Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.20 @ 18:55:23 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (156) 780 Value Destroyed (5622) 5622 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (9302) 9302 TOTAL SCORE: 25564 Bonus ------- High Alert Combat Kills 628 Follower Combat Kills 374 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 882/1600 Matter 30/300 Energy 667/700 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Experimental Coolant Injector Experimental Energy Well Enhanced Optical Array Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Antigrav Array Experimental Matter Compressor (0) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Coolant Injector Enhanced Optical Array Improved Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Precision Rocket Launcher > --- INVENTORY -------- Experimental Coolant Injector Tiamat Missile Launcher [Rating: 154] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 . . . 1 . . . . . . 1 1 1 . . Utility 9 | . . . . . 2 2 . . 1 2 . . . . . 1 . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Parts Attached 155 | . 8 4 2 2 33 13 . 16 3 14 . 1 . 2 3 12 14 12 11 5 Power 19 | . . 1 . . 4 2 . 5 1 1 . . . . 1 . 4 . . . Engine 10 | . . 1 . . 1 1 . 3 1 . . . . . 1 . 2 . . . Core 8 | . . . . . 3 1 . 2 . 1 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 32 | . 3 2 2 . 5 . . 3 . 1 . . . 1 . 3 3 4 3 2 Treads 4 | . . 2 . . 2 . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 1 Flight 21 | . . . . . 3 . . 3 . 1 . . . 1 . 3 3 4 2 1 Utility 46 | . 3 . . 1 8 4 . 4 1 4 . 1 . . . 4 4 5 6 1 Device 18 | . 2 . . . 2 1 . 1 . 1 . . . . . 3 4 1 3 . Storage 4 | . 1 . . . . . . . . . . . . . . . . . 2 1 Processor 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Hackware 12 | . . . . . 2 3 . 1 1 2 . 1 . . . 1 . 1 . . Protection 9 | . . . . . 3 . . 2 . . . . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 2 1 . 1 16 7 . 4 1 8 . . . 1 2 5 3 3 2 2 Energy Gun 22 | . . . . . 6 3 . 3 . 2 . . . 1 2 2 . 2 1 . Energy Cannon 13 | . . . . . 4 . . . . 2 . . . . . 2 3 1 1 . Ballistic Gun 6 | . 2 . . . 2 . . 1 . 1 . . . . . . . . . . Ballistic Cannon 7 | . . . . . 2 3 . . . . . . . . . . . . . 2 Launcher 9 | . . 1 . 1 2 1 . . 1 2 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 3 3 . 4 1 5 . . . 1 . 5 1 3 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Lost 55 | . 2 . . 1 7 . . 2 . 8 . 1 . . 3 5 3 1 11 11 Power 6 | . . . . . . . . . . 1 . . . . 1 1 1 . 2 . Propulsion 20 | . . . . . 3 . . . . 2 . . . . 1 3 1 . 5 5 Utility 13 | . . . . . . . . 2 . 1 . 1 . . . . 1 1 3 4 Weapon 16 | . 2 . . 1 4 . . . . 4 . . . . 1 1 . . 1 2 Highest Loss Streak 9 | . 1 . . 1 2 . . 2 . 4 . 1 . . 2 3 2 1 9 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . Average Backups 6 | . 7 9 8 9 8 4 5 4 4 4 4 4 4 5 4 4 4 4 4 4 Power . | . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . 4 1 2 2 . . . . . . . . . . . . . . . . Utility 3 | . 1 6 5 7 7 3 3 1 3 2 2 1 1 1 1 . 1 1 1 2 Weapon 1 | . 1 . 1 . . 1 2 3 1 1 2 3 2 3 3 3 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 5 . 3 . 12 1 . 3 1 . . . . 1 . 1 . . . 1 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Utility 19 | . 1 . 3 . 12 . . 2 . . . . . 1 . . . . . . Weapon 4 | . 1 . . . . 1 . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 86 77 68 89 90 92 89 99 85 77 76 76 83 86 73 77 82 77 57 Engine 4 | . 14 14 14 14 3 . . . 6 3 5 5 5 5 5 3 3 4 3 . Core 3 | . . . . . 5 7 7 6 . 1 . . . . . . 3 4 1 . Treads 7 | . . 12 24 . 19 . . . . . . . . . . . . . . . Wheel 1 | . 4 15 3 28 . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 23 23 23 26 21 17 17 17 17 23 13 19 24 21 12 Device 6 | . 11 14 6 . 1 5 7 5 6 5 5 5 5 5 5 9 15 9 8 11 Storage 4 | . 14 14 14 14 8 . . . . . . . . . . . . . 2 1 Processor 6 | . . . . 1 7 7 7 7 6 6 11 11 11 11 11 10 4 4 4 4 Hackware 18 | . . . . . 14 29 30 23 20 29 29 29 29 29 29 26 20 18 20 16 Protection 4 | . . . . . 3 1 . 6 12 7 5 5 5 5 5 5 3 10 6 2 Energy Gun 7 | . 6 . . . 13 12 15 11 19 5 . . . 6 2 2 . . . . Energy Cannon 2 | . . . . . 