Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 16:42:08 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (176) 880 Value Destroyed (7133) 7133 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (10954) 10954 TOTAL SCORE: 29767 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 280 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3278 Met Warlord at Research 2000 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1559/1600 Matter 231/300 Energy 242/590 System Corruption 0% Temperature Cool (6) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (5) --- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (14) ----- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Actuator Array Improved Transmission Jammer Experimental Reaction Control System Layered Medium Armor Plating Experimental Focal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON (4) ------- Makeshift Axe Ionic Axe Molecular Scythe Plasma Lance > --- INVENTORY (15) --- Antimatter Reactor Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Improved Cloaking Device Advanced Thermal Shield Advanced Shield Generator Advanced Point Defense System Heavy Shock Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Impact Mace Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Transmission Jammer Experimental Reaction Control System Improved Cloaking Device Layered Medium Armor Plating Experimental Focal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Makeshift Axe Ionic Axe Molecular Scythe Plasma Lance > --- INVENTORY -------- Antimatter Reactor Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Improved Actuator Array Advanced Thermal Shield Advanced Shield Generator Advanced Point Defense System Heavy Shock Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Impact Mace [Rating: 194] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Medium Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Plasma Lance Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 1 . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 157 | 8 5 6 3 6 20 9 . 4 10 1 17 . 1 . 7 7 1 7 11 1 5 2 9 16 1 Power 17 | 1 1 1 . 1 2 . . . 1 . 2 . . . . . . 1 . 1 . . 3 3 . Engine 9 | 1 1 1 . . 2 . . . 1 . 2 . . . . . . 1 . . . . . . . Core 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 . Propulsion 32 | 3 2 . 1 2 4 1 . . 1 . 3 . . . 3 3 . . 1 . . . 2 6 . Treads 7 | . 2 . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . Leg 18 | . . . . 1 . . . . . . 2 . . . 3 3 . . 1 . . . 2 6 . Wheel 7 | 3 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 2 2 2 1 2 7 7 . 1 6 . 6 . . . . 4 1 2 5 . 4 2 3 5 . Device 25 | 1 1 1 . 2 1 3 . . . . 1 . . . . 2 1 2 3 . 3 2 1 1 . Storage 6 | 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . Processor 16 | . . . . . 2 3 . . 6 . 1 . . . . 1 . . . . . . . 3 . Hackware 7 | . . . . . 2 . . . . . 3 . . . . . . . . . 1 . 1 . . Protection 8 | . . 1 . . 1 1 . 1 . . 1 . . . . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 3 1 1 7 1 . 3 2 1 6 . 1 . 4 . . 4 5 . 1 . 1 2 1 Energy Gun 11 | 1 . . 1 . 3 . . 1 1 . . . . . . . . . 4 . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Ballistic Gun 8 | 1 . 1 . 1 1 1 . . 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Launcher 9 | . . . . . 2 . . 2 . 1 1 . . . 1 . . 1 . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Slashing Weapon 7 | . . . . . 1 . . . . . 1 . . . 2 . . 1 . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . . 4 . 1 . . . . 1 . . 8 . 2 . 2 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . System Corruption 18 | . . . . . . . . . . . . . . . 8 . . . . 10 . . . . . Parts Lost 16 | . . 2 . 2 3 . . . . 2 1 . . . . . . 2 1 . . 1 . 1 1 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . Utility 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Weapon 7 | . . 1 . . 2 . . . . . 1 . . . . . . 2 1 . . . . . . Highest Loss Streak 2 | . . 2 . 2 1 . . . . 1 1 . . . . . . 1 1 . . 1 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 13 | 4 8 9 9 13 13 13 14 14 13 13 13 14 14 14 13 13 14 13 14 15 14 15 14 14 13 Power . | 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 . 1 . . . . 1 Propulsion 2 | 1 2 1 1 2 3 3 4 4 4 4 3 3 3 3 2 1 3 3 2 2 2 3 2 1 4 Utility 4 | . 