Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.21 @ 16:31:40 Player: liability Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (121) 605 Value Destroyed (5017) 5017 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2524) 2524 TOTAL SCORE: 14986 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 2442 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1173 Cogmind --------- Core Integrity 83/1300 Matter 230/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Advanced Recoil Stabilizer Improved Plasma Cutter Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Zionite Biocell Compact Matter Pod Advanced Transmission Jammer Improved Remote Force Field > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Heavy Flak Cannon Enhanced Gauss Cannon Fusion Bomb Launcher Hellfire Missile Launcher > --- INVENTORY -------- Flexi-carbon Leg Medium Matter Pod Advanced Recoil Stabilizer Improved Plasma Cutter Signal Generator [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Thunder Leg Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Triangulator Storage Medium Storage Unit Protection Backup Plating III Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 2 . . . . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . . 1 . . 1 Weapon 5 | . . . 1 . . . 1 2 . . . . 1 . . . Parts Attached 100 | 7 4 2 3 2 2 4 11 5 6 11 5 . 19 2 . 17 Power 17 | 1 2 . 1 . . 1 1 . 3 1 1 . 2 . . 4 Engine 10 | 1 1 . 1 . . 1 1 . 2 . 1 . . . . 2 Core 4 | . 1 . . . . . . . 1 1 . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 21 | 2 . . . . . 2 6 . 1 . . . 5 . . 5 Treads 12 | 2 . . . . . 2 6 . 1 . . . 1 . . . Leg 7 | . . . . . . . . . . . . . 4 . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 26 | 2 2 1 1 . . 1 3 1 1 2 . . 7 1 . 4 Device 18 | 1 1 1 . . . . 1 1 1 1 . . 7 1 . 3 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 1 2 2 . 1 4 1 8 4 . 5 1 . 4 Energy Gun 1 | . . . . . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . 2 . . 2 . . . Ballistic Gun 16 | 2 . . 1 . 1 . . 4 . 4 . . 2 . . 2 Ballistic Cannon 7 | . . 1 . 1 1 . . . . . 2 . 1 1 . . Launcher 3 | . . . . 1 . . . . . . . . . . . 2 Special Weapon 3 | . . . . . . . . . . 1 2 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . . . 1 . . . 1 . . 3 Parts Lost 46 | . 1 . 1 . . 1 . . 4 . 1 . 15 . . 23 Power 10 | . 1 . . . . . . . 1 . 1 . 4 . . 3 Propulsion 11 | . . . . . . . . . . . . . 2 . . 9 Utility 8 | . . . . . . 1 . . . . . . 3 . . 4 Weapon 17 | . . . 1 . . . . . 3 . . . 6 . . 7 Highest Loss Streak 18 | . 1 . 1 . . 1 . . 2 . 1 . 9 . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 6 | 1 4 7 7 8 9 8 4 5 7 8 8 9 5 3 3 3 Power . | 1 . . . 1 1 1 . 1 1 1 . . . . . . Propulsion 1 | . 1 3 3 3 3 3 1 1 1 . . . . . . . Utility 3 | . 2 3 3 3 3 3 1 3 5 5 5 6 3 2 2 2 Weapon . | . . 1 1 1 1 1 1 . . 1 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . . 1 . . 1 1 3 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 2 . . . . . . Utility 4 | . . 1 . . . . . 1 . 1 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 100 99 99 99 99 88 91 94 94 75 74 78 70 Engine 6 | . 9 . . 11 11 11 12 11 6 5 5 5 2 . . 3 Core 2 | . 4 14 10 . . . . . 2 5 5 5 4 . . . Treads 16 | . 28 28 22 22 22 21 25 23 19 16 17 17 7 . . . Leg 3 | . . . . . . . . . . . . . 9 21 21 14 Device 12 | . 14 14 11 11 11 9 12 11 11 9 11 11 13 21 21 15 Storage 13 | . 14 14 21 22 22 22 13 11 11 11 11 11 10 10 10 7 Protection 2 | . . . . . . . 