Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 22:21:09 Player: Pilow64 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2745) 2745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5775 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 79/100 System Corruption 22% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Armored Treads Armored Treads Medium Treads Huge Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Advanced Visual Processing Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Armored Treads Medium Treads Huge Storage Unit Huge Storage Unit Large Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Medium Armor Plating Medium Reactive Plating Improved Light Cannon Shock Bomb Launcher Rocket Launcher Missile Launcher Remote Datajack Remote Datajack Great Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 1 1 Parts Attached 67 | 7 10 12 7 9 22 Power 9 | 1 1 2 . 1 4 Engine 5 | 1 . 1 . 1 2 Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 18 | 2 2 4 2 3 5 Treads 15 | 2 2 1 2 3 5 Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 4 3 3 1 4 Device 3 | 1 . . 2 . . Storage 8 | 1 3 1 1 . 2 Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 23 | 2 3 3 2 4 9 Energy Gun 4 | 1 1 . 1 1 . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 2 | . . . 1 . 1 Launcher 7 | . 1 1 . 2 3 Special Weapon 2 | . . . . . 2 Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . . 9 . 3 27 Power 9 | . . 3 . 1 5 Propulsion 9 | . . 3 . 1 5 Utility 9 | . . 1 . . 8 Weapon 12 | . . 2 . 1 9 Highest Loss Streak 16 | . . 6 . 2 16 To Critical Strikes . | . . . . . . Average Backups 11 | . 5 9 8 14 19 Power . | . 1 . . . . Propulsion 2 | . . . . 3 5 Utility 6 | . 2 8 8 7 6 Weapon 2 | . . . . 3 5 Tool/Special . | . . . . . . Unused Backups 8 | . 2 2 1 . 3 Power 1 | . 1 . . . . Propulsion 2 | . . . 1 . 1 Utility 5 | . 1 2 . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 87 99 95 88 Engine 4 | . 4 . . 8 7 Core 6 | . 9 8 11 6 . Treads 18 | . 28 16 17 17 14 Wheel 2 | . . 9 4 . . Device 7 | . 10 . 11 9 6 Storage 15 | . 14 14 21 13 14 Processor 9 | . 3 7 11 13 14 Protection 1 | . . 5 . . . Energy Gun 4 | . 10 . 2 8 . Energy Cannon 4 | . 3 14 5 . . Ballistic Gun 5 | . 8 . . . 17 Ballistic Cannon 2 | . . . 3 9 2 Launcher 5 | . 5 6 . 8 6 Impact Weapon 2 | . . 2 11 . . Peak Build Rating 44 | 9 11 17 22 32 44 Average Rating 20 | 6 10 9 21 28 36 On Entrance 14 | . 9 10 17 21 30 Naked Turns . | . . . . . . Heaviest Build 118 | 11 91 97 103 109 118 Greatest Support 56 | 40 40 40 40 48 56 Greatest Overweight (x) 27 | . 2 27 5 5 26 Average Overweight (x) 1 | . . 3 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 13 25 25 25 25 Most Carried 23 | 2 11 14 10 21 23 Average Carried 11 | . 5 9 8 14 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 20 | 1 11 10 9 20 5 Class Distribution -------------------- 62% | Mutant 32% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2457 | 281 106 280 554 331 905 Remotely . | . . . . . . Salvage Created 2250 | 122 322 163 329 463 851 Parts 135 | 8 23 12 19 32 41 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 72 | . 11 19 7 13 22 Melee 4 | . . . 4 . . Guns 20 | . 7 . . 1 12 Cannons 8 | . . 1 3 2 2 AOE 40 | . 4 18 . 10 8 Classes Destroyed 17 | 2 5 3 2 3 2 Worker 4 | . . 1 . 1 2 Builder 7 | . 1 . . 5 1 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Mechanic 2 | . . . . 1 1 Operator 1 | . 1 . . . . Watcher 7 | . 1 . 1 3 2 Swarmer 21 | . 6 5 . 3 7 Grunt 15 | . 5 . 3 5 2 Brawler 3 | . . . . 1 2 Duelist 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 14 | . . . 3 2 9 Demolisher 1 | . . 1 . . . Specialist 2 | . . . . 2 . Programmer 1 | . . . . . 1 Assembled 13 | . . 13 . . . Best Kill Streak 14 | 2 5 14 3 5 11 Combat Bots Only 14 | . 3 14 2 4 7 Max Kills in Single Turn 3 | 1 2 2 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . 3 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 639 | . 36 49 84 39 431 Missed 204 | . 14 11 25 11 143 Hits 435 | . 22 38 59 28 288 Melee 36 | . . 6 1 . 29 Projectile 399 | . 22 32 58 28 259 AOE 12 | . . 10 1 . 1 Critical Strikes 15 | . . 