Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 23:07:44 Player: PLAYERNAME Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (111) 555 Value Destroyed (3478) 3478 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1627) 1627 TOTAL SCORE: 12460 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 501 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 58/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Encrypted Comm Array Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Medium Treads Gravmag Array Biomechanical Wings > --- UTILITY ---------- Coolant Injector Hardened Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Encrypted Comm Array Latent Energy Streamer [Rating: 77] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility Disposable Heat Sink Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 6 | . . . . . 2 . . 1 . . 2 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 178 | 9 16 10 3 . 15 11 24 12 7 . 11 3 . 28 7 8 14 Power 19 | 1 1 1 . . 4 2 4 2 1 . . . . 2 . . 1 Engine 12 | 1 . 1 . . 3 . 3 2 1 . . . . . . . 1 Core 7 | . 1 . . . 1 2 1 . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 3 . . . . 4 4 3 2 3 . 2 . . 6 1 3 4 Treads 21 | 2 . . . . 3 4 2 1 3 . 1 . . 3 . . 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . . . . 1 . 1 1 . . 1 . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . 1 1 Flight 6 | . . . . . . . . . . . . . . 2 1 2 1 Utility 53 | 3 3 . 1 . 3 . 9 4 2 . 8 . . 8 4 4 4 Device 26 | 2 1 . . . 1 . 4 2 2 . 5 . . 5 1 3 . Storage 10 | 1 2 . 1 . 1 . 2 . . . 1 . . 2 . . . Processor 3 | . . . . . . . . 1 . . 1 . . 1 . . . Hackware 2 | . . . . . 1 . . . . . . . . . . 1 . Protection 12 | . . . . . . . 3 1 . . 1 . . . 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 2 12 9 2 . 4 5 8 4 1 . 1 3 . 12 2 1 5 Energy Gun 22 | . 7 6 1 . 2 1 4 . . . . . . . 1 . . Energy Cannon 25 | . 2 . . . 2 2 4 3 . . 1 1 . 8 . . 2 Ballistic Gun 3 | 2 . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher 7 | . . . . . . 2 . 1 1 . . 1 . . . 1 1 Special Weapon 10 | . 3 3 . . . . . . . . . 1 . 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 1 . . . . . 3 2 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 1 System Corruption 12 | . . . . . . . . . . . . . . . . 6 6 Parts Lost 58 | . . . . . . 4 3 1 2 . 1 . . 27 . 2 18 Power 5 | . . . . . . 1 . . . . . . . 2 . . 2 Propulsion 15 | . . . . . . . 1 . 1 . . . . 6 . 1 6 Utility 21 | . . . . . . . . 1 1 . 1 . . 11 . 1 6 Weapon 17 | . . . . . . 3 2 . . . . . . 8 . . 4 Highest Loss Streak 12 | . . . . . . 3 3 1 1 . 1 . . 12 . 1 12 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 87 | . 99 100 100 100 82 80 78 74 88 92 92 93 93 82 49 55 42 Engine 6 | . 4 10 14 14 7 . 4 7 5 7 6 6 6 4 . . . Core 2 | . 9 3 . . 1 7 4 . . . . . . 1 5 5 2 Treads 15 | . 28 28 28 28 9 2 8 . 13 15 13 13 13 12 5 4 1 Wheel 4 | . . . . . 7 9 8 14 7 7 6 6 6 5 . . . Device 15 | . 13 14 14 14 9 9 11 13 21 23 29 20 20 15 2 10 9 Storage 11 | . 14 14 14 14 15 18 9 7 7 7 6 13 13 18 . . . Processor 1 | . . . . . . . . 5 . . 2 6 6 5 . . . Hackware 1 | . . . . . 5 9 1 . . . . . . . . 3 4 Protection 3 | . . . . . . . 8 5 7 7 5 6 6 . 10 5 4 Energy Gun 10 | . 23 24 23 28 26 11 10 4 . . . . . . . . . Energy Cannon 7 | . 2 . . . . 6 10 8 15 15 14 14 13 8 . . . Launcher 2 | . . . . . . 7 . 4 7 7 4 4 6 . . . . Naked Turns 20 | . . . . . . . . . . . . . . . . . 