6 5 5 6 5 5 3 . . . Energy Cannon 1 | . . . . . . . . . . 4 5 5 4 5 5 2 Ballistic Gun 12 | . 28 18 21 13 10 11 6 16 15 14 20 5 5 10 10 10 Ballistic Cannon 6 | . . 9 11 13 11 11 6 5 3 . . 11 7 6 10 7 Launcher 3 | . . . . 6 11 11 5 5 . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 4 1 11 3 . . . Piercing Weapon 1 | . . . . . . . 5 5 5 . . . . . . . Peak Build Rating 126 | 9 9 21 24 26 30 32 56 69 77 88 88 87 98 81 81 126 Average Rating 57 | 6 8 14 23 25 29 31 48 62 70 82 79 87 75 76 81 84 On Entrance 48 | . 9 9 21 17 26 30 32 56 69 73 79 87 87 73 81 81 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . 10 8 8 8 Naked Turns 58 | . . . . . . . . . . . . . . . . 58 Heaviest Build 115 | 12 19 24 29 32 35 41 75 83 83 85 75 74 88 68 68 115 Greatest Support 135 | 40 40 40 40 40 40 56 110 110 135 135 135 135 135 69 46 91 Greatest Overweight (x) 4 | . . . . . . . 2 . . . . . 2 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 7 10 9 10 10 10 8 9 10 10 10 10 9 4 4 6 Average Carried 7 | 1 4 7 8 9 9 9 5 6 8 9 9 10 6 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 6 10 9 10 10 9 8 8 10 10 10 10 4 4 4 4 Class Distribution -------------------- 19% | Skirmisher 13% | Scavenger-Executioner 11% | Executioner 10% | Tank 10% | Mutant 8% | Infiltrator-Executioner 6% | Scavenger-Skirmisher 6% | Scavenger-Bomber 6% | Pyromaniac-Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Bomber | -6/Factory Scavenger-Executioner | -5/Factory Tank | -5/Garrison Infiltrator-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Pyromaniac-Executioner | -5/Upper Caves Pyromaniac-Executioner | -4/Factory Tank | -4/Upper Caves Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Matter Collected 5200 | 294 293 255 185 125 24 307 326 73 1217 476 . 115 361 264 134 751 Remotely 845 | . 231 205 83 . . . 326 . . . . . . . . . Salvage Created 4850 | 112 322 147 179 176 . 104 208 289 1358 494 240 47 507 77 75 515 Parts 197 | 4 23 15 13 10 . 9 9 7 37 28 10 . 13 1 2 16 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 12 . . . . 10 . . 3 2 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 99 | . 6 6 6 6 . 6 7 3 20 11 5 1 10 1 1 10 Melee 2 | . . . . . . . . . 2 . . . . . . . Guns 43 | . 6 2 2 3 . 1 1 2 13 6 2 . 2 . 1 2 Cannons 30 | . . 4 4 1 . . . . 2 4 2 1 7 1 . 4 AOE 21 | . . . . 2 . 5 6 1 3 . . . . . . 4 Classes Destroyed 15 | 2 3 1 . 1 . 1 4 . 1 1 . . . . . 1 Worker 4 | . . . . 1 . . . . . . . . 1 . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . 1 . . . Recycler 3 | 1 . . . . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . 1 . . . 3 . . 1 . . . . . 2 Swarmer 33 | . . 2 4 1 . 5 2 . 2 6 2 . 4 . . 5 Grunt 42 | . 6 4 2 5 . . 2 2 14 3 2 . 2 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . Sentry 7 | . . . . . . 1 . . 2 1 . . . 1 1 1 Specialist 3 | . . . . . . . . . 1 . . . 2 . . . Hunter 11 | . . . . . . . 2 1 . . 1 1 2 . . 4 Programmer 2 | . . . . . . . 1 . 1 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 5 4 5 3 . 4 2 3 6 5 3 1 4 1 1 8 Combat Bots Only 6 | . 4 4 4 3 . 4 2 2 6 5 3 1 3 1 1 5 Max Kills in Single Turn 4 | 1 1 1 2 2 . 4 1 2 2 3 1 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 1 1 1 . . . . . . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1114 | . 28 16 25 27 . 55 46 6 99 45 43 4 384 25 19 292 Missed 391 | . 9 4 9 6 . 15 8 2 21 19 10 . 152 15 7 114 Hits 723 | . 19 12 16 21 . 40 38 4 78 26 33 4 232 10 12 178 Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 722 | . 