Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 16:30:37 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2261) 2261 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 5945 Bonus ------- High Alert Combat Kills 99 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 335/340 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Gun Railgun > --- INVENTORY (5) ---- Improved Deuterium Engine Small Battery (100) EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Melee Analysis Suite Improved Shield Generator Hacking Suite > --- WEAPON ----------- Flak Gun Railgun Railgun > --- INVENTORY -------- Small Battery Gatling Laser EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Particle Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 2 . . . Weapon 1 | . . . . . 1 . . Parts Attached 87 | . 5 2 22 27 18 13 . Power 6 | . . . 2 1 2 1 . Engine 5 | . . . 2 1 2 . . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 38 | . 4 . 8 13 9 4 . Treads 4 | . . . . . . 4 . Leg . | . . . . . . . . Wheel 24 | . 4 . 8 9 3 . . Hover 6 | . . . . 2 4 . . Flight 4 | . . . . 2 2 . . Utility 22 | . 1 2 3 7 4 5 . Device 8 | . . 1 1 2 1 3 . Storage 2 | . . 1 . 1 . . . Processor 5 | . 1 . 1 1 1 1 . Hackware 4 | . . . 1 1 2 . . Protection 3 | . . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 21 | . . . 9 6 3 3 . Energy Gun 3 | . . . . 3 . . . Energy Cannon 7 | . . . 4 2 1 . . Ballistic Gun 7 | . . . 3 1 . 3 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 4 2 . . Corrupted Parts 2 | . . . 1 . 1 . . System Corruption 5 | . . . 1 . 4 . . Parts Lost 33 | . . . 3 9 18 3 . Power 4 | . . . . 1 3 . . Propulsion 16 | . . . 1 5 9 1 . Utility 6 | . . . 1 1 3 1 . Weapon 7 | . . . 1 2 3 1 . Highest Loss Streak 9 | . . . 1 4 9 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 89 99 99 97 63 80 84 Engine 7 | . 14 14 11 8 5 . . Reactor 1 | . . . . . . 6 7 Treads 4 | . . . . . . 16 23 Wheel 15 | . 18 28 32 25 1 . . Flight 2 | . . . . . 12 . . Device 9 | . . 5 12 4 6 17 15 Storage 9 | . 14 14 11 15 13 . . Processor 7 | . 8 7 9 7 7 7 7 Hackware 4 | . . . . 11 . 8 7 Protection 2 | . . . . 5 5 1 7 Energy Gun 3 | . 14 14 . 5 2 . . Energy Cannon 3 | . . . 10 4 2 . . Ballistic Gun 9 | . 14 14 7 7 . 19 15 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 12 28 38 49 44 40 33 Greatest Support 63 | 20 20 20 32 32 20 63 63 Greatest Overweight (x) 4 | . 3 1 1 3 4 1 . Average Overweight (x) . | . . . . 1 2 . . Largest Inventory Capacity 15 | . 8 15 15 15 15 5 5 Average Capacity 11 | . 8 14 15 15 14 5 5 Most Carried 15 | . 8 12 15 15 15 5 5 Average Carried 10 | . 7 10 14 13 12 4 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 Final Carried 14 | 6 8 12 14 13 4 5 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 11% | Tank 6% | Hacker-Mutant 5% | Hacker-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 1892 | 200 . 72 344 364 216 696 . Remotely . | . . . . . . . . Salvage Created 2222 | . 27 38 618 526 276 737 . Parts 130 | . 3 8 39 32 12 36 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 45 | . . . 13 6 6 20 . Melee 2 | . . . 1 . 1 . . Guns 27 | . . . 4 3 . 20 . Cannons 12 | . . . 5 3 4 . . AOE 4 | . . . 3 . 1 . . Classes Destroyed 13 | . 1 1 5 3 1 2 . Worker 2 | . . . . 2 . . . Builder 2 | . 1 . 1 . . . . Tunneler 6 | . . 2 2 2 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . . 1 . 1 . . Watcher 2 | . . . 1 1 . . . Swarmer 8 | . . . . . . 8 . Grunt 24 | . . . 10 3 3 8 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 10 | . . . 2 3 2 3 . Programmer 1 | . . . . . 1 . . Best Kill Streak 8 | . 1 1 6 3 2 8 . Combat Bots Only 8 | . . . 4 2 2 8 . Max Kills in Single Turn 3 | . 1 1 3 2 1 2 . Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . 2 . 1 . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 601 | . 2 . 56 142 252 148 1 Missed 201 | . 1 . 18 37 97 48 . Damage Taken 4523 | . 18 . 504 1329 1787 868 17 Core 1010 | . . . 80 216 596 101 17 Absorbed by Shields 347 | . . . . . . 347 . Regen/Repaired (Parts) 54 | . 54 . . . . . . Core Remaining (%) 85 | 100 . 100 80 60 . . . Volleys Fired 164 | . 3 10 32 51 23 42 3 Largest 3 | . 2 2 2 2 1 3 2 Hottest 131 | . 60 60 131 126 90 98 63 Shots Fired 333 | . 