20 Heaviest Build 133 | 12 52 52 50 50 57 62 115 117 120 120 133 133 133 133 18 19 64 Greatest Support 60 | 40 40 40 40 40 40 28 28 56 56 28 28 28 28 28 18 18 60 Greatest Overweight (x) 17 | . 1 1 1 1 17 2 4 3 4 4 4 4 4 4 . 1 3 Average Overweight (x) 2 | . . 1 1 1 1 2 2 1 2 4 4 4 4 3 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 13 20 20 20 20 20 24 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 Average Carried 20 | 5 12 20 19 19 19 18 22 24 23 25 24 24 25 23 4 4 4 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 20 20 20 20 20 19 24 25 25 25 25 25 25 5 5 5 2 Class Distribution -------------------- 44% | Mutant 13% | Skirmisher 11% | Tank 11% | Gunner 9% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Matter Collected 2716 | 360 170 172 . 49 170 262 427 119 190 10 115 136 . 332 . . 204 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3297 | 172 195 108 . 32 323 517 659 189 180 . 280 36 . 557 . . 49 Parts 179 | 17 16 14 . 2 12 24 38 8 13 . 16 2 . 13 . . 4 Haulers Intercepted 4 | . 1 . . . 2 . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . . 3 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 9 5 . 2 . 17 . . . Prevented 2 | . . . . . . . . . . 1 . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 85 | . 6 9 . . 4 22 9 5 5 . 8 4 . 12 . . 1 Guns 30 | . 6 9 . . 4 6 4 . . . . . . 1 . . . Cannons 23 | . . . . . . 3 3 1 4 . 4 1 . 7 . . . AOE 29 | . . . . . . 13 . 4 1 . 3 3 . 4 . . 1 Classes Destroyed 19 | 3 3 1 . . 1 2 5 1 2 . . . . 1 . . . Worker 6 | 1 2 . . . 1 . 2 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Tunneler 5 | 4 . . . . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . . 2 . 1 . . . . . . . . . . Recycler 6 | 1 . . . 1 2 . 1 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 30 | . 3 5 . . . 3 3 4 3 . 3 4 . 2 . . . Grunt 32 | . 3 2 . . 3 13 4 . 1 . . . . 6 . . . Brawler 6 | . . . . . . 4 1 . . . . . . 1 . . . Sentry 5 | . . . . . 1 1 . . . . 2 . . 1 . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . 1 . . 1 Programmer 5 | . . . . . . 1 . 1 . . 3 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 3 3 . 1 4 13 5 4 3 . 3 4 . 3 . . 1 Combat Bots Only 13 | . 3 3 . . 2 13 3 4 3 . 3 4 . 3 . . 1 Max Kills in Single Turn 4 | 1 2 1 . 1 1 4 2 2 1 . 2 3 . 2 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . 2 1 . 2 3 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 887 | . 11 28 . . 15 58 46 13 28 . 90 11 . 175 38 4 370 Missed 292 | . 2 9 . . 3 14 16 3 10 . 38 1 . 50 24 2 120 Damage Taken 11092 | . 85 191 . . 183 900 563 357 347 . 531 225 . 3080 276 86 4268 Core 1943 | . 16 22 . . 34 159 6 96 51 . 77 . . 480 19 48 935 Absorbed by Shields 60 | . . . . . . . . 20 . . . . . 40 . . . Ignored by Resistances 40 | . . . . . . . . . . . . . . 40 . . . Regen/Repaired (Parts) 181 | . . . . . . . 181 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 84 . . 63 . . 79 . . . 34 . . . Volleys Fired 288 | 20 22 31 1 2 19 33 44 8 24 . 18 7 . 50 4 1 4 Largest 3 | 2 2 2 2 2 3 3 3 3 2 . 3 2 . 3 1 1 1 Hottest 250 | 40 165 165 130 130 195 201 204 175 145 . 225 145 . 250 7 52 52 Shots Fired 566 | 40 42 46 2 4 55 70 106 22 33 . 33 10 . 95 4 1 3 Gun 272 | 40 31 29 2 4 55 44 58 4 . . . . . 5 . . . Cannon 223 | . 4 . . . . 13 48 12 29 . 29 5 . 83 . . . Launcher 35 | . . . . . . 13 . 6 4 . 4 2 . 4 . 1 1 Special 36 | . 7 17 . . . . . . . . . 3 . 3 4 . 2 Kinetic 69 | 40 . . . . . . . . . . . . . 29 . . . Thermal 401 | . 