19 12 16 21 . 40 38 4 78 25 33 4 232 10 12 178 Critical Strikes 26 | . . . 2 . . . 3 . 7 . 2 . 3 . . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 9811 | . 195 85 122 161 . 417 550 155 1117 439 462 57 2461 149 112 3329 Core 2003 | . 37 26 9 12 . 71 57 37 60 18 71 . 327 15 46 1217 Absorbed by Shields 172 | . . . . . . . . . . . . . 66 . . 106 Ignored by Resistances 2870 | . 58 29 37 52 . 123 167 58 356 128 132 16 717 42 32 923 Regen/Repaired (Parts) 291 | . . . . . . . 115 . . 176 . . . . . . Core Remaining (%) 81 | 100 . 74 . . . 77 93 . . . . 81 . . 66 . Volleys Fired 259 | 6 27 9 11 8 . 14 21 7 54 23 10 2 31 2 2 32 Largest 7 | 2 2 2 3 3 . 3 3 5 5 5 5 4 6 4 5 7 Hottest 385 | 40 40 57 77 90 . 106 106 166 166 230 200 225 385 197 244 296 Shots Fired 847 | 12 54 19 33 24 . 35 54 33 196 94 48 8 90 8 10 129 Gun 514 | 12 54 9 22 10 . 11 20 21 143 72 38 2 26 4 4 66 Cannon 273 | . . 10 11 11 . 11 20 7 46 20 10 6 58 4 6 53 Launcher 52 | . . . . 3 . 13 14 5 7 . . . . . . 10 Special 8 | . . . . . . . . . . 2 . . 6 . . . Kinetic 717 | 12 54 19 33 21 . 22 40 28 185 66 38 6 62 6 8 117 Thermal 76 | . . . . . . . . . 4 26 10 2 28 2 2 2 Explosive 52 | . . . . 3 . 13 14 5 7 . . . . . . 10 Electromagnetic 2 | . . . . . . . . . . 2 . . . . . . Robot Hit Streak 26 | 4 13 15 9 7 . 11 9 9 26 14 11 16 17 8 10 6 Robot Miss Streak 8 | 1 1 3 8 5 . 3 5 2 4 3 5 . 4 1 2 7 Penetration Max 2 | . . . . . . . . . 2 1 . . 1 . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 534 | 8 43 14 20 15 . 18 37 20 134 53 20 5 55 5 7 80 Core Hits 321 | 3 18 15 19 16 . 20 22 12 69 21 12 2 29 5 4 54 Critical Kills 6 | . . . . . . . . 1 2 . 1 . 1 . . 1 Critical Parts Destroyed 16 | . 2 . . . . . 2 . 10 . . . 2 . . . Critical Strikes 34 | . 2 . . . . . 3 2 13 . 1 . 5 . . 8 Meltdown 2 | . . . . . . . . . . . 1 . 1 . . . Destroy 23 | . 2 . . . . . 3 2 12 . . . 2 . . 2 Blast 8 | . . . . . . . . . . . . . 2 . . 6 Impale 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 11 | . . . . . . . 1 . 7 3 . . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . 1 . 7 . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16557 | 79 433 256 308 485 . 1047 1993 475 4071 1530 452 134 1813 143 199 3139 Guns 6327 | 79 433 88 124 100 . 165 304 187 2532 706 256 15 394 42 99 803 Cannons 5207 | . . 168 184 130 . 155 338 87 778 558 196 119 1382 95 100 917 Explosions 4582 | . . . . 255 . 727 1286 201 595 122 . . . . . 1396 Melee 358 | . . . . . . . 65 . 166 127 . . . . . . Ramming 45 | . . . . . . . . . . . . . 16 6 . 23 Kinetic 9810 | 79 433 256 308 230 . 320 642 274 3254 668 256 69 1126 72 136 1687 Thermal 2275 | . . . . . . . 455 . 56 671 196 65 671 65 63 33 Explosive 4005 | . . . . 255 . 727 831 201 595 . . . . . . 1396 Electromagnetic 64 | . . . . . . . . . . 64 . . . . . . Impact 127 | . . . . . . . . . . 127 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 231 | . . . . . . . 65 . 166 . . . . . . . Highest Corruption 7 | . 2 2 . . . . . . . . . . 2 2 2 7 Average Corruption 2 | . 1 2 . . . . . . . . . . 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . 2 8 . . . . . . . . . . . 10 4 4 Message Errors 13 | . . 2 . . . . . . . . . . . 6 2 3 Matter Fused 5 | . . 1 . . . . . . . . . . . 3 1 . Heat Flow Errors 4 | . 1 1 . . . . . . . . . . . 1 . 1 Energy Discharges 4 | . 1 2 . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . 4 . . . Overflow Damage 372 | . . . . . . 50 167 . 16 25 . . 33 . . 81 Projectiles 51 | . . . . . . . 2 . 