Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 21:28:29 Player: morimori Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3830) 3830 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 8143 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 207 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 92/500 System Corruption 2% Temperature Critical (590) Movement Core (1200) Ox23 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser Gatling Laser Heavy Plasma Cannon > --- INVENTORY (20) --- Angular Momentum Engine F-cell Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Power Amplifier Improved Trap Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Long-range Missile Launcher > --- INVENTORY -------- Angular Momentum Engine F-cell Engine F-cell Engine Carbon-fiber Leg Carbon-fiber Leg Power Amplifier Improved Trap Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating Component Analysis Suite Arc Projector Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Plasma Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . . 2 2 1 Weapon 1 | . . . . . . 1 Parts Attached 132 | 7 11 7 24 12 34 37 Power 12 | 1 1 . 4 2 2 2 Engine 10 | 1 1 . 4 2 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 43 | 2 4 5 11 2 13 6 Treads 3 | . . . . . 3 . Leg 9 | . . . . 1 2 6 Wheel 15 | 2 4 1 . . 8 . Hover 14 | . . 4 9 1 . . Flight 2 | . . . 2 . . . Utility 34 | 2 2 2 3 3 13 9 Device 15 | 1 1 1 3 3 4 2 Storage 6 | 1 1 1 . . 3 . Processor 10 | . . . . . 5 5 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 43 | 2 4 . 6 5 6 20 Energy Gun 17 | 2 1 . 2 . . 12 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 6 | . 1 . 2 2 1 . Ballistic Cannon 3 | . 1 . . . 2 . Launcher 10 | . 1 . 2 1 . 6 Special Weapon 3 | . . . . 2 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 50 | . 4 . 7 11 10 18 Power 7 | . 1 . 2 1 1 2 Propulsion 20 | . 2 . 4 4 5 5 Utility 8 | . . . . 3 2 3 Weapon 15 | . 1 . 1 3 2 8 Highest Loss Streak 15 | . 2 . 3 11 5 15 To Critical Strikes 2 | . 1 . . . . 1 Average Slot Usage (%) 92 | . 99 98 98 70 82 93 Engine 8 | . 14 11 10 6 5 . Core 1 | . . . . . 1 5 Leg 2 | . . . . . 1 12 Wheel 13 | . 27 . . . 16 9 Hover 11 | . . 42 42 23 1 . Device 10 | . 14 11 11 20 3 11 Storage 9 | . 14 11 11 6 4 6 Processor 10 | . . . . . 25 26 Energy Gun 7 | . 12 11 4 6 . 12 Energy Cannon 1 | . . . . . 4 2 Ballistic Gun 6 | . 8 11 13 1 2 1 Ballistic Cannon 1 | . 4 . . . 2 . Launcher 1 | . 2 . 3 . . 2 Naked Turns . | . . . . . . . Heaviest Build 91 | 13 91 89 25 27 67 69 Greatest Support 77 | 20 20 24 27 26 58 77 Greatest Overweight (x) 8 | . 8 5 1 1 2 3 Average Overweight (x) 1 | . 3 . . . . . Largest Inventory Capacity 25 | 8 25 25 10 10 20 20 Average Capacity 16 | 7 24 10 10 8 12 20 Most Carried 25 | 8 25 25 10 8 20 20 Average Carried 14 | 4 21 10 9 6 11 19 Final Capacity 25 | 8 25 10 10 5 20 20 Final Carried 25 | 8 25 10 9 5 20 11 Class Distribution -------------------- 41% | Mutant 33% | Scavenger-Mutant 7% | Gunner 5% | Gladiator 4% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Matter Collected 2280 | 270 318 86 596 . 570 440 Remotely . | . . . . . . . Salvage Created 4024 | 238 330 86 604 134 710 1922 Parts 238 | 14 32 3 53 3 42 91 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 77 | . 12 2 21 5 11 26 Melee 1 | . . . . . 1 . Guns 27 | . 2 2 9 . 4 10 Cannons 15 | . 7 . . . 6 2 AOE 32 | . 3 . 12 5 . 12 Classes Destroyed 16 | 3 5 . 4 . 1 3 Worker 10 | 2 . . . . 2 6 Builder 7 | . 1 . 1 . . 5 Tunneler 5 | 4 . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 8 | 1 . . . . 2 5 Mechanic 3 | . . . 1 . . 2 Operator 2 | . 1 . 1 . . . Watcher 9 | . 3 . 2 . 1 3 Swarmer 9 | . 6 . 3 . . . Grunt 48 | . 6 2 15 5 6 14 Brawler 1 | . . . 1 . . . Protector 2 | . . . 1 . . 1 Sentry 7 | . . . 2 . 4 1 Specialist 1 | . . . . . . 1 Hunter 5 | . . . . . . 5 Programmer 5 | . . . . . 1 4 Best Kill Streak 13 | 5 3 2 13 5 4 11 Combat Bots Only 10 | . 3 2 10 5 3 6 Max Kills in Single Turn 6 | 1 3 1 3 3 1 6 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 3 . 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Damage Taken 6730 | . 592 122 635 969 1125 3287 Core 1718 | . 107 11 112 442 160 886 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 63 | . 