Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 16:04:15 Player: Minty Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (5243) 5243 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1444) 1444 TOTAL SCORE: 10392 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 97 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 340/340 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite Relay Coupler [Sentry] (10) > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (35) Improved Trap Extractor (0/6) Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Insulated Plating Hacking Suite Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Coil Gun Coil Gun Remote Datajack > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooling System Improved Cooling System Particle Charger Improved Utility Shielding Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Improved Trap Extractor Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Improved Datajack Remote Datajack Scythe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 . 1 . . 2 Weapon 1 | . . 1 . . . . . Parts Attached 113 | . 10 23 1 5 31 23 20 Power 14 | . 2 3 . 1 3 4 1 Engine 12 | . 1 3 . 1 3 4 . Core 1 | . 1 . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 33 | . 4 5 . 2 12 7 3 Treads 16 | . 2 5 . 2 6 . 1 Leg 14 | . 2 . . . 3 7 2 Wheel 1 | . . . . . 1 . . Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 35 | . 2 6 1 2 9 7 8 Device 4 | . 1 1 . . 1 . 1 Storage 3 | . 1 1 . . 1 . . Processor 6 | . . . . 1 2 2 1 Hackware 12 | . . . . . 3 5 4 Protection 10 | . . 4 1 1 2 . 2 Artifact . | . . . . . . . . Weapon 31 | . 2 9 . . 7 5 8 Energy Gun 5 | . 2 . . . 1 2 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 14 | . . 3 . . 6 2 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 4 | . . 4 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 7 | . . 1 . . . 4 2 Corrupted Parts 2 | . . . . . . . 2 System Corruption 7 | . . . . . . . 7 Parts Lost 42 | . 3 3 . . 12 12 12 Power 4 | . 1 . . . 1 2 . Propulsion 17 | . . 1 . . 6 4 6 Utility 9 | . . 1 . . 4 2 2 Weapon 12 | . 2 1 . . 1 4 4 Highest Loss Streak 9 | . 3 1 . . 4 9 9 To Critical Strikes . | . . . . . . . . Average Backups 18 | . 7 15 20 19 19 19 18 Power 4 | . 1 5 6 6 4 2 2 Propulsion . | . 4 1 2 1 . . . Utility 9 | . . 5 7 6 9 12 10 Weapon 3 | . . 3 5 6 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 36 | . 5 3 1 4 8 2 13 Power 7 | . . 2 . . 1 2 2 Propulsion 3 | . 2 1 . . . . . Utility 22 | . 1 . 1 4 6 . 10 Weapon 3 | . 2 . . . 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 95 94 100 99 96 91 86 Engine 9 | . 9 10 11 9 8 8 6 Treads 12 | . 1 21 22 27 17 . . Leg 10 | . 26 . . . 3 26 20 Device 1 | . 11 1 . . 3 . . Storage 9 | . 14 11 11 9 10 9 6 Processor 4 | . . . . 8 3 5 9 Hackware 7 | . . . . . . 19 22 Protection 11 | . . 19 22 18 16 . 3 Energy Gun 1 | . 17 . . . . . . Ballistic Gun 17 | . 9 5 33 27 26 18 3 Slashing Weapon 3 | . . 21 . . . 1 . Peak Build Rating 48 | . 10 23 25 30 37 38 48 Average Rating 27 | . 7 20 24 29 27 32 34 On Entrance 21 | 6 6 10 23 25 30 37 31 Naked Turns . | . . . . . . . . Heaviest Build 74 | 14 30 64 66 69 74 61 67 Greatest Support 75 | 20 40 40 40 63 63 45 75 Greatest Overweight (x) 19 | . 1 1 1 1 19 13 4 Average Overweight (x) 1 | . . . 1 1 2 1 1 Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 Average Capacity 18 | . 8 15 20 20 20 20 19 Most Carried 20 | . 9 20 20 20 20 20 20 Average Carried 18 | . 