Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 21:30:32 Player: fezeral Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2855) 2855 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 6399 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Gatling Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Medium Laser Heavy Laser Flak Cannon Katana [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 155 | 6 2 24 87 32 4 Power 11 | 1 . 2 6 2 . Engine 3 | 1 . 1 1 . . Core 8 | . . 1 5 2 . Reactor . | . . . . . . Propulsion 46 | 2 . 5 21 16 2 Treads 6 | . . 2 3 1 . Leg 32 | 2 . 3 16 9 2 Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 7 | . . . 1 6 . Utility 24 | 1 2 4 15 2 . Device 10 | 1 1 2 6 . . Storage 3 | . 1 . 2 . . Processor 3 | . . 1 2 . . Hackware 1 | . . . 1 . . Protection 7 | . . 1 4 2 . Artifact . | . . . . . . Weapon 74 | 2 . 13 45 12 2 Energy Gun 21 | . . 2 12 6 1 Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 . 6 15 . . Ballistic Cannon 8 | . . . 6 1 1 Launcher 6 | . . . 6 . . Special Weapon . | . . . . . . Impact Weapon 7 | . . 5 2 . . Slashing Weapon 9 | . . . 4 5 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 6 . . Parts Lost 54 | . . 8 24 18 4 Power 5 | . . 1 2 2 . Propulsion 20 | . . 2 9 8 1 Utility 12 | . . 2 6 3 1 Weapon 17 | . . 3 7 5 2 Highest Loss Streak 19 | . . 5 4 15 19 Average Slot Usage (%) 92 | . 98 95 90 94 43 Engine 3 | . 14 6 2 . . Core 5 | . . 3 5 6 . Treads 2 | . . 9 1 2 . Leg 23 | . 28 20 22 27 . Device 11 | . 20 15 10 6 . Storage 10 | . 6 11 10 14 4 Processor 6 | . . 2 10 . . Hackware 4 | . . . 6 7 7 Protection 3 | . . 2 2 10 . Energy Gun 5 | . . 5 4 11 4 Ballistic Gun 8 | . 28 13 7 . . Ballistic Cannon 1 | . . . 1 1 2 Slashing Weapon 1 | . . . 2 1 . Naked Turns . | . . . . . . Heaviest Build 46 | 7 15 24 43 46 10 Greatest Support 47 | 20 20 40 47 47 10 Greatest Overweight (x) 4 | . . 1 4 2 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 14 | 4 8 8 14 14 8 Average Capacity 9 | 4 5 8 9 13 5 Most Carried 14 | 4 8 8 14 14 4 Average Carried 8 | 2 5 7 8 13 1 Final Capacity 14 | 4 8 8 14 8 4 Final Carried 13 | 4 8 8 13 5 1 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2627 | 276 109 403 1606 210 23 Remotely . | . . . . . . Salvage Created 2906 | 42 109 473 1946 286 50 Parts 167 | 2 6 26 119 11 3 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 6 | . . 4 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 70 | 1 3 6 50 8 2 Melee 1 | . . . 1 . . Guns 41 | 1 3 6 25 4 2 Cannons 13 | . . . 11 2 . AOE 14 | . . . 13 1 . Classes Destroyed 12 | 1 1 4 6 . . Worker 1 | . . . 1 . . Hauler 3 | . . . 3 . . Recycler 4 | . . 2 2 . . Mechanic 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 3 | . . 1 2 . . Swarmer 19 | . 1 . 11 5 2 Grunt 34 | 1 2 2 27 2 . Duelist 1 | . . 1 . . . Protector 1 | . . . 1 . . Sentry 14 | . . 3 10 1 . Hunter 1 | . . . 1 . . Best Kill Streak 8 | 1 2 5 8 3 2 Combat Bots Only 8 | 1 2 4 8 3 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 7228 | 46 97 1153 3507 1995 430 Core 1393 | . 12 210 464 488 219 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 95 47 15 . . Volleys Fired 198 | 4 8 29 123 26 8 Largest 2 | 2 2 2 2 2 2 Hottest 149 | 40 40 79 138 149 94 Shots Fired 356 | 8 16 46 228 49 9 Gun 281 | 8 16 46 164 39 8 Cannon 58 | . . . 47 10 1 Launcher 17 | . . . 17 . . Special . | . . . . . . Kinetic 201 | 8 16 29 137 10 1 Thermal 109 | . . 17 67 17 8 Explosive 17 | . . . 17 . . Electromagnetic 29 | . . . 7 22 . Robot Hit Streak 18 | 4 14 18 12 17 4 Robot Miss Streak 16 | 1 1 3 11 16 5 Penetration Max . | . . . . . . Secondary Targets 6 | . . 