16 . . . 33 . . . Explosions 261 | . . . . . . 50 130 . . . . . . . . 81 Melee 60 | . . . . . . . 35 . . 25 . . . . . . Knockbacks 37 | . . 4 . . . 2 5 . 3 1 . 1 7 . . 14 Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic 34 | . . 4 . . . 2 5 . 3 . . 1 6 . . 13 Secondary 2 | . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 460 | . . . . . . 76 178 80 . . . . . . . 126 Shots 11 | . . . . . . 3 4 2 . . . . . . . 2 Rammed 8 | . . . . . . . . . . . . . 1 . . 7 Targets Rammed 11 | . . . . . . . . . . . . . 2 1 . 8 Kicked 3 | . . . . . . . . . . . . . 1 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 591 | . 202 187 48 84 . 90 126 186 417 430 416 282 591 151 185 228 Average Temperature 125 | . 46 51 19 32 . 31 35 95 150 130 198 144 222 68 96 66 Received Heat Transfer 1519 | . 147 30 60 57 . 36 75 27 651 150 135 9 18 27 9 88 Effects 35 | . . . . . . . . . 10 10 2 . 13 . . . Shutdowns 10 | . . . . . . . . . 1 3 . . 6 . . . Energy Bleed 2 | . . . . . . . . . . 1 . . 1 . . . Interference 12 | . . . . . . . . . 7 5 . . . . . . Matter Decay 4 | . . . . . . . . . . 1 . . 3 . . . Short Circuit 3 | . . . . . . . . . 1 . . . 2 . . . Damage (minor) 3 | . . . . . . . . . 1 . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . 1 . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . Parts Melted 5 | . . . . . . . . . . . 2 . 2 . . 1 Heat Transferred 3232 | . . . . . . . 450 . 111 1011 300 100 1010 100 100 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 4 | . . . 1 . . . . . 4 4 . . . . . 1 Low Security (%) 63 | 100 100 100 87 100 . . 100 100 6 . . . 100 . . 69 Level 1 6 | . . . 12 . . . . . 7 . . . . . . 30 Level 2 11 | . . . . . . . . . 14 58 . . . . . . Level 3 13 | . . . . . . . . . 49 34 . . . . . . Level 4 4 | . . . . . . . . . 21 7 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1270 | 5 67 135 214 175 . . 157 166 1236 1270 . . 69 . . 364 Initial 562 | . . 2 18 63 . . 1 20 53 562 . . 52 . . . Average 293 | . 27 57 71 118 . . 59 50 806 691 . . 16 . . 138 Influence Increases 6420 | 10 171 165 296 242 . 282 486 227 1273 1418 165 45 336 35 35 1234 Destroy 0b10 Robot/C 3400 | . 120 120 200 180 . 220 180 100 700 820 100 20 200 20 20 400 Destroy 0b10 Robot/NC 160 | 10 10 . 10 5 . . 20 5 20 25 . . 10 . . 45 Destroy Leader 578 | . 24 30 34 30 . 40 56 20 50 134 20 10 42 . . 88 Allied During Kill 419 | . . . 3 3 . 22 16 7 75 210 . . . . . 83 Successful Hack 71 | . 17 . 4 . . . 30 14 6 . . . . . . . Disable Machine 198 | . . . . . . . 72 27 9 54 . . 9 . . 27 Anti-Garrison Action 200 | . . . . . . . . . 200 . . . . . . . Destroy Structure 689 | . . . . 24 . . 112 54 123 130 . . 30 . . 216 Partial Spotted 45 | . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 660 | . . 15 45 . . . . . 90 45 45 15 45 15 15 330 Influence Decreases 6056 | 10 163 118 157 291 145 278 440 190 124 1424 1061 284 431 35 35 870 Entered New Map 1748 | . . 6 37 131 145 . 3 30 34 674 551 94 43 . . . Time Decay 3300 | 10 153 112 110 160 . 238 377 120 . 550 500 190 250 35 35 460 Lost Part 429 | . 10 . 10 . . . . . 40 . 10 . 138 . . 221 Lost Ally 579 | . . . . . . 40 60 40 50 200 . . . . . 189 Squads Dispatched 26 | . . 2 . . . . 4 1 . 6 . . 3 . . 10 Investigation 7 | . . 1 . . . . 2 1 . 1 . . 1 . . 1 Extermination 9 | . . . . . . . 2 . . 2 . . 1 . . 4 Reinforcement 5 | . . . . . . . . . . 2 . . 1 . . 2 Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . . . . . . . 1 . . 1 . . . . . 