7 15 20 19 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 6 8 20 20 20 20 20 5 Class Distribution -------------------- 22% | Tank 18% | Mutant 18% | Bothacker-Mutant 17% | Scavenger-Tank 17% | Bothacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Matter Collected 3697 | 168 159 293 11 444 1275 1023 324 Remotely . | . . . . . . . . Salvage Created 4252 | . 266 1207 11 419 1361 802 186 Parts 251 | . 19 75 3 25 76 42 11 Haulers Intercepted 4 | . . 1 . . . 3 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 94 | . 8 26 . 7 31 13 9 Melee 24 | . . 21 . . . 2 1 Guns 59 | . 8 . . 7 31 10 3 Cannons 3 | . . . . . . . 3 AOE 7 | . . 5 . . . 1 1 Classes Destroyed 14 | . 2 9 . . 3 . . Worker 3 | . . 1 . 2 . . . Builder 4 | . . 2 . 1 . 1 . Tunneler 4 | . . 1 1 . . 2 . Hauler 4 | . . 1 . . . 3 . Recycler 5 | . . 2 . 2 . 1 . Mechanic 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 22 | . 3 7 . 4 3 2 3 Grunt 37 | . 5 12 . 2 10 8 . Brawler 3 | . . 1 . . 2 . . Duelist 2 | . . . . . 2 . . Sentry 12 | . . 6 . 1 3 2 . Hunter 10 | . . . . . 6 2 2 Programmer 9 | . . . . . 5 . 4 Best Kill Streak 5 | . 5 4 1 5 4 4 4 Combat Bots Only 5 | . 5 4 . 3 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . 2 . . . 1 1 Melee 1 | . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Hostile Shots Fired 769 | . 63 138 . 40 198 141 189 Missed 190 | . 16 31 . 9 36 48 50 Hits 579 | . 47 107 . 31 162 93 139 Melee 9 | . . 1 . . 2 6 . Projectile 570 | . 47 106 . 31 160 87 139 Critical Strikes 21 | . 1 . . 2 11 5 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 8329 | . 546 1223 . 399 2257 1592 2312 Core 1559 | . 140 228 . 14 122 349 706 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 42 | . . 42 . . . . . Ignored by Resistances 215 | . . . . . 191 . 24 Regen/Repaired (Parts) 73 | . . 58 . . . . 15 Core Remaining (%) 49 | 100 44 . 43 . . 11 . Volleys Fired 272 | . 32 10 2 23 97 70 38 Largest 3 | . 2 3 3 3 3 3 2 Hottest 81 | . 70 69 69 69 76 81 66 Shots Fired 639 | . 58 18 7 69 285 151 51 Gun 573 | . 58 12 7 69 285 125 17 Cannon 29 | . . 3 . . . . 26 Launcher 7 | . . 3 . . . 3 1 Special 30 | . . . . . . 23 7 Kinetic 566 | . 27 12 7 69 285 123 43 Thermal 31 | . 31 . . . . . . Explosive 7 | . . 3 . . . 3 1 Electromagnetic 5 | . . 3 . . . 2 . Robot Hit Streak 19 | . 7 5 7 16 19 7 9 Robot Miss Streak 12 | . 5 1 1 2 7 12 11 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 15 | . 3 . . 1 10 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 486 | . 38 72 5 48 179 92 52 Core Hits 196 | . 15 33 1 18 66 37 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 12 | . 2 6 . . 1 1 2 Burn 2 | . 2 . . . . . . Destroy 1 | . . . . . 1 . . Smash 2 | . . . . . . . 2 Sever 7 | . . 6 . . . 1 . Melee Attacks 100 | . . 77 . . 2 10 11 Impact 7 | . . . . . . . 7 Slashing 89 | . . 77 . . 2 10 . Piercing . | . . . . . . . . Sneak Attacks 10 | . . 7 . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 13 | . . 13 . . . . . Damage Inflicted 9760 | . 463 2498 71 769 2914 1650 1395 Guns 5763 | . 459 78 71 740 2895 1241 279 Cannons 489 | . . 19 . . . . 470 Explosions 680 | . . 203 . . . 223 254 Melee 2776 | . . 2198 . . . 186 392 Ramming 52 | . 4 . . 29 19 . . Kinetic 5968 | . 214 78 71 740 2895 1221 749 Thermal 245 | . 245 . . . . . . Explosive 680 | . . 203 . . . 223 254 Electromagnetic 39 | . . 19 . . . 20 . Impact 392 | . . . . . . . 392 Slashing 2384 | . . 2198 . . . 186 . Piercing . | . . . . . . . . Highest Corruption 11 | . . 2 2 . 11 11 11 Average Corruption 7 | . . 2 2 . 8 11 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 143 | . . 8 4 . 65 54 12 Message Errors 25 | . . 3 3 . 11 6 2 Matter Fused 25 | . . . . . 12 10 3 Heat Flow Errors 23 | . . 2 . . 8 11 2 Energy Discharges 20 | . . 