Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 00:55:13 Player: Howard Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1271 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 36/250 Matter 248/300 Energy 91/1600 System Corruption 6% Temperature Cool (20) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Superbattery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads High-capacity Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads High-capacity Storage Unit Light Armor Plating [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Decoy Drone Bay Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 7 2 1 1 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 3 . . . 1 Treads 1 | 1 . . . . Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 1 4 Device 3 | . . . . 3 Storage 4 | 1 1 . 1 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 96 100 66 Engine 13 | . 14 14 14 9 Treads 13 | . 14 14 14 9 Wheel 13 | . 14 14 14 9 Storage 14 | . 14 14 14 14 Processor 13 | . 13 14 14 4 Energy Gun 20 | . 28 18 14 9 Ballistic Gun 6 | . . 7 14 9 Naked Turns . | . . . . . Heaviest Build 48 | 14 29 29 48 48 Greatest Support 20 | 20 20 10 10 10 Greatest Overweight (x) 4 | 1 2 2 4 4 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 13 | 6 11 15 15 15 Most Carried 14 | 3 8 10 14 12 Average Carried 7 | 1 5 9 10 9 Final Capacity 20 | 8 15 15 20 5 Final Carried 12 | 3 8 9 12 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 285 | 198 59 28 . . Remotely . | . . . . . Salvage Created 109 | . 109 . . . Parts 3 | . 3 . . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 2 | . 2 . . . Guns 2 | . 2 . . . Classes Destroyed 1 | . 1 . . . Grunt 2 | . 2 . . . Best Kill Streak 1 | . 1 . . . Combat Bots Only 1 | . 1 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 717 | . 109 74 . 534 Core 214 | . 49 17 . 148 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 17 | . 11 6 . . Largest 2 | . 2 2 . . Hottest 90 | . 90 90 . . Shots Fired 29 | . 20 9 . . Gun 29 | . 20 9 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 2 | . . 2 . . Thermal 15 | . 9 6 . . Explosive . | . . . . . Electromagnetic 12 | . 11 1 . . Robot Hit Streak 5 | . 2 5 . . Robot Miss Streak 4 | . 4 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 16 | . 9 7 . . Core Hits 8 | . 5 3 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 233 | . 156 77 . . Guns 233 | . 156 77 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 15 | . . 15 . . Thermal 125 | . 63 62 . . Explosive . | . . . . . Electromagnetic 93 | . 93 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | . 205 58 . . Average Temperature 60 | . 72 29 . . Received Heat Transfer 262 | . 63 39 . 160 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 444 | . 259 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 130 | . 130 80 . . Initial 50 | . . 50 . . Average 70 | . 88 66 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 8 3 . 16 Peak Tracking Total 17 | . 3 2 . 17 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 1 . . Successful 2 | . 1 1 . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 18 | . . . . 18 Total Damage 165 | . . . . 165 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 819 | 47 334 139 271 28 Spaces Moved 632 | 39 235 110 233 15 Core 6 | 2 . . . 4 Treads 4 | . 4 . . . Legs . | . . . . . Wheels 622 | 37 231 110 233 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 110 50 Average Speed 107 | 87 102 110 113 120 Slowest Speed 160 | 95 160 110 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 42 21 62 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 738 | 48 307 119 239 25 Wait 58 | . 56 2 . . Move 628 | 38 234 109 232 15 Hop . | . . . . . Pick Up 12 | 2 4 1 4 1 Fast Attach 8 | 7 1 . . . Attach 3 | . . 1 . 2 Detach 3 | 1 . . . 2 Swap 5 | . 1 . 1 3 Drop 4 | . . . 2 2 Fire 17 | . 11 6 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 381 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of 2 exits from Materials 407 | -10/Mines | Found the Drone Emporium 411 | -10/Mines | Found Prototype Device 517 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 517 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Identified exit to Exiles 521 | -10/Mines | Entered Exiles 522 | -10/Exiles | Identified exit to Mines 548 | -10/Exiles | Met 8R-AWN 568 | -10/Exiles | Met EX-HEX 600 | -10/Exiles | Met EX-BIN 615 | -10/Exiles | Aligned with FarCom system 616 | -10/Exiles | Given EX-Vault access code 642 | -10/Exiles | Opened EX-Vault 647 | -10/Exiles | Found Prototype Device 651 | -10/Exiles | Found Prototype Device 653 | -10/Exiles | Found Prototype Storage 677 | -10/Exiles | Warned to stay clear of 0b10 Research branches 710 | -10/Exiles | Met EX-DEC 792 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, PSU Rigger 792 | -10/Exiles | Entered Mines 793 | -9/Mines | Assembled infested the area 798 | -9/Mines | Assisted by a Guerilla fighting off Assembled 799 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 805 | -9/Mines | Identified Supersonic Drone Bay 807 | -9/Mines | Identified PSU Rigger 812 | -9/Mines | Identified Decoy Drone Bay 817 | -9/Mines | Core integrity fell below 50% 817 | -9/Mines | Identified Superbattery 820 | -9/Mines | Self-destructed Last Messages --------------- 00805_ Discarded Signal Interpreter. 00805_ Identified Supersonic Drone Bay. 00807_ Identified PSU Rigger. 00807_ as-66079 destroyed. 00807_ Trooper 2b destroyed. 00810_ Wheel destroyed. 00810_ System corrupted by crushing effect (+2). 00810_ Knocked back. 00811_ as-82883 destroyed. 00811_ Dropped Hcp. Storage Unit. 00812_ Identified Decoy Drone Bay. 00814_ Wheel destroyed. 00814_ as-30517 destroyed. 00815_ Dropped Decoy Drone Bay. 00815_ as-22350 destroyed. 00815_ Acquired Prototype Storage. 00817_ Med. Laser destroyed. 00817_ System corrupted by crushing effect (+4). 00817_ Identified Superbattery. 00818_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????? #??????????????? | | ????????????? ???????????????? | | ???????????? ???????????????? | | ???????????? #???????????????? | | ??????????? #???????????????? | | ????#####?? #???????????????? | | ????# #?? ????????????????? | | ????# #? #????????????????? | | ????# g #? ######### ???????? | | ???##a%g## % ???????? | | ??##! a %a % %a % ???????? | | ??# | a %% % #??????????????? | | ??#a!a % ####??????????????? | | ??#!aa ##?????????????????? | | ??##!@ a ##??????????????????? | | ???# #???????????????????? | | ???## #???????????????????? | | ????# #???????????????????? | | ????# ##???????????????????? | | ???? #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???## ##????????????????????? | | ????####?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysRelayPurifier Manual? 0 Play Time 00:07:08 Cumulative 145.5 hours Start 2022.07.27 @ 23:07:51 End 2022.12.09 @ 00:55:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 102 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77661d3e-3d76-45f4-b613-c7f52c6ff95a