Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 15:03:23 Player: Maelyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1205) 1205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3279 Bonus ------- Follower Combat Kills 104 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Warning (316) Movement Core (1650) Ox32 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Compact Matter Pod (150) Visual Processing Unit Targeting Computer Actuator Array Core Shielding Medium Armor Plating Medium Armor Plating Reactive Plating Hacking Suite Small Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mace Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Compact Matter Pod Visual Processing Unit Actuator Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Reactive Plating Small Laser Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mace Mace [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 42 | 8 7 2 15 4 1 5 Power 7 | 1 2 . 1 1 . 2 Engine 5 | 1 1 . 1 1 . 1 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 3 2 1 3 2 1 . Treads 7 | 2 2 . . 2 1 . Leg 2 | 1 . 1 . . . . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 . 5 . . 1 Device 2 | 1 . . 1 . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 4 . . 1 Artifact . | . . . . . . . Weapon 14 | 2 2 1 6 1 . 2 Energy Gun 2 | . 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . 4 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . 2 . 2 . . 5 Power 1 | . . . 1 . . . Propulsion 3 | . . . . . . 3 Utility 2 | . . . 1 . . 1 Weapon 3 | . 2 . . . . 1 Highest Loss Streak 5 | . 1 . 2 . . 5 To Critical Strikes . | . . . . . . . Average Backups 21 | 3 12 23 24 23 24 24 Power 5 | . 4 6 5 5 5 5 Propulsion 1 | 1 2 2 2 . 1 . Utility 7 | . 2 6 9 9 10 10 Weapon 6 | . 3 8 7 7 8 8 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 2 . . 13 Power 3 | . . . . . . 3 Propulsion 1 | . . . 1 . . . Utility 8 | . . . . . . 8 Weapon 3 | . . . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 95 100 92 100 100 92 Engine 8 | . 9 . 1 11 11 6 Core 3 | . 4 14 9 . . 4 Treads 23 | . 28 1 . 32 33 28 Leg 4 | . . 26 13 . . . Wheel 2 | . . . 12 . . . Device 5 | . 14 14 6 . . . Storage 11 | . 14 14 11 11 11 11 Protection 14 | . . . 14 22 22 20 Energy Gun 1 | . 5 . . . . 2 Ballistic Gun 16 | . 17 . 9 21 22 17 Impact Weapon 4 | . . 27 9 . . 2 Peak Build Rating 26 | 9 14 16 26 22 20 21 Average Rating 17 | 5 10 15 21 18 20 18 On Entrance 14 | . 9 14 16 22 19 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 105 | 15 90 90 105 105 104 104 Greatest Support 63 | 40 40 40 36 60 63 63 Greatest Overweight (x) 32 | 2 2 4 8 2 1 32 Average Overweight (x) 1 | . 1 3 3 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 Most Carried 25 | 5 22 24 25 25 24 25 Average Carried 21 | 4 12 23 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 5 21 24 25 24 24 23 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1542 | 292 314 60 469 220 . 187 Remotely . | . . . . . . . Salvage Created 1695 | 104 411 13 788 217 . 162 Parts 114 | 5 27 2 56 18 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 37 | . 11 . 16 7 . 3 Guns 34 | . 11 . 13 7 . 3 AOE 3 | . . . 3 . . . Classes Destroyed 11 | 2 4 . 4 . . 1 Worker 7 | . 2 1 3 1 . . Builder 2 | . . . 2 . . . Tunneler 1 | 1 . . . . . . Recycler 3 | 1 1 . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 14 | . 6 . 3 5 . . Grunt 14 | . 5 . 5 2 . 2 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 7 | . . . 7 . . . Best Kill Streak 11 | 2 4 1 11 3 . 1 Combat Bots Only 5 | . 3 . 5 3 . 1 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 351 | . 91 . 130 60 . 70 Missed 80 | . 17 . 29 19 . 15 Hits 271 | . 74 . 101 41 . 55 Melee 5 | . . . 1 . . 4 Projectile 266 | . 74 . 100 41 . 51 Critical Strikes 10 | . 1 . 5 . . 4 Damage Taken 3377 | . 853 . 1265 375 . 884 Core 550 | . 