24 . 39 . . . Core Remaining (%) 64 | 100 57 . 69 19 77 . Volleys Fired 237 | 18 53 7 48 17 39 55 Largest 3 | 2 2 2 2 2 2 3 Hottest 239 | 90 90 60 86 100 148 239 Shots Fired 478 | 36 97 14 90 18 70 153 Gun 320 | 36 60 14 68 4 23 115 Cannon 108 | . 36 . . . 46 26 Launcher 40 | . 1 . 22 5 . 12 Special 10 | . . . . 9 1 . Kinetic 146 | . 46 7 48 3 39 3 Thermal 264 | 18 44 7 20 10 31 134 Explosive 40 | . 1 . 22 5 . 12 Electromagnetic 28 | 18 6 . . . . 4 Robot Hit Streak 18 | 8 9 6 15 4 17 18 Robot Miss Streak 5 | 2 5 1 4 1 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 326 | 24 47 10 57 7 57 124 Core Hits 296 | 8 23 4 56 17 50 138 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 3 . 3 . . 4 Burn 8 | . 3 . 2 . . 3 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing 6 | . . . . . 6 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12672 | 315 766 110 2066 781 1635 6999 Guns 3969 | 315 343 110 586 46 405 2164 Cannons 1820 | . 301 . . . 932 587 Explosions 6574 | . 122 . 1480 724 . 4248 Melee 274 | . . . . . 274 . Ramming 11 | . . . . 11 . . Kinetic 1700 | . 311 58 400 46 805 80 Thermal 4760 | 98 308 52 186 . 556 3560 Explosive 5217 | . 122 . 1480 724 . 2891 Electromagnetic 710 | 217 25 . . . . 468 Impact . | . . . . . . . Slashing 274 | . . . . . 274 . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . . . . 2 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 6 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . 3 . . . . . Overload Shots . | . . . . . . . Overflow Damage 454 | . 6 . . . 114 334 Projectiles 61 | . 6 . . . 48 7 Explosions 327 | . . . . . . 327 Melee 66 | . . . . . 66 . Knockbacks 10 | . 7 . . . 3 . Impact . | . . . . . . . Kinetic 9 | . 6 . . . 3 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 142 | . . . 51 11 . 80 Shots 10 | . . . 4 1 . 5 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 611 | 150 386 69 110 26 152 611 Average Temperature 88 | 51 151 35 27 11 52 148 Received Heat Transfer 1965 | . 192 57 315 423 462 516 Effects 12 | . 6 . . . . 6 Shutdowns 2 | . 1 . . . . 1 Energy Bleed 2 | . 2 . . . . . Interference 6 | . 2 . . . . 4 Matter Decay 1 | . 1 . . . . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . 1 . 1 . . 7 Heat Transferred 8677 | 296 1111 125 607 . 753 5785 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Peak Influence 637 | 35 204 109 623 322 168 637 Initial 262 | . 22 14 45 262 123 23 Average 148 | 14 63 44 286 200 95 264 Maximum Alert Level 2 | . 1 . 2 1 . 2 Low Security (%) 79 | 100 97 100 53 47 100 47 Level 1 8 | . 2 . 6 52 . 22 Level 2 11 | . . . 39 . . 30 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 3 1 7 1 9 7 Investigation 5 | . 2 . 2 . 1 . Extermination 3 | . . . . . 2 1 Reinforcement 10 | . 1 1 3 1 . 4 Assault 2 | . . . 2 . . . Garrison 8 | . . . . . 6 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Distress Signals 8 | . 1 . 2 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 18 5 32 20 13 45 Peak Tracking Total 11 | . 5 3 11 9 3 11 Tactical Retreats 9 | . 1 . . 6 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Traps Triggered 10 | . 2 . 3 2 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Disabled 13 | . . . 2 . . 11 Max in Single Turn 5 | . . . 1 . . 5 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Accessed 26 | . 6 . 9 1 5 5 Terminals 18 | . 4 . 7 1 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . 1 . 1 1 Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 18 . 16 3 6 7 Successful 22 | . 7 . 8 1 3 3 Failed 28 | . 11 . 8 2 3 4 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 11 . 12 3 4 5 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . 5 . 2 . 1 1 Recycling Units 5 | . 2 . 2 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 . 5 1 2 3 Record 2 | . . . . . . 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 1 | . . . 1 . . . Open DSF 3 | . . . . . 2 1 Branch Access Points 1 | . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . 5 1 1 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 45 | . 26 . 19 . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 20 | . 20 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Total Allies 12 | . . . 12 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 54 | . . . 