Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.23 @ 20:31:34 Player: Chronit Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2422) 2422 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6797 Bonus ------- Follower Combat Kills 325 Cogmind --------- Core Integrity 271/850 Matter 300/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Transmission Jammer Coil Gun Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Compact Wheel Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter 0b10 Decoder Chip [Looter] Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Energy Filter Hardened Medium Armor Plating Drone Bay Arc Projector Flak Gun Assault Cannon Proton Missile Launcher Remote Datajack Katana [Rating: 51] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . 1 . 1 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 65 | 6 4 4 8 9 10 7 12 5 Power 6 | 1 . . 1 2 2 . . . Engine 4 | 1 . . 1 1 1 . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 2 3 2 3 4 . Treads 1 | . . . . . 1 . . . Leg 12 | 2 . 1 2 3 . . 4 . Wheel 2 | . . . . . 1 1 . . Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Utility 22 | 1 3 3 2 2 2 2 5 2 Device 8 | . . 2 . 1 2 1 1 1 Storage 4 | 1 2 1 . . . . . . Processor 4 | . . . 2 1 . . 1 . Hackware 1 | . . . . . . . 1 . Protection 5 | . 1 . . . . 1 2 1 Artifact . | . . . . . . . . . Weapon 20 | 2 1 . 3 2 4 2 3 3 Energy Gun 6 | 2 . . . . 1 1 . 2 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 6 | . . . 2 1 2 . 1 . Ballistic Cannon 3 | . . . 1 . 1 . 1 . Launcher 2 | . . . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 42 | . . . 8 4 4 1 9 16 Power 3 | . . . 1 . 1 . . 1 Propulsion 15 | . . . 3 3 2 1 3 3 Utility 11 | . . . 2 . . . 3 6 Weapon 13 | . . . 2 1 1 . 3 6 Highest Loss Streak 15 | . . . 2 3 1 1 8 15 Average Slot Usage (%) 87 | . 98 100 94 83 79 93 80 82 Engine 4 | . 14 11 10 4 . . . . Core 3 | . . . . 4 5 6 6 5 Leg 17 | . 28 33 29 21 11 . 9 15 Device 12 | . . 20 7 9 15 20 12 12 Storage 8 | . 15 11 11 9 7 6 6 6 Processor 11 | . . . 14 18 15 13 13 12 Protection 3 | . 11 1 . . . 6 7 4 Energy Gun 4 | . 25 11 . . 3 3 . 1 Energy Cannon 1 | . 2 11 . . . . . . Ballistic Gun 8 | . . . 13 15 8 13 6 3 Ballistic Cannon 2 | . . . 6 . 2 . 5 4 Launcher 1 | . . . . 1 5 . . . Slashing Weapon 1 | . . . . . . . 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 30 31 29 30 43 45 46 44 Greatest Support 48 | 20 20 30 30 30 20 32 48 48 Greatest Overweight (x) 13 | . 1 1 1 2 11 3 2 13 Average Overweight (x) 1 | . . . . . 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 8 9 8 Average Carried 7 | 2 6 9 8 9 9 6 6 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 9 9 8 8 3 Class Distribution -------------------- 37% | Mutant 35% | Scavenger-Mutant 19% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Matter Collected 1853 | 199 91 47 306 99 264 63 599 185 Remotely . | . . . . . . . . . Salvage Created 3346 | . 218 438 717 227 619 238 570 319 Parts 175 | . 5 30 60 9 25 7 21 18 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 8 | . 3 . 1 1 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 18 21 Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 54 | . . 8 16 3 7 2 9 9 Melee 7 | . . . . . . . . 7 Guns 33 | . . 3 12 2 6 2 8 . Cannons 12 | . . 5 4 . . . 1 2 AOE 1 | . . . . 1 . . . . Classes Destroyed 11 | . 2 6 1 . 2 . . . Worker 1 | . . . . . 1 . . . Builder 3 | . . 1 1 . 1 . . . Hauler 2 | . 1 . 1 . . . . . Recycler 7 | . 2 . 1 1 2 1 . . Operator 1 | . . 1 . . . . . . Watcher 6 | . . 2 2 . 1 1 . . Swarmer 12 | . . . 7 . . . . 5 Grunt 25 | . . 5 4 2 2 1 7 4 Duelist 1 | . . 1 . . . . . . Sentry 12 | . . 2 5 1 2 1 1 . Programmer 3 | . . . . . 3 . . . Thug 1 | . . . . . . . 1 . Best Kill Streak 10 | . 1 3 10 2 3 2 4 4 Combat Bots Only 6 | . . 2 6 1 2 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Damage Taken 4913 | . 83 212 667 440 578 373 900 1660 Core 901 | . 8 43 97 78 96 28 115 436 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 96 . 65 85 86 . . . Volleys Fired 238 | . 14 28 43 17 57 23 38 18 Largest 3 | . 