42 46 2 4 55 57 64 12 29 . 29 5 . 56 . . . Explosive 35 | . . . . . . 13 . 6 4 . 4 2 . 4 . 1 1 Electromagnetic 49 | . . . . . . . 42 4 . . . . . 3 . . . Robot Hit Streak 15 | 9 11 6 . . 9 9 8 2 8 . 9 4 . 15 6 7 1 Robot Miss Streak 14 | 4 4 7 . . 13 14 10 3 4 . 2 1 . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 342 | 26 18 23 8 . 47 42 54 8 15 . 22 7 . 64 2 1 5 Core Hits 302 | 10 28 31 . 1 54 71 36 9 11 . 8 3 . 28 . 2 10 Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . 1 . 1 . . 1 . . . Meltdown 2 | . . . . . . . . . 1 . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 20 | . . . 8 . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 8 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 5 Damage Inflicted 10338 | 275 244 286 . 35 579 1987 1303 690 512 . 878 396 . 2442 . 296 415 Guns 2459 | 275 244 286 . . 579 443 600 16 . . . . . 16 . . . Cannons 3660 | . . . . . . 184 449 198 373 . 602 89 . 1765 . . . Explosions 3974 | . . . . . . 1360 209 476 139 . 276 307 . 661 . 296 250 Melee 142 | . . . . . . . . . . . . . . . . . 142 Ramming 103 | . . . . 35 . . 45 . . . . . . . . . 23 Kinetic 681 | 275 . . . . . . . . . . . . . 406 . . . Thermal 5375 | . 244 286 . . 579 627 819 266 373 . 602 89 . 1490 . . . Explosive 3250 | . . . . . . 1360 . 408 139 . 276 307 . 346 . 296 118 Electromagnetic 787 | . . . . . . . 439 16 . . . . . 200 . . 132 Impact . | . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . . . . . . . . 142 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . 3 1 1 1 1 1 1 34 . 22 38 Average Corruption 3 | . . . . . . . 2 1 1 1 1 1 1 2 . 13 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . 20 3 20 . 2 13 1 32 . 5 32 Message Errors 23 | . . . . . . . 2 . 4 . . . 1 7 . 2 7 Matter Fused 25 | . . . . . . . 6 . 6 . 1 4 . 6 . . 2 Heat Flow Errors 10 | . . . . . . . 4 . . . . . . 3 . . 3 Energy Discharges 16 | . . . . . . . 2 1 4 . . 2 . 4 . . 3 Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 24 | . . . . . . . 4 1 2 . 1 4 . 6 . 2 4 Data Loss (major) 7 | . . . . . . . 2 . 1 . . 1 . 1 . . 2 Misfires 5 | . . . . . . . . . 1 . . 1 . 3 . . . Alerts 3 | . . . . . . . . 1 . . . 1 . 1 . . . Misdirections 11 | . . . . . . . . . . . . . . . . 1 10 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . . . . . 24 35 81 45 . 36 42 . 80 . . 12 Projectiles 91 | . . . . . . . . 6 28 . . . . 57 . . . Explosions 244 | . . . . . . 24 27 75 17 . 36 42 . 23 . . . Melee 20 | . . . . . . . 8 . . . . . . . . . 12 Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 975 | . . . . . . 269 61 231 37 . 78 62 . 145 . . 92 Shots 21 | . . . . . . 6 1 3 1 . 2 1 . 4 . . 3 Rammed 17 | . . . . 8 . . 3 . . . . . . . . . 6 Targets Rammed 18 | . . . . 9 . . 3 . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 633 | . 199 175 69 69 196 198 633 189 175 . 318 174 . 472 . 6 193 Average Temperature 99 | . 67 47 38 38 112 90 148 101 59 . 102 75 . 138 . 4 92 Received Heat Transfer 1552 | . 30 12 . . 90 306 81 . 36 . 96 . . 460 27 . 414 Effects 19 | . . . . . . . 14 . . . . . . 5 . . . Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . Interference 5 | . . . . . . . 4 . . . . . . 1 . . . Matter Decay 3 | . . . . . . . 3 . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . Parts Melted 14 | . . . . . 1 . 3 2 . . 6 . . 2 . . . Heat Transferred 7131 | . 310 340 . . 705 883 1259 361 583 . 857 137 . 1696 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . . . 1 . . . Latent Energy Used 154 | . . . . . . . . . . . . . . 154 . . . LE Corruption 4 | . . . . . . . . . . . . . . 4 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Peak Influence 822 | 30 155 183 . 117 279 822 687 320 . . 97 . . . 103 55 133 Initial 400 | . 19 27 . . 23 181 400 96 . . . . . . 28 31 24 Average 156 | 14 43 84 . 24 165 605 256 160 . . 28 . . . 49 36 40 Maximum Alert Level 3 | . . . . . 1 3 2 1 . . . . . . . . . Low Security (%) 70 | 100 100 100 . 100 62 2 22 68 . . 100 . . . 100 100 100 Level 1 17 | . . . . . 37 15 65 31 . . . . . . . . . Level 2 9 | . . . . . . 60 11 . . . . . . . . . . Level 3 2 | . . . . . . 21 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 3 . 6 1 . . 4 . . 1 . . 5 Investigation 7 | . 1 . . . . . 3 . . . . . . . . . 3 Extermination 5 | . . . . . . . . 1 . . 3 . . . . . 1 Reinforcement 5 | . . . . . . . 3 . . . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Distress Signals 5 | . 1 . . . 1 . 1 . . . . . . . 2 . . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . Times Spotted 181 | . 6 11 . 4 11 21 29 5 10 . 10 6 . 23 16 5 24 Peak Tracking Total 16 | . 3 3 . 3 4 11 4 4 4 . 3 4 . 8 9 5 16 Tactical Retreats 17 | . . 3 . . . . 2 . 1 . . . . 1 5 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Traps Triggered 14 | . 1 . . . . 7 3 1 . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . 1 . . . Most Traps Carried 2 | . . . . 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Machines Disabled 14 | . . . . . . . 2 7 1 . . . . . . . 4 Max in Single Turn 5 | . . . . . . . 1 5 1 . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Machines Accessed 46 | . 5 . 5 . 1 1 10 4 1 . 9 . 4 . 2 . 4 Terminals 25 | . 4 . . . . 1 5 4 1 . 8 . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 1 . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 157 | . 6 . 50 . 1 1 29 7 2 . 14 . 31 . 3 . 13 Successful 124 | . 4 . 50 . 1 . 22 3 2 . 5 . 31 . 1 . 5 Failed 33 | . 2 . . . . 1 7 4 . . 9 . . . 2 . 8 Catastrophic 9 | . 1 . . . . . 3 1 . . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . . . 9 . . . 8 . . . 1 . 4 Terminals 50 | . 5 . . . . 1 15 7 2 . 13 . . . 2 . 5 Fabricators 5 | . . . . . . . . . . . . . . . . . 5 Repair Stations 4 | . . . . . . . 3 . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . Scanalyzers 12 | . . . . . . . 8 . . . 1 . . . . . 3 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Terminal Hacks 105 | . 3 . 50 . . . 10 3 2 . 4 . 31 . 1 . 1 Record 70 | . 1 . 49 . . . 3 2 2 . 2 . 11 . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . . . 2 . . . 1 . . . 1 . 1 Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 24 | . 1 . . . . 1 7 3 . . 6 . . . 2 . 4 Full Trace Events 5 | . . . . . . . 2 . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . . 253 Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 15 | . . . . . . . 4 . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . . . 1 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 2 . . . . . . . . . . 2 2 . 1 Non-combat 4 | . . . 2 . . . . . . . . . . . 2 . . Combat 3 | . . . . . . . . . . . . . . 2 . . 1 Robot Hacks Applied 13 | . . . 8 . . . . . . . . . . 2 2 . 1 parse_system 11 | . . . 8 . . . . . . . . . . 2 . . 1 no_distress 1 | . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Total Allies 13 | . . . . 5 . 3 . . . . 1 . . 1 . 1 2 Largest Group 5 | . . . . 5 5 3 3 . . . 1 . . 1 . 