54 . . . Total Damage 635 | . . . 635 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Turns Passed 5429 | 167 1529 248 955 340 1347 843 Spaces Moved 3699 | 115 889 59 882 376 918 460 Core 57 | 10 . . . 26 21 . Treads 202 | . . . . . 202 . Legs 206 | . . . . 5 7 194 Wheels 1944 | 105 889 1 . . 683 266 Hover 1290 | . . 58 882 345 5 . Flight . | . . . . . . . Fastest Speed 48 | 50 80 48 48 48 50 101 Average Speed 97 | 77 137 50 48 70 115 110 Slowest Speed 200 | 80 200 175 116 200 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 93 4 92 44 24 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 1 9 . . Terrain Destroyed 257 | . 10 . 76 38 1 132 Melee . | . . . . . . . Projectile 14 | . . . . 9 1 4 AOE 243 | . 10 . 76 29 . 128 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Total 5062 | 154 1103 270 1321 415 1123 676 Wait 704 | 5 91 178 325 2 44 59 Move 3693 | 114 888 58 881 375 917 460 Hop . | . . . . . . . Pick Up 138 | 10 40 3 14 . 40 31 Fast Attach 38 | 5 2 . 8 3 16 4 Attach 54 | 2 3 5 6 7 12 19 Detach 15 | . . 1 . 3 5 6 Swap 40 | . 6 2 10 2 6 14 Drop 105 | . 20 16 15 4 22 28 Fire 237 | 18 53 7 48 17 39 55 Melee 6 | . . . . . 6 . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 29 | . . . 13 . 16 . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 14) 168 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Wheel 594 | -10/Materials | Discovered new exit (range 9) 826 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Build established: Scavenger-Mutant 1231 | -10/Materials | Discovered new exit (range 10) 1580 | -10/Materials | Discovered new exit (range 12) 1697 | -10/Materials | Entered another Materials area 1697 | -9/Materials | Evolved 2 slots: Propulsion x2 1700 | -9/Materials | Discovered new exit (range 14) 1945 | -9/Materials | Entered Storage 1986 | -9/Storage | Build established: Mutant 2076 | -9/Storage | Lost 3 parts (1p1n1w) 2318 | -9/Storage | Met a pair of Derelict thieves 2502 | -9/Storage | Destroyed 10 combat bots 2505 | -9/Storage | Lost 3 parts (1p2n) 2541 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2593 | -9/Storage | Discovered new exit (range 15) 2660 | -9/Storage | Repaired Lgt. Nuclear Core 2663 | -9/Storage | Identified exit to Recycling 2900 | -9/Storage | Entered Materials 2900 | -8/Materials | Evolved 2 slots: Utility x2 3152 | -8/Materials | Core integrity fell below 50% 3181 | -8/Materials | Lost 11 parts (1p4n3u3w) 3232 | -8/Materials | Discovered new exit (range 14) 3240 | -8/Materials | Core integrity fell below 20% 3240 | -8/Materials | Entered Factory 3240 | -7/Factory | Evolved 2 slots: Utility x2 3679 | -7/Factory | Lost 5 parts (2n1u2w) 3751 | -7/Factory | Garrison activated, responded to threat 3975 | -7/Factory | Build established: Scavenger-Mutant 4246 | -7/Factory | Garrison activated, responded to threat 4317 | -7/Factory | Lost 4 parts (1p3n) 4478 | -7/Factory | Discovered new exit (range 18) 4494 | -7/Factory | Identified exit to Factory 4587 | -7/Factory | Entered another Factory area 4587 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4646 | -6/Factory | Identified exit to DSF 5248 | -6/Factory | Garrison activated, responded to threat 5385 | -6/Factory | Cargo convoy interrupted 5389 | -6/Factory | Garrison activated, responded to threat 5409 | -6/Factory | Core integrity fell below 50% 5424 | -6/Factory | Core integrity fell below 20% 5431 | -6/Factory | Core destroyed Last Messages --------------- 05422_ H-66 Slayer destroyed. 05422_ Power Conduit explodes. 05422_ Destroyed Imp. Carbon-fiber Leg. 05422_ X-62 Marksman destroyed. 05422_ Power Conduit explodes. 05422_ U-05 Engineer lays Concrete. 05422_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05422_ U-05 Engineer lays Concrete. 05423_ U-05 Engineer builds a Wall. 05423_ U-05 Engineer lays Concrete. 05423_ Slug penetrates Wall. 05423_ Penetrated by Slug. 05424_ H-66 Slayer destroyed. 05424_ U-05 Engineer builds a Wall. 05428_ U-05 Engineer lays Concrete. 05429_ The unstable cave ceiling collapses. 05429_ U-05 Engineer lays Concrete. 05430_ U-05 Engineer builds a Wall. 05431_ Overheating: Core damaged (-127). 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