4 . . . . . . . . . 1 . 1 4 8 . Ballistic Gun 2 | . 19 14 14 3 . . . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 . . . . . . . . . . . . . . 4 Launcher 1 | . . 1 . 6 3 . . . . . 1 . . . . . 1 . . . Peak Build Rating 154 | . 8 8 7 8 36 50 45 52 59 72 62 56 63 69 72 74 104 136 154 137 Average Rating 51 | . 7 7 6 5 28 42 45 45 58 59 57 56 56 62 63 63 84 117 130 108 On Entrance 48 | 6 6 7 7 6 8 34 45 45 52 58 56 56 56 56 62 69 62 100 128 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 19 21 18 19 41 15 15 25 31 32 14 14 14 25 27 28 46 50 67 46 Greatest Support 61 | 20 32 40 40 20 60 15 15 22 27 27 17 17 17 21 24 28 46 61 60 38 Greatest Overweight (x) 10 | . . . . . 8 . . 1 1 1 . . . 1 4 3 1 . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 7 9 8 9 9 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 9 10 10 10 5 5 5 5 5 5 5 4 5 5 5 3 5 5 5 5 Class Distribution -------------------- 40% | Hacker-Sprinter 18% | Hacker-Skirmisher 12% | Mutant 11% | Hacker-Mutant 7% | Hacker-Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Matter Collected 3990 | 200 99 109 129 10 719 200 . 466 70 281 . . 134 296 45 113 266 487 177 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5255 | . 350 22 . 10 1265 161 . 910 100 325 250 . 79 . 180 139 671 185 438 170 Parts 238 | . 32 4 . . 66 8 . 47 4 11 2 . 9 . 5 4 14 7 24 1 Haulers Intercepted 9 | . . . . . 2 1 . 2 . . . . . . . 1 2 1 . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . 6 . 24 . . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 104 | . 10 . . 2 27 2 . 16 . 3 1 . 6 . 3 1 10 4 13 6 Guns 32 | . 8 . . . 9 2 . 11 . . . . . . 1 1 . . . . Cannons 15 | . . . . . 10 . . . . . . . . . . . 1 . 1 3 AOE 50 | . 2 . . 2 5 . . 5 . 3 1 . 6 . . . 8 4 11 3 Classes Destroyed 17 | . 5 1 . 1 6 . . . . . 1 . 1 . 1 . 1 . . . Worker 15 | . 1 . . . 7 . . 3 . 2 . . . . . . . . 2 . Builder 6 | . . 1 . . 1 . . 3 . 1 . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Hauler 9 | . . . . . 2 1 . 2 . . . . . . . 1 2 1 . . Recycler 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 10 | . 1 . . . 1 1 . . 2 2 . . . . . 1 . 1 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . 2 . . . 2 . . 1 1 . . . . . . . . . . . Swarmer 33 | . 3 . . . 6 . . 4 . . . . 4 . . . 3 4 9 . Grunt 51 | . 7 . . 1 16 2 . 10 . 3 . . . . 1 1 3 . 3 4 Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Sentry 10 | . . . . . 4 . . 2 . . . . . . . . 2 . 1 1 Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 . . . Programmer 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 8 1 . 2 7 2 . 9 1 7 1 . 4 . 2 2 6 4 6 4 Combat Bots Only 7 | . 7 . . 2 3 2 . 4 . 3 1 . 4 . 2 1 5 4 5 4 Max Kills in Single Turn 5 | . 3 1 . 1 3 1 . 4 1 3 1 . 2 . 1 1 2 2 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . 1 2 . . 2 . 3 1 . 2 . . . 2 2 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 966 | . 49 . . 5 193 8 . 84 34 87 . . 26 16 36 85 66 32 111 134 Missed 414 | . 13 . . 2 55 4 . 43 15 37 . . 14 14 12 45 37 15 56 52 Damage Taken 11079 | . 544 . . 114 2129 64 . 459 193 958 . . 190 26 617 706 681 409 1688 2301 Core 2717 | . 99 . . 26 316 17 . 124 57 366 . . 114 19 208 289 225 139 313 405 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 379 | . . . . . . . . 7 29 96 . . . . 16 25 72 26 108 . Regen/Repaired (Parts) 555 | . . . . . 183 52 . . 2 32 . . . 59 . 38 63 . . 126 Core Remaining (%) 71 | 100 . . . 50 42 . . 79 93 . . . . . 29 74 82 90 . . Volleys Fired 370 | . 29 6 . 6 114 12 . 48 19 13 5 . 5 2 19 11 27 12 18 24 Largest 4 | . 2 1 . 1 3 2 . 3 3 3 1 . 1 1 2 1 1 2 4 2 Hottest 308 | . 70 30 . 30 187 119 . 165 165 201 46 . 46 60 175 110 88 207 308 112 Shots Fired 582 | . 57 6 . 6 178 24 . 89 51 21 5 . 5 2 22 11 27 17 33 28 Gun 343 | . 57 5 . . 89 24 . 89 48 11 . . . 2 9 6 3 . . . Cannon 172 | . . . . . 75 . . . . 5 . . . . 13 3 14 14 24 24 Launcher 67 | . . 1 . 6 14 . . . 3 5 5 . 5 . . 2 10 3 9 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | . 42 5 . . 32 . . 14 . . . . . . . . . . . 24 Thermal 161 | . 15 . . . 