1 2 Highest-Rated Group 98 | . . . . 87 87 72 72 . . . 26 . . 96 . 31 98 Highest-Rated Ally 96 | . . . . 31 31 24 24 . . . 26 . . 96 . 31 49 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . . . 7 44 . 46 . . . . . . 13 . 8 9 Total Damage 2292 | . . . . 81 425 . 879 . . . . . . 428 . 149 330 Kills 28 | . . . . 4 6 . 15 . . . . . . 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . 2 1 . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Turns Passed 21740 | 370 1902 655 1686 2150 290 1519 2707 743 2172 127 1808 1917 154 2367 512 122 539 Spaces Moved 12663 | 197 908 211 694 862 94 828 1330 580 1462 80 1056 1177 97 1448 697 182 760 Core 58 | 21 . . . . 1 . . . . . . . . . . . 36 Treads 2871 | 173 908 211 694 862 14 . 3 . . . . . . . . . 6 Legs . | . . . . . . . . . . . . . . . . . . Wheels 8086 | 3 . . . . 79 828 1327 580 1462 80 1056 1177 97 1397 . . . Hover 151 | . . . . . . . . . . . . . . . . 6 145 Flight 1497 | . . . . . . . . . . . . . . 51 697 176 573 Fastest Speed 34 | 50 160 240 240 240 115 130 130 115 115 160 160 160 160 57 54 34 34 Average Speed 149 | 147 177 240 240 240 149 130 142 116 143 160 160 160 160 150 54 56 49 Slowest Speed 900 | 160 240 240 240 240 900 130 320 145 160 160 160 160 160 160 57 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . . . 1 36 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 12 95 40 73 98 6 50 69 10 99 9 20 95 72 89 10 85 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . . 2 . . . 1 1 . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . Scrap Searched 16 | . . 2 . 2 . . . . 1 4 . 4 . 3 . . . Spaces Dug 16 | . 6 . . . . . . . 10 . . . . . . . . Terrain Destroyed 395 | . 7 2 . . . 127 6 58 38 . 33 38 . 47 . 32 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 39 | . 7 2 . . . . . . 2 . 6 2 . 20 . . . AOE 356 | . . . . . . 127 6 58 36 . 27 36 . 27 . 32 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Total 14893 | 242 1152 276 710 929 207 1211 2059 633 1504 79 1147 1202 96 1552 795 200 899 Wait 1461 | . 159 24 . 53 46 268 626 8 1 . 44 . . 6 118 1 107 Move 12576 | 196 907 210 693 861 93 826 1329 579 1461 79 1055 1176 96 1445 635 181 754 Hop 30 | . . . . . . . . . . . . . . 1 26 . 3 Pick Up 117 | 15 25 . 2 2 16 3 14 9 6 . 10 1 . 9 2 3 . Fast Attach 43 | 1 6 1 . . 1 . 8 4 1 . 2 . . 2 4 3 10 Attach 70 | 8 3 . . . 6 6 3 5 4 . 3 . . 22 3 3 4 Detach 14 | 1 1 . . . . 1 2 1 . . . . . 3 1 2 2 Swap 65 | . 7 9 3 . 8 5 13 3 2 . 6 3 . 4 . 2 . Drop 107 | 1 22 1 3 2 18 2 17 8 5 . 9 1 . 10 2 4 2 Fire 288 | 20 22 31 1 2 19 33 44 8 24 . 18 7 . 50 4 1 4 Melee 15 | . . . 8 . . . . . . . . . . . . . 7 Ram 8 | . . . . . . . 3 . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 9 . . . . . . . . . . . . 1 Escape Stasis 64 | . . . . . . 56 . 8 . . . . . . . . . Rewire 25 | . . . . . . 11 . . . . . 14 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 371 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Build established: Mutant 1014 | -10/Materials | Discovered new exit (range 15) 1284 | -10/Materials | Discovered new exit (range 12) 1439 | -10/Materials | Discovered new exit (range 10) 1807 | -10/Materials | Discovered new exit (range 3) 2273 | -10/Materials | Entered Mines 2274 | -10/Mines | Learned location of Storage (-9) 2465 | -10/Mines | Discovered new exit (range 5) 2492 | -10/Mines | Excavation squad dispatched 2492 | -10/Mines | A large section of the Mines collapsed 2742 | -10/Mines | Excavation squad dispatched 2914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2914 | -10/Mines | Discovered new exit (range 5) 2928 | -10/Mines | Entered Exiles 2988 | -10/Exiles | Met 8R-AWN 3030 | -10/Exiles | Met EX-HEX 3215 | -10/Exiles | Met EX-DEC 3272 | -10/Exiles | Learned location of Zion (-7) 3427 | -10/Exiles | Discovered new exit (range 14) 3605 | -10/Exiles | Met EX-BIN 3653 | -10/Exiles | Aligned with FarCom system 3655 | -10/Exiles | Given EX-Vault access code 3713 | -10/Exiles | Opened EX-Vault 3728 | -10/Exiles | Found Latent Energy Streamer 3848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4303 | -10/Exiles | Discovered new exit (range 14) 4614 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4614 | -10/Exiles | Entered Mines 4799 | -9/Mines | Learned Materials terminal intel 5136 | -9/Mines | Discovered new exit (range 10) 5181 | -9/Mines | Learned location of 1 exit from Proximity Caves 5181 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5243 | -9/Mines | Discovered new exit (range 5) 5866 | -9/Mines | Found a hidden stash of uninstalled traps 6764 | -9/Mines | Entered Materials 6764 | -8/Materials | Accompanied by 5 allies 6764 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6765 | -8/Materials | Loaded intel: 12 terminal locations 6769 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6799 | -8/Materials | Garrison activated, responded to threat 6849 | -8/Materials | Lost 4 allies 7050 | -8/Materials | Identified exit to Garrison 7054 | -8/Materials | Entered Garrison 7075 | -8/Garrison | Build established: Skirmisher 7091 | -8/Garrison | Triggered checkpoint 7246 | -8/Garrison | Triggered checkpoint 7323 | -8/Garrison | Triggered checkpoint 7360 | -8/Garrison | Lost 3 parts (1p2w) 7376 | -8/Garrison | Destroyed 13 combat bots 7460 | -8/Garrison | Discovered new exit (range 10) 7486 | -8/Garrison | Triggered checkpoint 7626 | -8/Garrison | Build established: Mutant 7892 | -8/Garrison | Triggered checkpoint 7982 | -8/Garrison | Build established: Skirmisher 8022 | -8/Garrison | Triggered checkpoint 8329 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8392 | -8/Garrison | Triggered checkpoint 8440 | -8/Garrison | Triggered checkpoint 8490 | -8/Garrison | Discovered new exit (range 10) 8514 | -8/Garrison | Discovered new exit (range 5) 8573 | -8/Garrison | Entered Materials 8573 | -8/Materials | Accompanied by 3 allies 8777 | -8/Materials | Discovered new exit (range 11) 9018 | -8/Materials | Repaired Arm. Huge Wheel 9371 | -8/Materials | Build established: Tank 9492 | -8/Materials | Discovered new exit (range 10) 10089 | -8/Materials | Build established: Skirmisher 10414 | -8/Materials | Lost 3 parts (1n2w) 10678 | -8/Materials | Build established: Mutant 11280 | -8/Materials | Entered Factory 11280 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11597 | -7/Factory | Discovered new exit (range 13) 11839 | -7/Factory | Build established: Skirmisher 11922 | -7/Factory | Discovered new exit (range 3) 12023 | -7/Factory | Entered Lower Caves 12123 | -7/Lower Caves | Met a Warlord Commander 12124 | -7/Lower Caves | Learned location of Warlord (-5) 12125 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12125 | -7/Lower Caves | Found Encrypted Comm Array 12364 | -7/Lower Caves | Discovered new exit (range 6) 12437 | -7/Lower Caves | Build established: Tank 13507 