Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 17:47:06 Player: Delilah Keen Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2945) 2945 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6375 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Rolling (95) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Improved Signal Interpreter Hacking Suite Enhanced Autogun Flak Gun Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Recoil Stabilizer Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Shield Generator Hacking Suite Flak Gun Flak Gun Gauss Cannon Gauss Cannon Grenade Launcher Great Maul [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 87 | 10 8 5 16 24 11 13 Power 10 | 1 1 1 2 1 2 2 Engine 6 | 1 . 1 1 . 2 1 Core 4 | . 1 . 1 1 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 2 4 7 1 3 Treads 11 | . . . 3 7 1 . Leg 7 | 2 1 2 1 . . 1 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 3 2 2 3 8 6 2 Device 13 | 2 1 2 . 4 3 1 Storage 5 | 1 1 . 2 . 1 . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 6 | . . . 1 3 1 1 Artifact . | . . . . . . . Weapon 31 | 4 4 . 7 8 2 6 Energy Gun 4 | 2 1 . 1 . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 9 | 1 . . 4 2 1 1 Ballistic Cannon 7 | . 1 . . 3 . 3 Launcher 3 | . . . . 1 . 2 Special Weapon 3 | 1 1 . 1 . . . Impact Weapon 2 | . 1 . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 40 | . 2 1 7 6 4 20 Power 7 | . . . 1 2 1 3 Propulsion 10 | . 1 . 2 2 1 4 Utility 12 | . . 1 2 2 1 6 Weapon 11 | . 1 . 2 . 1 7 Highest Loss Streak 15 | . 1 1 2 2 4 15 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 7 9 11 13 12 13 Power 1 | . 1 1 1 1 1 1 Propulsion . | 1 . . . 1 1 . Utility 2 | . 2 3 2 2 2 3 Weapon 6 | 1 2 5 5 7 7 8 Tool/Special . | . . . . . . . Unused Backups 23 | . 4 3 5 5 2 4 Power 2 | . . . 2 . . . Propulsion 2 | . 2 . . . . . Utility 7 | . . 2 1 . 1 3 Weapon 12 | . 2 1 2 5 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 99 87 98 99 93 Engine 6 | . 4 3 10 3 4 6 Core 3 | . 9 10 . 5 2 . Treads 16 | . . . 15 26 22 19 Leg 7 | . 27 28 8 . . . Device 12 | . 14 13 8 14 18 13 Storage 11 | . 14 14 11 9 10 14 Processor 5 | . . . . 8 9 13 Protection 4 | . . . 10 2 5 . Energy Gun 1 | . 7 . . . . . Energy Cannon 2 | . . . 5 2 . . Ballistic Gun 6 | . 1 . 10 8 6 4 Ballistic Cannon 5 | . 6 . . 10 11 8 Launcher 1 | . . . . 1 . 6 Special Weapon 2 | . 2 14 3 . . . Impact Weapon 4 | . 9 14 3 4 . . Peak Build Rating 39 | 10 12 13 23 34 39 38 Average Rating 24 | 6 10 11 18 30 35 35 On Entrance 17 | . 10 11 12 20 30 36 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 14 21 19 36 46 60 60 Greatest Support 62 | 20 20 20 60 62 62 60 Greatest Overweight (x) 16 | 2 1 . 3 . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 Average Carried 11 | 3 7 9 11 14 12 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 8 10 10 15 14 13 6 Class Distribution -------------------- 37% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Skirmisher 7% | Scientist-Mutant 6% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scientist-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2337 | 244 217 71 400 809 189 407 Remotely . | . . . . . . . Salvage Created 3015 | 104 251 9 941 966 174 570 Parts 176 | 15 9 . 55 49 11 37 Haulers Intercepted 7 | . 1 . 3 1 1 1 Recyclers Shooed 5 | . 1 . 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 65 | . 8 1 18 18 4 16 Melee 4 | . 1 . 1 . 1 1 Guns 19 | . 4 . 8 6 1 . Cannons 32 | . 2 . 8 12 2 8 AOE 7 | . . . . . . 7 Classes Destroyed 14 | 2 3 1 4 3 1 . Worker 6 | . . . 2 3 . 1 Builder 6 | . . . 1 1 . 4 Tunneler 4 | 3 . . . 1 . . Hauler 7 | . 1 . 3 1 1 1 Recycler 8 | 1 . . 2 4 . 1 Watcher 7 | . . . 4 3 . . Swarmer 12 | . 2 . 4 3 . 