Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.10 @ 19:07:52 Player: CRMless Imprint Autoloss Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (134) 670 Value Destroyed (5825) 5825 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (11816) 11816 TOTAL SCORE: 30431 Bonus ------- High Alert Combat Kills 1286 Follower Combat Kills 2044 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -1514 Cogmind --------- Core Integrity 1027/1600 Matter 300/300 Energy 98/100 System Corruption 44% Temperature Cool (2) Movement Walking (45) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Potential Leg Potential Leg > --- UTILITY (13) ----- Advanced Visual Processing Unit Enhanced Optical Array 0b10 Alert Chip Advanced Target Analyzer Advanced Armor Integrity Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Quantum Capacitor Potential Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Energy Well Advanced Visual Processing Unit Enhanced Optical Array 0b10 Alert Chip Zionite Weapon Casing Zionite Shade Armor Advanced Powered Armor AEGIS Remote Shield Sensor Drone Bay > --- WEAPON ----------- Gamma Rifle Null Cannon > --- INVENTORY -------- Particle Reactor Biometal Medium Treads Centrium Leg Potential Leg Potential Leg Lightpack 2.0 Matter Filter Precision Matter Filter Precision Energy Filter Quantum Capacitor Improved Weapon Cycler Experimental Weapon Cycler Improved Transmission Jammer Zionite Shade Armor 7V-RTL's Ultimate Field Transdimensional Reconstructor Potential Cannon Hardcell Cannon Omega Cannon RU-N14's Throwing Claymores [Rating: 219] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Lightpack 2.0 Device Improved Transmission Jammer Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher RU-N14's Throwing Claymores Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . . . 2 . . . 2 . . . . 2 . . . . . . 1 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 6 9 8 3 8 16 1 1 . 8 7 . 9 5 . 8 . 26 3 . 10 . 8 6 4 16 5 6 2 35 63 Power 19 | 1 . . 1 1 . . . . 1 . . . . . 2 . 2 . . 2 . . . . 1 . 1 . 2 5 Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . . . . 2 . 2 . . 1 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 5 Propulsion 47 | . 1 2 1 3 6 . . . 1 1 . . 2 . . . 8 . . 2 . 2 . 1 3 . . . 5 9 Treads 13 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Leg 10 | . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 6 . . . 1 1 . . 2 . . . 8 . . 1 . 2 . 1 2 . . . . . Utility 129 | 2 4 4 1 3 2 1 1 . 3 3 . 2 . . 5 . 10 2 . 6 . 1 5 3 10 5 2 2 18 34 Device 62 | 2 3 1 . 1 . 1 1 . 1 1 . 1 . . 2 . 5 1 . 1 . 1 2 1 2 3 1 2 10 19 Storage 13 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . 3 4 Processor 14 | . 1 2 . . 2 . . . . . . . . . 1 . 1 . . . . . . . 1 2 . . 1 3 Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Protection 38 | . . 1 . 2 . . . . 1 1 . 1 . . 2 . 3 1 . 4 . . 3 2 4 . 1 . 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 3 4 2 . 1 8 . . . 3 3 . 7 3 . 1 . 6 1 . . . 5 1 . 2 . 3 . 10 15 Energy Gun 7 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 13 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 5 Ballistic Gun 10 | 2 . 2 . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 4 Launcher 17 | . . . . . . . . . 1 . . 3 1 . . . 2 1 . . . 1 . . 1 . 1 . 4 2 Special Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 13 | . . . . . 7 . . . . . . . . . 1 . 1 . . . . 2 . . 1 . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . . . . . . . . 1 . . . 1 . . 5 . . 1 . 2 . 2 . 2 5 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . 1 System Corruption 42 | . . . . . . . . . . . . . . . . . . . . . . . . 1 39 . . . . 2 Parts Lost 16 | . 1 . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . 11 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 7 Utility 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 5 Average Slot Usage (%) 82 | . 97 84 92 99 80 76 84 76 75 80 86 85 86 86 87 88 78 76 76 76 76 77 76 70 69 76 79 82 75 82 Engine 2 | . 13 . 7 14 9 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . 4 4 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 . 2 10 Treads 7 | . . 26 28 27 . . . . . . . . . . . . . . . . . . . . . . . . 4 15 Leg 1 | . 28 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Flight 19 | . . . . . 54 46 46 46 38 35 40 40 40 40 35 35 25 23 23 23 23 26 26 24 21 23 23 21 14 . Device 8 | . 25 1 . . . 7 15 7 6 6 6 5 6 6 5 5 8 11 11 8 5 10 8 6 5 9 9 17 16 17 Storage 7 | . . . 10 14 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 8 11 10 7 5 5 4 4 4 6 10 Processor 8 | . 1 26 17 3 7 7 7 7 . . . . . . 4 5 3 5 5 5 5 5 5 5 5 19 19 17 14 14 Protection 8 | . . . . 10 . . . . . 7 13 13 13 13 17 17 15 11 11 11 11 10 14 18 15 9 9 8 6 8 Ballistic Gun 6 | . 13 26 28 22 . . . . 14 9 13 8 6 6 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . 2 3 5 5 5 4 3 . . . . 4 3 . Impact Weapon 1 | . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 4 3 . 