1 2 1 11 Damage Taken 6587 | . 362 974 634 553 4064 Core 1300 | . 61 178 265 55 741 Absorbed by Shields 260 | . . . 236 24 . Redirected to Shielding 2 | . . 2 . . . Core Remaining (%) 56 | 100 . 4 33 90 . Volleys Fired 183 | 11 33 34 25 29 51 Largest 4 | 2 2 2 1 3 4 Hottest 134 | 60 70 90 63 134 124 Shots Fired 398 | 22 61 61 25 72 157 Gun 214 | 22 55 . 5 26 106 Cannon 106 | . . 34 20 29 23 Launcher 75 | . 6 27 . 17 25 Special 3 | . . . . . 3 Kinetic 196 | 11 27 . . 29 129 Thermal 104 | 11 28 34 5 26 . Explosive 67 | . 6 27 . 17 17 Electromagnetic 28 | . . . 20 . 8 Robot Hit Streak 16 | 8 14 6 6 6 16 Robot Miss Streak 5 | 2 3 3 2 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 244 | 13 41 24 26 40 100 Core Hits 185 | 5 26 44 10 37 63 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 3 | 1 . . 1 . 1 Critical Strikes 8 | 1 1 . 2 1 3 Destroy 4 | 1 1 . . . 2 Blast 2 | . . . . 1 1 Smash 2 | . . . 2 . . Melee Attacks 12 | . . . 10 . 2 Impact 12 | . . . 10 . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8454 | 117 773 1292 792 1675 3805 Guns 2090 | 117 358 . 34 196 1385 Cannons 1258 | . . 230 358 410 260 Explosions 4726 | . 394 1061 72 1069 2130 Melee 358 | . . . 328 . 30 Ramming 22 | . 21 1 . . . Kinetic 2275 | 52 168 . . 410 1645 Thermal 1159 | 65 331 230 34 196 303 Explosive 3831 | . 253 1061 . 1069 1448 Electromagnetic 809 | . . . 430 . 379 Impact 358 | . . . 328 . 30 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 1 1 . . 22 Average Corruption 1 | . 1 1 . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 7 . . 2 Message Errors 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 1 . . 1 Parts Rejected 2 | . . 1 . . 1 Parts Fused 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 312 | . 45 29 62 47 129 Projectiles 26 | . . 9 . 2 15 Explosions 224 | . 45 20 . 45 114 Melee 62 | . . . 62 . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 619 | . 13 179 . 169 258 Shots 21 | . 1 7 . 7 6 Rammed 3 | . 2 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 488 | 40 110 185 120 189 488 Average Temperature 83 | 17 34 68 40 78 150 Received Heat Transfer 1620 | . 78 80 223 228 1011 Effects 9 | . . . . . 9 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2037 | 150 525 481 75 481 325 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . 1 . . 1 3 Low Security (%) 77 | 100 73 100 100 63 57 Level 1 17 | . 26 . . 36 18 Level 2 3 | . . . . . 15 Level 3 1 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 812 | 5 282 151 112 311 812 Initial 106 | . . 64 . . 106 Average 120 | 1 99 39 47 140 265 Influence Increases 2708 | 15 432 230 232 619 1180 Destroy 0b10 Robot/C 1160 | . 220 120 140 260 420 Destroy 0b10 Robot/NC 135 | 15 15 15 5 50 35 Destroy Leader 314 | . 52 20 42 66 134 Disable Machine 390 | . 60 . 45 90 195 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 484 | . 55 75 . 153 201 Lose Combat Pursuer 75 | . 30 . . . 45 Influence Decreases 2062 | 15 267 395 232 384 769 Entered New Map 230 | . . 101 . . 129 Time Decay 1460 | 15 267 222 232 354 370 Lost Part 372 | . . 72 . 30 270 Squads Dispatched 16 | . 1 . 1 2 12 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 1 2 1 Assault 3 | . . . . . 3 Garrison 7 | . . . . . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 19 21 16 16 37 Peak Tracking Total 10 | . 4 5 5 3 10 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 27 | . 4 . 3 6 14 Max in Single Turn 4 | . 2 . 2 2 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . . 2 1 . . Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 4 2 . . Successful 4 | . . 2 2 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 3 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 2 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 1 | . . . . . 1 Combat 2 | . . . . . 2 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3449 | 51 724 110 628 990 946 Optics 2633 | . . 110 628 990 905 Sensors 1604 | . . . 2 683 919 Terrain 799 | 51 724 . . . 24 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4671 | 151 1000 932 628 990 970 Spaces Moved 1578 | 69 493 295 182 262 277 Core 9 | 5 . 