5 20 60 98 23 121 6 Gun 254 | . 5 20 26 76 . 121 6 Cannon 73 | . . . 28 22 23 . . Launcher 6 | . . . 6 . . . . Special . | . . . . . . . . Kinetic 232 | . 3 10 26 53 13 121 6 Thermal 49 | . 2 10 13 14 10 . . Explosive 6 | . . . 6 . . . . Electromagnetic 46 | . . . 15 31 . . . Robot Hit Streak 11 | . 1 3 6 10 7 11 8 Robot Miss Streak 7 | . 1 2 2 3 5 7 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . . . . 1 . 7 . Max Gunslinging Chain 2 | . . . . 1 . 2 . Shots Hit Robots 228 | . 2 11 40 65 21 84 5 Core Hits 142 | . 1 2 23 21 24 68 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 3 | . . . . 2 1 . . Burn 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Sever 1 | . . . . . 1 . . Melee Attacks 13 | . . . 6 . 7 . . Impact . | . . . . . . . . Slashing 13 | . . . 6 . 7 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5318 | . 20 97 1107 1272 893 1831 98 Guns 3045 | . 20 97 239 760 . 1831 98 Cannons 1482 | . . . 413 425 644 . . Explosions 558 | . . . 362 84 112 . . Melee 230 | . . . 93 . 137 . . Ramming 3 | . . . . 3 . . . Kinetic 3083 | . . 33 239 552 330 1831 98 Thermal 743 | . 20 64 178 167 314 . . Explosive 441 | . . . 329 . 112 . . Electromagnetic 818 | . . . 268 550 . . . Impact . | . . . . . . . . Slashing 230 | . . . 93 . 137 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 1 . 7 7 7 Average Corruption 6 | . . . 1 . 4 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . 7 19 1 Message Errors 5 | . . . . . 2 3 . Matter Fused 8 | . . . . . 2 6 . Heat Flow Errors 5 | . . . . . 2 3 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . . 3 . Overload Shots 10 | . . . . . 10 . . Overflow Damage 82 | . . . 18 11 53 . . Projectiles 79 | . . . 15 11 53 . . Explosions 3 | . . . 3 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 84 | . . . 60 24 . . . Shots 3 | . . . 2 1 . . . Rammed 2 | . . . . 1 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 286 | . 20 20 132 286 258 222 . Average Temperature 70 | . 15 15 43 94 89 58 . Received Heat Transfer 1572 | . 9 . 216 459 555 324 9 Effects 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 1 1 . . Heat Transferred 1118 | . 50 150 309 359 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 542 | . 10 13 472 423 183 542 284 Initial 284 | . . 3 4 142 85 22 284 Average 205 | . 3 9 242 293 108 310 284 Maximum Alert Level 2 | . . . 2 2 . 2 1 Low Security (%) 54 | . 100 100 29 17 100 39 . Level 1 30 | . . . 55 78 . 14 100 Level 2 14 | . . . 14 4 . 45 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . 4 5 6 . 1 Investigation 6 | . 1 . 3 1 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . 1 1 1 . 1 Assault . | . . . . . . . . Garrison 5 | . . . . 3 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 5 . 18 18 11 20 3 Peak Tracking Total 7 | . 7 . 4 6 6 5 . Tactical Retreats 3 | . . . 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 4 | . . . . . 4 . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 6 | . . . 1 1 1 3 . Max in Single Turn 1 | . . . 1 1 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 14 | . 3 . 4 5 2 . . Terminals 9 | . 1 . 3 4 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 46 | . 11 . 16 15 4 . . Successful 25 | . 7 . 9 7 2 . . Failed 21 | . 4 . 7 8 2 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 11 | . . . 4 4 3 . . Terminals 32 | . 4 . 12 13 3 . . Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 4 | . 2 . . 2 . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 1 . 5 3 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 3 | . . . 2 1 . . . Maintenance Status 1 | . . . 1 . . . . Security Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . . Report Inventory 2 | . 1 . . 1 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . . . . 2 1 . . Terminals 3 | . . . . 2 1 . . Track 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Detonate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 4 4 2 . . Full Trace Events 7 | . 1 . 4 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 2 . . 10 . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 2492 | . 164 230 465 474 502 611 46 Spaces Moved 1343 | 1 101 203 313 266 152 285 22 Core 28 | . 1 . . . 16 11 . Treads 296 | . . . . . . 