5 Communications Jammed 20 | . . . . . . . . . . 14 . . 2 . . 4 Distress Signals 17 | . . . . . . . . . . 14 . . 2 . . 1 Times Spotted 237 | . 8 7 13 9 . 11 14 4 36 43 8 2 17 3 3 59 Peak Tracking Total 16 | . 3 5 7 4 . 4 3 3 8 7 4 1 4 3 1 16 Tactical Retreats 22 | . . 1 1 . . . . . 4 1 2 1 3 1 1 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Traps Triggered 6 | . 2 . 2 . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Machines Disabled 22 | . . . . . . . 8 3 1 6 . . 1 . . 3 Max in Single Turn 4 | . . . . . . . 4 3 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Machines Accessed 19 | . 3 1 2 . . 1 3 2 1 3 2 . 1 . . . Terminals 10 | . 3 . 2 . . 1 1 . 1 1 1 . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . Repair Stations 3 | . . . . . . . 2 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 40 | . 8 1 5 . . 1 9 5 1 6 2 . 2 . . . Successful 25 | . 5 1 3 . . 1 5 3 1 4 2 . . . . . Failed 15 | . 3 . 2 . . . 4 2 . 2 . . 2 . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 1 . . . . 1 4 2 8 4 . . 2 . . 10 Terminals 18 | . 8 . 5 . . 1 1 . 1 1 1 . . . . . Fabricators 6 | . . . . . . . . 4 . 2 . . . . . . Repair Stations 11 | . . . . . . . 8 . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . Terminal Hacks 14 | . 5 1 3 . . 1 1 . 1 . 2 . . . . . Record 2 | . . . . . . 1 . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . 2 . . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . 2 . . . . . . Scan Component 3 | . . . . . . . 2 . . 1 . . . . . . Repair 3 | . . . . . . . 2 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . 1 2 2 1 3 . . 1 . . . Full Trace Events 4 | . . . . . . . 1 1 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Robots Built 6 | . . . . . . . . 3 . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 67 . 134 . . . . . . Total Robot Build Rating 24 | . . . . . . . . 12 . 12 . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . 1 . . . . . . Time 82 | . . . . . . . 32 . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 1 . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Total Allies 38 | . . 1 . . 4 . 3 4 2 9 . . . . . 15 Largest Group 7 | . . 1 1 1 5 5 4 4 3 7 . . . . . 7 Highest-Rated Group 504 | . . 31 31 31 193 193 248 270 277 504 . . . . . 444 Highest-Rated Ally 180 | . . 31 31 31 42 42 70 180 180 164 . . . . . 96 Zionite Dispatches 9 | . . . . . . . 1 1 . 2 . . . . . 5 Light 4 | . . . . . . . 1 . . 2 . . . . . 1 Fire 3 | . . . . . . . . . . . . . . . . 3 Hero 1 | . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 9 | . . . . . . . . 3 2 3 . . . . . 1 GUARD 3 | . . . . . . . . . . 3 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . 3 2 . . . . . . . Ally Attacks 388 | . . . 13 7 . 30 22 13 74 163 . . . . . 66 Total Damage 10149 | . . . 151 86 . 470 563 428 2190 3814 . . . . . 2447 Kills 80 | . . . 4 3 . 5 2 2 15 36 . . . . . 13 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 9030 | 55 164 263 212 325 1534 1177 962 514 329 1077 1015 399 513 . . 491 Sensors 2499 | . . 104 212 325 1534 324 . . . . . . . . . . Terrain 2615 | 55 164 159 . . . 853 962 422 . . . . . . . . Triangulation 3620 | . . . . . . . 106 514 329 1077 1015 399 180 . . . Jamming 3274 | . . . . . . . . . . 856 1015 399 513 . . 491 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . 3 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . 1 1 . