Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.19 @ 22:36:40 Player: PhenomPhear Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (819) 819 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3859 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Light Assault Rifle Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Compact Wheel Disposable Heat Sink Small Storage Unit Heavy EM Pulse Gun Mining Laser Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 45 | 5 3 2 8 9 2 2 6 8 Power 5 | . . 1 . 2 . . 1 1 Engine 5 | . . 1 . 2 . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 1 4 4 . . 2 1 Treads 4 | 2 1 . . . . . 1 . Leg . | . . . . . . . . . Wheel 10 | . . 1 4 4 . . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 9 | 1 1 . 3 . 2 . . 2 Device . | . . . . . . . . . Storage 7 | 1 1 . 1 . 2 . . 2 Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 1 . 1 3 . 2 3 4 Energy Gun 3 | . 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . . . 2 . 2 3 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . . 1 . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . 2 1 3 2 . . 5 11 Power 3 | . . . . 1 . . . 2 Propulsion 9 | . . 1 2 1 . . 3 2 Utility 2 | . . . . . . . . 2 Weapon 10 | . 2 . 1 . . . 2 5 Highest Loss Streak 5 | . 2 1 3 2 . . 4 5 Average Slot Usage (%) 84 | . 78 83 78 97 100 100 79 55 Engine 7 | . . 13 11 10 11 11 9 5 Treads 8 | . 28 14 2 . . . . . Wheel 12 | . . 13 17 21 22 22 15 5 Storage 22 | . 27 28 22 22 22 22 18 12 Processor 13 | . . . 18 22 22 22 18 17 Energy Gun 3 | . 5 14 7 6 . . . . Ballistic Gun 13 | . 17 . . 6 22 22 18 9 Special Weapon 1 | . . . . 7 . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 7 39 43 55 57 69 69 71 71 Greatest Support 40 | 40 40 40 32 32 20 20 26 16 Greatest Overweight (x) 6 | . . 2 3 3 3 3 6 4 Average Overweight (x) 1 | . . 1 1 1 2 3 2 1 Largest Inventory Capacity 20 | 6 14 14 18 18 20 20 20 20 Average Capacity 16 | 5 13 14 16 18 18 20 20 14 Most Carried 14 | 5 5 4 8 12 13 14 14 10 Average Carried 7 | 2 4 2 5 6 12 13 12 6 Final Capacity 20 | 6 14 14 18 18 20 20 20 4 Final Carried 14 | 5 4 2 5 12 13 14 10 3 Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 716 | 250 105 34 . 155 20 26 90 36 Remotely . | . . . . . . . . . Salvage Created 933 | . 448 110 . 75 . 69 187 44 Parts 61 | . 20 1 . 12 . 8 12 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 30 | . 11 2 . 3 . 4 6 4 Melee 1 | . 1 . . . . . . . Guns 23 | . 10 2 . 3 . 2 6 . Cannons 1 | . . . . . . . . 1 AOE 5 | . . . . . . 2 . 3 Classes Destroyed 6 | . 1 . . 3 . . 2 . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Swarmer 13 | . . . . 3 . 4 3 3 Grunt 14 | . 11 2 . . . . 1 . Sentry 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . 1 1 Best Kill Streak 4 | . 3 2 . 4 . 4 3 3 Combat Bots Only 4 | . 3 2 . 3 . 4 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 2685 | . 523 160 472 117 . 72 562 779 Core 965 | . 120 26 192 40 . 31 104 452 Absorbed by Shields 93 | . . . . . . . . 93 Core Remaining (%) 58 | 100 . 41 . . . 34 . . Volleys Fired 102 | . 38 10 2 14 . 3 28 7 Largest 2 | . 2 1 1 2 . 2 2 2 Hottest 145 | . 60 40 40 145 . 40 40 120 Shots Fired 168 | . 68 10 2 18 . 6 55 9 Gun 159 | . 68 10 2 14 . 6 55 4 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 9 | . . . . 4 . . . 5 Kinetic 121 | . 57 . . . . 6 55 3 Thermal 9 | . . . . 4 . . . 5 Explosive . | . . . . . . . . . Electromagnetic 38 | . 11 10 2 14 . . . 1 Robot Hit Streak 52 | . 8 10 12 6 . 12 52 3 Robot Miss Streak 3 | . 3 . . 2 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 127 | . 43 9 2 11 . 6 51 5 Core Hits 62 | . 21 4 1 5 . 6 18 7 Critical Hits 2 | . . . . . . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1505 | . 506 129 27 169 . 104 348 222 Guns 1163 | . 497 121 27 121 . 44 348 5 Cannons . | . . . . . . . . . Explosions 188 | . . . . . . 60 . 128 Melee . | . . . . . . . . . Ramming 34 | . 9 8 . . . . . 17 Kinetic 826 | . 429 . . . . 44 348 5 Thermal 152 | . . . . 48 . . . 104 Explosive . | . . . . . . . . . Electromagnetic 493 | . 68 121 27 121 . 60 . 96 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 16 . 8 Shots 1 | . . . . . . 1 . . Rammed 4 | . 2 1 . . . . . 1 Targets Rammed 5 | . 3 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 60 | . 4 60 9 60 . . 3 16 Average Temperature 17 | . 2 34 4 23 . . 3 9 Received Heat Transfer 900 | . 288 90 222 . . . 54 246 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . . . . 100 . . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 296 | . 296 50 44 63 . 90 165 138 Average Influence 72 | . 121 44 22 14 . 55 79 109 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 95 | 100 84 100 100 100 . 100 100 100 Level 1 4 | . 15 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 4 . . . . . 2 . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 19 2 6 7 . 3 8 11 Peak Tracking Total 6 | . 6 2 6 4 . 4 5 6 Tactical Retreats 4 | . . . 1 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 6 | . 1 . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . 1 . 2 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 1 . 2 Triggered 3 | . . . . . . 1 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 12 | . 7 . . . 4 . 1 . Terminals 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 19 | . 14 . . . 4 . 1 . Successful 14 | . 9 . . . 4 . 1 . Failed 5 | . 5 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 9 . . . . . . . Terminals 12 | . 12 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 8 | . 