2 2 2 2 2 3 3 2 Hottest 118 | . 90 118 118 59 108 108 108 75 Shots Fired 410 | . 28 56 83 26 71 48 67 31 Gun 314 | . 28 28 50 24 65 44 57 18 Cannon 88 | . . 28 33 . 4 . 10 13 Launcher 4 | . . . . 2 2 . . . Special 4 | . . . . . . 4 . . Kinetic 284 | . . . 78 24 57 32 66 27 Thermal 91 | . 14 56 5 . 12 . . 4 Explosive . | . . . . . . . . . Electromagnetic 31 | . 14 . . 2 2 12 1 . Robot Hit Streak 24 | . 5 20 20 5 21 24 15 18 Robot Miss Streak 5 | . 2 1 4 5 4 1 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 342 | . 19 45 59 17 55 46 62 39 Core Hits 186 | . 7 20 28 8 26 15 52 30 Critical Hits 3 | . . . . 1 . . 1 1 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6788 | . 294 765 906 245 1313 871 1342 1052 Guns 4704 | . 215 224 563 190 1145 863 1135 369 Cannons 1405 | . . 536 343 . 62 . 207 257 Explosions 236 | . 79 . . 55 102 . . . Melee 426 | . . . . . . . . 426 Ramming 17 | . . 5 . . 4 8 . . Kinetic 4466 | . . . 839 190 935 640 1321 541 Thermal 1339 | . 155 760 67 . 272 . . 85 Explosive . | . . . . . . . . . Electromagnetic 540 | . 139 . . 55 102 223 21 . Impact . | . . . . . . . . . Slashing 426 | . . . . . . . . 426 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . . 12 . 4 . Projectiles 4 | . . . . . . . 4 . Explosions 12 | . . . . . 12 . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . 4 . 1 . 2 1 Impact . | . . . . . . . . . Kinetic 8 | . . . 4 . 1 . 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 1 4 . . Shots . | . . . . . . . . . Rammed 2 | . . . . . 1 1 . . Targets Rammed 4 | . . 1 . . 2 1 . . Kicked 2 | . . 1 . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 445 | . 315 285 105 6 155 445 90 312 Average Temperature 95 | . 103 103 31 4 46 157 28 138 Received Heat Transfer 2049 | . 60 132 195 261 165 192 432 612 Effects 6 | . . 1 . . . 2 . 3 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . 1 . . . . . . Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . . 5 . . . . . . Heat Transferred 2871 | . 372 1628 148 . 575 . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Peak Influence 361 | . 17 144 361 296 135 103 . . Initial 127 | . . . 27 127 115 56 . . Average 102 | . 4 61 196 248 74 66 . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 81 | 100 100 100 48 12 100 100 . . Level 1 18 | . . . 51 87 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 4 . 2 2 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 7 | . . 1 4 . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Distress Signals 4 | . . . 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 4 13 36 11 18 5 12 13 Peak Tracking Total 7 | . 3 2 6 4 4 2 5 7 Tactical Retreats 11 | . 3 1 1 . 2 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 4 | . . . 2 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 8 | . 2 1 4 . 1 . . . Terminals 4 | . 1 . 3 . . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 18 | . 6 3 7 . 2 . . . Successful 14 | . 5 3 4 . 2 . . . Failed 4 | . 1 . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 1 2 . . . . . Terminals 9 | . 3 . 6 . . . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 6 | . 2 . 4 . . . . . Record 3 | . 2 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 3 . 1 . . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 164 | . 164 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 1 | . . . . . . 1 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . 4 . . parse_system 2 | . . . . . . 2 . . no_distress 1 | . . . . . . 1 . . check_alert 1 | . . . . . . 1 . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 4 . . . . Highest-Rated Group 88 | . . . 88 39 . . . . Highest-Rated Ally 16 | . . . 16 15 . . . . Total Orders . | . . . . . . . . . Ally Attacks 83 | . . . 56 27 . . . . Total Damage 798 | . . . 525 273 . . . . Kills 17 | . . . 11 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches 6 | . . . . . 4 . . 2 Drone Recoveries 4 | . . . . . 4 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Turns Passed 6128 | 151 542 486 960 389 1545 475 1366 214 Spaces Moved 3396 | 118 343 258 592 230 771 223 777 84 Core 20 | 9 . . . . 