4 4 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 14 10 3 30 36 26 24 38 24 19 24 24 24 28 22 32 32 40 29 29 29 29 30 43 34 47 36 39 41 198 231 Greatest Support 235 | 20 20 20 40 60 24 24 24 24 20 25 25 25 33 33 33 33 41 38 38 38 38 45 45 45 45 42 42 42 235 235 Greatest Overweight (x) 15 | . . . . . 1 1 1 . . . . . 1 . . . . . . 1 . . 11 . 15 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Largest Inventory Capacity 25 | 8 5 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 5 5 12 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 5 5 14 15 15 15 15 15 15 23 24 25 25 18 21 21 25 24 25 25 25 25 25 24 25 24 25 25 25 25 Average Carried 19 | 5 4 4 8 14 14 14 14 15 11 18 23 24 18 18 19 21 23 24 24 24 25 23 24 23 23 22 24 23 24 22 Final Capacity 25 | 5 5 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 5 5 14 14 13 15 15 15 15 23 24 25 18 18 21 21 24 24 25 25 25 24 24 23 23 24 25 25 25 5 Class Distribution -------------------- 26% | Mutant 21% | Sprinter 16% | Generator-Mutant 14% | Scavenger-Sprinter 7% | Derelict-Sprinter 7% | Scavenger-Mutant 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Extension Scavenger-Sprinter | -4/Cetus Mutant | -4/Archives Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Matter Collected 4165 | 364 82 132 30 109 22 . . . 111 179 35 102 . 126 . 80 272 46 . . 18 223 76 . 275 . . . 430 1453 Remotely 156 | 126 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4500 | 314 116 131 . 100 22 . . . 68 . . 24 . . . . 1263 35 . . . 354 51 . 103 . . 12 460 1447 Parts 178 | 26 8 15 . 13 . . . . 5 . . 3 . . . . 29 2 . . . 7 2 . 8 . . . 5 55 Haulers Intercepted 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 3 . . 4 . 7 . . . 1 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Combat Hostiles Destroyed 83 | . 2 6 . 6 . . . . 4 . . 4 . . . . 10 4 . . . 2 1 . . . . . 3 41 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Guns 16 | . 2 6 . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Cannons 37 | . . . . . . . . . . . . . . . . . 3 2 . . . 2 1 . . . . . 3 26 AOE 24 | . . . . . . . . . 3 . . 4 . . . . 6 2 . . . . . . . . . . . 9 Classes Destroyed 18 | 3 1 2 . . 1 . . . . . . . . . . . 7 . . . . . . . 1 . . . . 3 Worker 11 | 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 10 | 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . Recycler 7 | 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 2 Swarmer 29 | . . 5 . 6 . . . . 4 . . 4 . . . . . 4 . . . . . . . . . . . 6 Grunt 10 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 Programmer 31 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 3 20 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Best Kill Streak 11 | 6 2 3 . 3 1 . . . 4 . . 4 . . . . 3 4 . . . 2 1 . 2 . . 1 2 11 Combat Bots Only 10 | . 2 3 . 3 . . . . 4 . . 4 . . . . 2 4 . . . 2 1 . . . . . 1 10 Max Kills in Single Turn 3 | 1 1 2 . 2 1 . . . 2 . . 2 . . . . 2 1 . . . 1 1 . 3 . . 1 1 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . 2 . . . . 1 1 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Damage Taken 9410 | . 185 98 . 165 27 . . . 124 . . 48 . 59 . . 395 29 45 . 23 162 140 . . 27 18 160 724 6981 Core 818 | . 59 14 . 41 15 . . . 13 . . 16 . . . . 45 . . . . 19 . . . . . 23 77 496 Absorbed by Shields 4185 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . 27 4134 Reduced by Siege Mode 327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327 Core Remaining (%) 90 | 100 . . . 54 97 . . . 98 . . . . 98 . . . . . . 95 . . . 98 . 100 98 . 64 Volleys Fired 315 | 28 14 8 . 23 1 . . . 4 . . 5 . . . . 20 4 . . . 5 2 . . . . . 17 184 Largest 2 | 2 2 2 . 2 1 . . . 1 . . 1 . . . . 1 1 . . . 1 1 . . . . . 1 1 Hottest 200 | 40 100 60 . 75 75 . . . 33 . . 36 . . . . . . . . . 60 60 . . . . . 130 200 Shots Fired 376 | 56 26 16 . 37 1 . . . 4 . . 5 . . . . 20 4 . . . 5 2 . 1 . . . 17 182 Gun 137 | 56 24 16 . 28 . . . . 2 . . . . . . . . . . . . . . . . . . . . 11 Cannon 195 | . . . . 9 1 . . . . . . . . . . . . . . . . 4 2 . . . . . 16 163 Launcher 41 | . . . . . . . . . 2 . . 5 . . . . 20 4 . . . . . . 1 . . . 1 8 Special 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 161 | 56 12 11 . 28 . . . . 2 . . . . . . . . . . . . 4 2 . . . . . . 46 Thermal 162 | . 14 5 . 9 1 . . . . . . . . . . . . . . . . . . . . . . . 16 117 Explosive 41 | . . . . . . . . . 2 . . 5 . . . . 20 4 . . . . . . 1 . . . 1 8 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 22 | 13 6 8 . 9 . . . . 2 . . . . . . . 11 5 . . . 6 3 . 4 . . . 15 22 Robot Miss Streak 3 | 2 3 1 . 3 . . . . 1 . . . . . . . 1 1 . . . 1 3 . . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 284 | 37 14 10 . 17 1 . . . 1 . . . . . . . 37 3 . . . 7 1 . 1 5 . 1 17 132 Core Hits 172 | 16 6 9 . 8 . . . . 6 . . 8 . . . . 25 4 . . . 4 2 . 4 1 . . 6 73 Critical Kills 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 13 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sever 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Melee Attacks 100 | . . . . . 