144 . 234 40 . 132 Absorbed by Shields . | . . . . . . . Ignored by Resistances 115 | . . . 77 38 . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 182 | 2 50 . 55 28 . 47 Largest 2 | 2 2 . 2 2 . 2 Hottest 60 | 40 60 . 53 46 . 60 Shots Fired 302 | 4 97 . 74 52 . 75 Gun 296 | 4 97 . 68 52 . 75 Cannon . | . . . . . . . Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 267 | 4 83 . 68 52 . 60 Thermal 29 | . 14 . . . . 15 Explosive 6 | . . . 6 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 3 8 . 13 14 . 7 Robot Miss Streak 5 | . 5 . 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 201 | 3 55 1 55 32 . 55 Core Hits 92 | 3 24 1 40 13 . 11 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 3 | . 2 . . 1 . . Destroy 3 | . 2 . . 1 . . Melee Attacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3288 | 36 738 88 1320 502 . 604 Guns 2757 | 36 738 . 883 496 . 604 Cannons . | . . . . . . . Explosions 437 | . . . 437 . . . Melee 88 | . . 88 . . . . Ramming 6 | . . . . 6 . . Kinetic 2572 | 36 640 . 883 496 . 517 Thermal 185 | . 98 . . . . 87 Explosive 437 | . . . 437 . . . Electromagnetic . | . . . . . . . Impact 88 | . . 88 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . 6 17 5 3 Message Errors 5 | . . . . 2 2 1 Matter Fused 4 | . . . 1 1 1 1 Heat Flow Errors 6 | . . . 1 4 . 1 Energy Discharges 4 | . . . . 3 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 1 2 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 5 | . . . 2 3 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 395 | . 63 . 199 218 . 395 Average Temperature 94 | . 15 . 39 126 . 157 Received Heat Transfer 1581 | . 381 . 546 141 . 513 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 425 | . 225 . . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 80 100 . 100 Level 1 4 | . . . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 336 | 10 120 5 336 198 . 48 Initial 128 | . . 4 . 128 . . Average 44 | 1 43 . 90 40 . 9 Influence Increases 1248 | 10 320 5 540 242 . 131 Destroy 0b10 Robot/C 820 | . 220 . 320 180 . 100 Destroy 0b10 Robot/NC 90 | 10 25 5 40 10 . . Destroy Leader 196 | . 44 . 102 30 . 20 Allied During Kill 33 | . . . . 22 . 11 Disable Machine 30 | . 30 . . . . . Destroy Structure 34 | . 1 . 33 . . . Lose Combat Pursuer 45 | . . . 45 . . . Influence Decreases 1227 | 10 308 17 210 567 5 110 Entered New Map 215 | . . 8 . 202 5 . Time Decay 911 | 10 288 9 190 365 . 49 Lost Part 61 | . 20 . 20 . . 21 Lost Ally 40 | . . . . . . 40 Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 9 | . 3 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 19 . 29 8 . 6 Peak Tracking Total 9 | . 4 . 9 3 . 5 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 4 | . . . . . 4 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . . . . 29 . Successful 29 | . . . . . 29 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . . . . . 29 . Record 29 | . . . . . 29 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 2 . 10 Total Damage 160 | . . . . 26 . 134 Kills 4 | . . . . 2 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 1723 | 37 1178 473 35 . . . Terrain 1723 | 37 1178 473 35 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5838 | 89 1178 473 948 1578 1303 269 Spaces Moved 2030 | 53 332 117 311 621 543 53 Core 25 | 23 . . . . . 2 Treads 1575 | 30 332 2 . 617 543 51 Legs 232 | . . 115 117 . . . Wheels 198 | . . . 194 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 120 120 240 240 Average Speed 258 | 123 301 398 250 239 240 293 Slowest Speed 1650 | 160 320 400 470 240 240 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 53 35 39 95 91 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . . 35 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . . . 35 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2336 | 71 412 123 414 663 543 110 Wait 8 | . . . 