4 . . . 4 . . . Record 4 | . . . . . 4 . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 5 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 4 . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 3438 | 85 881 277 171 553 636 205 241 389 Spaces Moved 2376 | 53 469 127 117 403 608 161 111 327 Core 74 | 10 . . . . . . . 64 Treads 656 | 43 469 127 17 . . . . . Legs . | . . . . . . . . . Wheels 1526 | . . . 100 403 608 161 111 143 Hover . | . . . . . . . . . Flight 120 | . . . . . . . . 120 Fastest Speed 40 | 50 160 160 110 100 100 110 110 40 Average Speed 120 | 139 160 198 126 105 104 110 113 86 Slowest Speed 200 | 160 160 200 200 130 110 110 140 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 47 21 17 74 92 50 18 62 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . 2 . . . 11 Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 11 | . . . . . . . . 11 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2764 | 62 534 141 136 501 609 183 181 417 Wait 155 | . 22 2 3 67 . 16 36 9 Move 2369 | 52 468 126 116 402 607 160 111 327 Hop . | . . . . . . . . . Pick Up 18 | 5 . . 5 7 . . . 1 Fast Attach 14 | 5 2 . 3 2 . . . 2 Attach 16 | . 1 2 2 2 . . 4 5 Detach 4 | . . . . 1 . . . 3 Swap 15 | . . . 3 5 2 2 2 1 Drop 7 | . . . 2 1 . 1 . 3 Fire 102 | . 38 10 2 14 . 3 28 7 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 4 | . 3 1 . . . . . . Escape Stasis 56 | . . . . . . . . 56 Rewire . | . . . . . . . . . Trap 3 | . . . . . . 1 . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Identified exit to Mines 967 | -10/Materials | Entered Mines 993 | -10/Mines | Core integrity fell below 50% 1077 | -10/Mines | Assembled infested the area 1082 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1216 | -10/Mines | Discovered new exit (range 15) 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Discovered new exit (range 4) 1395 | -9/Materials | Discovered new exit (range 16) 1415 | -9/Materials | Entered Mines 1418 | -9/Mines | Met a Derelict bent on vengeance 1424 | -9/Mines | Lost 3 parts (2n1w) 1514 | -9/Mines | Discovered new exit (range 10) 1619 | -9/Mines | Learned 2 Materials zone layouts 1746 | -9/Mines | Core integrity fell below 50% 1902 | -9/Mines | Found a hidden stash of uninstalled traps 1964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -9/Mines | Discovered new exit (range 5) 1968 | -9/Mines | Entered Exiles 1968 | -9/Exiles | Found Exiles lab abandoned 2048 | -9/Exiles | Build established: Scavenger-Mutant 2589 | -9/Exiles | Discovered new exit (range 14) 2604 | -9/Exiles | Entered Mines 2794 | -8/Mines | Discovered new exit (range 15) 2809 | -8/Mines | Entered Materials 2809 | -8/Materials | Evolved 2 slots: Utility x2 2810 | -8/Materials | Identified exit to Factory 2950 | -8/Materials | Garrison activated, responded to threat 3013 | -8/Materials | Lost 4 parts (2n2w) 3050 | -8/Materials | Identified exit to Garrison 3050 | -8/Materials | Entered Garrison 3064 | -8/Garrison | Triggered checkpoint 3245 | -8/Garrison | Lost 4 parts (1p3w) 3248 | -8/Garrison | Build established: Hauler-Mutant 3332 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Discovered new exit (range 9) 3402 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Core integrity fell below 50% 3429 | -8/Garrison | Discovered new exit (range 10) 3432 | -8/Garrison | Core integrity fell below 20% 3439 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03409_ Lgt. Ion Engine destroyed. 03411_ Flight Unit destroyed. 03412_ Triggered Stasis Trap. 03412_ A bubble of rippling energy engulfs the area. 03412_ Field strength at 94. 03412_ Field strength at 88. 03413_ Field strength at 82. 03415_ Field strength at 62. 03416_ Field strength at 43. 03417_ Field strength at 37. 03418_ Field strength at 18. 03419_ Field strength at 12. 03419_ Lgt. Assault Rifle destroyed. 03421_ Field strength at 1. 03421_ Stasis field depleted. 03424_ Imp. Targeting Computer destroyed. 03429_ EXIT=FOUND 03439_ Slammed into G-47 Trooper. 03439_ Imp. Targeting Computer destroyed. 03439_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????#####""????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# #???????????????????? | | ????????#####??????????# #???????????????????? | | ????????# #??????????# #???????????????????? | | ????????# < ############ ##################### | | ????????# g # | | ????????# g g b # | | ????????# @g g ^ # | | ????????###############################+### # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# # | | ????????????????????????????????????????### # | | ????????????????????????????????????????#" | | ????????????????????????????????????????#%" | | ????????????????????????????????????????#" | | ????????????????????????????????????????# | | ????????????????????????????????????????### # | | ????????????????????????????????########### # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ######## | | ????????????????????????????????# #??????## # | | ????????????????????????????????# #???????# # | | ?????????????????????????######## #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSpreadReconstructor Manual? 0 Play Time 00:26:42 Cumulative 1063.1 hours Start 2020.06.19 @ 22:10:57 End 2020.06.19 @ 22:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 648 Rogue 648 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 92 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e60c4c7-bfe9-404f-b03d-9c6e23ab651a