3 Grunt 31 | . 6 . 9 7 1 8 Sentry 14 | . . . 5 5 2 2 Specialist 1 | . . . . 1 . . Hunter 3 | . . . . 1 . 2 Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . 1 . . Assembled 1 | . . 1 . . . . Best Kill Streak 9 | 4 2 1 5 5 4 9 Combat Bots Only 8 | . 2 1 4 3 3 8 Max Kills in Single Turn 2 | 2 1 1 2 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 750 | . 66 5 124 147 90 318 Missed 212 | . 29 2 21 35 21 104 Hits 538 | . 37 3 103 112 69 214 Melee 3 | . . 3 . . . . Projectile 535 | . 37 . 103 112 69 214 Critical Strikes 11 | . 2 . 1 6 1 1 Damage Taken 6703 | . 545 93 1278 1746 666 2375 Core 1269 | . 178 28 173 185 63 642 Absorbed by Shields 218 | . . . . 191 . 27 Redirected to Shielding 188 | . . . . 188 . . Regen/Repaired (Parts) 289 | . . . 289 . . . Core Remaining (%) 59 | 100 . 17 56 66 . . Volleys Fired 230 | 5 44 8 60 55 8 50 Largest 3 | 2 2 1 2 3 3 3 Hottest 140 | 140 130 100 123 96 102 107 Shots Fired 418 | 10 57 8 107 121 24 91 Gun 180 | 8 38 . 58 42 8 26 Cannon 199 | . 13 . 34 79 16 57 Launcher 8 | . . . . . . 8 Special 31 | 2 6 8 15 . . . Kinetic 299 | 3 24 . 56 109 24 83 Thermal 104 | 2 33 8 49 12 . . Explosive 7 | . . . . . . 7 Electromagnetic 8 | 5 . . 2 . . 1 Robot Hit Streak 27 | 1 4 . 9 27 11 13 Robot Miss Streak 12 | 4 7 2 3 12 3 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 297 | 3 30 3 80 104 21 56 Core Hits 213 | 4 10 . 36 89 18 56 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . 1 1 3 1 . . Critical Strikes 17 | . 2 1 3 3 2 6 Burn 1 | . 1 . . . . . Destroy 1 | . . . 1 . . . Blast 9 | . . . . 2 1 6 Smash 5 | . 1 1 2 1 . . Sever 1 | . . . . . 1 . Melee Attacks 50 | . 17 4 15 9 3 2 Impact 47 | . 17 4 15 9 . 2 Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 10 | . 1 . 3 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8084 | 72 864 132 1809 2524 604 2079 Guns 1931 | 24 211 . 671 487 134 404 Cannons 3082 | . 99 . 514 1297 375 797 Explosions 902 | . 104 . . . . 798 Melee 1780 | . 426 132 414 704 49 55 Ramming 149 | . . . 42 36 46 25 Kinetic 4093 | . 179 . 650 1554 509 1201 Thermal 1219 | 48 259 . 682 230 . . Explosive 724 | . . . . . . 724 Electromagnetic 119 | 24 . . 21 . . 74 Impact 1731 | . 426 132 414 704 . 55 Slashing 49 | . . . . . 49 . Piercing . | . . . . . . . Highest Corruption 4 | . . 2 1 . . 4 Average Corruption 1 | . . 2 1 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 2 . . . 2 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 685 | . 118 30 102 348 6 81 Projectiles 8 | . . . . 1 . 7 Explosions 88 | . 14 . . . . 74 Melee 589 | . 104 30 102 347 6 . Knockbacks 59 | . 4 2 2 37 6 8 Impact 8 | . . 2 2 4 . . Kinetic 41 | . 4 . . 24 6 7 Secondary 10 | . . . . 9 . 1 Self-Inflicted Damage 337 | . 113 . . . . 224 Shots 7 | . 1 . . . . 6 Rammed 24 | . . . 9 9 3 3 Targets Rammed 29 | 1 . . 10 9 3 6 Kicked 2 | 1 . . . . . 1 Crushed 3 | . . . 1 . . 2 Highest Temperature 371 | 80 132 112 294 216 371 66 Average Temperature 62 | 40 48 47 80 38 177 19 Received Heat Transfer 2166 | . 213 . 507 424 252 770 Effects 4 | . . . 1 . 3 . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . 2 1 1 4 . . Combat Hostiles 3 | . 1 1 1 . . . Parts Fried 6 | . 3 . . 3 . . Impact Corruptions 25 | . 4 2 4 14 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2252 | 100 507 . 1275 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 89 | 100 100 100 71 100 100 92 Level 1 10 | . . . 28 . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 350 | 15 93 3 350 151 62 302 Initial 142 | . . . . 142 62 . Average 58 | 1 26 . 104 66 9 41 Influence Increases 2632 | 20 284 5 761 634 130 798 Destroy 0b10 Robot/C 1280 | . 160 . 360 360 80 320 Destroy 0b10 Robot/NC 190 | 20 5 . 60 65 5 35 Destroy Leader 408 | . 