Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 22:03:58 Player: Bereft Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (2) 10 Value Destroyed (56) 56 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 4740 Bonus ------- Pacifist 834 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power None Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility None Weapon Katana Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 5 | . . . . 5 . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . 4 . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 1 | . . . . . 1 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . Highest Loss Streak 1 | . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . Average Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 1 | . . . . 5 7 . . . . Slashing Weapon 1 | . . . . 4 7 . . . . Peak Build Rating 16 | . . . . 16 3 . . . . Average Rating . | . . . . 2 2 . . . . On Entrance . | . . . . . 3 . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 704 | . 93 77 62 42 2 149 135 50 94 Heaviest Build 2 | . . . . 2 2 . . . . Greatest Support 24 | 3 3 3 3 24 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . 4 . . . . . Average Carried . | . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 245 | 72 . 13 . . 44 116 . . . Remotely . | . . . . . . . . . . Salvage Created 62 | . . . . . 62 . . . . Parts 4 | . . . . . 4 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . Classes Destroyed 2 | . . . . . 2 . . . . Worker 1 | . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 1 | . . . . . 1 . . . . Combat Bots Only 1 | . . . . . 1 . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 164 | . . 31 6 50 36 4 . . 37 Missed 69 | . . 21 3 20 14 . . . 11 Hits 95 | . . 10 3 30 22 4 . . 26 Projectile 95 | . . 10 3 30 22 4 . . 26 Critical Strikes 3 | . . . . 2 . 1 . . . Damage Taken 1232 | . . 79 42 356 243 69 . . 443 Core 1140 | . . 79 42 309 198 69 . . 443 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 68 89 43 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 7 | . . . . . 7 . . . . Core Hits 2 | . . . . . 2 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 8 | . . . . . 8 . . . . Impact . | . . . . . . . . . . Slashing 8 | . . . . . 8 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 281 | . . . . . 275 6 . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 275 | . . . . . 275 . . . . Ramming 6 | . . . . . . 6 . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 275 | . . . . . 275 . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2 | . . . . . . 2 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 2 | . . . . 2 . . . . . Average Temperature 2 | . . . . 2 . . . . . Received Heat Transfer 306 | . . . 9 180 30 54 . . 33 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 45 | . 5 45 9 30 30 . . . . Initial 11 | . . . 9 . 11 . . . . Average 8 | . . 24 2 11 7 . . . . Influence Increases 310 | . 5 45 . 60 35 120 . . 45 Destroy 0b10 Robot/C 60 | . . . . . 20 . . . 40 Destroy 0b10 Robot/NC 5 | . . . . . 5 . . . . Destroy Leader 10 | . . . . . 10 . . . . Allied During Kill 5 | . . . . . . . . . 5 Successful Hack 5 | . 5 . . . . . . . . Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 195 | . . 45 . 30 . 120 . . . Influence Decreases 305 | . 5 20 25 35 60 50 70 . 40 Entered New Map 44 | . . . 16 . 14 . 14 . . Time Decay 241 | . 5 20 9 35 46 50 56 . 20 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 4 | . . . 1 1 1 . . . 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 1 1 . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 41 | . . 6 4 13 4 4 . . 10 Peak Tracking Total 10 | . . 3 4 10 2 4 . . 9 Tactical Retreats 5 | . . 1 . 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 7 | . 2 . . . . 1 . 4 . Terminals 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 4 . . . . 1 . 30 . Successful 33 | . 2 . . . . 1 . 30 . Failed 2 | . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 2 . . . . 1 . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 397 | . . . . . . . . . 397 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 935 | 10 93 77 62 110 155 149 135 50 94 Spaces Moved 1687 | 20 126 154 121 203 234 294 269 100 166 Core 1670 | 20 126 154 121 186 234 294 269 100 166 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 17 | . . . . 