Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 10:52:11 Player: Mopo3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1627) 1627 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 3673 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 102/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (0) Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 8 1 8 5 Power 3 | 1 . 1 1 Engine 1 | 1 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 1 | . . 1 . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 2 2 Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 3 1 2 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 99 73 Engine 3 | . 14 . . Core 6 | . . 10 4 Treads 5 | . . 6 9 Leg 27 | . 28 36 9 Device 7 | . 14 8 . Storage 11 | . 14 11 9 Processor 2 | . . . 8 Protection 5 | . . 2 14 Ballistic Gun 10 | . 14 11 4 Launcher 10 | . 12 11 9 Peak Build Rating 21 | 9 9 17 21 Average Rating 13 | 7 9 15 16 On Entrance 8 | . 9 9 16 Naked Turns . | . . . . Heaviest Build 40 | 14 15 34 40 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 11 15 Most Carried 14 | 6 8 13 14 Average Carried 9 | 4 7 9 12 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 6 8 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 728 | 305 86 103 234 Remotely . | . . . . Salvage Created 1300 | 149 142 198 811 Parts 76 | 10 16 15 35 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 9 8 23 Guns 9 | . 3 5 1 Cannons 4 | . . . 4 AOE 27 | . 6 3 18 Classes Destroyed 12 | 3 2 4 3 Worker 2 | 2 . . . Builder 3 | . . . 3 Tunneler 2 | 2 . . . Recycler 3 | 1 . . 2 Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 8 | . 5 3 . Grunt 23 | . 4 3 16 Brawler 2 | . . . 2 Duelist 2 | . . 1 1 Sentry 4 | . . 1 3 Heavy 1 | . . . 1 Best Kill Streak 8 | 2 5 6 8 Combat Bots Only 7 | . 5 4 7 Max Kills in Single Turn 3 | 1 3 2 3 Gunslinging . | . . . . Exploded 3 | . 3 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 33 45 108 Missed 65 | . 12 14 39 Damage Taken 1999 | . 201 326 1472 Core 541 | . 33 60 448 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 86 85 . Volleys Fired 139 | 25 20 33 61 Largest 2 | 2 2 2 2 Hottest 70 | 70 50 53 56 Shots Fired 189 | 50 26 46 67 Gun 128 | 50 20 33 25 Cannon 12 | . . . 12 Launcher 49 | . 6 13 30 Special . | . . . . Kinetic 103 | 25 20 33 25 Thermal 25 | 25 . . . Explosive 49 | . 6 13 30 Electromagnetic 12 | . . . 12 Robot Hit Streak 9 | 4 5 4 9 Robot Miss Streak 6 | 3 2 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 26 13 19 41 Core Hits 97 | 7 12 19 59 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 2 . . . Burn 2 | 2 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4196 | 282 435 710 2769 Guns 761 | 282 99 203 177 Cannons 200 | . . . 200 Explosions 3227 | . 332 507 2388 Melee . | . . . . Ramming 8 | . 4 . 4 Kinetic 612 | 133 99 203 177 Thermal 149 | 149 . . . Explosive 3227 | . 332 507 2388 Electromagnetic 200 | . . . 200 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . 31 18 9 Projectiles 2 | . . . 2 Explosions 56 | . 31 18 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 137 | . . . 137 Shots 5 | . . . 5 Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 180 | 180 22 42 144 Average Temperature 49 | 59 9 14 59 Received Heat Transfer 705 | . 48 81 576 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 592 | 592 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 746 | 25 323 273 746 Initial 135 | . 16 135 109 Average 202 | 11 214 191 321 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 45 | 100 14 53 30 Level 1 46 | . 85 46 39 Level 2 6 | . . . 28 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 18 16 28 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful . | . . . . Failed 5 | . 2 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1575 | 213 336 652 374 Spaces Moved 771 | 109 238 323 101 Core 16 | 12 . . 4 Treads 147 | . . 106 41 Legs 608 | 97 238 217 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 153 | 112 120 168 230 Slowest Speed 600 | 120 120 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 29 35 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 276 | . 43 72 161 Melee . | . . . . Projectile . | . . . . AOE 276 | . 43 72 161 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 989 | 154 268 394 173 Wait 1 | . 1 . . Move 768 | 108 237 322 101 Hop . | . . . . Pick Up 42 | 13 5 19 5 Fast Attach . | . . . . Attach 14 | 7 . 3 4 Detach . | . . . . Swap 8 | 1 1 5 1 Drop 15 | . 3 12 . Fire 139 | 25 20 33 61 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 3) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x2 1162 | -9/Materials | Discovered new exit (range 16) 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Utility x2 1343 | -8/Materials | Destroyed 7 combat bots 1367 | -8/Materials | Lost 3 parts (1p2n) 1532 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Lost 4 parts (1p2u1w) 1575 | -8/Materials | Core integrity fell below 20% 1576 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper unfolds itself. K-01 Serf collects debris. G-47 Trooper destroyed. B-36 Bruiser destroyed. G-47 Trooper destroyed. Mni. Grenade Launcher destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. Destroyed Lgt. Nuclear Core. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????# !! """ #????????????????????????????? | | ????????# !! """ ##???????????????????????????? | | #######?# !! """ #???????????????????????????? | | #?# """ #?###????????????????????????? | | ##### ### #? ????????????????????????? | | ????# ## ###+### "??"" ????????????????????? | | ????# ## # # #! "?""" #??????????????????? | | ##### #### #### # """"" #??????????????????? | | ! ! + #??????????????????? | | ####### # #### /# ] " " ??????????????????? | | ??????## #/##%# ! # "R" ???????????????????? | | ???????### # ## # / """ ???????????????????? | | ?????????# ## # # ######??????????????????????? | | ?????????# #### # ###?????????????????????????? | | ?????????# #?## # ##????????????????????????? | | ?????????# #?# # *;# #????????????????????????? | | ?????????+ #?# ! ; ## ###??????????????????????? | | ?????????# #### ! = # # #############???????????? | | ?????????? ## " ! ??????????? | | ?????????? #### | #####??????????????? | | ?????????? ???## ######????????????? | | ?????????? ????## # # #????????????? | | ?????????? ?????# # k# #????????????? | | ?????????? ?????### # u #????????????? | | ?????????? ???????## # #????????????? | | ?????????? ????????## @ =/ #????????????? | | ?????????? = #????????????? | | ?????? #????????????? | | ??????? #????????????? | | ???????############### g #????????????? | | ????????????????????? #+######????????????? | | ???????????????????? #?????????????????? | | ??????????????????? %= #?????????????????? | | ?????????????????? %* #?????????????????? | | ????????????????? % g ?????????????????? | | ???????????????? =% ????????????????? | | ???????????????# ! ! k #???????????????? | | ???????????????#### # ## #???????????????? | | ??????????????????###########? r #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricBattleCorpse Manual? 0 Play Time 00:18:26 Cumulative 4.4 hours Start 2024.08.27 @ 10:35:29 End 2024.08.27 @ 10:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8e23ecf-e6d8-4fe3-8e23-4395ffe09732