3 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 280 | 5 13 40 180 36 6 Core Hits 196 | 2 7 17 144 20 6 Critical Hits 4 | 2 . . 2 . . Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed 2 | 1 . . 1 . . Melee Attacks 133 | . . 26 99 8 . Impact 58 | . . 26 32 . . Slashing 75 | . . . 67 8 . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6524 | 32 139 555 5133 599 66 Guns 3080 | 32 139 494 1920 433 62 Cannons 704 | . . . 605 99 . Explosions 1823 | . . . 1756 67 . Melee 892 | . . 60 832 . . Ramming 25 | . . 1 20 . 4 Kinetic 2085 | 32 139 291 1524 99 . Thermal 1343 | . . 203 830 248 62 Explosive 1756 | . . . 1756 . . Electromagnetic 423 | . . . 171 252 . Impact 60 | . . 60 . . . Slashing 832 | . . . 832 . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Effects 32 | . . . 32 . . Message Errors 7 | . . . 7 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . . 5 . . Misfires 1 | . . . 1 . . Targeting Errors 10 | . . . 10 . . Overload Shots . | . . . . . . Overflow Damage 233 | . . . 209 24 . Projectiles . | . . . . . . Explosions 105 | . . . 81 24 . Melee 128 | . . . 128 . . Knockbacks 20 | . . . 19 1 . Impact . | . . . . . . Kinetic 19 | . . . 18 1 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 192 | . . . 175 16 1 Shots 3 | . . . 2 1 . Rammed 4 | . . 1 2 . 1 Targets Rammed 7 | . . 1 4 . 2 Kicked 3 | . . . 2 . 1 Crushed . | . . . . . . Highest Temperature 494 | 6 9 328 494 141 . Average Temperature 90 | 6 8 139 91 39 . Received Heat Transfer 2016 | 24 51 360 1215 366 . Effects 7 | . . 1 6 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Short Circuit 4 | . . 1 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 1 1 Heat Transferred 2917 | . . 518 1702 512 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 1007 | 20 110 120 1007 557 . Average Influence 315 | 3 38 43 379 482 . Maximum Alert Level 3 | . . . 3 2 . Low Security (%) 48 | 100 100 100 40 . . Level 1 16 | . . . 26 2 . Level 2 24 | . . . 14 97 . Level 3 11 | . . . 18 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 7 2 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 6 | . . 1 4 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 7 | . 2 2 2 1 . Communications Jammed 50 | . . . 50 . . Distress Signals 50 | . . . 50 . . Times Spotted 134 | 1 9 16 80 24 4 Peak Tracking Total 11 | 1 4 6 8 11 4 Tactical Retreats 10 | . . 1 7 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 8 | . . . 7 1 . Max in Single Turn 3 | . . . 3 1 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 17 | . 2 1 10 4 . Terminals 13 | . 2 1 8 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 39 | . 7 2 22 8 . Successful 16 | . 4 . 9 3 . Failed 23 | . 3 2 13 5 . Catastrophic 4 | . . . 3 1 . Database Lockouts . | . . . . . . Manual 7 | . . . 2 5 . Terminals 35 | . 7 2 20 6 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 4 . 7 2 . Record 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . . 2 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 1 7 3 . Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . 2 . Matter 252 | . . . . 252 . Time 134 | . . . . 134 . Total Robot Build Rating 8 | . . . . 8 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 76 | . . . . 76 . Highest-Rated Ally 38 | . . . . 38 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 178 | . . . . 178 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 5084 | 95 400 690 3093 780 26 Spaces Moved 2623 | 68 284 364 1483 422 2 Core 15 | 14 . . . . 1 Treads 128 | . . 103 25 . . Legs 2469 | 54 284 261 1458 411 1 Wheels . | . . . . . . Hover . | . . . . . . Flight 11 | . . . . 