8 . . 3 Treads 85 | . . . . . 50 35 . . Legs 3057 | 109 343 258 592 230 697 . 747 81 Wheels 66 | . . . . . 16 50 . . Hover 168 | . . . . . . 138 30 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 120 120 Average Speed 150 | 114 140 123 126 135 178 175 158 135 Slowest Speed 700 | 120 150 150 150 180 600 235 180 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 51 19 68 27 23 4 81 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . . 10 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . 3 . . 3 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 6 | . 3 . . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Total 4000 | 133 376 371 719 284 872 266 848 131 Wait 188 | . 4 68 68 16 6 8 8 10 Move 3388 | 117 342 257 591 229 770 222 776 84 Hop . | . . . . . . . . . Pick Up 76 | 10 9 8 8 9 16 5 11 . Fast Attach . | . . . . . . . . . Attach 48 | 6 1 2 7 5 6 6 10 5 Detach . | . . . . . . . . . Swap 17 | . 3 2 1 4 4 1 2 . Drop 27 | . 3 5 1 4 11 . 3 . Fire 238 | . 14 28 43 17 57 23 38 18 Melee 14 | . . . . . . . . 14 Ram 1 | . . . . . . 1 . . Kick 3 | . . 1 . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Discovered new exit (range 13) 1126 | -9/Materials | Discovered new exit (range 9) 1180 | -9/Materials | Entered Storage 1902 | -9/Storage | Build established: Scavenger-Mutant 2030 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2125 | -9/Storage | Discovered new exit (range 7) 2134 | -9/Storage | Identified exit to Materials 2140 | -9/Storage | Entered Materials 2140 | -8/Materials | Accompanied by 4 allies 2140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -8/Materials | Lost 3 parts (2n1w) 2496 | -8/Materials | Discovered new exit (range 15) 2524 | -8/Materials | Identified exit to Factory 2529 | -8/Materials | Entered Factory 2529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2569 | -7/Factory | Build established: Scavenger-Skirmisher 3699 | -7/Factory | Build established: Mutant 4042 | -7/Factory | Discovered new exit (range 9) 4062 | -7/Factory | Identified exit to Factory 4074 | -7/Factory | Entered another Factory area 4074 | -6/Factory | Evolved 2 slots: Utility x2 4477 | -6/Factory | Discovered new exit (range 19) 4546 | -6/Factory | Identified exit to Lower Caves 4549 | -6/Factory | Entered Lower Caves 4685 | -6/Lower Caves | Lost 8 parts (2n3u3w) 4901 | -6/Lower Caves | Build established: Scavenger-Mutant 5119 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5285 | -6/Lower Caves | Ambushed by wild Derelicts 5551 | -6/Lower Caves | Learned location of Extension (-4) 5560 | -6/Lower Caves | Learned location of Zion (-6) 5871 | -6/Lower Caves | Discovered new exit (range 6) 5879 | -6/Lower Caves | Identified exit to Lower Caves 5915 | -6/Lower Caves | Entered another Lower Caves area 6060 | -6/Lower Caves | Attracted the attention of an 0b10 base 6103 | -6/Lower Caves | Core integrity fell below 50% 6129 | -6/Lower Caves | Self-destructed Last Messages --------------- 06102_ Penetrated by Slug. 06104_ Acquired 10 matter. 06104_ 0b10 Decoder Chip [Looter] destroyed. 06105_ Acquired 5 matter. 06105_ Slug penetrates Wall. 06106_ Acquired 10 matter. 06108_ Drone released from Drone Bay. 06108_ Acquired 10 matter. 06109_ Drone released from Drone Bay. 06110_ Penetrated by Slug. 06116_ Transmission Jammer destroyed. 06116_ Imp. Weapon Shielding destroyed. 06118_ Penetrated by Slug. 06121_ Drone Bay destroyed. 06121_ Penetrated by Slug. 06121_ >> Lost connection to Drone. 06122_ Beamcaster destroyed. 06124_ Penetrated by Slug. 06126_ Arc Projector destroyed. 06128_ Proton Missile Launcher destroyed. 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It's Just You Oops Serviceable Loadout Storm Trooper The More The Merrier Challenges ------------ None Game ------ Seed PotentialImpactCloak Manual? 0 Play Time 00:47:42 Cumulative 4.4 hours Start 2020.10.23 @ 19:13:57 End 2020.10.23 @ 20:31:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f98f3a-fa74-4aaa-aba3-6476c6ea5aa9