93 23 . 9 . 4 . . . . 9 . . 3 5 . Explosive 67 | . . 1 . 6 14 . . . 3 5 5 . 5 . . 2 10 3 9 4 Electromagnetic 226 | . . . . . 39 1 . 66 48 12 . . . . 13 3 14 11 19 . Entropic 11 | . . . . . . . . . . . . . . 2 . 6 3 . . . Robot Hit Streak 24 | . 9 2 . 4 24 7 . 10 4 4 5 . 2 . 8 9 7 9 16 10 Robot Miss Streak 11 | . 4 1 . 1 7 1 . 7 4 2 . . 1 . 3 3 11 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 374 | . 36 3 . 4 120 18 . 52 23 14 5 . 2 . 14 7 18 12 25 21 Core Hits 288 | . 23 1 . 5 69 6 . 40 7 27 3 . 7 . 3 7 27 8 40 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . . . 6 . . . . 1 . . . . . . . . . 2 Burn 7 | . 2 . . . 4 . . . . 1 . . . . . . . . . . Blast 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19478 | . 914 40 . 272 3371 298 . 2037 432 1425 684 . 835 . 592 410 1842 957 3504 1865 Guns 3647 | . 452 40 . . 1047 298 . 821 326 188 . . . . 171 304 . . . . Cannons 3808 | . . . . . 1133 . . . . 123 . . . . 266 35 370 389 683 809 Explosions 11960 | . 462 . . 272 1151 . . 1216 106 1114 684 . 835 . 155 71 1472 568 2821 1033 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 63 | . . . . . 40 . . . . . . . . . . . . . . 23 Kinetic 1770 | . 330 40 . . 358 . . 233 . . . . . . . . . . . 809 Thermal 2993 | . 122 . . . 1492 280 . 392 106 71 . . . . 326 . . 82 122 . Explosive 11191 | . 462 . . 272 913 . . 946 . 1114 684 . 835 . . 71 1472 568 2821 1033 Electromagnetic 3157 | . . . . . 568 18 . 466 326 240 . . . . 266 35 370 307 561 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 304 | . . . . . . . . . . . . . . . . 304 . . . . Highest Corruption 13 | . . . . . . 2 2 3 4 4 4 4 4 4 . . . 3 8 13 Average Corruption 3 | . . . . . . 2 2 2 4 1 4 4 4 4 . . . 1 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . 1 1 13 . 6 1 1 1 . . . . 2 5 19 Message Errors 9 | . . . . . . . . 2 . . . . . . . . . 1 1 5 Matter Fused 14 | . . . . . . . 1 3 . 3 . . . . . . . . 1 6 Heat Flow Errors 8 | . . . . . . 1 . 2 . 1 1 . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . 3 . 1 . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 2 . 1 . . . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 494 | . 50 . . 9 46 . . 180 . 11 . . 50 . 2 . 52 35 35 24 Projectiles 72 | . . . . . 19 . . . . . . . . . 2 . 11 16 22 2 Explosions 422 | . 50 . . 9 27 . . 180 . 11 . . 50 . . . 41 19 13 22 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . 2 . . . . . . . . . . . . . . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . 2 . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . 113 . . 85 15 . . . . 3 . . 1 . . . 59 . 26 21 Shots 11 | . 1 . . 4 1 . . . . 1 . . 1 . . . 1 . 1 1 Rammed 7 | . . . . . 5 . . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . . 7 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 435 | . 138 . . 1 435 348 . 336 221 320 230 . . . 231 44 180 209 198 119 Average Temperature 97 | . 56 . . 1 122 158 . 82 87 149 144 . . . 64 17 40 66 89 25 Received Heat Transfer 2289 | . 222 . . 18 1008 36 . 105 54 246 . . . 9 45 69 54 54 90 279 Effects 8 | . . . . . 7 1 . . . . . . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 . . . . . . . . . 2 . 2 1 2 . Combat Hostiles 6 | . . . . . 2 . . . . . . . . . 2 . 1 . 1 . Parts Fried 26 | . . . . . 1 . . . 7 6 . . . . 2 . 3 5 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . . . . . . . . . . . . . Heat Transferred 5460 | . 518 . . . 3012 629 . 559 50 185 . . . . 322 . . 74 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 4 . . 4 2 . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Maximum Alert Level 3 | . 1 . . . 1 . . 2 1 2 1 . . . . 3 3 2 3 2 Low Security (%) 35 | . 78 100 . 100 31 100 100 64 23 25 66 100 . . . . . . . . Level 1 32 | . 21 . . . 68 . . 1 76 10 33 . . . . . 53 . 3 6 Level 2 25 | . . . . . . . . 33 . 64 . . . . . 89 36 100 34 93 Level 3 5 | . . . . . . . . . . . . . . . . 10 9 . 62 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 835 | . 238 22 . 61 347 51 . 554 267 649 219 136 . . . 712 755 636 835 614 Initial 501 | . . 22 . . 11 . . . 267 107 185 132 . . . 