9 . . . . 1 . 4 . . 3 . 39 2 1 . . 2 1 . . 5 6 5 22 . Impact 75 | . . . . . 9 . . . . . . . . . 2 . 21 2 1 . . 2 1 . . 5 5 5 22 . Slashing 17 | . . . . . . . . . . . . . . . 1 . 16 . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . 1 . 4 . . . . 2 . . . . . . . . . 1 . . . Sneak Attacks 21 | . . . . . 1 . . . . . . . . . . . 14 . . . . 2 . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Damage Inflicted 24656 | 406 177 97 . 223 78 . . . 150 . . 275 . . . . 4093 589 . . . 463 56 . 230 240 . 117 1640 15822 Guns 1143 | 406 166 97 . 183 . . . . 6 . . . . . . . . . . . . . . . . . . . . 285 Cannons 15222 | . . . . . . . . . . . . . . . . . 528 116 . . . 261 56 . 45 . . . 1394 12822 Explosions 4972 | . . . . . . . . . 144 . . 275 . . . . 1780 473 . . . . . . 185 . . . . 2115 Melee 2668 | . . . . . 78 . . . . . . . . . . . 1785 . . . . 202 . . . 240 . 117 246 . Ramming 651 | . 11 . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . 600 Kinetic 4966 | 406 102 63 . 183 . . . . 6 . . . . . . . . . . . . 261 56 . . . . . . 3889 Thermal 10952 | . 64 34 . . . . . . . . . . . . . . 57 . . . . . . . . . . . 1394 9403 Explosive 4141 | . . . . . . . . . 144 . . 275 . . . . 1723 473 . . . . . . 185 . . . . 1341 Electromagnetic 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 Impact 1833 | . . . . . 78 . . . . . . . . . . . 950 . . . . 202 . . . 240 . 117 246 . Slashing 1795 | . . . . . . . . . . . . . . . . . 1330 116 . . . . . . 45 . . . . 304 Piercing 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 2 41 . . 1 3 44 Average Corruption 12 | . . . . . . . . . . . . . . . . . 2 3 3 3 3 1 1 1 38 . . 1 2 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . . . . . . . . . 9 5 2 1 1 . 4 . 26 . . . 9 101 Message Errors 37 | . . . . . . . . . . . . . . . . . 3 2 1 . . . 2 . 4 . . . 4 21 Matter Fused 40 | . . . . . . . . . . . . . . . . . 3 1 . 1 1 . . . 10 . . . . 24 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 2 10 Energy Discharges 20 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . . . 15 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 22 | . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 4 . . . 3 11 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4936 | . . . . . 58 . . . . . . . . . . . 629 122 . . . 142 . . 8 . . 77 522 3378 Projectiles 3490 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . 405 3066 Explosions 417 | . . . . . . . . . . . . . . . . . 94 122 . . . . . . 8 . . . . 193 Melee 1029 | . . . . . 58 . . . . . . . . . . . 516 . . . . 142 . . . . . 77 117 119 Knockbacks 24 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 22 Impact 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 119 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 105 . Shots 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Rammed 25 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 18 Targets Rammed 39 | . 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 28 Kicked 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crushed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Temperature 343 | . 20 16 . 132 34 11 3 11 4 102 111 174 147 126 36 57 84 . . . . 56 40 . 228 68 50 . 159 343 Average Temperature 57 | . 11 12 . 44 14 4 2 4 4 35 42 46 46 52 10 24 14 . . . . 28 21 . 87 30 21 . 69 115 Received Heat Transfer 856 | . 105 6 . . 9 . . . 6 . . . . 18 . . 18 . . . 9 . 12 . . 9 . 9 36 619 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Total Turns 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . 2 . . . . . . . . . . . 7 . . . . 4 . . . . . 4 5 4 Impact Corruptions 32 | . . . . . 2 . . . . . . . . . . . 14 . . . . 2 . . . . . 1 2 11 Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 5008 | . 150 75 . . . . . . . . . . . . . . 50 . . . . . . . . . . . 650 4083 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Peak Influence 1069 | 60 180 185 . 75 67 60 . . . 85 . . . . 91 96 922 . . . . 294 423 144 181 60 153 172 249 1069 Initial 144 | . 39 70 . . . 30 . . . . . . . . 70 31 67 . . . . . 143 144 51 . 33 85 103 41 Average 283 | 40 70 85 . 33 22 47 . . . 38 . . . . 76 73 622 . . . . 23 184 113 114 20 92 118 171 725 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . . 1 3 Low Security (%) 61 | 100 100 100 . 100 100 100 . . . 100 . . . . 100 100 1 . . . . 96 62 100 100 100 100 100 55 4 Level 1 8 | . . . . . . . . . . . . . . . . . 22 . . . . 3 37 . . . . . 44 1 Level 2 6 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . 18 Level 3 22 | . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . 75 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 1 3 . . . 3 . . . . 2 . 5 . . . . 3 . . . 2 1 1 5 12 Investigation 17 | . 1 . . . . 3 . . . 3 . . . . 2 . 2 . . . . 1 . . . 2 1 . 