Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.23 @ 19:12:11 Player: Nuk(e) Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1687) 1687 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 7537 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -117 Cogmind --------- Core Integrity 415/1150 Matter 162/300 Energy 134/180 System Corruption 0% Temperature Cool (0) Movement Hovering (58) Location -4/Factory Parts ------- > --- POWER (4) -------- Light Particle Reactor > --- PROPULSION (4) --- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Improved ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Transmission Jammer Improved ECM Suite Layered Heavy Armor Plating Light Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Advanced Datajack > --- INVENTORY -------- Remote Datajack Improved Remote Datajack [Rating: 91] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Light Particle Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Enhanced Optical Array Device Improved ECM Suite Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Improved Proton Missile Launcher Energy Gun Arc Projector Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Slots Evolved 13 | . 1 2 . . . 6 . . . 2 2 Power 3 | . 1 1 . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 7 | . . . . . . 3 . . . 2 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 71 | 4 3 16 . . 4 17 . . 1 14 12 Power 17 | 1 . 7 . . . 4 . . . 2 3 Engine 14 | 1 . 7 . . . 4 . . . 2 . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 22 | 2 . 5 . . 1 7 . . . 5 2 Treads 1 | . . . . . . 1 . . . . . Leg 11 | 2 . 2 . . 1 6 . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 5 2 Flight 3 | . . 3 . . . . . . . . . Utility 16 | . 1 1 . . 2 4 . . 1 2 5 Device 10 | . 1 1 . . . 3 . . 1 2 2 Storage . | . . . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 3 | . . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 16 | 1 2 3 . . 1 2 . . . 5 2 Energy Gun 5 | . . 1 . . . 1 . . . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon 3 | . . 2 . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 39 | . 1 10 . . 7 . . . 1 10 10 Power 12 | . . 3 . . 3 . . . . 4 2 Propulsion 6 | . . 3 . . 2 . . . . 1 . Utility 10 | . . 1 . . 1 . . . . 3 5 Weapon 11 | . 1 3 . . 1 . . . 1 2 3 Highest Loss Streak 8 | . 1 4 . . 3 . . . 1 5 8 Average Slot Usage (%) 68 | . 56 64 80 80 60 64 87 87 87 62 55 Engine 17 | . 12 20 30 30 18 16 25 25 25 15 . Reactor 1 | . . . . . . . . . . . 10 Leg 14 | . 25 19 . . 4 19 25 25 25 7 . Hover 3 | . . . . . . . . . . 8 14 Flight 1 | . . 3 30 30 7 . . . . . . Device 10 | . 3 10 10 10 8 6 12 12 14 14 10 Processor 4 | . . . . . 6 6 6 6 6 5 4 Protection 3 | . . . . . . 4 6 6 6 . 5 Energy Gun 2 | . . 2 . . . 5 6 6 4 2 . Launcher 2 | . . . . . . 4 6 6 6 . 2 Special Weapon 2 | . . 3 10 10 8 . . . . 3 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 7 8 16 11 11 14 63 63 63 69 70 79 Greatest Support 72 | 20 20 33 12 12 16 72 72 72 72 72 60 Greatest Overweight (x) 4 | 1 . 1 . . 3 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 2 4 1 3 4 4 4 4 4 4 4 Average Carried 3 | 1 1 1 . 1 3 3 4 4 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 . 1 3 4 4 4 4 3 3 2 Class Distribution -------------------- 66% | Hacker-Mutant 29% | Generator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Data Miner Generator-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Matter Collected 1108 | 227 34 142 . . 60 249 35 . 41 241 79 Remotely . | . . . . . . . . . . . . Salvage Created 1931 | . 34 359 . . 30 603 . . 244 478 183 Parts 78 | . 2 22 . . 1 24 . . 5 20 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 36 | . 2 10 . . 1 6 . . 3 7 7 Melee 4 | . . 4 . . . . . . . . . Guns 8 | . 2 . . . . 2 . . . 4 . Cannons 7 | . . 3 . . 1 . . . . 3 . AOE 9 | . . . . . . 