Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 11:15:42 Player: Questman6167 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (676) 676 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2473 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Weight Redist. System Visual Processing Unit Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Weight Redist. System Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 5 3 12 11 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 5 | . . 5 . Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 1 1 6 5 Energy Gun 2 | . . 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 8 12 Power 4 | . . 2 2 Propulsion 5 | . . 2 3 Utility 2 | . . 1 1 Weapon 9 | . . 3 6 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 90 88 38 Engine 6 | . 14 10 . Core 2 | . . . 6 Treads 15 | . . 29 3 Leg 6 | . 28 5 . Device 6 | . 13 9 . Storage 12 | . 14 11 13 Protection 1 | . . . 3 Energy Gun 2 | . . 3 1 Energy Cannon 1 | . . 1 1 Ballistic Gun 8 | . 14 10 3 Launcher 5 | . 6 6 5 Naked Turns . | . . . . Heaviest Build 79 | 10 31 32 79 Greatest Support 80 | 20 20 80 40 Greatest Overweight (x) 26 | . 1 1 26 Average Overweight (x) 1 | . . . 6 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 12 | 7 9 15 17 Most Carried 13 | 3 8 13 12 Average Carried 6 | 2 5 9 8 Final Capacity 20 | 8 15 15 20 Final Carried 10 | 3 8 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 486 | 141 . 252 93 Remotely . | . . . . Salvage Created 659 | . 109 309 241 Parts 48 | . 15 25 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 21 | . 5 12 4 Guns 7 | . 1 6 . Cannons 2 | . . 1 1 AOE 12 | . 4 5 3 Classes Destroyed 10 | . 4 3 3 Worker 1 | . . . 1 Builder 5 | . 2 3 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 6 | . 2 2 2 Duelist 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 8 | . 8 7 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 4 | . 4 3 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3039 | . 134 1098 1807 Core 700 | . 30 115 555 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 88 71 . Volleys Fired 60 | 1 11 41 7 Largest 2 | 1 2 2 2 Hottest 105 | 20 53 93 105 Shots Fired 93 | 1 17 64 11 Gun 56 | 1 11 40 4 Cannon 14 | . . 10 4 Launcher 23 | . 6 14 3 Special . | . . . . Kinetic 36 | 1 11 23 1 Thermal 14 | . . 10 4 Explosive 23 | . 6 14 3 Electromagnetic 20 | . . 17 3 Robot Hit Streak 10 | . 4 7 10 Robot Miss Streak 7 | . 5 7 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 7 29 9 Core Hits 45 | 1 10 23 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2154 | 13 497 1083 561 Guns 417 | 13 75 277 52 Cannons 124 | . . 71 53 Explosions 1588 | . 422 731 435 Melee . | . . . . Ramming 25 | . . 4 21 Kinetic 209 | 13 75 109 12 Thermal 275 | . . 119 156 Explosive 1437 | . 422 683 332 Electromagnetic 208 | . . 168 40 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 9 26 6 Projectiles . | . . . . Explosions 41 | . 9 26 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 174 | . 5 62 107 Shots 6 | . 1 2 3 Rammed 6 | . . 1 5 Targets Rammed 7 | . . 2 5 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 127 | . 12 127 110 Average Temperature 33 | . 6 30 55 Received Heat Transfer 1050 | . 69 342 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 459 | . . 198 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 432 | . 240 432 177 Initial 101 | . . 101 98 Average 90 | . 68 215 123 Maximum Alert Level 2 | . 1 2 . Low Security (%) 80 | 100 86 31 100 Level 1 19 | . 13 66 . Level 2 . | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 11 17 17 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 5 | . 3 2 . Failed 3 | . 1 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2033 | 881 167 557 428 Spaces Moved 554 | 104 102 260 88 Core 40 | 4 . . 36 Treads 307 | . . 260 47 Legs 202 | 100 102 . . Wheels . | . . . . Hover 5 | . . . 5 Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 190 | 117 128 160 438 Slowest Speed 1350 | 120 190 240 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 14 30 33 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 168 | . 33 96 39 Melee . | . . . . Projectile . | . . . . AOE 168 | . 33 96 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1429 | 860 121 334 114 Wait 756 | 747 . 9 . Move 551 | 103 101 259 88 Hop . | . . . . Pick Up 20 | 4 5 8 3 Fast Attach 12 | 4 2 3 3 Attach 15 | 1 . 6 8 Detach . | . . . . Swap 4 | . 1 3 . Drop 4 | . 1 3 . Fire 60 | 1 11 41 7 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 5 | . . 2 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 882 | -11/Junkyard | Entered Materials 883 | -10/Materials | Build established: Mutant 987 | -10/Materials | Discovered new exit (range 11) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Propulsion x2 1393 | -9/Materials | Discovered new exit (range 12) 1580 | -9/Materials | Lost 3 parts (1n1u1w) 1587 | -9/Materials | Discovered new exit (range 11) 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Utility x2 1718 | -8/Materials | Core integrity fell below 50% 1751 | -8/Materials | Lost 5 parts (2n3w) 2021 | -8/Materials | Core integrity fell below 20% 2034 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01995_ U-05 Engineer lays Concrete. 01996_ R-06 Scavenger collects Corrupted Lgt. Treads. 01997_ U-05 Engineer builds a Wall. 01999_ U-05 Engineer lays Concrete. 02001_ R-06 Scavenger collects Lgt. Armor Plating. 02009_ K-01 Serf destroyed. 02012_ K-01 Serf collects debris. 02012_ S-10 Pest destroyed. 02015_ Lgt. Nuclear Core destroyed. 02015_ Hvy. EM Pulse Gun destroyed. 02015_ Critical hit (Burn: +37). 02016_ K-01 Serf collects debris. 02018_ Acquired 17 matter. 02023_ Beam Cannon destroyed. 02025_ Lgt. Nuclear Core destroyed. 02025_ K-01 Serf collects debris. 02029_ R-06 Scavenger collects Flight Unit. 02031_ K-01 Serf collects debris. 02032_ Hrd. Medium Armor Plating destroyed. 02033_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????w #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????+ ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? =%[w?????????????????????? | | ???????????????????????# gg#?######??????????????? | | ???????????????????????#* # #??????????????? | | ???????????????????????#g s# #??????????????? | | ?????####??????????????# r + ""??????????????????? | | ????? #??????????????#=@s#?????????????????????? | | ????? #??????????????# s #?????????????????????? | | """ #??????????????# k #?????????????????????? | | """ #??????????????# #?????????????????????? | | #??????????????# #######???????????????? | | """ #??????????????# # #???????????????? | | """ #???????######?# # #???????????????? | | """ #?????### ## ### # #???????????????? | | ?? ??????## ## # #???????????????? | | ####+################### # #???????????????? | | %# #???????????????? | | =+ #???????????????? | | # #???????????????? | | ##+####################+##+# #???????????????? | | #?????## ?# #???????????????? | | #??????##### # # #???????????????? | | """ #??????????### """ # #???????????????? | | """" #????????????# """ #######???????????????? | | """" #????????????# """ #?????????????????????? | | """" #????????????# #?????????????????????? | | """ #?????????????#######?????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 191 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed BombardmentLinkedFrame Manual? 0 Play Time 00:14:35 Cumulative 4.7 hours Start 2023.03.30 @ 11:00:33 End 2023.03.30 @ 11:15:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3807b856-fde2-4a6e-9750-441f2eb5770d