2 . Extermination 11 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 5 Reinforcement 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Distress Signals 13 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 3 1 . . 1 . . 5 Communications Jammed 42 | . . . . . . . . . . . . . . . . . 20 . . . . 1 14 . . . . . 3 4 Distress Signals 28 | . . . . . . . . . . . . . . . . . 6 . . . . 1 14 . . . . . 3 4 Times Spotted 259 | . 9 8 . 6 3 . . . 6 2 4 7 . 8 1 . 36 7 10 . 1 10 18 7 2 3 5 4 14 88 Peak Tracking Total 12 | . 4 3 . 3 2 . . . 4 1 4 4 . 4 1 . 8 3 7 . 1 3 5 6 2 2 6 3 5 12 Tactical Retreats 25 | . . 1 . . . . . . . . . . . 1 . . 5 . 2 . . . 1 . . . . 1 3 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Traps Triggered 10 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Machines Disabled 18 | . . 1 . . . . . . . . . . . . . . 4 . 1 . . 1 1 . 2 . 5 . . 3 Max in Single Turn 3 | . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Machines Accessed 31 | . 2 1 2 1 1 3 . 3 . 5 . 1 . . 1 . 4 1 . 4 . 2 . . . . . . . . Terminals 6 | . 1 . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Total Hacks 81 | . 6 1 2 1 2 7 . 21 . 12 . 1 . . 1 . 7 1 . 17 . 2 . . . . . . . . Successful 62 | . 3 1 2 1 1 1 . 21 . 7 . 1 . . . . 4 1 . 17 . 2 . . . . . . . . Failed 19 | . 3 . . . 1 6 . . . 5 . . . . 1 . 3 . . . . . . . . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 5 . 1 . . 7 . . . 7 . . . . 9 . 32 . . . . 10 15 4 . . 2 3 15 6 Terminals 16 | . 4 . . . 2 2 . . . 8 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 5 . . . 2 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Terminal Hacks 47 | . . 1 2 1 1 . . 21 . 2 . 1 . . . . . 1 . 17 . . . . . . . . . . Record 12 | . . . 1 . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 11 | . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . 1 . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . Terminals 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 2 . . . 5 . . . . 1 . 3 . . . . . . . . . . . . . Full Trace Events 5 | . 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 7 . . . . . . . . 14 . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Total Allies 93 | . 1 4 . . . . . . 1 1 . . 6 . 1 18 4 . . . . 2 20 4 . . . 1 5 25 Largest Group 18 | . 1 3 1 . . . . . 1 1 1 1 6 6 1 18 12 . . . . 1 11 5 3 . . 1 3 16 Highest-Rated Group 1813 | . 10 55 31 . . . . . 95 10 10 10 221 221 27 668 518 . . . . 180 699 362 288 . . 269 94 1813 Highest-Rated Ally 269 | . 10 31 31 . . . . . 95 10 10 10 47 47 27 50 70 . . . . 180 159 96 96 . . 269 32 269 Zionite Dispatches 17 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 4 2 . . . 1 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 33 | . 2 . . . . . 2 . . . . 1 . . 2 . . . . . . 1 2 2 . 1 . . 2 18 STAY 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 ROAM 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 16 | . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . 1 . . . 11 Ally Attacks 386 | . . 16 . . . . . . 10 . . . . 48 . 75 34 . . . . 4 50 5 27 . . . . 117 Total Damage 17548 | . . 177 . . . . . . 345 . . . . 1093 . 3365 1518 . . . . 239 2163 98 1285 . . . . 7265 Kills 62 | . . 2 . . . . . . . . . . . 7 . 10 9 . . . . 2 13 1 4 . . . . 14 Allies Corrupted 9 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 5 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . 2 . . 1 3 1 . . . 1 2 . 1 . . . . . . . . . Drone Launches 49 | . . . . . . . 6 . . . . . . . 2 . . . . . . . 2 . . 1 . . . 38 Drone Recoveries 31 | . . . . . . . 6 . . . . . . . 2 . . . . . . . 2 . . 1 . . . 20 Zionite Intel Received 10 | . . . . . . . . . . . . . . . 1 . 6 . . . . 1 1 . . . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Turns Passed 15721 | 376 354 960 720 1080 362 60 294 40 446 298 118 719 953 338 134 195 1432 213 118 66 64 1424 716 46 586 90 91 151 805 2472 Spaces Moved 16060 | 119 237 616 683 582 202 136 193 77 746 617 351 692 995 582 369 350 2400 385 400 140 226 836 553 97 129 260 238 393 1167 1289 Core 1206 | . 33 609 370 . . . . . . . . . . . . . . . . . . . 2 . 74 . . . . 118 Treads 1944 | . . 7 313 572 . . . . . . . . . . . . . . . . . . . . . . . . 36 1016 Legs 509 | 119 204 . . 10 . . . . . . . . . . . . . . . . . . . . 21 . . . . 155 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12401 | . . . . . 202 136 193 77 746 617 351 692 995 582 369 350 2400 385 400 140 226 836 551 97 34 260 238 393 1131 . Fastest Speed 21 | 120 50 50 50 90 25 25 25 25 27 21 21 21 21 26 26 26 26 28 28 28 28 26 27 27 25 25 25 25 25 45 Average Speed 53 | 120 110 51 100 158 25 29 98 25 27 24 21 21 68 26 26 26 29 28 28 28 28 26 29 27 413 25 25 25 29 141 Slowest Speed 800 | 120 120 160 160 160 105 108 105 25 28 27 21 21 106 26 26 26 39 28 28 113 28 27 600 33 800 25 25 25 163 236 Overloaded Moves 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . . . 1 1 . . . 3 . 34 . . . . 12 4 1 . 1 5 . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 32 94 69 91 19 5 32 72 74 9 49 78 89 61 9 97 48 44 66 60 55 14 75 53 76 10 42 9 31 41 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 19 | . 