1 . . 1 . 7 Classes Destroyed 11 | . 1 4 . . . 2 . . 2 1 1 Worker 4 | . . . . . . 3 . . . 1 . Builder 5 | . . . . . . 2 . . . 1 2 Recycler 1 | . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . Watcher 3 | . . 1 . . . 2 . . . . . Swarmer 11 | . 2 5 . . 1 . . . . . 3 Grunt 14 | . . 4 . . . 3 . . 1 4 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . Sentry 6 | . . 1 . . . 3 . . 1 . 1 Programmer 3 | . . . . . . . . . . 3 . Best Kill Streak 6 | . 2 3 . . 1 5 . . 3 3 6 Combat Bots Only 4 | . 2 2 . . 1 2 . . 3 2 4 Max Kills in Single Turn 3 | . 1 1 . . 1 3 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 1 . 3 Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Damage Taken 4529 | . 106 875 . . 455 351 . . 109 969 1664 Core 1293 | . 19 231 . . 102 21 . . 26 159 735 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 92 . . . 16 . . . 94 84 . Volleys Fired 141 | . 14 22 . . 10 31 . . 6 51 7 Largest 2 | . 1 1 . . 1 2 . . 2 2 1 Hottest 122 | . 20 65 . . 20 98 . . 98 122 43 Shots Fired 151 | . 14 22 . . 10 36 . . 7 55 7 Gun 63 | . 14 3 . . . 17 . . 1 28 . Cannon 6 | . . . . . . . . . . 6 . Launcher 50 | . . . . . . 19 . . 6 18 7 Special 32 | . . 19 . . 10 . . . . 3 . Kinetic 20 | . 14 . . . . . . . . 6 . Thermal 32 | . . 22 . . 10 . . . . . . Explosive 7 | . . . . . . . . . . . 7 Electromagnetic 89 | . . . . . . 36 . . 7 46 . Robot Hit Streak 49 | . 4 20 . . 23 33 . . 40 49 10 Robot Miss Streak 4 | . 4 1 . . 1 1 . . . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 177 | . 8 67 . . 8 34 . . 7 45 8 Core Hits 89 | . 2 15 . . 3 22 . . 6 20 21 Critical Hits 6 | . . 2 . . 3 . . . . 1 . Critical Kills 3 | . . 1 . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . . Melee Attacks 48 | . . 46 . . . . . . . . 2 Impact 46 | . . 46 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5130 | . 58 956 . . 89 1163 . . 384 927 1553 Guns 639 | . 53 18 . . . 200 . . 9 359 . Cannons 229 | . . . . . . . . . . 229 . Explosions 3206 | . . . . . . 963 . . 375 323 1545 Melee 834 | . . 834 . . . . . . . . . Ramming 29 | . 5 . . . . . . . . 16 8 Kinetic 282 | . 53 . . . . . . . . 229 . Thermal 490 | . . 122 . . 89 100 . . 68 111 . Explosive 1545 | . . . . . . . . . . . 1545 Electromagnetic 1950 | . . . . . . 1063 . . 316 571 . Impact 834 | . . 834 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 . Average Corruption 3 | . . . . . . . . . . 3 . Corruption Purged 3 | . . . . . . . . . . 3 . Effects 17 | . . . . . . . . . . 17 . Message Errors 5 | . . . . . . . . . . 5 . Matter Fused 3 | . . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . 5 . Targeting Errors 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 296 | . . 69 . . . 15 . . 9 1 202 Projectiles . | . . . . . . . . . . . . Explosions 227 | . . . . . . 15 . . 9 1 202 Melee 69 | . . 69 . . . . . . . . . Knockbacks 5 | . . 3 . . . . . . . 2 . Impact 2 | . . 2 . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 468 | . 2 . . . . 29 . . 43 38 356 Shots 19 | . . . . . . 4 . . 2 3 10 Rammed 6 | . 2 . . . . . . . . 2 2 Targets Rammed 6 | . 2 . . . . . . . . 2 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 608 | . . 72 . . . 359 . . 79 216 608 Average Temperature 197 | . . 36 . . . 155 . . 39 79 295 Received Heat Transfer 1380 | . . 558 . . 171 180 . . 27 261 183 Effects 76 | . . . . . . 2 . . . . 74 Shutdowns 33 | . . . . . . 1 . . . . 32 Energy Bleed 13 | . . . . . . . . . . . 13 Interference 7 | . . . . . . 1 . . . . 6 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 4 | . . . . . . . . . . . 4 Damage (minor) 6 | . . . . . . . . . . . 6 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 . . 2 . . Combat Hostiles 5 | . . . . . . 3 . . 2 . . Parts Fried 22 | . . 5 . . . 12 . . 3 2 . Impact Corruptions 6 | . . 6 . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 8 | . . 