Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.05 @ 08:08:30 Player: dark Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (818) 818 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 2218 Bonus ------- Friendly Fire -60 Cogmind --------- Core Integrity 0/400 Matter 142/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Spread Laser Mini Grenade Launcher > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Heavy Hammer [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 7 13 5 24 . Power 5 | 2 . 1 2 . Engine 3 | 2 . . 1 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 14 | 3 4 . 7 . Treads . | . . . . . Leg 1 | 1 . . . . Wheel 2 | 2 . . . . Hover 10 | . 4 . 6 . Flight 1 | . . . 1 . Utility 7 | 1 1 2 3 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor 4 | . 1 2 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | 1 8 2 12 . Energy Gun 4 | . . . 4 . Energy Cannon 6 | . 5 . 1 . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 10 | . 1 2 7 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 . 13 . Power 3 | . . . 3 . Propulsion 8 | . 1 . 7 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . 1 . 6 . Average Slot Usage (%) 81 | . 84 85 79 . Engine 3 | . 14 . . . Core 7 | . . 13 9 . Wheel 1 | . 6 . . . Hover 26 | . 18 28 30 . Storage 11 | . 14 12 11 . Processor 10 | . 5 15 11 . Protection 5 | . . . 8 . Energy Gun 2 | . . . 4 . Energy Cannon 5 | . 9 14 1 . Ballistic Gun 3 | . 13 . . . Launcher 1 | . 1 . 1 . Naked Turns . | . . . . . Heaviest Build 20 | 11 14 15 20 . Greatest Support 26 | 26 26 12 18 . Greatest Overweight (x) 3 | 3 2 1 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 5 5 6 Most Carried 6 | 4 6 6 6 4 Average Carried 4 | 2 4 5 4 4 Final Capacity 6 | 6 6 4 6 6 Final Carried 6 | 2 6 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 750 | 151 307 96 196 . Remotely . | . . . . . Salvage Created 811 | . 367 53 391 . Parts 61 | . 33 6 22 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 26 | . 8 4 14 . Guns 6 | . 3 . 3 . Cannons 6 | . 5 1 . . AOE 14 | . . 3 11 . Classes Destroyed 8 | . 2 1 5 . Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Operator 3 | . 2 . 1 . Swarmer 9 | . . 3 6 . Grunt 15 | . 8 1 6 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 3 5 . Combat Bots Only 5 | . 2 3 5 . Max Kills in Single Turn 3 | . 1 2 3 . Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1411 | . 202 121 1068 20 Core 457 | . 10 40 397 10 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 67 | . 31 4 32 . Largest 2 | . 2 1 2 . Hottest 125 | . 120 60 125 . Shots Fired 91 | . 47 4 40 . Gun 39 | . 26 . 13 . Cannon 32 | . 20 1 11 . Launcher 20 | . 1 3 16 . Special . | . . . . . Kinetic 26 | . 26 . . . Thermal 45 | . 20 1 24 . Explosive 17 | . 1 3 13 . Electromagnetic 3 | . . . 3 . Robot Hit Streak 13 | . 12 2 13 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 30 2 28 . Core Hits 57 | . 14 5 38 . Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2084 | . 484 216 1384 . Guns 341 | . 220 . 121 . Cannons 422 | . 227 17 178 . Explosions 1289 | . 37 199 1053 . Melee . | . . . . . Ramming 32 | . . . 32 . Kinetic 220 | . 220 . . . Thermal 548 | . 227 17 304 . Explosive 1180 | . 37 199 944 . Electromagnetic 104 | . . . 104 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Effects 10 | . 1 1 8 . Message Errors 4 | . 1 1 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage 60 | . 3 . 57 . Projectiles 3 | . 3 . . . Explosions 57 | . . . 57 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . 39 128 . Shots 9 | . . 2 7 . Rammed 9 | . . . 9 . Targets Rammed 9 | . . . 9 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 449 | . 318 28 449 . Average Temperature 110 | . 84 14 131 . Received Heat Transfer 435 | . 123 15 297 . Effects 6 | . . . 6 . Shutdowns 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1188 | . 481 37 670 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 393 | . 225 195 393 45 Initial 60 | . . 60 . 45 Average 165 | . 119 132 200 45 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 65 | 100 92 100 43 100 Level 1 34 | . 7 . 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 16 6 46 3 Peak Tracking Total 8 | . 4 3 8 3 Tactical Retreats 11 | . 3 . 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 14 | . 5 . 9 . Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 10 . 33 . Successful 25 | . 2 . 23 . Failed 18 | . 8 . 10 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 34 | . 8 . 26 . Terminals 39 | . 6 . 33 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 8 . Part Schematic 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 2 . 15 . Terminals 16 | . 1 . 15 . Track 2 | . . . 2 . Assimilate 3 | . . . 3 . Botnet 9 | . 1 . 8 . Disrupt 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 4 . 8 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . . 3 . Largest Group 2 | . . . 2 . Highest-Rated Group 20 | . . . 20 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2897 | 63 696 477 1660 1 Spaces Moved 2149 | 46 414 688 1001 . Core 54 | 14 . . 40 . Treads . | . . . . . Legs 10 | 10 . . . . Wheels 148 | 22 126 . . . Hover 1919 | . 288 688 943 . Flight 18 | . . . 18 . Fastest Speed 40 | 50 56 56 40 . Average Speed 67 | 100 86 56 66 . Slowest Speed 240 | 200 180 116 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 81 98 73 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 122 | . 6 21 95 . Melee . | . . . . . Projectile . | . . . . . AOE 122 | . 6 21 95 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3502 | 62 710 776 1953 1 Wait 1152 | . 231 62 858 1 Move 2145 | 45 413 687 1000 . Hop . | . . . . . Pick Up 41 | 8 11 5 17 . Fast Attach 6 | 1 2 1 2 . Attach 32 | 5 7 . 20 . Detach 9 | . 4 1 4 . Swap 11 | 1 4 4 2 . Drop 27 | 2 7 9 9 . Fire 67 | . 31 4 32 . Melee . | . . . . . Ram 9 | . . . 9 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 7) 760 | -10/Materials | Entered Mines 789 | -10/Mines | Found a hidden stash of uninstalled traps 831 | -10/Mines | Discovered new exit (range 16) 837 | -10/Mines | Learned Materials garrison access intel 902 | -10/Mines | Learned Materials emergency access door positions 952 | -10/Mines | Discovered new exit (range 9) 962 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1183 | -10/Mines | Identified exit to Materials 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Lost 6 parts (1p3n1u1w) 1488 | -9/Materials | Lost 3 parts (1p2n) 1490 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Core integrity fell below 20% 2897 | -9/Materials | Entered Mines 2898 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. Hover Unit destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Spread Laser. Dropped Mni. Grenade Launcher. Dropped Med. Armor Plating. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. U-05 Engineer lays Concrete. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????###???????? | | ???????????????????## ####???? | | ??????????????????## ##??? | | ?????????????????## s #??? | | ?????????? s @ #??? | | ?????????????????###s ##??? | | ???????????????????## ##???? | | ????????????????????# ?????? | | ??????????????????? ?????? | | ?????????????????? #?????? | | ?????????????????#######??????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Item Schematics ----------------- Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySingularityTrap Manual? 0 Play Time 00:26:14 Cumulative 87.4 hours Start 2021.11.05 @ 07:42:17 End 2021.11.05 @ 08:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 93 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a40ae916-4ea6-4c59-b285-0d1ac6f5a402