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13874 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 13956 | -7/Lower Caves | Encountered a Warlord checkpoint 14195 | -7/Lower Caves | Entered another Lower Caves area 14196 | -7/Lower Caves | Identified exit to Factory 14269 | -7/Lower Caves | Learned Factory emergency access door positions 14274 | -7/Lower Caves | Build established: Scavenger-Tank 14322 | -7/Lower Caves | Entered Factory 14322 | -6/Factory | Evolved 2 slots: Utility x2 15582 | -6/Factory | Build established: Scavenger-Gunner 15921 | -6/Factory | Discovered new exit (range 5) 16130 | -6/Factory | Entered Lower Caves 16214 | -6/Lower Caves | Build established: Gunner 16492 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16599 | -6/Lower Caves | Learned Factory trap positions 17749 | -6/Lower Caves | Discovered new exit (range 15) 18047 | -6/Lower Caves | Entered Data Miner 18047 | -6/Data Miner | Discovered new exit (range 6) 18078 | -6/Data Miner | Met Data Miner 18126 | -6/Data Miner | Learned location of Section 7 (-2) 18126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18159 | -6/Data Miner | Received God Mode back door access code from Data Miner 18201 | -6/Data Miner | Entered Proximity Caves 18202 | -5/Proximity Caves | Identified exit to Factory 18203 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18396 | -5/Proximity Caves | Escorted by Enhanced Grunt 18428 | -5/Proximity Caves | Lost 7 parts (1n4u2w) 18700 | -5/Proximity Caves | Found Prototype Device 18700 | -5/Proximity Caves | Identified Exp. Thermal Shield 18761 | -5/Proximity Caves | Learned 4 Factory zone layouts 18951 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18962 | -5/Proximity Caves | Build established: Scavenger-Gunner 19830 | -5/Proximity Caves | Spotted B-75 Beast 19916 | -5/Proximity Caves | Destroyed B-75 Beast 19945 | -5/Proximity Caves | Lost 8 parts (1p1n2u4w) 20240 | -5/Proximity Caves | Build established: Scavenger-Mutant 20496 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20524 | -5/Proximity Caves | System corruption reached 10% 20525 | -5/Proximity Caves | Core integrity fell below 50% 20533 | -5/Proximity Caves | System corruption reached 30% 20568 | -5/Proximity Caves | Entered Factory 20568 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20570 | -5/Factory | Loaded intel: 128 trap records 20573 | -5/Factory | Lost 12 parts (1p4n5u2w) 20829 | -5/Factory | Build established: Mutant 21080 | -5/Factory | Manually triggered Chute Trap 21080 | -5/Factory | Sucked down chute 21080 | -5/Factory | Entered Waste 21081 | -5/Waste | Met a frightened Derelict 21095 | -5/Waste | EMP discharged 21095 | -5/Waste | Spotted C-40 Crusher 21099 | -5/Waste | Spotted C-40 Crusher 21100 | -5/Waste | Spotted C-40 Crusher 21115 | -5/Waste | Spotted C-40 Crusher 21128 | -5/Waste | System corruption reached 10% 21130 | -5/Waste | Found Corrupted Fusion Bomb Launcher 21143 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21159 | -5/Waste | Spotted C-40 Crusher 21165 | -5/Waste | Discovered new exit (range 16) 21195 | -5/Waste | EMP discharged 21195 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21202 | -5/Waste | Entered Factory 21489 | -5/Factory | Lost 3 parts (1p1n1w) 21525 | -5/Factory | Incoming investigation squad redirected 21588 | -5/Factory | Fabricated Y-64 Sentinel? 