1 1 1 2 . 1 . 1 2 1 . 1 3 . . . 1 1 . 3 . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 4 . . . . 2 . 1 1 . 1 . . . 2 2 . 2 . . . . . . . . . Spaces Dug 118 | . 2 . . 4 8 . . . . . . 35 . . 3 . 11 2 . . . . 1 . . . . 4 36 12 Terrain Destroyed 445 | . 2 . . 9 9 . . . 19 . . 41 . . 3 . 114 37 . . . 2 3 . 1 . . 4 39 162 Melee 42 | . . . . . 8 . . . . . . 3 . . 3 . 6 2 . . . . 1 . . . . 4 15 . Projectile 59 | . 2 . . 9 1 . . . . . . . . . . . 4 1 . . . 2 2 . . . . . 4 34 AOE 344 | . . . . . . . . . 19 . . 38 . . . . 104 34 . . . . . . 1 . . . 20 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Acc Com Total 22663 | 301 299 1253 720 705 498 155 297 96 985 759 393 1251 1272 767 399 453 3029 483 404 166 225 2030 1101 113 176 276 257 440 1592 1768 Wait 5477 | 142 26 595 16 61 252 14 101 20 220 125 43 532 243 186 17 104 527 90 3 . . 1155 463 11 27 5 . 35 310 154 Move 15894 | 118 236 615 682 581 201 135 192 76 745 614 348 691 994 581 363 349 2334 384 399 139 225 811 544 94 128 257 228 392 1150 1288 Hop 66 | . . . . . . . . . . 1 1 . . . 3 . 31 . . . . 12 4 1 . 1 4 . 8 . Pick Up 179 | 3 4 13 12 10 3 4 1 . 3 9 1 5 10 . 4 . 26 . 1 4 . 18 6 1 . 3 5 4 18 11 Fast Attach 67 | 1 1 2 2 4 2 . . . 4 4 . . 2 . . . 5 . . 8 . 1 1 2 2 . 4 . 4 18 Attach 98 | 2 . 4 1 4 13 1 1 . 3 1 . 1 3 . 3 . 8 . . 1 . 7 1 . 3 2 . 2 14 23 Detach 48 | . 1 . 2 1 13 . 1 . 3 1 . 1 1 . 1 . 3 . . 1 . 2 . . 2 . . . 2 13 Swap 109 | 3 8 2 . . 1 . . . 1 2 . 8 . . 5 . 13 3 . 2 . . 4 2 11 3 2 . 17 22 Drop 200 | 4 6 14 5 13 3 1 1 . 2 1 . 4 19 . . . 28 . . 11 . 17 7 2 3 . 8 2 22 27 Fire 315 | 28 14 8 . 23 1 . . . 4 . . 5 . . . . 20 4 . . . 5 2 . . . . . 17 184 Melee 95 | . . . . . 9 . . . . 1 . 4 . . 3 . 34 2 1 . . 2 1 . . 5 6 5 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crush 30 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 8 . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 377 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered Mines 736 | -10/Mines | Discovered new exit (range 15) 742 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 778 | -10/Mines | Learned location of 1 exit from Materials 852 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1386 | -10/Mines | Escorted by a lone wolf Derelict 1620 | -10/Mines | Discovered new exit (range 9) 1644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Entered Exiles 1691 | -10/Exiles | Accompanied by 1 ally 1705 | -10/Exiles | Met 8R-AWN 1712 | -10/Exiles | Met EX-HEX 1737 | -10/Exiles | Met EX-DEC 1746 | -10/Exiles | Learned location of Zion (-6) 1778 | -10/Exiles | Met EX-BIN 1786 | -10/Exiles | Aligned with FarCom system 1786 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Lightpack 2.0 1807 | -10/Exiles | Found 0b10 Alert Chip 1809 | -10/Exiles | Found Potential Leg 1822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2024 | -10/Exiles | Found Potential Leg 2376 | -10/Exiles | Discovered new exit (range 14) 2411 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, 0b10 Alert Chip 2411 | -10/Exiles | Entered Mines 2718 | -9/Mines | Found the Drone Emporium 2728 | -9/Mines | Found Prototype Device 2728 | -9/Mines | Identified Sensor Drone Bay 2768 | -9/Mines | Found a hidden stash of uninstalled traps 3474 | -9/Mines | Discovered new exit (range 11) 3478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3491 | -9/Mines | Entered Materials 3491 | -8/Materials | Evolved 4 slots: Propulsion x4 3492 | -8/Materials | Identified exit to Factory 3851 | -8/Materials | Build established: Scavenger-Sprinter 3853 | -8/Materials | Entered Factory 3853 | -7/Factory | Evolved 2 slots: Utility x2 3855 | -7/Factory | FarCom data flow suspended 3904 | -7/Factory | Discovered new exit (range 11) 3913 | -7/Factory | Entered Lower Caves 3957 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3962 | -7/Lower Caves | Identified exit to Data Miner 4183 | -7/Lower Caves | Build established: Scavenger-Mutant 4207 | -7/Lower Caves | Entered Data Miner 4207 | -7/Data Miner | Discovered new exit (range 6) 4211 | -7/Data Miner | Met Data Miner 4217 | -7/Data Miner | Learned location of Section 7 (-2) 4217 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4221 | -7/Data Miner | Received God Mode back door access code from Data Miner 4247 | -7/Data Miner | Entered Proximity Caves 4527 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4558 | -6/Proximity Caves | Build established: Scavenger-Sprinter 4568 | -6/Proximity Caves | Spotted B-75 Beast 4621 | -6/Proximity Caves | Escorted by Enhanced Grunt 4690 | -6/Proximity Caves | Discovered new exit (range 9) 4693 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4693 | -6/Proximity Caves | Entered Factory 4693 | -6/Factory | Evolved 2 slots: Utility x2 4728 | -6/Factory | Discovered new exit (range 15) 4736 | -6/Factory | Discovered new exit (range 10) 4887 