2 . . 9 9 . Parts Rejected 3 | . . . . . 2 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 20 | . . 1 . . 11 7 1 Data Loss (major) 9 | . . . . . 3 5 1 Misfires 9 | . . . 1 . 4 2 2 Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . . 1 . Weapon Failures 6 | . . . . . 4 1 1 Overload Shots . | . . . . . . . . Overflow Damage 249 | . . 158 . . . . 91 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 249 | . . 158 . . . . 91 Knockbacks 19 | . . . . . 1 . 18 Impact 6 | . . . . . 1 . 5 Kinetic 13 | . . . . . . . 13 Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . . . . 56 53 . Shots 3 | . . . . . 1 2 . Rammed 8 | . . . . 4 4 . . Targets Rammed 12 | . 3 . . 5 4 . . Kicked 3 | . 3 . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 381 | . 177 284 33 150 381 250 229 Average Temperature 86 | . 83 78 15 46 116 63 67 Received Heat Transfer 2022 | . 297 402 . 162 468 684 9 Effects 5 | . . . . . 3 2 . Shutdowns 1 | . . . . . 1 . . Interference 4 | . . . . . 2 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 793 | . 793 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Maximum Alert Level 4 | . . 2 . 1 4 3 . Low Security (%) 38 | . 100 50 100 96 6 . 100 Level 1 21 | . . 36 . 3 27 27 . Level 2 17 | . . 13 . . 18 42 . Level 3 18 | . . . . . 35 29 . Level 4 4 | . . . . . 12 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1431 | . 120 447 103 207 1431 750 121 Initial 697 | . . 33 88 . 118 697 121 Average 392 | . 50 213 54 95 661 572 27 Influence Increases 3636 | . 205 795 35 323 1493 516 269 Destroy 0b10 Robot/C 1940 | . 160 520 . 140 640 280 200 Destroy 0b10 Robot/NC 110 | . . 45 5 25 . 35 . Destroy Leader 340 | . 40 134 . 40 20 66 40 Allied During Kill 7 | . . . . . 3 3 1 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 99 | . 5 18 . 11 37 14 14 Disable Machine 195 | . . 60 30 45 . 60 . Anti-Garrison Action 750 | . . . . . 750 . . Destroy Structure 80 | . . 18 . 2 43 13 4 Lose Combat Pursuer 105 | . . . . 60 . 45 . Influence Decreases 3602 | . 125 646 264 140 245 1679 503 Entered New Map 1134 | . . 47 141 . 65 734 147 Time Decay 1546 | . 95 429 123 140 . 510 249 Lost Part 356 | . 30 20 . . 120 120 66 Lost Ally 141 | . . . . . 60 40 41 Purge Threat 425 | . . 150 . . . 275 . Squads Dispatched 17 | . 2 4 1 2 . 6 2 Investigation 9 | . . 4 1 . . 3 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 2 . . . . 2 . Assault 1 | . . . . . . 1 . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Distress Signals 9 | . . 4 . 1 . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 15 37 . 14 33 41 25 Peak Tracking Total 11 | . 7 5 . 5 4 5 11 Tactical Retreats 4 | . . . . 2 . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Traps Triggered 5 | . . 1 . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 26 | . . . . . . . 26 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . . . . 5 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Disabled 21 | . . 4 2 3 8 4 . Max in Single Turn 3 | . . 1 1 2 2 3 . Garrison Relay 6 | . . . . . 6 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Accessed 26 | . 3 6 1 3 3 4 6 Terminals 20 | . 3 5 . 1 3 4 4 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 80 | . 10 24 1 9 6 16 14 Successful 37 | . 5 10 1 6 4 6 5 Failed 43 | . 5 14 . 3 2 10 9 Catastrophic 8 | . 1 3 . . 1 1 2 Database Lockouts . | . . . . . . . . Manual 31 | . 3 18 . . 2 6 2 Terminals 67 | . 10 23 . 4 6 16 8 Fabricators 6 | . . . . . . . 6 Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 29 | . 4 9 1 2 4 6 3 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 2 | . . . 