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Turns Passed 12496 | 92 434 364 223 325 1534 1296 962 514 1221 1106 1015 399 715 726 394 1176 Spaces Moved 7201 | 41 214 204 113 184 941 778 522 265 599 561 608 246 393 428 228 876 Core 112 | 4 . . . . . . . . . . . . . . . 108 Treads 5459 | 37 214 204 113 184 941 778 522 265 599 561 608 246 187 . . . Legs 1344 | . . . . . . . . . . . . . 206 428 228 482 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 286 | . . . . . . . . . . . . . . . . 286 Fastest Speed 37 | 50 160 160 160 160 160 160 160 160 160 160 160 160 120 120 170 37 Average Speed 154 | 149 160 160 160 160 160 160 160 160 160 160 160 160 143 167 170 115 Slowest Speed 320 | 160 160 160 160 160 160 160 320 160 160 160 160 160 305 170 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 44 37 12 55 87 97 16 12 59 16 73 27 11 65 27 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 9 | . . . . . 1 . . . 8 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 2 1 3 . . . . 1 1 . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 533 | . . . . 31 . 103 137 32 69 21 6 6 13 1 4 110 Melee . | . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . . 6 1 1 17 3 6 6 13 1 4 8 AOE 467 | . . . . 31 . 97 136 31 52 18 . . . . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Total 7950 | 58 257 222 132 196 971 801 599 339 716 707 629 247 464 433 229 950 Wait 260 | 2 5 . . . 23 2 31 54 42 86 . . 11 . . 4 Move 7185 | 40 213 203 112 183 940 777 521 265 597 560 607 245 392 427 227 876 Hop . | . . . . . . . . . . . . . . . . . Pick Up 44 | 3 6 5 3 1 2 . 6 5 2 8 1 . . . . 2 Fast Attach 70 | 6 . . . 1 2 3 6 . 5 8 5 . 15 2 . 17 Attach 26 | 1 1 . 3 . . 1 7 4 . 1 1 . 6 . . 1 Detach . | . . . . . . . . . . . . . . . . . Swap 21 | . 3 4 2 2 . 1 1 1 2 4 . . . . . 1 Drop 59 | . 2 1 1 1 4 3 5 3 5 12 5 . 7 1 . 9 Fire 259 | 6 27 9 11 8 . 14 21 7 54 23 10 2 31 2 2 32 Melee 11 | . . . . . . . 1 . 7 3 . . . . . . Ram 7 | . . . . . . . . . . . . . . . . 7 Kick 3 | . . . . . . . . . . . . . 1 1 . 1 Crush 1 | . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict shopkeep closing up shop 783 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 786 | -10/Mines | Found Prototype Device 787 | -10/Mines | Identified Exp. Sensor Array 851 | -10/Mines | Learned Materials non-interactive machine intel 851 | -10/Mines | Discovered new exit (range 14) 864 | -10/Mines | Met a Derelict testing a Signal Generator 883 | -10/Mines | Found Signal Generator 891 | -10/Mines | Entered Materials 891 | -9/Materials | Accompanied by 1 ally 891 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1066 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Entered Mines 1114 | -9/Mines | Accompanied by 1 ally 1134 | -9/Mines | Discovered new exit (range 8) 1209 | -9/Mines | Build established: Skirmisher 1246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1439 | -9/Mines | Entered Zion 1439 | -7/Zion | Accompanied by 1 ally 1853 | -7/Zion | Met Imprinter 1880 | -7/Zion | Imprinted 1882 | -7/Zion | Declared Zion's savior 2035 | -7/Zion | Identified exit to Proximity Caves 2187 | -7/Zion | Learned location of Quarantine (-3) 2276 | -7/Zion | Found CR-A16's Pointy Stick 2531 | -7/Zion | Learned Factory stockpile data 2973 | -7/Zion | Entered Proximity Caves 2973 | -6/Proximity Caves | Accompanied by 5 allies 3271 | -6/Proximity Caves | Spotted B-75 Beast 3303 | -6/Proximity Caves | Allies destroyed B-75 Beast 3333 | -6/Proximity Caves | Lost 3 allies 3703 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 3882 