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 4939 | -6/Factory | Identified exit to Lower Caves 4946 | -6/Factory | Incoming investigation squad redirected 4954 | -6/Factory | Incoming investigation squad redirected 4991 | -6/Factory | Entered Lower Caves 4991 | -6/Lower Caves | Accompanied by 1 ally 4993 | -6/Lower Caves | Encountered a Warlord checkpoint 5095 | -6/Lower Caves | Discovered new exit (range 14) 5109 | -6/Lower Caves | Entered another Lower Caves area 5109 | -6/Lower Caves | Accompanied by 1 ally 5181 | -6/Lower Caves | Discovered new exit (range 8) 5816 | -6/Lower Caves | Discovered new exit (range 15) 5817 | -6/Lower Caves | Spotted 0Y-PWU(f) 5817 | -6/Lower Caves | Spotted 3M-IFE(f) 5818 | -6/Lower Caves | Spotted XY-VKB(f) 5820 | -6/Lower Caves | Encountered a Master Thief 5821 | -6/Lower Caves | Spotted CC-MC2(f) 5822 | -6/Lower Caves | Encountered a Master Thief 5822 | -6/Lower Caves | Encountered a Master Thief 5823 | -6/Lower Caves | Encountered a Master Thief 5828 | -6/Lower Caves | Entered Zion 5839 | -6/Zion | Found Prototype Launcher 5839 | -6/Zion | Identified RU-N14's Throwing Claymores 5855 | -6/Zion | Found RU-N14's Throwing Claymores 5856 | -6/Zion | Found RU-N14's Throwing Claymores 5857 | -6/Zion | Found RU-N14's Throwing Claymores 5861 | -6/Zion | Discovered new exit (range 13) 5933 | -6/Zion | Found GAL Module 5948 | -6/Zion | Gained Derelict followers 6189 | -6/Zion | Learned location of Warlord (-4) 6191 | -6/Zion | Learned Factory emergency access door positions 6249 | -6/Zion | Build established: Scavenger-Mutant 6274 | -6/Zion | Identified exit to Deep Caves 6332 | -6/Zion | Found CR-A16's Pointy Stick 6515 | -6/Zion | Imprinted 6517 | -6/Zion | Declared Zion's savior 6781 | -6/Zion | Entered Proximity Caves 6781 | -5/Proximity Caves | Accompanied by 6 allies 6793 | -5/Proximity Caves | P-70 Sage assimilated allied NZ-4CY(b) 6876 | -5/Proximity Caves | Learned Factory security intel 6978 | -5/Proximity Caves | Build established: Derelict-Sprinter 7114 | -5/Proximity Caves | Discovered new exit (range 15) 7119 | -5/Proximity Caves | Entered Factory 7119 | -5/Factory | Evolved 2 slots: Utility x2 7155 | -5/Factory | Retrieved Zion intel report: Trap Installations 7156 | -5/Factory | Zion Melee Resupply teleported in 7253 | -5/Factory | Manually triggered Chute Trap 7253 | -5/Factory | Sucked down chute 7253 | -5/Factory | Entered Waste 7258 | -5/Waste | Spotted C-40 Crusher 7293 | -5/Waste | Warlord forces began an assault 7310 | -5/Waste | Spotted C-40 Crusher 7320 | -5/Waste | Spotted C-40 Crusher 7338 | -5/Waste | Allies destroyed C-40 Crusher 7349 | -5/Waste | Spotted C-40 Crusher 7365 | -5/Waste | Allies destroyed C-40 Crusher 7393 | -5/Waste | Discovered new exit (range 13) 7448 | -5/Waste | Entered Factory 7448 | -5/Factory | Accompanied by 12 allies 7587 | -5/Factory | Incoming investigation squad redirected 7593 | -5/Factory | Zion Light squad teleported in 7613 | -5/Factory | Found Prototype Protection 7613 | -5/Factory | Identified Zio. Weapon Casing 7997 | -5/Factory | Retrieved Zion intel report: Trap Installations 8058 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8062 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8090 | -5/Factory | Discovered new exit (range 5) 8123 | -5/Factory | Identified exit to Factory 8177 | -5/Factory | Retrieved Zion intel report: Component Schematics 8194 | -5/Factory | Incoming investigation squad redirected 8361 | -5/Factory | Build established: Sprinter 8379 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8415 | -5/Factory | Retrieved Zion intel report: Branch Access 8415 | -5/Factory | Identified exit to Upper Caves 8455 | -5/Factory | Discovered exit to Factory (range 9) 8461 | -5/Factory | Zion Thermal Resupply teleported in 8635 | -5/Factory | Discovered exit to Factory (range 6) 8780 | -5/Factory | Spotted B-75 Beast 8813 | -5/Factory | Terminal network hard line cut 8880 | -5/Factory | Entered Upper Caves 9014 | -5/Upper Caves | Learned location of Armory (-4) 9089 | -5/Upper Caves | Discovered new exit (range 15) 9093 | -5/Upper Caves | Identified exit to Upper Caves 9093 | -5/Upper Caves | Entered another Upper Caves area 9094 | -5/Upper Caves | Discovered exit to Factory (range 12) 9095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9098 | -5/Upper Caves | Encountered a Warlord checkpoint 9116 | -5/Upper Caves | Learned Factory security intel 9118 | -5/Upper Caves | Learned Factory terminal intel 9119 | -5/Upper Caves | Found Alien Artifact 9146 | -5/Upper Caves | Spotted B-75 Beast 9185 | -5/Upper Caves | Discovered new exit (range 15) 9186 | -5/Upper Caves | Spotted JP-NOF(f) 9186 | -5/Upper Caves | Spotted VY-68M(f) 9186 | -5/Upper Caves | Spotted LZ-CUD(f) 9188 | -5/Upper Caves | Encountered a Master Thief 9188 | -5/Upper Caves | Encountered a Master Thief 9188 | -5/Upper Caves | Encountered a Master Thief 9211 | -5/Upper