501 356 421 361 501 Average 308 | . 97 3 . 33 237 17 . 232 227 394 193 126 . . . 650 449 542 675 489 Influence Increases 7505 | . 318 9 . 73 1016 150 . 1158 152 907 44 24 280 30 272 1026 614 272 779 381 Destroy 0b10 Robot/C 2280 | . 200 . . 40 540 40 . 460 . 60 . . 120 . 140 20 200 80 260 120 Destroy 0b10 Robot/NC 275 | . 20 5 . . 85 10 . 50 15 35 . . . . 10 10 10 10 15 . Destroy Leader 442 | . 44 . . 10 118 2 . 108 2 10 . . 10 . 10 2 44 12 40 30 Allied During Kill 131 | . . . . . . . . 94 . . . . . . 37 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . 30 . . . . . . . . . . Successful Hack 384 | . . . . . 17 83 . 96 50 40 . 24 . . . 18 12 . 29 15 Select Force Hacks 100 | . . . . . . . . 30 . 20 . . . . . . . 50 . . Disable Machine 360 | . 30 . . . 60 . . 180 . 15 . . . . . 15 30 15 15 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . 200 . . . . Destroy Structure 963 | . 24 4 . 23 91 . . 35 40 112 44 . . . . 56 168 105 180 81 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 240 | . . . . . 15 . . 60 . 45 . . . . . 60 30 . 30 . Lose Combat Pursuer 1650 | . . . . . 90 15 . 45 45 540 . . 150 30 75 195 120 . 210 135 Influence Decreases 4630 | . 260 31 . 42 1027 150 . 612 200 484 40 20 50 10 190 398 220 90 356 450 Time Decay 2635 | . 90 31 . 40 564 150 . 322 180 214 20 10 50 10 50 198 190 80 246 190 Search Patrol Dispatched 300 | . . . . . . . . . . 150 . . . . . 150 . . . . Lost Part 532 | . 20 . . 2 70 . . 20 . 80 . 10 . . 20 50 30 10 110 110 Lost Ally 330 | . . . . . 10 . . 120 20 40 20 . . . 120 . . . . . Purge Threat 833 | . 150 . . . 383 . . 150 . . . . . . . . . . . 150 Squads Dispatched 56 | . 2 . . . 5 5 . 6 6 7 . 1 . . . 4 3 6 5 6 Investigation 32 | . . . . . 1 3 . 6 2 5 . 1 . . . 4 1 3 2 4 Extermination 5 | . . . . . . 1 . . 2 . . . . . . . 1 . 1 . Reinforcement 19 | . 2 . . . 4 1 . . 2 2 . . . . . . 1 3 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Distress Signals 14 | . 4 . . . 2 . . 1 . 3 . . . . 1 . 1 . 2 . Communications Jammed 155 | . . . . . 38 1 . 99 . 2 . . . . 5 2 8 . . . Distress Signals 143 | . . . . . 38 . . 98 . 2 . . . . 3 2 . . . . Times Spotted 321 | . 18 . . 2 47 5 4 30 9 46 4 . 14 3 21 23 22 10 36 27 Peak Tracking Total 12 | . 8 . . 2 4 3 4 5 3 12 4 . 7 3 9 7 6 5 11 11 Tactical Retreats 50 | . . . . . 4 1 . 2 2 12 . . 4 1 3 6 5 . 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Traps Triggered 10 | . . . . . . 1 . 2 . 3 . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . 10 . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . Objects Rigged 10 | . . . . . . . . 10 . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Machines Disabled 24 | . 2 . . . 4 . . 12 . 1 . . . . . 1 2 1 1 . Max in Single Turn 4 | . 1 . . . 1 . . 4 . 1 . . . . . 1 1 1 1 . Garrison Access 6 | . . . . . . 1 . 1 1 2 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Machines Accessed 80 | . 1 . 2 . 7 10 . 14 6 11 . 2 . 2 . 8 3 3 6 5 Terminals 48 | . 1 . . . 6 7 . 8 4 3 . 2 . . . 5 1 2 5 4 Fabricators 9 | . . . . . . 1 . 4 . 3 . . . . . . 1 . . . Repair Stations 7 | . . . . . 1 1 . . 1 1 . . . . . 1 1 . . 1 Recycling Units 4 | . . . . . . . . . . 1 . . . . . 1 . 1 1 . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 1 2 . . . . . 1 . . . . Total Hacks 250 | . 3 . 2 . 23 42 . 49 18 35 . 8 . 2 . 26 8 8 14 12 Successful 162 | . 2 . 2 . 14 30 . 31 10 26 . 5 . 2 . 15 6 5 8 6 Failed 87 | . 1 . . . 8 12 . 18 8 9 . 3 . . . 11 2 3 6 6 Catastrophic 5 | . . . . . 1 . . . 1 . . . . . . . . 1 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 112 | . . . 1 . 10 21 . 27 9 8 . 3 . 1 . 13 1 5 4 9 Terminals 171 | . 3 . . . 21 35 . 27 13 14 . 8 . . . 22 2 5 10 11 Fabricators 37 | . . . . . . 4 . 19 . 11 . . . . . . 3 . . . Repair Stations 13 | . . . . . 2 2 . . 3 1 . . . . . 1 3 . . 1 Recycling Units 9 | . . . . . . . . . . 1 . . . . . 1 . 3 4 . Scanalyzers 7 | . . . . . . . . 2 . 5 . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 2 3 . . . . . 2 . . . . Terminal Hacks 95 | . 2 . 2 . 12 20 . 14 7 9 . 5 . 2 . 