5 . . 2 1 . . . . . Heat Transferred 1480 | . . 584 . . 296 350 . . 50 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Peak Influence 784 | . 40 171 6 . . 180 . . . 177 784 Average Influence 70 | . 9 65 6 . . 42 . . . 56 155 Maximum Alert Level 3 | . . . . . . . . . . . 3 Low Security (%) 95 | 100 100 100 100 . . 100 . . . 100 78 Level 1 2 | . . . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 1 1 . . 2 . . . 5 3 Investigation 5 | . . . 1 . . 1 . . . 1 2 Extermination 2 | . . . . . . . . . . 1 1 Reinforcement 5 | . . 1 . . . 1 . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Distress Signals 2 | . 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 74 | . 3 16 3 . 5 10 . . 3 23 11 Peak Tracking Total 4 | . 2 4 4 . 2 3 . . 3 4 4 Tactical Retreats 13 | . . 3 . . 2 2 . . . 6 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Traps Triggered 6 | . . . . . . 2 . . . 4 . Indirectly 2 | . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . 2 2 1 . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Machines Disabled 7 | . . . . . . . . . . 1 6 Max in Single Turn 4 | . . . . . . . . . . 1 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Machines Accessed 18 | . 1 3 1 . . 2 . 4 . 4 3 Terminals 8 | . 1 3 . . . 2 . . . 2 . Fabricators 3 | . . . . . . . . . . 2 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . 2 12 1 . . 6 . 23 . 10 8 Successful 55 | . 2 9 1 . . 5 . 23 . 8 7 Failed 7 | . . 3 . . . 1 . . . 2 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . 3 . . . . . 1 . . . Terminals 25 | . 2 12 . . . 6 . . . 5 . Fabricators 8 | . . . . . . . . . . 5 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 43 | . 2 9 1 . . 5 . 23 . 3 . Record 21 | . . 6 . . . 3 . 11 . 1 . Part Schematic 4 | . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . . . . 1 . Unreport Threat 3 | . 1 2 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . . . . 5 3 Load Schematic 3 | . . . . . . . . . . 2 1 Build 5 | . . . . . . . . . . 3 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 3 . . . 2 . . . 2 3 Full Trace Events 4 | . . . . . . 1 . . . 1 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built 4 | . . . . . . . . . . 4 . Matter 822 | . . . . . . . . . . 822 . Time 348 | . . . . . . . . . . 348 . Total Robot Build Rating 19 | . . . . . . . . . . 19 . Part Schematics Acquired 5 | . . . . . . . . 4 . . 1 Parts Built 3 | . . . . . . . . . . . 3 Matter 541 | . . . . . . . . . . . 541 Time 140 | . . . . . . . . . . . 140 Total Part Build Rating 21 | . . . . . . . . . . . 21 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 1 Non-combat 1 | . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . 1 1 Robot Hacks Applied 4 | . . . . . . . . . . 3 1 parse_system 3 | . . . . . . . . . . 2 1 no_distress 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Total Allies 5 | . . . . . . . . . 1 4 . Largest Group 3 | . . . . . . . . . 1 3 . Highest-Rated Group 94 | . . . . . . . . . 94 87 . Highest-Rated Ally 94 | . . . . . . . . . 94 37 . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 5 3 . Total Damage 254 | . . . . . . . . . 186 68 . Kills 2 | . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . . . 1 . 1 . 2 . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Turns Passed 4878 | 91 227 593 41 41 387 721 747 140 427 795 668 Spaces Moved 3689 | 56 155 322 116 115 288 489 612 115 335 643 443 Core 42 | 42 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2291 | 14 155 258 . . 138 489 612 115 335 175 . Wheels . | . . . . . . . . . . . . Hover 911 | . . . . . . . . . . 468 443 Flight 445 | . . 64 116 115 150 . . . . . . Fastest Speed 34 | 50 120 34 34 34 34 120 122 122 122 50 58 Average Speed 109 | 93 120 115 34 34 121 126 122 122 122 93 112 Slowest Speed 300 | 120 120 150 34 34 280 153 122 122 122 155 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 25 26 29 11 53 15 55 80 69 20 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | . . . 1 . . . 1 . . . . Scrap Searched 6 | . . . . . 3 . 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 125 | . . . . . . 2 . . 5 . 118 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 125 | . . . . . . 2 . . 5 . 118 Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Total 4257 | 94 181 442 116 116 304 550 612 114 346 777 605 Wait 232 | 30 3 17 . . . 4 1 . . 55 122 Move 3678 | 55 154 321 115 114 287 488 611 114 334 642 443 Hop . | . . . . . . . . . . . . Pick Up 56 | 5 4 15 1 2 1 4 . . 2 10 12 Fast Attach 22 | . . 1 . . 4 12 . . 1 4 . Attach 44 | 4 2 12 . . . 4 . . . 10 12 Detach 1 | . . . . . . 1 . . . . . Swap 5 | . 1 3 . . . 1 . . . . . Drop 24 | . 1 5 . . 2 5 . . 3 3 5 Fire 141 | . 14 22 . . 10 31 . . 6 51 7 Melee 48 | . . 46 . . . . . . . . 2 Ram 3 | . . . . . . . . . . 1 2 Kick 3 | . 2 . . . . . . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Power x1 292 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Discovered exit to Materials (range 5) 305 | -10/Materials | Build established: Hacker-Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 663 | -9/Materials | Lost 3 parts (2p1n) 756 | -9/Materials | Lost 4 parts (1p2n1w) 800 | -9/Materials | Core integrity fell below 50% 888 | -9/Materials | Identified exit to Mines 888 | -9/Materials | Discovered exit to Mines (range 16) 912 | -9/Materials | Entered Mines 915 | -9/Mines | Assembled infested the area 915 | -9/Mines | Met a Derelict shopkeep closing up shop 920 | -9/Mines | Assisted by a Guerilla fighting off Assembled 949 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 953 | -9/Mines | Entered Zion 971 | -7/Zion | Identified exit to Proximity Caves 971 | -7/Zion | Discovered exit to Proximity Caves (range 14) 994 | -7/Zion | Entered Proximity Caves 1068 | -6/Proximity Caves | Lost 3 parts (1p2n) 1101 | -6/Proximity Caves | Learned 8 Factory zone layouts 1336 | -6/Proximity Caves | Core integrity fell below 20% 1357 | -6/Proximity Caves | Identified exit to Factory 1357 | -6/Proximity Caves | Discovered exit to Factory (range 19) 1381 | -6/Proximity Caves | Entered Factory 1381 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 1388 | -6/Factory | Lost 3 parts (1p1u1w) 1539 | -6/Factory | Identified exit to Lower Caves 2102 | -6/Factory | Entered Lower Caves 2118 | -6/Lower Caves | Encountered a Warlord checkpoint 2139 | -6/Lower Caves | Learned Factory terminal intel 2381 | -6/Lower Caves | Build established: Generator-Mutant 2797 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2849 | -6/Lower Caves | Entered Data Miner 2849 | -6/Data Miner | Identified exit to Proximity Caves 2849 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 2868 | -6/Data Miner | Met Data Miner 2925 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2925 | -6/Data Miner | Learned location of Section 7 (-3) 2951 | -6/Data Miner | Received God Mode back door access code from Data Miner 2989 | -6/Data Miner | Entered Proximity Caves 3218 | -5/Proximity Caves | Escorted by Enhanced Grunt 3297 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3366 | -5/Proximity Caves | Learned 4 Factory zone layouts 3405 | -5/Proximity Caves | Identified exit to Factory 3405 | -5/Proximity Caves | Discovered exit to Factory (range 9) 3416 | -5/Proximity Caves | Entered Factory 3416 | -5/Factory | Evolved 2 slots: Utility x2 3418 | -5/Factory | Loaded intel: 21 terminal locations 3556 | -5/Factory | Lost 4 parts (1p2u1w) 3718 | -5/Factory | Fabricated G-50 Soldier? 3840 | -5/Factory | Build established: Hacker-Mutant 4065 | -5/Factory | Spotted B-75 Beast 4117 | -5/Factory | Fabricated I-36 Angel? 