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4101 | -6/Proximity Caves | Discovered new exit (range 3) 4269 | -6/Proximity Caves | Entered Factory 4269 | -6/Factory | Accompanied by 1 ally 4269 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4557 | -6/Factory | Build established: Scavenger-Bomber 4559 | -6/Factory | Zion Light squad teleported in 4666 | -6/Factory | Spotted B-75 Beast 5003 | -6/Factory | Repaired Rocket Launcher 5150 | -6/Factory | Repaired Rocket Launcher 5212 | -6/Factory | Discovered new exit (range 5) 5231 | -6/Factory | Entered another Factory area 5231 | -5/Factory | Evolved 2 slots: Weapon x2 5232 | -5/Factory | Identified exit to Extension 5258 | -5/Factory | Zion hero teleported in (7V-RTL) 5538 | -5/Factory | Build established: Scavenger-Executioner 5660 | -5/Factory | Fabricated L-41 Fighter (x3) 5704 | -5/Factory | Identified exit to Garrison 5745 | -5/Factory | Entered Garrison 5745 | -5/Garrison | Accompanied by 3 allies (7V-RTL) 5769 | -5/Garrison | Triggered checkpoint 5864 | -5/Garrison | Build established: Executioner 6050 | -5/Garrison | Rescued a captive Derelict 6051 | -5/Garrison | Rescued a captive Derelict 6210 | -5/Garrison | Discovered new exit (range 10) 6229 | -5/Garrison | Build established: Tank 6263 | -5/Garrison | Triggered checkpoint 6276 | -5/Garrison | Assembled breached garrison interior 6497 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6862 | -5/Garrison | Discovered new exit (range 28) 6893 | -5/Garrison | Retrieved Zion intel report: Depthwide Sectors/-5 6966 | -5/Garrison | Entered Factory 6966 | -5/Factory | Accompanied by 3 allies (7V-RTL) 7008 | -5/Factory | Build established: Scavenger-Mutant 7094 | -5/Factory | Discovered new exit (range 5) 7363 | -5/Factory | Zion Light squad teleported in 7486 | -5/Factory | Build established: Infiltrator-Executioner 7681 | -5/Factory | Fabricated L-41 Fighter (x3) 7686 | -5/Factory | Lost 4 allies 7794 | -5/Factory | Repaired Imp. Medium Treads 7840 | -5/Factory | Discovered exit to Extension (range 11) 7843 | -5/Factory | Zion Light squad teleported in 7858 | -5/Factory | Discovered new exit (range 16) 7988 | -5/Factory | Lost 4 allies 8022 | -5/Factory | Garrison activated, responded to threat 8072 | -5/Factory | Entered Upper Caves 8216 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8314 | -5/Upper Caves | Build established: Scavenger-Executioner 8811 | -5/Upper Caves | Discovered new exit (range 15) 9087 | -5/Upper Caves | Entered another Upper Caves area 9101 | -5/Upper Caves | Discovered new exit (range 9) 9309 | -5/Upper Caves | Build established: Pyromaniac-Executioner 9486 | -5/Upper Caves | Entered Factory 9486 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9863 | -4/Factory | Lost 9 parts (2p2n1u4w) 9973 | -4/Factory | Lost 5 parts (1p2u2w) 10091 | -4/Factory | Discovered new exit (range 11) 10201 | -4/Factory | Entered Upper Caves 10203 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10460 | -4/Upper Caves | Build established: Tank 10822 | -4/Upper Caves | Discovered new exit (range 15) 10927 | -4/Upper Caves | Entered another Upper Caves area 10942 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10944 | -4/Upper Caves | Discovered new exit (range 7) 10956 | -4/Upper Caves | Build established: Executioner 11180 | -4/Upper Caves | Spotted B-86 Titan 11321 | -4/Upper Caves | Entered Research 11321 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11480 | -3/Research | Zion Fire squad teleported in 11558 | -3/Research | Zion Light squad teleported in 11661 | -3/Research | Garrison activated, responded to threat 11971 | -3/Research | Zion Explosive Resupply teleported in 11979 | -3/Research | Found Fusion Bomb Launcher 11983 | -3/Research | Found Prototype Launcher 11983 | -3/Research | Identified Hellfire Missile Launcher 12004 | -3/Research | Build established: Scavenger-Executioner 12118 | -3/Research | Lost 4 allies 12240 | -3/Research | Spotted B-86 Titan 12303 | -3/Research | Cargo convoy interrupted 12303 | -3/Research | Spotted Striker 12343 | -3/Research | Lost 18 parts (3p5n3u7w) 12356 | -3/Research | Zion Fire squad teleported in 12440 | -3/Research | Core integrity fell below 50% 12471 | -3/Research | Core integrity fell below 20% 12486 | -3/Research | Zion Fire squad teleported in 12497 | -3/Research | Self-destructed Last Messages --------------- 12484_ Slug penetrates Wall. 12485_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : UP-PCU(i)/Fire(3) ] [ 2 : 3Z-FZ4(p)/Hacker(2) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 12486_ #M=WWLSMRA|TJPAC|BYM%HY 12492_ S-43 Plague heat damages Hvy. Machine Gun. 12492_ Slug penetrates Wall. 12492_ Slug penetrates Ion Accelerator. 12493_ Wall collapses. 12494_ Slug penetrates Wall. 12494_ Penetrated by Slug. 12495_ S-43 Plague heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ?????????????##+#?????# """ #?????????????? | | ????????????? ?????# """ #?????????????? | | ????????????? #????# """ i #?????????????? | | ????????????? #????# #?????????????? | | ?????????????# #????# ! #?????????????? | | ?????????????? ?????# i #?????????????? | | ?????????????? ?????# #?????????????? | | ?????????????? ?#######@###/#################### | | ????????????+ hsh =%= | | ?????????????? ?######### | | ###+#????????? ?????????# | | #?????????# #?????????# g | | #?????????# #?????????# ###### ############ | | ########### #?????????# #????# #??????????? | | #?????????# #????# #??????????? | | ############## #?????????# #????# #??????????? | | #????????????# #?????????# #????+ #??????????? | | #???????????##+########### #????# #??????????? | | #???????????# ] # #????# #??????????? | | ############# + #????# #??????????? | | + ""G"" # #????# #??????????? | | ############# " " # ###### H############ | | #???????????# # | | #???????????# + | | #???????????# !! # | | #???????????# """ ! + | | #???????????# """ # #########+############ | | #???????????# """ # #????????????????????? | | #???????????# # #????????????????????? | | ????????????# # #????????????????????? | | ????????????############## #????????????????????? | | ?????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 41 Energy Capacity 985 Matter Stores 476 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 325 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive IFF Parser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory Repaired ---------- Rocket Launcher | 10% | -6/Factory Rocket Launcher | 25% | -6/Factory Imp. Medium Treads | 12% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Generalissimo Heroic Deeds No Signal Total Silence Challenges ------------ None Game ------ Seed TimingColdProtomatter Manual? 0 Play Time 01:39:23 Cumulative 39.0 hours Start 2026.07.21 @ 02:20:53 End 2026.07.21 @ 16:31:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22341a00-2100-4cd4-99e4-b1b5c70b8491