7 1 . . Move 2024 | 52 331 116 310 620 542 53 Hop . | . . . . . . . Pick Up 49 | 9 21 3 11 3 . 2 Fast Attach 7 | 3 . . 4 . . . Attach 14 | 4 2 . 5 . . 3 Detach 1 | . . . 1 . . . Swap 30 | 1 5 3 9 6 1 5 Drop 19 | . 3 . 12 4 . . Fire 182 | 2 50 . 55 28 . 47 Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 393 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Core integrity fell below 50% 1268 | -10/Materials | Entered Mines 1496 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1558 | -10/Mines | Assembled infested the area 1563 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1709 | -10/Mines | Discovered new exit (range 9) 1718 | -10/Mines | Learned location of Storage (-8) 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -9/Materials | Core integrity fell below 50% 2671 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Entered Mines 3004 | -9/Mines | Build established: Scavenger-Mutant 3095 | -9/Mines | Learned location of 1 exit from Materials 3143 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3319 | -9/Mines | Discovered new exit (range 5) 3471 | -9/Mines | Learned 2 Materials zone layouts 3536 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3817 | -9/Mines | Discovered new exit (range 5) 4014 | -9/Mines | Discovered new exit (range 5) 4267 | -9/Mines | Entered Exiles 4267 | -9/Exiles | Accompanied by 3 allies 4334 | -9/Exiles | Met 8R-AWN 4372 | -9/Exiles | Met EX-HEX 4466 | -9/Exiles | Met EX-BIN 4672 | -9/Exiles | Met EX-DEC 4750 | -9/Exiles | Visited The Gauntlet 5479 | -9/Exiles | Learned location of Zion (-6) 5551 | -9/Exiles | Discovered new exit (range 10) 5570 | -9/Exiles | Entered Mines 5570 | -8/Mines | Accompanied by 3 allies 5709 | -8/Mines | Core integrity fell below 20% 5839 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05787_ Critical hit (Burn: +37). 05797_ Lgt. Treads destroyed. 05799_ Imp. Treads destroyed. 05804_ Power failure, Lgt. Nuclear Core shutdown. 05804_ Sml. Laser broken. 05804_ Overheating: Short circuit. 05805_ Lgt. Treads destroyed. 05805_ Acquired 122 matter. 05817_ Broken Sml. Laser destroyed. 05822_ Acquired 1 matter. 05830_ System corrupted: Heat flow error (+267). 05831_ Acquired 10 matter. 05832_ Acquired 2 matter. 05834_ G-47 Trooper destroyed. 05834_ Switching to secondary target: G-47 Trooper. 05835_ Overheating: System interference. 05835_ Lgt. Assault Rifle temporarily disabled. 05835_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????##????????????? | | ????????????????????????????? #????????????? | | ?????????????##############=[ #????????????? | | ?????????????# k =g@g """ #????????????? | | ?????????????# ######%##### """ #????????????? | | ????????????????????# #??????"" #????????????? | | ????????????????????# #???????? #????????????? | | ???????????????????## #######????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ #???????????##???? | | ???????????????????# #??????????# ##??? | | ???????????????????# """ #?????????# #??? | | ???????????????????# """ #######???# #??? | | ???????????????????# """ #??## #??? | | ???????????????????# ##### #?## #??? | | ???????????????????##########???# #?# #??? | | ????????????????????????????????# #?# #??? | | ????????????????????????????????# ### #???? | | ????????????????????????????????# ##???? | | ????????????????????????????????##### ##???? | | ???????????????????????????????????## ##??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #?? | | ???????????????????????????????????## ##?? | | ????????????????????????????????????#######??? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalGlidesysFrame Manual? 0 Play Time 00:30:28 Cumulative 17.7 hours Start 2026.04.07 @ 14:34:37 End 2026.04.07 @ 15:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1b28252-b5c0-45f1-a3bb-ee7b21f9fb96