274 22 Legs 26 | 1 25 . . . . . . Wheels 878 | . 75 203 313 266 21 . . Hover 2 | . . . . . 2 . . Flight 113 | . . . . . 113 . . Fastest Speed 50 | 120 80 80 80 95 50 50 160 Average Speed 124 | 120 91 93 93 97 231 157 160 Slowest Speed 332 | 120 200 95 98 125 332 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 22 | 2 25 46 27 30 3 47 1 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . 13 5 16 10 1 Melee . | . . . . . . . . Projectile 14 | . . . . . 3 10 1 AOE 31 | . . . 13 5 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 1843 | . 167 226 416 387 268 350 29 Wait 131 | . 52 1 13 4 55 2 4 Move 1337 | . 100 202 312 265 152 284 22 Hop . | . . . . . . . . Pick Up 49 | . 3 7 14 14 6 5 . Fast Attach 35 | . 5 . 4 11 4 11 . Attach 31 | . . 1 5 9 14 2 . Detach 18 | . 1 1 3 6 6 1 . Swap 21 | . . 1 13 7 . . . Drop 42 | . 3 3 14 19 . 3 . Fire 164 | . 3 10 32 51 23 42 3 Melee 13 | . . . 6 . 7 . . Ram 2 | . . . . 1 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 4) 96 | -10/Materials | Repaired Wheel 123 | -10/Materials | Repaired Wheel 150 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Entered Mines 253 | -10/Mines | Met a Derelict bent on vengeance 321 | -10/Mines | Build established: Mutant 367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 386 | -10/Mines | Discovered new exit (range 11) 395 | -10/Mines | Entered Materials 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 407 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Utility x2 928 | -8/Materials | Garrison activated, responded to threat 1059 | -8/Materials | Lost 4 parts (1p1n1u1w) 1307 | -8/Materials | Discovered new exit (range 16) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1349 | -7/Factory | Lost 4 parts (3n1w) 1515 | -7/Factory | Crushed by falling debris 1709 | -7/Factory | Garrison activated, responded to threat 1793 | -7/Factory | Lost 9 parts (2p5n2u) 1794 | -7/Factory | Core integrity fell below 50% 1831 | -7/Factory | Core integrity fell below 20% 1836 | -7/Factory | Identified exit to Garrison 1836 | -7/Factory | Entered Garrison 1858 | -7/Garrison | Lost 7 parts (4n1u2w) 1964 | -7/Garrison | Triggered checkpoint 2021 | -7/Garrison | Garrison Relay disabled 2158 | -7/Garrison | Triggered checkpoint 2198 | -7/Garrison | Destroyed 8 combat bots 2426 | -7/Garrison | Discovered new exit (range 14) 2447 | -7/Garrison | Entered Factory 2493 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02324_ Slug penetrates Wall. 02331_ System corrupted: Energy discharge (-102). 02347_ System corrupted: Matter fused (-5). 02373_ Acquired 48 matter. 02399_ System corrupted: Heat flow error (+148). 02415_ System corrupted: Matter fused (-5). 02426_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02454_ ALERT: All DSF locations entering lockdown mode. 02454_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02456_ O-24 Administrator uses terminal to summon reinforcements. 02456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 02456_ O-24 Administrator locks terminal. 02476_ Slug penetrates O-24 Administrator. 02476_ Slug penetrates Wall. 02477_ System corrupted: Component data lost. 02493_ Slug penetrates G-47 Trooper. 02493_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ######???????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# ????????????? | | ??????????????????????????+ ?????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????############## #????????????????? | | ?????????????# ! g/ #????????????????? | | ?????????????# # #????????????????? | | ?????????????# """"""""" # #????????????????? | | ?????????????# @# #????????????????? | | ?????????????# """"""""" #######????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """#??????????????????????? | | ?????????????# T"#??????????????????????? | | ?????????????# """#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Ripper | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokTachyonSlayer Manual? 0 Play Time 00:16:27 Cumulative 735.0 hours Start 2024.05.16 @ 16:13:50 End 2024.05.16 @ 16:30:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 799 Rogue 524 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8328423b-0e6c-44a5-8f92-032aa0a5db3b