Caves | Identified exit to Zhirov 9211 | -5/Upper Caves | Entered Zhirov 9211 | -5/Zhirov | Discovered new exit (range 3) 9217 | -5/Zhirov | Met Zhirov 9224 | -5/Zhirov | Found Alien Artifact 9224 | -5/Zhirov | Identified Integrated Reactor 9224 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9260 | -5/Zhirov | Found Alien Artifact 9267 | -5/Zhirov | Learned location of Quarantine (-2) 9267 | -5/Zhirov | Learned location of Testing (-3) 9267 | -5/Zhirov | Learned location of Command (-1) 9269 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9277 | -5/Zhirov | Identified exit to Proximity Caves 9277 | -5/Zhirov | Entered Proximity Caves 9279 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9341 | -4/Proximity Caves | Entered Factory 9341 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9343 | -4/Factory | Loaded intel: 22 terminal locations 9396 | -4/Factory | Discovered new exit (range 16) 9398 | -4/Factory | Retrieved Zion intel report: Trap Installations 9399 | -4/Factory | Zion hero teleported in (7V-RTL) 10629 | -4/Factory | Found Corrupted Adv. Powered Armor 10632 | -4/Factory | Found Corrupted 7V-RTL's Ultimate Field 10649 | -4/Factory | Found Corrupted Adv. Powered Armor 10685 | -4/Factory | Zion Hover Resupply teleported in 10737 | -4/Factory | Incoming investigation squad redirected 10764 | -4/Factory | Identified exit to Extension 10765 | -4/Factory | Entered Extension 10825 | -4/Extension | Zion Light squad teleported in 10835 | -4/Extension | Zion Heavy squad teleported in 10841 | -4/Extension | Zion Infowar Resupply teleported in 10841 | -4/Extension | Rescued a captive Derelict 10842 | -4/Extension | Rescued a captive Derelict 10943 | -4/Extension | Found Zio. Weapon Casing 10970 | -4/Extension | Rescued a captive Derelict 11009 | -4/Extension | Spotted B-86 Titan 11016 | -4/Extension | Spotted B-86 Titan 11022 | -4/Extension | Zion Recon squad teleported in 11131 | -4/Extension | Retrieved Zion intel report: Branch Access 11131 | -4/Extension | Identified exit to Cetus 11134 | -4/Extension | Rescued a captive Derelict 11136 | -4/Extension | Rescued a captive Derelict 11396 | -4/Extension | Rescued a captive Derelict 11396 | -4/Extension | Rescued a captive Derelict 11408 | -4/Extension | Rescued A7 11468 | -4/Extension | Discovered new exit (range 10) 11481 | -4/Extension | Entered Cetus 11481 | -4/Cetus | Accompanied by 3 allies 11496 | -4/Cetus | Spotted Cetus Guard 11496 | -4/Cetus | Spotted Cetus Guard 11496 | -4/Cetus | Spotted Cetus Guard 11498 | -4/Cetus | Spotted Cetus Guard 11508 | -4/Cetus | Zion Infowar Resupply teleported in 11509 | -4/Cetus | Zion Light squad teleported in 11513 | -4/Cetus | Discovered new exit (range 16) 11517 | -4/Cetus | Identified exit to Archives 11527 | -4/Cetus | Entered Archives 11527 | -4/Archives | Accompanied by 3 allies 11528 | -4/Archives | System corruption reached 10% 11533 | -4/Archives | System corruption reached 30% 11715 | -4/Archives | Discovered new exit (range 15) 11797 | -4/Archives | Build established: Mutant 12044 | -4/Archives | Discovered new exit (range 15) 12112 | -4/Archives | Identified exit to Research 12113 | -4/Archives | Entered Research 12113 | -3/Research | Evolved 2 slots: Utility x2 12151 | -3/Research | Incoming investigation squad redirected 12152 | -3/Research | Incoming investigation squad redirected 12188 | -3/Research | Discovered new exit (range 4) 12195 | -3/Research | Identified exit to Testing 12203 | -3/Research | Entered Testing 12213 | -3/Testing | Found Prototype Ballistic Cannon 12237 | -3/Testing | Found Prototype Device 12237 | -3/Testing | Identified AEGIS Remote Shield 12249 | -3/Testing | Incoming investigation squad redirected 12267 | -3/Testing | Found Prototype Energy Cannon 12284 | -3/Testing | Found Prototype Energy Cannon 12284 | -3/Testing | Identified Null Cannon 12292 | -3/Testing | Discovered new exit (range 5) 12294 | -3/Testing | Identified exit to Research 12294 | -3/Testing | Entered Research 12294 | -2/Research | Evolved 2 slots: Utility x2 12345 | -2/Research | Spotted B-90 Cyclops 12387 | -2/Research | Discovered new exit (range 9) 12389 | -2/Research | Identified exit to Access 12399 | -2/Research | Zion Experimental squad teleported in 12411 | -2/Research | Build established: Scavenger-Ninja 12431 | -2/Research | Found Prototype Protection 12432 | -2/Research | Found Prototype Protection 12434 | -2/Research | Found Zio. Weapon Casing 12435 | -2/Research | Found Corrupted Prototype Device 12445 | -2/Research | Entered Access 12445 | -1/Access | Evolved 2 slots: Power x2 12575 | -1/Access | Zion Infowar Resupply teleported in 12584 | -1/Access | Found Prototype Processor 12584 | -1/Access | Identified Exp. Signal Interpreter 12882 | -1/Access | Zion Zionite Resupply teleported in 12882 | -1/Access | Identified Zio. Shade Armor (x2) 12890 | -1/Access | Spotted B-99 Colossus 13005 | -1/Access | Zion Heavy Resupply teleported in 13008 | -1/Access | Zion Kinetic Resupply teleported in 13010 | -1/Access | Discovered new exit (range 7) 13011 | -1/Access | Zion Kinetic Resupply teleported in 13250 | -1/Access | Entered Command 13269 | -1/Command | Build established: Generator-Mutant 13328 | -1/Command | Identified Omega Cannon 13445 | -1/Command | Destroyed 10 combat bots 13510 | -1/Command | Phase Generator disabled 13619 | -1/Command | System corruption reached 10% 13819 | -1/Command | Disengaged cave seal 13844 | -1/Command | Retrieved Zion intel report: Active Terminals 13978 | -1/Command | Spotted B-99 Colossus 13994 | -1/Command | Allies destroyed B-99 Colossus 14000 | -1/Command | First assault squad dispatched 14026 | -1/Command | Incoming assault squad redirected 14081 | -1/Command | Identified Exp. Weapon Cycler 14090 | -1/Command | Spotted M Guard 14090 | -1/Command | Spotted M Guard 14090 | -1/Command | Spotted Combat Programmer 14093 | -1/Command | Spotted Combat Programmer 14104 | -1/Command | Identified Potential Cannon 14105 | -1/Command | Destroyed Combat Programmer 14115 | -1/Command | Destroyed Combat Programmer 14219 | -1/Command | Found Quantum Capacitor 14237 | -1/Command | Allies destroyed M Guard 14237 | -1/Command | All MAIN.C guards destroyed 14842 | -1/Command | Terminal network hard line cut 15267 | -1/Command | Incoming assault squad redirected 15323 | -1/Command | Met MAIN.C 15383 | -1/Command | Incoming assault squad redirected 15392 | -1/Command | Incoming assault squad redirected 15414 | -1/Command | System corruption reached 30% 15450 | -1/Command | Lost 5 parts (1p2n1u1w) 15551 | -1/Command | Incoming assault squad redirected 15564 | -1/Command | Incoming assault squad redirected 15708 | -1/Command | Spotted Alpha 7 15708 | -1/Command | Spotted Alpha 7 15708 | -1/Command | Spotted Striker 15708 | -1/Command | Spotted Striker 15708 | -1/Command | Spotted Executioner 15708 | -1/Command | Spotted Executioner 15708 | -1/Command | Spotted Executioner 15708 | -1/Command | Spotted Executioner 15709 | -1/Command | Spotted B-99 Colossus 15712 | -1/Command | Spotted B-99 Colossus 15715 | -1/Command | Discovered new exit (range 8) 15722 | *** | Escaped! Last Messages --------------- 15717_ A bubble of rippling energy engulfs the area. 15717_ Field strength at 95. 15718_ Knocked back. 15718_ Penetrated by Slug. 15718_ Slug penetrates Wall. 15718_ Field strength at 90. 15719_ Penetrated by Slug. 15719_ Biometal Medium Treads destroyed. 15719_ Slug penetrates Wall. 15719_ Penetrated by Slug. 15719_ Slug penetrates Wall. 15721_ Biometal Medium Treads destroyed. 15721_ Slug penetrates Wall. 15721_ Biometal Heavy Treads destroyed. 15721_ Slug penetrates Striker. 15721_ Slug penetrates Executioner. 15721_ Penetrated by Slug. 15721_ Slug penetrates Wall. 15721_ Penetrated by Slug. 15721_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ? ! #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | """" #???????????###??###??????????????????????? | | """" #??????????##;####;######?????????????????? | | "" #????###??## #?????????????????? | | ######"####; % ##????????????????? | | ? ?#"# # #%# ;BB % ;#????????????????? | | ###"+"""# 7 BB ##????????????????? | | " ^ K EE ;#????????????????? | | % ^ % "@ % ;#????????????????? | | % 7^ "" % ;#????????????????? | | " ^ E K ;#????????????????? | | ###"# ^^ E % ##????????????????? | | | #?##"## ; # # ;BB^^ #?????????????????? | | | #?# #?#########BB ;#????????????????? | | ####??????????# ##????????????????? | | "" #??????????###########;;#?????????????????? | | ""#?????????????????????###?????????????????? | | T"#?????????????????????????????????????????? | | """#?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | ####?????????????????????????????????????###?? | | #???????#####????????????????????????##### ##? | | #??????? #???????????????????????## # ## | | #?????? #????????????????########" | | ####### #????????????????# "" =" | | " !!!#????????????????# " ! ! | | ###+## # !! #????????????????# "" #" %/ | | # # !! #????????????????# """ # " | | + + #????????????????# T" ### # | | * #+##########????????????????# """ #?##### | | # #???????????????????# "" #?????# | | # #???????????????????# #?????# | | # ""#???????????????????# #????###" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 93 Energy Capacity 2030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Power Amplification 40 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Antigrav System | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMachineMagmablaster Manual? 0 Play Time 02:35:28 Cumulative 2282.5 hours Start 2021.10.10 @ 15:54:14 End 2021.10.10 @ 19:07:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2701 Rogue 2693 Adventurer 0 Explorer 8 Win Type 0 Total 267 Types 48/32/97/3/3/5/76/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb0a578-3257-4bf9-88ea-5430eb1e512d