10 1 2 5 4 Record 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . 4 . . . . . 1 . . . . . . . . Robot Schematic 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 2 . 1 . 1 . . . . . . . . 1 . Prototype ID Bank 8 | . . . . . 3 3 . . . 1 . 1 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 2 . . . . 3 1 Open DSF 2 | . . . . . . . . 1 1 . . . . . . . . . . . Level Access Points 5 | . . . . . . 1 . 2 . . . . . . . 2 . . . . Branch Access Points 6 | . . . . . . 1 . . 2 . . 1 . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 18 | . 1 . . . 3 3 . 5 2 . . 1 . . . . 1 . . 2 Unreport Threat 6 | . 1 . . . 3 . . 1 . . . . . . . . . . . 1 Locate Traps 5 | . . . . . 1 . . 1 . 2 . 1 . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . Dispatch Records 4 | . . . . . . 1 . 1 . . . . . . . 1 . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . . . . 3 . . . . Recall Reinforcements 3 | . . . . . . 1 . . 1 . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . 7 . 4 . . . . . . 2 . . . Network Status 4 | . . . . . . . . 2 . 2 . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . 2 . 1 . . . . . . 1 . . . Build 6 | . . . . . . 1 . 3 . 1 . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . 2 2 . . 2 . . . . . . . 2 . . . Scan Component 4 | . . . . . 1 1 . . 1 . . . . . . . 1 . . . Repair 4 | . . . . . 1 1 . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . . . . 1 . 2 2 . Process 2 | . . . . . . . . . . . . . . . . . . 1 1 . Report Inventory 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 1 1 . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 1 2 . . . . . . . . . . Seal Access 5 | . . . . . . 1 . 1 1 2 . . . . . . . . . . Unauthorized Hacks 29 | . . . . . . 5 . 9 . 6 . . . . . 4 1 1 1 2 Terminals 12 | . . . . . . 4 . 2 . 1 . . . . . 2 . 1 1 1 Botnet 9 | . . . . . . 4 . 1 . 1 . . . . . 1 . . 1 1 Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Fabricators 12 | . . . . . . 1 . 6 . 4 . . . . . . 1 . . . Report 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Prioritize 6 | . . . . . . 1 . 3 . 1 . . . . . . 1 . . . Liberate 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 Patch 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 1 . . . 7 9 . 12 4 8 . 2 . . . 6 3 3 3 3 Full Trace Events 23 | . . . . . 1 3 . 5 2 3 . 1 . . . 1 1 2 2 2 Feedback Events 5 | . . . . . . . . 1 . . . 1 . . . . . . . 3 Corruption 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Robots Built 8 | . . . . . . . . 6 . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . . . . . 134 . 33 . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . 24 . 8 . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 4 . 8 . 3 . 1 . . . . . . . . Parts Built 5 | . . . . . . 2 . 1 . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . 21 . 36 . . . . . . . . 21 . . . Total Part Build Rating 19 | . . . . . . 8 . 3 . . . . . . . . 8 . . . Parts Repaired 4 | . . . . . 1 1 . . 1 . . . . . . . 1 . . . Time 105 | . . . . . 38 38 . . 17 . . . . . . . 12 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 165 | . . . . . . . . . . . . . . . . . . 9 156 . Retrieved Matter 165 | . . . . . . . . . . . . . . . . . . 9 156 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 . . . 1 . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Total Allies 17 | . . . . . 1 . . 6 1 2 1 . . . 6 . . . . . Largest Group 6 | . . . . . 1 . . 6 1 1 1 . . . 5 . . . . . Highest-Rated Group 259 | . . . . . 11 . . 120 32 32 31 . . . 259 . . . . . Highest-Rated Ally 56 | . . . . . 11 . . 20 32 32 31 . . . 56 . . . . . Total Orders 5 | . . . . . 5 . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . . . . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . . 43 2 2 15 . . . 29 . . . . . Total Damage 2305 | . . . . . . . . 943 27 86 209 . . . 1040 . . . . . Kills 14 | . . . . . . . . 8 . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 7056 | . 188 233 157 . 1976 382 34 768 378 458 42 37 103 237 168 410 391 176 526 392 Optics 2573 | . . . . . . . . . . 91 42 37 103 237 168 410 391 176 526 392 Sensors 497 | . 