17 . . . . . Fastest Speed 31 | 50 50 50 50 31 50 50 50 50 50 Average Speed 49 | 50 50 50 50 48 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 25 56 14 26 9 53 49 75 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . 2 . . . . 1 1 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 1759 | 19 155 153 121 213 259 295 268 99 177 Wait 62 | . 30 . 1 2 18 . . . 11 Move 1676 | 19 125 153 120 200 233 293 268 99 166 Hop 1 | . . . . 1 . . . . . Pick Up 5 | . . . . 5 . . . . . Fast Attach . | . . . . . . . . . . Attach 5 | . . . . 5 . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee 8 | . . . . . 8 . . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Sto x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 104 | -10/Materials | Entered Mines 134 | -10/Mines | Learned location of Mines (-8) 179 | -10/Mines | Discovered new exit (range 5) 181 | -10/Mines | Entered Materials 181 | -9/Materials | Evolved 2 slots: Propulsion x2 206 | -9/Materials | Discovered new exit (range 13) 226 | -9/Materials | Discovered new exit (range 9) 237 | -9/Materials | Discovered new exit (range 8) 243 | -9/Materials | Entered another Materials area 243 | -8/Materials | Evolved 2 slots: Propulsion x2 278 | -8/Materials | Released all parts (4) 315 | -8/Materials | Build established: Mutant 342 | -8/Materials | Core integrity fell below 50% 345 | -8/Materials | Discovered new exit (range 16) 353 | -8/Materials | Entered Factory 353 | -7/Factory | Evolved 2 slots: Utility x2 501 | -7/Factory | Discovered new exit (range 15) 508 | -7/Factory | Entered Lower Caves 655 | -7/Lower Caves | Discovered new exit (range 5) 657 | -7/Lower Caves | Entered another Lower Caves area 788 | -7/Lower Caves | Discovered new exit (range 8) 792 | -7/Lower Caves | Entered Data Miner 792 | -7/Data Miner | Discovered new exit (range 6) 802 | -7/Data Miner | Met Data Miner 823 | -7/Data Miner | Learned location of Section 7 (-2) 823 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 827 | -7/Data Miner | Received God Mode back door access code from Data Miner 842 | -7/Data Miner | Entered Proximity Caves 847 | -6/Proximity Caves | Learned location of Zion (-6) 880 | -6/Proximity Caves | Core integrity fell below 50% 884 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 916 | -6/Proximity Caves | Core integrity fell below 20% 933 | -6/Proximity Caves | Spotted B-75 Beast 936 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- door with an access code of \\994J. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\ANKF to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. World map updated: -6/Zion. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????##### #????????????????????????????? | | ????????###?## #????????????????????????????? | | ???????## ### ##???????????????????????????? | | ??????## ## s "#??####?????????????????????? | | ??????# #### ##?# ####??????????????????? | | ###???# ##?## ### ##?????????????????? | | #??## #### ##????????????????? | | #??# ## #????????????????? | | #??# # @ #????????????????? | | ###??# #### BB ##????????????????? | | ?????## ##??# BB #?????????????????? | | ??????# ###???# ???????????????? | | ????### ##?????# ?????????????? | | ##### #??????######## ########## ???????????? | | #????#####????## #???????????#??????????? | | #???# ??????# #??????????????????????? | | ###### ##??# #??????# ??????????????????????? | | #????# ##### ##?????? ??????????????????????? | | ?????# ##?????###?????????????????????? | | ##??## ##### #?????????????????????????????? | | #### ##?# #????#####?????????????????????? | | ### #???### #?????????????????????? | | #???## #?????????????????????? | | ###???# ## #?????????????????????? | | ##????# ####?????????????????????? | | # #= "#????# ##???????????????????????? | | ### ###%! ###### ##??????????????????????? | | #" "#! ## ##?????????????????????? | | # #" ??# """ ##????????????????????? | | # #" ??# # ## % ##???????????????????? | | # #"" ??# #### % ###?????????????????? | | # ######## #??# % ## ###???????????????? | | # #??# ## ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SignalCoilWheel Manual? 0 Play Time 00:14:11 Cumulative 13.0 hours Start 2026.02.18 @ 21:49:03 End 2026.02.18 @ 22:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b96fd96-8a66-4a46-9a5d-a36cc5c9acf4