swap                     3    | .   .   3   
  Drop                     9    | .   3   6   
  Fire                     57   | .   4   53  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   63 | -11/Scrapyard | Entered Materials
  182 | -10/Materials | Discovered new exit (range 10)
  225 | -10/Materials | Discovered new exit (range 15)
  276 | -10/Materials | Discovered new exit (range 8)
  309 | -10/Materials | Build established: Mutant
  344 | -10/Materials | Entered another Materials area
  344 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  724 | -9/Materials  | Core integrity fell below 50%
  751 | -9/Materials  | Self-destructed

 Last Messages 
---------------
00727_ K-01 Serf collects debris. <x2>
00731_ U-05 Engineer suffers critical hit
  (Burn).
00732_ K-01 Serf collects debris.
00732_ T-07 Excavator destroyed.
00734_ K-01 Serf collects debris.
00736_ U-05 Engineer builds a Door.
00736_ K-01 Serf collects debris.
00737_ Imp. Medium Laser destroyed.
00738_ K-01 Serf collects debris.
00739_ Med. Laser destroyed.
00740_ K-01 Serf collects debris.
00740_ Imp. Medium Laser destroyed.
00740_ Flight Unit destroyed.
00741_ Y-45 Defender destroyed.
00741_ K-01 Serf collects debris. <x4>
00743_ Com. Wheel destroyed.
00744_ K-01 Serf collects debris. <x2>
00747_ Destroyed Flight Unit.
00747_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????? ????????????????????? |
| ??????????????????????????##/????????????????????? |
| ??????????????????????????   ????????????????????? |
| ??????????????????????????   ????????????????????? |
| ??????????????????????????   ????????????????????? |
| ??????????????????????????   ????????????????????? |
| ??????????????????????????" "????????????????????? |
| ??????????????????????????" "????????????????????? |
| ??????????????????????????" "????????????????????? |
| ??????????????????????????   ????????????????????? |
| ????????????????????????###+#####????????????????? |
| ????????????????????????        ?????????????????? |
| ?????????????????????????      ??????????????????? |
| ?????????????????????????? !  ???????????????????? |
| ?????????????????????######/##???????????????????? |
| ?????????????????????#]  @su #???????????????????? |
| ?????????????????????# !  kk%#???????????????????? |
| ?????????????????????#|%s""kk#???????????????????? |
| ?????????????????????# =s S  #???????????????????? |
| ????????????????????##       #???????????????????? |
| ???????????????????###       #???????????????????? |
| ???????????????????# # !     #???????????????????? |
| ??????????????????## #       #???????????????????? |
| ??????????????????# ##  a    #???????????????????? |
| ??????????????????#   [      #???????????????????? |
| ??????????????????## #       #??????#+#??????????? |
| ???????????????????#####+##########     #????????? |
| ???????????????????#    =               #????????? |
| ???????????????????#   #   ###          #????????? |
| ???????????????????##  #=  ##???????   ??????????? |
| ????????????????????###   ##????????  ]??????????? |
| ??????????????????????## ##?????????# #??????????? |
| ???????????????????????# #??????????# #??????????? |
| ???????????????????????# #??????????# ##?????????? |
| ???????????????????????#+#######????#  ??????????? |
| ???????????????????????#       ###### #??????????? |
| ???????????????????????#       #   ## #??????????? |
| ???????????????????????#       #      #??????????? |
| ???????????????????????#       #   ####??????????? |
| ???????????????????????#       ## ##??????###????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                63

 Item Schematics 
-----------------
 Flight Unit | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CargoSpreadAirjet
  Manual?         0
Play Time         00:18:11
  Cumulative      27.3 hours
  Start           2024.08.07 @ 05:17:12
  End             2024.08.07 @ 05:36:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           18
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          33
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Proggy
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 67f5f921-ff7f-4107-9177-0dd35c0028a6