Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.06 @ 15:53:15 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3134 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 627/700 Matter 299/300 Energy 140/140 System Corruption 4% Temperature Cool (0) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Enhanced Nuclear Core Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Medium Laser [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Gravmag System Hover Unit Gravmag System Utility Signal Interpreter Device Advanced Weight Redist. System Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 17 | 2 . 1 4 10 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . 1 . 4 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 5 | . . 1 . 4 Flight . | . . . . . Utility 7 | . . . 3 4 Device 3 | . . . 2 1 Storage . | . . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 1 . 3 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 54 | . 28 22 26 80 Engine 7 | . . . . 13 Hover 8 | . . . . 16 Device 7 | . . . 2 14 Processor 7 | . . . 6 11 Protection 3 | . . . . 7 Ballistic Gun 17 | . 28 22 18 13 Naked Turns . | . . . . . Heaviest Build 19 | 3 3 3 8 19 Greatest Support 44 | 3 3 3 21 44 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 3 3 4 4 Average Carried 3 | 1 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 3 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 355 | 212 . . 13 130 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 764 | . . 61 94 609 Core 169 | . . 31 65 73 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 92 88 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 2 | . . . . 2 Average Temperature 1 | . . . . 1 Received Heat Transfer 132 | . . 18 36 78 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 97 | . . 39 50 97 Average Influence 39 | . . 20 27 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 2 2 5 10 Peak Tracking Total 7 | . 1 2 5 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 1 1 2 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 1 3 . Successful 3 | . 1 1 1 . Failed 5 | . 3 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 4 | . . 1 3 . Terminals 8 | . 4 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Level Access Points 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 441 | 23 52 55 93 218 Spaces Moved 758 | 34 104 102 173 345 Core 540 | 34 104 102 173 127 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 218 | . . . . 218 Flight . | . . . . . Fastest Speed 48 | 50 50 50 50 48 Average Speed 49 | 50 50 50 50 49 Slowest Speed 60 | 50 50 50 50 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 27 14 21 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 811 | 38 103 104 177 389 Wait 31 | . . 2 . 29 Move 754 | 33 103 101 172 345 Hop . | . . . . . Pick Up 7 | 3 . . 1 3 Fast Attach 14 | 2 . 1 3 8 Attach 3 | . . . 1 2 Detach . | . . . . . Swap . | . . . . . Drop 2 | . . . . 2 Fire . | . . . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Materials 39 | -10/Materials | Discovered new exit (range 11) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 86 | -9/Materials | Identified exit to Materials 131 | -9/Materials | Entered another Materials area 131 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 183 | -8/Materials | Identified exit to Factory 224 | -8/Materials | Entered Factory 224 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 300 | -7/Factory | Build established: Mutant 442 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 00241_ Acquired Adv. Terrain Scanner. 00284_ W-25 Informer sends out distress signal. 00290_ K-01 Serf pushes G-47 Trooper. 00310_ Acquired Gravmag System. 00330_ Acquired Adv. Terrain Scan Processor. 00332_ Dropped Adv. Weight Redist. System. 00333_ Acquired Imp. Propulsion Shielding. 00337_ Acquired Imp. Medium Armor Plating. 00361_ Drone sends a signal. 00376_ Acquired 130 matter. 00389_ System corrupted: Matter fused (-6). 00396_ Slug penetrates Wall. 00396_ Critical hit. 00396_ Lgt. Assault Rifle destroyed. 00398_ Acquired Prototype Power Core. 00414_ Triggered Heavy Explosive Trap. 00414_ An explosion rips through the floor. 00414_ Gravmag System destroyed. 00416_ Ion Engine destroyed. 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"?????# #?#???# ???? ? ? # """ | | ?? ????# ?? ?? ? ??### #?####? ???? ?????+ | | ??????## ???? ???????# ##????? ?? ????# | | ?#????#??#??##?#??###### #?##??? ?? ? # | | ??????##? ?? ? ## ## ####### ???? ? ??#? # | | ????" +??? ????? ?# #?#???#??? ? ?????? # | | ??"?"??? ? ?? ????# ####?#?###??? ?? ? ? ?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 18 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipAngularCorpse Manual? 0 Play Time 00:10:33 Cumulative 118.8 hours Start 2020.06.06 @ 15:45:51 End 2020.06.06 @ 15:53:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 268 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c6153db-67c5-463c-8dfd-1c47d90a5899