11 . Fastest Speed 29 | 50 120 120 120 29 120 Average Speed 127 | 105 120 132 128 129 160 Slowest Speed 240 | 120 120 160 240 175 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 31 | 6 40 30 97 15 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 57 | . . 3 47 7 . Terrain Destroyed 222 | . . 3 207 12 . Melee 57 | . . 3 47 7 . Projectile . | . . . . . . AOE 165 | . . . 160 5 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3791 | 81 329 484 2297 584 16 Wait 566 | . 27 32 415 92 . Move 2617 | 67 283 363 1481 421 2 Hop . | . . . . . . Pick Up 54 | 4 6 4 40 . . Fast Attach 48 | 6 2 8 31 1 . Attach 39 | . . 4 17 14 4 Detach 11 | . . 1 8 2 . Swap 68 | . . 12 39 17 . Drop 49 | . 3 4 39 3 . Fire 198 | 4 8 29 123 26 8 Melee 133 | . . 26 99 8 . Ram . | . . . . . . Kick 6 | . . . 4 . 2 Crush 1 | . . 1 . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 234 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Lost 5 parts (1p2n2w) 1043 | -9/Materials | Lost 3 parts (2u1w) 1097 | -9/Materials | Discovered new exit (range 5) 1101 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Core integrity fell below 50% 1179 | -9/Materials | Discovered new exit (range 8) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x2 1383 | -8/Materials | Discovered new exit (range 10) 1395 | -8/Materials | Identified exit to Factory 2446 | -8/Materials | Lost 3 parts (2n1u) 3280 | -8/Materials | Lost 3 parts (1n1u1w) 3569 | -8/Materials | Lost 4 parts (1p1n1u1w) 3652 | -8/Materials | Core integrity fell below 50% 3694 | -8/Materials | Crushed by falling debris 3986 | -8/Materials | First assault squad dispatched 4055 | -8/Materials | Core integrity fell below 20% 4072 | -8/Materials | Destroyed 8 combat bots 4119 | -8/Materials | Lost 3 parts (1p2w) 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4679 | -7/Factory | Fabricated P-60 Hacker (x2) 5004 | -7/Factory | Identified exit to Lower Caves 5055 | -7/Factory | Core integrity fell below 50% 5059 | -7/Factory | Entered Lower Caves 5073 | -7/Lower Caves | Core integrity fell below 20% 5085 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05056_ U-05 Engineer lays Concrete. 05056_ U-05 Engineer destroyed. 05056_ Lgt. Nuclear Core destroyed. 05057_ Katana destroyed. 05057_ Y-54 Guardian destroyed. 05057_ K-01 Serf collects debris. 05058_ R-06 Scavenger collects Wheel. LOCATION=LOWER CAVES GOAL=ESCAPE 05063_ Titanium Leg destroyed. 05065_ Flak Cannon destroyed. 05070_ Med. Storage Unit destroyed. 05071_ Lgt. Nuclear Core melted. 05071_ S-27 Virus destroyed. 05076_ Autogun fries itself beyond repair. 05080_ Med. Laser destroyed. 05081_ VTOL Module fries itself beyond repair. 05082_ Acquired 23 matter. 05084_ Kicked S-27 Virus out of the way. 05085_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????X?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ??????????????????##?# #?????????????????????????? | | ?????????????????## ## ###???????????????????????? | | ???????????????### # # ##??????????????????????? | | ???????????????? ####???????????????????? | | ?????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ???????????????????# = #???????????????????? | | ????????????????????# %s## #???????????????????? | | ????????????????????### @s #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #####???????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ##??????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????## ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed KineticLobotomyInjector Manual? 0 Play Time 01:44:38 Cumulative 16.9 hours Start 2019.12.09 @ 22:27:26 End 2019.12.13 @ 21:30:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41f2db26-72a8-4900-97c8-1621dcecee92