3 . . 1 Treads 1383 | 64 493 149 139 262 276 Legs . | . . . . . . Wheels 186 | . . 143 43 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 140 155 320 240 Average Speed 247 | 152 177 265 282 332 272 Slowest Speed 1400 | 160 320 1400 560 560 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 78 64 28 30 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 612 | . 61 135 . 196 220 Melee . | . . . . . . Projectile 6 | . . . . 2 4 AOE 606 | . 61 135 . 194 216 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1996 | 95 564 382 253 321 381 Wait 40 | 1 . 16 18 . 5 Move 1573 | 68 492 294 181 261 277 Hop . | . . . . . . Pick Up 77 | 8 19 15 6 18 11 Fast Attach . | . . . . . . Attach 51 | 7 1 11 3 5 24 Detach 2 | . . . . . 2 Swap 29 | . 9 5 5 5 5 Drop 26 | . 8 6 5 3 4 Fire 183 | 11 33 34 25 29 51 Melee 12 | . . . 10 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 636 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 10) 1069 | -10/Materials | Discovered new exit (range 5) 1152 | -10/Materials | Entered Mines 1183 | -10/Mines | Discovered new exit (range 13) 1188 | -10/Mines | Met a Derelict bent on vengeance 1365 | -10/Mines | Learned location of 1 exit from Materials 1466 | -10/Mines | Assembled infested the area 1516 | -10/Mines | Core integrity fell below 50% 1526 | -10/Mines | Core integrity fell below 20% 1589 | -10/Mines | Lost 6 parts (2p2n1u1w) 1638 | -10/Mines | Destroyed 14 combat bots 1644 | -10/Mines | Lost 3 parts (1p1n1w) 1792 | -10/Mines | Learned Materials terminal intel 1887 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Evolved 2 slots: Utility x2 2085 | -9/Materials | Identified exit to Materials 2086 | -9/Materials | Loaded intel: 12 terminal locations 2414 | -9/Materials | Core integrity fell below 50% 2590 | -9/Materials | Discovered exit to Materials (range 18) 2712 | -9/Materials | Entered another Materials area 2712 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3303 | -8/Materials | Build established: Skirmisher 3485 | -8/Materials | Discovered new exit (range 19) 3702 | -8/Materials | Entered Factory 3702 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4060 | -7/Factory | Garrison activated, responded to threat 4332 | -7/Factory | Destroyed 7 combat bots 4462 | -7/Factory | Lost 6 parts (2p1n3w) 4502 | -7/Factory | First assault squad dispatched 4627 | -7/Factory | Core integrity fell below 50% 4628 | -7/Factory | System corruption reached 10% 4666 | -7/Factory | Core integrity fell below 20% 4672 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 04658_ U-05 Engineer builds a Wall. 04658_ U-05 Engineer lays Concrete. 04659_ K-01 Serf collects debris. 04660_ U-05 Engineer forms the Earth. 04661_ U-05 Engineer builds a Wall. 04661_ Lgt. Treads destroyed. 04662_ U-05 Engineer lays Concrete. 04662_ Lgt. Treads destroyed. 04662_ System corrupted by crushing effect (+1). 04662_ U-05 Engineer builds a Wall. 04663_ K-01 Serf collects debris. 04666_ Imp. Terrain Scanner destroyed. 04666_ System corrupted by crushing effect (+2). 04666_ R-06 Scavenger collects Sml. Matter Pod. 04667_ U-05 Engineer lays Concrete. 04668_ Critical hit (Burn: +37). 04668_ K-01 Serf collects debris. 04670_ R-06 Scavenger collects Lgt. Ion Engine. 04670_ Critical hit (Burn: +37). 04671_ K-01 Serf collects debris. 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""R" + # | | ???????????# "" " =# # | | ???????????# # ## #+## | | ???????????# # # # | | ???????????############ ## = [ # # | | ?????????????# #[ ! = # # | | ?????????????# # [! ! # ## | | ?????????????# + ! # ## " | | ?????????????# # ""G"" / ## " | | ?????????????# % # % # "# " | | ?????????????# # # # " | | ?????????????# ######## ## | | ?????????????# #??????# #! | | ?????????????# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Please Form A Line Significant Disruption Challenges ------------ None Game ------ Seed ExperimentalGunHammer Manual? 0 Play Time 00:55:35 Cumulative 5.9 hours Start 2025.09.23 @ 21:24:09 End 2025.09.23 @ 22:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95c248c0-d8dd-4828-96fd-cb4892a4cb6f