42 . 114 118 32 102 Successful Hack 108 | . 20 . 40 36 12 . Disable Machine 150 | . 30 . 30 . . 90 Destroy Structure 196 | . 27 5 7 10 1 146 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 285 | . . . 150 30 . 105 Influence Decreases 2344 | 20 284 5 424 833 268 510 Entered New Map 271 | . . . . 195 76 . Time Decay 1624 | 20 274 4 388 461 162 315 Lost Part 329 | . 10 1 36 57 30 195 Purge Threat 120 | . . . . 120 . . Squads Dispatched 17 | . 1 . 2 7 1 6 Investigation 5 | . . . 1 2 . 2 Extermination 2 | . . . . . 1 1 Reinforcement 7 | . 1 . 1 2 . 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 12 | . 3 . 3 1 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 22 4 37 29 6 29 Peak Tracking Total 5 | . 5 2 4 5 3 5 Tactical Retreats 13 | . . 1 5 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 11 | . 2 . 3 . . 6 Max in Single Turn 2 | . 2 . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 26 | . 3 . 9 7 4 3 Terminals 16 | . 3 . 5 4 1 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 3 | . . . 1 1 1 . Scanalyzers 3 | . . . 1 2 . . Garrison Access . | . . . . . . . Total Hacks 94 | . 8 . 46 25 6 9 Successful 64 | . 5 . 35 18 4 2 Failed 29 | . 3 . 10 7 2 7 Catastrophic 6 | . 1 . 2 1 1 1 Database Lockouts 1 | . . . 1 . . . Manual 4 | . 2 . 2 . . . Terminals 50 | . 8 . 16 15 2 9 Fabricators . | . . . . . . . Repair Stations 14 | . . . 11 . 3 . Recycling Units 4 | . . . 1 2 1 . Scanalyzers 26 | . . . 18 8 . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 5 . 9 8 2 2 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 5 | . . . 2 1 1 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . 2 . . Alert Level 11 | . 2 . 5 3 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Registered Components 3 | . 1 . 1 . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 9 . 1 . Scan Component 5 | . . . 4 . 1 . Repair 4 | . . . 4 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 4 | . . . 1 2 1 . Process 1 | . . . . 1 . . Report Inventory 3 | . . . 1 1 1 . Scanalyzer 24 | . . . 16 8 . . Insert Component 9 | . . . 7 2 . . Analyze 8 | . . . 7 1 . . Retrieve Study 7 | . . . 2 5 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 . 7 7 3 3 Full Trace Events 4 | . . . 2 1 . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 6 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . 1 5 . . Parts Repaired 4 | . . . 4 . . . Time 152 | . . . 152 . . . Parts Recycled . | . . . . . . . Recycled Matter 209 | . . . . 209 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . 6 1 . . Part Schematics Acquired 7 | . . . 6 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 6625 | 47 982 374 1930 1268 894 1130 Sensors 3800 | . . 215 293 1268 894 1130 Terrain 1888 | 27 187 37 1637 . . . Structural 917 | . 795 122 . . . . Seismic 20 | 20 . . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 7661 | 129 982 391 2405 1670 894 1190 Spaces Moved 3583 | 73 514 260 964 826 508 438 Core 14 | 10 . . . . . 4 Treads 2408 | . . . 651 826 508 423 Legs 1154 | 63 514 260 313 . . 4 Wheels 7 | . . . . . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 155 155 95 Average Speed 155 | 117 123 120 177 155 158 169 Slowest Speed 850 | 150 190 120 330 160 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . 6 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 53 45 60 53 9 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 19 | . 4 6 6 . . 3 Terrain Destroyed 219 | . 40 8 8 8 1 154 Melee . | . . . . . . . Projectile 54 | . 4 8 8 8 1 25 AOE 165 | . 36 . . . . 129 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 5149 | 98 772 313 1511 1089 577 789 Wait 983 | . 