4149 | -5/Factory | Identified exit to Upper Caves 4149 | -5/Factory | Discovered exit to Upper Caves (range 17) 4202 | -5/Factory | Identified exit to Factory 4202 | -5/Factory | Discovered exit to Factory (range 11) 4206 | -5/Factory | Lost 5 parts (3p1n1u) 4211 | -5/Factory | Entered another Factory area 4211 | -4/Factory | Evolved 2 slots: Utility x2 4305 | -4/Factory | Fabricated Lgt. Particle Reactor (x2) 4348 | -4/Factory | Incoming investigation squad redirected 4399 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 4664 | -4/Factory | Core integrity fell below 50% 4804 | -4/Factory | Local fabrication network quarantined 4859 | -4/Factory | Identified exit to Upper Caves 4859 | -4/Factory | Discovered exit to Upper Caves (range 6) 4879 | -4/Factory | Self-destructed Last Messages --------------- 04868_ Penetrated by Slug. 04868_ Y-64 Sentinel suffers critical hit. 04869_ Lrn. Missile Launcher destroyed. 04869_ Penetrated by Slug. 04869_ Broken Lgt. Particle Reactor destroyed. 04870_ Penetrated by Slug. 04871_ U-05 Engineer lays Concrete. 04872_ Terminal disabled. 04872_ Penetrated by Slug. 04872_ Transmission Jammer destroyed. 04873_ U-05 Engineer lays Concrete. 04873_ Penetrated by Slug. 04875_ U-05 Engineer lays Concrete. 04875_ Maneuvering Thrusters destroyed. 04875_ Slug penetrates Wall. 04875_ Slammed into K-01 Serf. 04876_ U-05 Engineer lays Concrete. 04878_ Slammed into K-01 Serf. 04878_ Imp. Hacking Suite destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? p???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? p???????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? k#??????????????????????? | | ???????????????????????? k/??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k ??????????????????????? | | ????????????????????????# #???####???????????????? | | ????????????????????????#@#??!! #???????????????? | | ??????????????????????### ###!! #???????????????? | | ??????????????????????# #! #???????????????? | | ??????????????????????# # #???????????????? | | ????????????????#????## + #???????????????? | | ?????????????? ????# u! "#???????????????? | | ??????????????"""????## T"#???????????????? | | ??????????????"""?????# Y # ""#???????????????? | | ??????????????"" ?????# # #???????????????? | | ?????????????? ?????# Y ########?????????????? | | ??????????????#/#?###### #?????????????? | | ??????????? =Y #?????????????? | | ??????????????# ######## # #?????????????? | | ??????????????# #?####### ##########?????????????? | | ############### ### ! #?????????????????????? | | ## # #?????????????????????? | | ## # ! #?????????????????????? | | """ """ " / #?????????????????????? | | """ """ ## # #?????????????????????? | | """ """ ## # """ #?????????????????????? | | ####+### """"" #?????????????????????? | | """ """ = #??????# """"" #?????????????????????? | | """ """ #??????##########?????????????????????? | | =""" """ #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 57 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 210 ECM Strength 2 Jamming Range 8 Cloak Strength 3 Armor Coverage 750 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory I-36 Angel | x1 | -5/Factory Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Backstab Deadly Force Everything Is Under Control I Survived The Infestation I'm Back, Baby! It's Just You Just What I Needed Let's See Who's Tougher My Command Is Your Wish Power Corrupts Serviceable Loadout The Oracle Tourist Challenges ------------ None Game ------ Seed PortableContainmentCycler Manual? 0 Play Time 01:12:44 Cumulative 11.5 hours Start 2020.07.23 @ 17:59:20 End 2020.07.23 @ 19:12:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 1 Adventurer 0 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d2ad92f-8365-4152-9e87-e874149ce93a