1 . 1 . . Branch Access Points 3 | . . 1 . 1 . . 1 Emergency Access Points 2 | . . 1 . . 1 . . Alert Level 4 | . . 1 . . 1 1 1 Unreport Threat 1 | . . 1 . . . . . Locate Traps 6 | . 1 2 . . . 2 1 Dispatch Records 1 | . 1 . . . . . . Maintenance Status 2 | . 1 1 . . . . . Surveillance Status 1 | . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . Registered Components 1 | . . 1 . . . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Patch 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 5 . 3 3 4 6 Full Trace Events 7 | . 1 3 . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 30 | . . . . 30 . . . Retrieved Matter 30 | . . . . 30 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 24 | . . . . . . 16 8 Non-combat 7 | . . . . . . 4 3 Combat 17 | . . . . . . 12 5 Robot Hacks Applied 28 | . . . . . . 19 9 parse_system 1 | . . . . . . 1 . map_walls 1 | . . . . . . . 1 drop_inventory 2 | . . . . . . 2 . purge_threat 2 | . . . . . . 2 . locate_traps 1 | . . . . . . 1 . scatter_targeting 1 | . . . . . . 1 . overload_power 3 | . . . . . . 2 1 amplify_resonance 4 | . . . . . . 3 1 reboot_system 2 | . . . . . . 2 . overwrite_iff 4 | . . . . . . 2 2 streamctrl_high 1 | . . . . . . . 1 formatsys_low 2 | . . . . . . . 2 formatsys_high 4 | . . . . . . 3 1 Relay Couplers Released 25 | . . . . . 25 . . Machine Destruction 25 | . . . . . 25 . . Attached 11 | . . . . . 3 5 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total Allies 14 | . . . . . 4 5 5 Largest Group 3 | . . . . . 1 2 3 Highest-Rated Group 108 | . . . . . 31 33 108 Highest-Rated Ally 108 | . . . . . 31 18 108 Total Orders 2 | . . . . . . . 2 AID 2 | . . . . . . . 2 Ally Attacks 40 | . . . . . 18 10 12 Total Damage 650 | . . . . . 258 208 184 Kills 3 | . . . . . 1 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Active Infowar (turns) 1868 | . 301 184 . 389 . 147 847 Optics 847 | . . . . . . . 847 Sensors 80 | . . 80 . . . . . Terrain 405 | . 301 104 . . . . . Machine Analysis 812 | . . . . 389 . 147 276 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Turns Passed 6708 | . 353 1096 270 417 2281 1391 900 Spaces Moved 2605 | 1 192 420 109 133 832 586 332 Core 12 | . . . . . 2 1 9 Treads 1160 | . 14 420 109 133 482 . 2 Legs 1251 | 1 178 . . . 166 585 321 Wheels 182 | . . . . . 182 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 240 240 170 120 50 Average Speed 199 | 120 125 183 240 240 218 190 198 Slowest Speed 1000 | 120 190 240 240 240 1000 700 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 48 40 51 17 92 58 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . 15 . . 53 11 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 84 | . . 15 . . 53 11 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total 3483 | . 245 636 115 176 1075 727 509 Wait 171 | . 1 89 1 . 11 1 68 Move 2597 | . 191 419 108 132 830 585 332 Hop . | . . . . . . . . Pick Up 62 | . 3 18 1 5 20 10 5 Fast Attach 39 | . 3 7 . . 12 9 8 Attach 23 | . 3 . . 2 6 8 4 Detach 6 | . 2 . . . 1 2 1 Swap 78 | . 4 16 1 3 20 24 10 Drop 65 | . 3 14 2 6 27 8 5 Fire 272 | . 32 10 2 23 97 70 38 Melee 86 | . . 63 . . 2 10 11 Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush 9 | . . . . 5 4 . . Escape Stasis 4 | . . . . . 4 . . Rewire 42 | . . . . . 41 . 1 Trap 26 | . . . . . . . 