161 23 400 119 19 261 Move 3577 | 72 513 259 963 825 507 438 Hop . | . . . . . . . Pick Up 64 | 6 10 5 18 14 7 4 Fast Attach 44 | 10 5 1 9 10 5 4 Attach 48 | . 3 1 9 12 8 15 Detach 35 | 3 4 1 9 7 5 6 Swap 19 | . 2 3 4 7 3 . Drop 70 | 1 13 8 14 22 9 3 Fire 230 | 5 44 8 60 55 8 50 Melee 50 | . 17 4 15 9 3 2 Ram . | . . . . . . . Kick 2 | 1 . . . . . 1 Crush 27 | . . . 10 9 3 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Entered Mines 1133 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1178 | -10/Mines | Discovered new exit (range 12) 1184 | -10/Mines | Met a Derelict bent on vengeance 1241 | -10/Mines | Core integrity fell below 20% 1495 | -10/Mines | Discovered new exit (range 6) 1503 | -10/Mines | Entered Materials 1503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 15) 2102 | -9/Materials | Discovered new exit (range 10) 2550 | -9/Materials | Repaired Imp. Light Armor Plating 3383 | -9/Materials | Repaired Imp. Light Armor Plating 3423 | -9/Materials | Repaired Lgt. Deuterium Engine 3463 | -9/Materials | Repaired Lgt. Nuclear Core 3872 | -9/Materials | Central database locked down 3895 | -9/Materials | Discovered new exit (range 8) 3908 | -9/Materials | Entered another Materials area 3908 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4280 | -8/Materials | Discovered new exit (range 5) 4461 | -8/Materials | Garrison activated, responded to threat 4559 | -8/Materials | Build established: Gunner 5301 | -8/Materials | Build established: Scientist-Mutant 5463 | -8/Materials | Discovered new exit (range 12) 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Utility x2 5885 | -7/Factory | Lost 4 parts (1p1n1u1w) 5978 | -7/Factory | Build established: Scavenger-Gunner 6385 | -7/Factory | Build established: Scavenger-Mutant 6451 | -7/Factory | Discovered new exit (range 6) 6470 | -7/Factory | Identified exit to Storage 6472 | -7/Factory | Entered Storage 6776 | -7/Storage | Build established: Scavenger-Skirmisher 7550 | -7/Storage | Lost 4 parts (1p1n2u) 7621 | -7/Storage | Core integrity fell below 50% 7622 | -7/Storage | Destroyed 8 combat bots 7640 | -7/Storage | Core integrity fell below 20% 7662 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07646_ Acquired 19 matter. 07647_ K-01 Serf collects debris. 07648_ U-05 Engineer lays Concrete. 07649_ Acquired Wheel. 07650_ Great Maul+ destroyed. 07650_ U-05 Engineer builds a Door. 07650_ K-01 Serf collects debris. 07657_ Compression Vault explodes. 07657_ Destroyed Sml. Matter Pod. 07657_ Destroyed Wheel. 07657_ U-05 Engineer builds a Wall. 07658_ Deuterium Engine destroyed. 07658_ Aluminum Leg destroyed. 07658_ K-01 Serf collects debris. 07659_ K-01 Serf destroyed. 07661_ Destroyed Imp. Heat Sink. 07661_ G-47 Trooper Lgt. Nuclear Core blasted off. 07661_ G-47 Trooper destroyed. 07661_ U-05 Engineer builds a Wall. 07662_ The unstable cave ceiling collapses. 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[???! #???###?????????????????? | | ????????????????? ??? ?????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????!??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Matter Filtering 30 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Phase Shifter | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 21% | -9/Materials Imp. Light Armor Plating | 53% | -9/Materials Lgt. Deuterium Engine | 20% | -9/Materials Lgt. Nuclear Core | 54% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Shotgun | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Heavy Suspicion Challenges ------------ None Game ------ Seed ArcActiveFlightbrick Manual? 0 Play Time 01:49:04 Cumulative 27.9 hours Start 2026.11.02 @ 22:39:11 End 2026.11.04 @ 17:47:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5723b8-996c-4c4f-a5ad-659cd948513e