21699 | -5/Factory | System corruption reached 30% 21715 | -5/Factory | Core integrity fell below 50% 21722 | -5/Factory | Spotted B-75 Beast 21725 | -5/Factory | Core integrity fell below 20% 21741 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21717_ Chainsword destroyed. 21717_ R-10 Processor collects Chainsword. 21718_ K-01 Serf collects debris. 21718_ Gravmag Array destroyed. 21718_ Critical hit (Burn: +37). 21722_ U-05 Engineer destroyed. 21723_ U-05 Engineer builds a Wall. 21725_ Slug penetrates Wall. 21726_ Pressure Siphon disabled. 21726_ Door malfunctions. 21732_ Connecting with Scanalyzer... 21732_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. 21733_ System corrupted: Energy discharge (-27). 21735_ Scanalyzer disabled. 21738_ Latent Energy Streamer destroyed. 21739_ Integrated Corrupted Arm. Heavy Treads (+6). 21740_ Arm. Heavy Treads destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ?????????????????????????????????????####### # """ | | ?????????????????????????????????????# / """ | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # ! | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# ##+##+####? | | ??????????????????????????????????#### # #? | | ??????????????????????????????????# # # #? | | ?????????????????????? ####?##### !# # % /!#? | | ?????????????????????? ? !%| # #? | | ?????????????????????? =* # #? | | ??????????????????????? """ BB # #? | | ???????????????????????? "T" BB + #? | | ????????????????????????? """ # #? | | ??????????????????????????# """ # #? | | ??????????????????????????# """ ]"#####"###? | | ??????????????????????????# "%" #??? | | ??????????????????????????# ! %h #??? | | ??????????????????????????# = g #??? | | ??????????????????????????# h #??? | | ??????????????????????????# ggg #??? | | ??????????????????############/### #??? | | ??????????????????# s s p g # #### | | ??????????????????# " s@ p"""" # | | ??????????????????# ""S""ss """" # | | ??????????????????# "" "" """" # | | ??????????????????# """" # | | ??????????????????# # | | ??????????????????###################+########## | | ??????????????????????????????????? ???????# | | ????????????????????????????????? """"""""?????# | | ???????????????????????????????# ???# | | ???????????????????????????????# """"""""" #??# | | ???????????????????????????????# #??# | | ???????????????????????????????################# | | ??????????????????????????????????# # | | ??????????????????????????????????# """" """" # | | ??????????????????????????????????# """" """" # | | ??????????????????????????????????# """" """" # | | ??????????????????????????????????# """" """" # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# *[] # | | ??????????????????????????????????# [[ # | | ??????????????????????????????????# [] # | | ??????????????????????????????????# # | | ??????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 915 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1650 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Backstab Cya! Dynamic Key Hey, That's Mine! It's Just You Leap Before You Look Librarian Loot Pinata Oops Power Corrupts Remodeling Serviceable Loadout The Oracle True Hacker Wheee! root@ Challenges ------------ None Game ------ Seed XenonConcussiveAnalyzer Manual? 0 Play Time 04:02:06 Cumulative 7.7 hours Start 2024.06.01 @ 15:01:51 End 2024.06.01 @ 23:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ea0d86-bf15-4831-b9ee-2267c4dd658e