26 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 5) 256 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Lost 3 parts (1p2w) 346 | -10/Materials | Discovered new exit (range 6) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 618 | -9/Materials | Build established: Mutant 826 | -9/Materials | Identified exit to Mines 957 | -9/Materials | Core integrity fell below 50% 1450 | -9/Materials | Entered Mines 1512 | -9/Mines | Met a Derelict shopkeep closing up shop 1562 | -9/Mines | Build established: Tank 1682 | -9/Mines | Discovered new exit (range 16) 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1957 | -8/Materials | Garrison activated, responded to threat 2135 | -8/Materials | Identified exit to Garrison 2137 | -8/Materials | Entered Garrison 2215 | -8/Garrison | Triggered checkpoint 2276 | -8/Garrison | Garrison Relay disabled 2378 | -8/Garrison | Phase Generator disabled 2581 | -8/Garrison | Triggered checkpoint 2665 | -8/Garrison | Discovered new exit (range 13) 2761 | -8/Garrison | Lost 4 parts (3n1u) 2963 | -8/Garrison | Learned Materials security intel 2975 | -8/Garrison | Triggered checkpoint 2995 | -8/Garrison | Garrison Relay disabled 3095 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Build established: Scavenger-Tank 3177 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Rescued a captive Derelict 3264 | -8/Garrison | Garrison Relay disabled 3638 | -8/Garrison | Discovered new exit (range 5) 3721 | -8/Garrison | Triggered checkpoint 3747 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Discovered new exit (range 10) 3971 | -8/Garrison | System corruption reached 10% 4006 | -8/Garrison | Lost 4 parts (1n2u1w) 4094 | -8/Garrison | Garrison Relay disabled 4140 | -8/Garrison | Garrison Relay disabled 4291 | -8/Garrison | Installed Relay Interface Framework 4326 | -8/Garrison | Garrison Relay disabled 4418 | -8/Garrison | Entered Materials 4418 | -8/Materials | Accompanied by 1 ally 4593 | -8/Materials | Build established: Bothacker-Gunner 5218 | -8/Materials | First assault squad dispatched 5475 | -8/Materials | Core integrity fell below 50% 5494 | -8/Materials | Core integrity fell below 20% 5527 | -8/Materials | Lost 9 parts (1p4n1u3w) 5722 | -8/Materials | Build established: Bothacker-Mutant 5775 | -8/Materials | Discovered new exit (range 16) 5809 | -8/Materials | Entered Factory 5809 | -7/Factory | Accompanied by 2 allies 5809 | -7/Factory | Evolved 2 slots: Utility x2 6052 | -7/Factory | Identified exit to Storage 6052 | -7/Factory | Identified exit to Lower Caves 6149 | -7/Factory | P-60 Hacker assimilated allied Smith 4a 6164 | -7/Factory | Lost 3 allies 6588 | -7/Factory | Fabricated Coil Gun (x2) 6643 | -7/Factory | Cargo convoy interrupted 6666 | -7/Factory | P-60 Hacker assimilated allied X-67 Chaingunner 6682 | -7/Factory | System corruption reached 10% 6685 | -7/Factory | Core integrity fell below 50% 6698 | -7/Factory | Core integrity fell below 20% 6709 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06699_ H-55 Commando suffers critical hit (Smash). 06699_ Destroyed Assault Rifle. 06699_ H-55 Commando system corrupted by crushing effect. 06699_ H-55 Commando knocked back. 06700_ The unstable cave ceiling collapses. 06700_ U-05 Engineer lays Concrete. 06701_ Imp. Heavy Treads destroyed. 06701_ Slug penetrates Wall. 06701_ U-05 Engineer lays Concrete. 06702_ H-55 Commando knocked back. 06703_ U-05 Engineer lays Concrete. 06705_ H-55 Commando destroyed. 06706_ Penetrated by Slug. 06706_ U-05 Engineer lays Concrete. 06708_ H-55 Commando suffers critical hit (Smash). 06708_ Destroyed Unknown Ballistic Gun. 06708_ H-55 Commando system corrupted by crushing effect. 06709_ H-55 Commando system terminally corrupted. 06709_ Lgt. Nuclear Core fried. 06709_ U-05 Engineer lays Concrete. 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