107 233 157 . . . . . . . . . . . . . . . . . Seismic 81 | . 81 . . . . . . . . . . . . . . . . . . . T.N.C. 4697 | . . . . . 1631 382 34 757 378 458 42 37 103 237 168 410 60 . . . Jamming 2434 | . . . . . 345 212 . 460 15 260 42 37 103 237 168 241 314 . . . ECM 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis Total 6 | . . . . . 1 2 . 1 . 1 . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Turns Passed 7773 | . 232 233 360 102 2344 382 34 768 378 458 42 37 103 237 168 410 391 176 526 392 Spaces Moved 10023 | 1 106 154 252 102 1024 681 94 1312 772 1244 92 122 298 569 280 654 581 395 629 661 Core 89 | . . . . . 8 . . . . . . . . . 2 59 . . . 20 Treads 1101 | . . 56 188 . 857 . . . . . . . . . . . . . . . Legs 80 | 1 79 . . . . . . . . . . . . . . . . . . . Wheels 300 | . 27 98 64 102 9 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . 5 2 Flight 8446 | . . . . . 150 681 94 1312 772 1244 92 122 298 569 278 595 581 395 624 639 Fastest Speed 14 | 120 100 100 80 80 29 29 29 29 26 23 29 29 29 26 23 26 28 23 14 29 Average Speed 49 | 120 114 121 139 80 159 29 29 32 26 26 29 29 29 36 29 33 31 24 33 34 Slowest Speed 550 | 120 120 160 160 80 450 29 29 97 94 97 29 29 29 97 250 200 103 28 110 550 Overloaded Moves 231 | . . . . . . . . . . 59 . . . . 13 92 . . 67 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 6 . 15 4 9 . . 2 . 2 4 9 5 13 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 33 14 62 39 54 22 74 33 23 34 77 5 43 73 39 25 18 12 18 21 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . 1 . . . 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . . . . . . . . . . 2 . . . . . . . Spaces Dug 20 | . . . . . 9 . . . 11 . . . . . . . . . . . Terrain Destroyed 706 | . 25 4 . 27 90 . . 38 50 56 43 . 74 . 5 27 87 34 90 56 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . 6 . . . . . . . . . . 4 . 1 2 7 AOE 686 | . 25 4 . 27 84 . . 38 50 56 43 . 74 . 5 23 87 33 88 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp War Pro Fac Res Res Acc Com Total 12225 | . 161 197 260 115 1570 836 100 1556 897 1342 101 122 306 598 342 831 747 450 907 787 Wait 1322 | . 7 20 . 4 314 111 7 149 89 33 3 . 1 19 20 114 114 16 221 80 Move 9849 | . 105 153 251 101 1023 670 93 1282 763 1226 91 121 293 568 276 645 563 384 604 637 Hop 75 | . . . . . . 5 . 14 4 9 . . 2 . 1 4 8 5 11 12 Pick Up 90 | . 8 7 3 . 19 3 . 8 5 7 . . 1 1 2 7 5 2 4 8 Fast Attach 84 | . 1 . . 2 21 10 . 5 . 6 . . . 2 2 4 11 6 8 6 Attach 72 | . 3 3 . 1 4 3 . 8 2 8 1 1 2 . 3 7 2 4 16 4 Detach 52 | . . 1 . 1 4 5 . 6 . 5 1 . 2 1 1 3 1 4 15 2 Swap 104 | . 4 1 2 . 16 7 . 20 9 12 . . . . 1 8 10 9 3 2 Drop 133 | . 4 6 4 . 36 10 . 16 2 8 . . . 5 1 10 6 8 7 10 Fire 370 | . 29 6 . 6 114 12 . 48 19 13 5 . 5 2 19 11 27 12 18 24 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . Ram 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 13 . . . . . 18 . . . . Rewire 32 | . . . . . 12 . . . 4 . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Destroyed 7 combat bots 219 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 15) 263 | -10/Mines | Met a Derelict bent on vengeance 285 | -10/Mines | Discovered new exit (range 9) 324 | -10/Mines | Build established: Mutant 355 | -10/Mines | Found a hidden stash of uninstalled traps 466 | -10/Mines | Entered Exiles 506 | -10/Exiles | Met 8R-AWN 532 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 662 | -10/Exiles | Found Modified TNC 703 | -10/Exiles | Warned to stay clear of 0b10 Research branches 757 | -10/Exiles | Met EX-DEC 770 | -10/Exiles | Learned location of Zion (-7) 814 | -10/Exiles | Discovered new exit (range 14) 826 | -10/Exiles | Left Exiles lab with Modified TNC 826 | -10/Exiles | Entered Mines 900 | -9/Mines | Discovered new exit (range 15) 928 | -9/Mines | Entered Materials 928 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1296 | -8/Materials | Build established: Skirmisher 1849 | -8/Materials | Repaired Arm. Treads 1952 | -8/Materials | Build established: Hacker-Skirmisher 2949 | -8/Materials | Build established: Hacker-Mutant 2986 | -8/Materials | Core integrity fell below 50% 3096 | -8/Materials | Central database locked down 3211 | -8/Materials | Discovered new exit (range 10) 3272 | -8/Materials | Entered Factory 3272 | -7/Factory | Evolved 2 slots: Utility x2 3321 | -7/Factory | Repaired Pulse Rifle 3442 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Identified exit to Factory 3468 | -7/Factory | Fabricated Arc Projector (x2) 3498 | -7/Factory | Build established: Hacker-Sprinter 3654 | -7/Factory | Sucked down chute 3654 | -7/Factory | Entered Waste 3657 | -7/Waste | Spotted C-40 Crusher 3659 | -7/Waste | Spotted C-40 Crusher 3664 | -7/Waste | Spotted C-40 Crusher 3665 | -7/Waste | Spotted C-40 Crusher 3668 | -7/Waste | Discovered new exit (range 15) 3668 | -7/Waste | Spotted C-40 Crusher 3688 | -7/Waste | Entered Factory 3719 | -7/Factory | Identified exit to DSF 3734 | -7/Factory | Discovered exit to Lower Caves (range 8) 3766 | -7/Factory | Fabricated B-48 Gladiator (x3) 3771 | -7/Factory | Fabricated B-48 Gladiator (x3) 3915 | -7/Factory | Fabricated Hacking Suite (x1) 4456 | -7/Factory | Entered another Factory area 4456 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4464 | -6/Factory | Identified exit to DSF 4483 | -6/Factory | Identified exit to Lower Caves 4483 | -6/Factory | Identified exit to Extension 4592 | -6/Factory | Repaired Corrupted System Shield 4742 | -6/Factory | Spotted B-75 Beast 4824 | -6/Factory | Discovered new exit (range 16) 4834 | -6/Factory | Entered another Factory area 4834 | -5/Factory | Evolved 2 slots: Utility x2 5090 | -5/Factory | Lost 4 parts (1p1n1u1w) 5134 | -5/Factory | Search patrols dispatched 5149 | -5/Factory | Discovered new exit (range 8) 5188 | -5/Factory | Fabricated Y-54 Guardian (x2) 5231 | -5/Factory | Found Prototype Launcher 5231 | -5/Factory | Identified Mni. Smartbomb Launcher 5292 | -5/Factory | Manually triggered Chute Trap 5292 | -5/Factory | Sucked down chute 5292 | -5/Factory | Entered Waste 5293 | -5/Waste | Met a frightened Derelict 5296 | -5/Waste | Spotted C-40 Crusher 5298 | -5/Waste | Spotted C-40 Crusher 5301 | -5/Waste | Spotted C-40 Crusher 5305 | -5/Waste | Spotted C-40 Crusher 5306 | -5/Waste | Discovered new exit (range 22) 5317 | -5/Waste | Destroyed C-40 Crusher 5334 | -5/Waste | Entered Factory 5338 | -5/Factory | Hacking Suite fried by hacking feedback 5342 | -5/Factory | Discovered new exit (range 11) 5359 | -5/Factory | Identified exit to Upper Caves 5371 | -5/Factory | Entered Upper Caves 5473 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5474 | -5/Upper Caves | Entered Warlord 5484 | -5/Warlord | System corruption cleaned by Quarantine Array 5528 | -5/Warlord | Met Warlord 5550 | -5/Warlord | Visited the Vortex Lab 5553 | -5/Warlord | Warlord's base attacked by MAIN.C 5588 | -5/Warlord | Found Prototype Energy Gun 5588 | -5/Warlord | Identified Vortex Shotgun 5593 | -5/Warlord | Found Vortex Shotgun 5704 | -5/Warlord | Opened side exit 5709 | -5/Warlord | Discovered new exit (range 10) 5711 | -5/Warlord | Entered Proximity Caves 5716 | -4/Proximity Caves | Spotter reported a threat 5716 | -4/Proximity Caves | Spotter reported a threat 5756 | -4/Proximity Caves | Learned location of 2 exits from Research 5759 | -4/Proximity Caves | Spotted B-86 Titan 5760 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 5763 | -4/Proximity Caves | Core integrity fell below 50% 5797 | -4/Proximity Caves | Discovered new exit (range 22) 5813 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 5845 | -4/Proximity Caves | Spotter reported a threat 5879 | -4/Proximity Caves | Entered Factory 5879 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5897 | -4/Factory | Lost 14 allies 6039 | -4/Factory | Identified exit to Research 6129 | -4/Factory | Search patrols dispatched 6141 | -4/Factory | Spotted B-86 Titan 6162 | -4/Factory | Lost 3 parts (1p1n1w) 6207 | -4/Factory | Identified exit to Upper Caves 6207 | -4/Factory | Identified exit to Armory 6208 | -4/Factory | Spotted B-86 Titan 6289 | -4/Factory | Entered Research 6289 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6290 | -3/Research | Identified exit to Research 6300 | -3/Research | Build established: Hacker-Scout 6307 | -3/Research | Repaired Imp. Utility Shielding 6335 | -3/Research | Fabricated Imp. Deuterium Engine (x2) 6680 | -3/Research | Entered another Research area 6680 | -2/Research | Warlord forces began assault on 0b10 6680 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6694 | -2/Research | Build established: Hacker-Sprinter 6694 | -2/Research | Spotted B-90 Cyclops 6761 | -2/Research | Lost 4 allies 6790 | -2/Research | Research machine network offline 6790 | -2/Research | Discovered new exit (range 21) 6843 | -2/Research | Met up with Warlord 6849 | -2/Research | Discovered new exit (range 14) 6856 | -2/Research | Entered Access 6856 | -1/Access | Evolved 2 slots: Weapon x2 6914 | -1/Access | Identified exit to Command 7300 | -1/Access | Found Prototype Device 7300 | -1/Access | Identified Exp. Thermal Defense Suite 7326 | -1/Access | Lost 9 parts (1p5n2u1w) 7382 | -1/Access | Entered Command 7498 | -1/Command | System corruption reached 10% 7541 | -1/Command | Spotted B-99 Colossus 7632 | -1/Command | Lost 3 parts (1n2u) 7663 | -1/Command | Hacking Suite fried by hacking feedback 7757 | -1/Command | Spotted M Guard 7757 | -1/Command | Spotted M Guard 7757 | -1/Command | Spotted Combat Programmer 7757 | -1/Command | Spotted Combat Programmer 7774 | -1/Command | Met MAIN.C 7774 | -1/Command | Self-destructed Last Messages --------------- to continue on your trajectory towards the surface, yet you come here. I strongly suspect that both your own activity and other recent unusual events are not at all coincidences, though I've been less concerned with your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????############???????????????????????????? | | ?????????? """" ??????????????????????????? | | ????????? "" ?????????????????????????? | | ????????? "" #######################??? | | ??????????"""" / #??? | | ?????????? """ /@ p #??? | | ?????????"""" / pY #??? | | ??????????""" ################### #??? | | ??????????""" ??????????????????# #??? | | ?????????? "" ???????????????????# #### | | ?????????? "MMM ????????????????????# T# | | ?????????"""MMM """"?????????????????????#/ ## | | ????????? MMM""""""?????????????????????# | | ???????? """""""??????????????????????# | | ??????? ? " " ???????????????????????# | | ???????? ??????"????????????????????????# | | ???????? ?????????????????????????????????# | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????###### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 240 Energy Generation 37 Energy Capacity 1490 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 14 Item Schematics ----------------- Arc Projector | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Force Booster | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Seismic Detector | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Thermal Generator | -7/Factory | Extracted Cryofiber Web | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Adv. Phase Shifter | -5/Factory | Downloaded Lrn. Missile Launcher | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Hyp. Mass Driver | -5/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked S-27 Virus | -6/Factory | Hacked Fabricated ------------ Arc Projector | x2 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Y-54 Guardian | x2 | -5/Factory Imp. Deuterium Engine | x2 | -3/Research Repaired ---------- Arm. Treads | 39% | -8/Materials Pulse Rifle | 35% | -7/Factory System Shield | 80% | -6/Factory | Corrupted Imp. Utility Shielding | 37% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterWaveFocus Manual? 0 Play Time 01:43:48 Cumulative 991.1 hours Start 2025.04.20 @ 17:04:25 End 2025.04.20 @ 18:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1215 Rogue 933 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0495ee7c-bb4e-43a3-9b7f-9a69b3a48ec2