1 3 3 3 4 4 3 3 2 2 2 3 3 3 3 4 4 4 6 8 8 8 8 7 4 Weapon 5 | 1 3 2 3 5 5 5 6 7 7 7 7 7 7 7 7 6 5 5 5 4 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 . . 5 2 . . 2 . 1 . . . . 2 2 1 6 . 1 . . 2 8 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 9 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . 5 Utility 8 | . . 1 . . . 1 . . . . . . . . . 2 . 1 1 . 1 . . . 1 Weapon 15 | . . 1 . . 4 . . . 2 . . . . . . . 2 . 3 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 99 99 94 92 92 91 86 89 93 93 93 92 98 88 87 86 88 85 88 89 97 99 Engine 5 | . 13 14 14 1 8 7 7 7 7 3 3 6 6 6 6 5 5 5 5 4 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 8 7 8 Treads 3 | . 4 7 9 . 7 7 7 7 7 7 6 6 6 6 4 . . . . . . . . . . Leg 7 | . . . . 3 1 . . . . . 6 6 6 6 7 21 11 11 11 11 10 10 14 18 20 Wheel 6 | . 23 20 18 23 17 9 7 7 7 7 6 6 6 6 5 . . . . . . . . . . Device 11 | . 14 13 14 9 9 14 15 14 14 12 5 6 6 6 6 10 10 11 10 11 12 12 13 14 23 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 17 | . . . . . 8 18 23 23 23 17 14 20 20 20 20 22 23 23 23 23 21 21 19 19 20 Hackware 5 | . . . . . 8 3 . . . . 13 6 6 6 6 5 5 5 5 5 9 10 9 8 4 Protection 3 | . . . . 4 . . . . . 7 3 6 6 6 6 5 5 5 5 5 3 2 4 4 4 Energy Gun 4 | . 14 8 13 2 11 7 7 11 14 6 . . . . . . . . 1 11 2 1 . . . Ballistic Gun 4 | . 14 5 . 11 10 10 15 5 . 13 9 6 6 6 3 . . . . . . . . . . Ballistic Cannon 2 | . . 10 14 14 1 . . . . . 2 6 6 6 6 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 5 5 7 7 . 3 4 3 . . Slashing Weapon 3 | . . . . . 2 4 . 1 5 1 3 . . . 1 11 10 7 3 . 3 3 4 11 11 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 5 5 4 4 4 Peak Build Rating 194 | 7 9 12 14 20 31 43 42 43 66 63 80 80 80 80 80 99 95 106 124 124 131 135 152 183 194 Average Rating 80 | 4 8 11 12 18 26 39 42 42 47 58 73 80 80 80 79 87 94 94 105 119 125 132 149 171 192 On Entrance 71 | . 7 9 12 14 18 31 42 42 42 63 56 80 80 80 80 75 95 94 96 124 119 130 128 151 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 19 24 33 39 41 43 40 41 43 49 65 61 61 59 60 59 52 61 74 61 72 78 97 106 107 Greatest Support 148 | 20 20 26 26 26 20 28 28 28 28 28 28 28 28 28 67 67 62 62 80 80 80 80 110 148 148 Greatest Overweight (x) 3 | . 1 2 1 3 3 1 1 1 1 1 2 2 2 2 2 . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 4 8 9 9 14 14 14 15 15 14 14 14 15 15 15 14 14 15 14 14 15 14 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 9 10 10 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 21% | Skirmisher 17% | Hacker-Gladiator 14% | Gladiator 12% | Mutant 8% | Assassin 5% | Hacker-Assassin 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Tank | -6/Proximity Caves Hacker-Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Commander-Gladiator | -5/Upper Caves Gladiator | -5/Warlord Assassin | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/DSF Hacker-Gladiator | -3/Research Hacker-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 5509 | 287 88 728 42 324 669 252 18 131 129 285 344 80 92 . 101 72 80 484 321 47 . 59 588 288 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7019 | 105 208 259 . 144 969 115 . 137 . 438 665 . 114 . 136 72 38 551 1249 15 . 412 1189 183 20 Parts 328 | 7 13 23 . 10 63 6 . 4 . 13 24 . 11 . 5 8 6 13 52 2 . 28 34 6 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 1 4 . 7 . . 11 . 4 . 6 9 . 2 . . . . . Prevented 9 | . . . . . . . . . . 5 . . . . 1 . 1 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 148 | . 8 16 . 10 22 2 . 4 . 9 8 . 4 . 3 1 8 10 26 1 . 3 9 4 . Melee 15 | . . . . . . . . . . . . . . . . 1 . 4 . 1 . 1 4 4 . Guns 52 | . 8 5 . 5 12 2 . 1 . 6 5 . 2 . . . . . 5 . . 1 . . . Cannons 27 | . . 11 . 5 1 . . . . . . . 2 . 2 . . 1 5 . . . . . . AOE 43 | . . . . . 9 . . 2 . 3 2 . . . 1 . 8 2 13 . . 1 2 . . Classes Destroyed 23 | 2 2 1 . 3 5 1 . . . 2 . . . . . . . 1 2 1 . 2 . 1 . Worker 10 | . . . . 1 3 . . . . . 2 . . . . . . . . . . . 2 1 1 Builder 8 | . . . . 1 5 . . . . . . . . . . 1 . . . . . . 1 . . Tunneler 3 | 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . 1 . . . . . 2 . . . . . . . . . . . 3 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 7 | . . . . . 3 . . . . . 1 . . . . . . . . . . . 3 . . Swarmer 32 | . 4 8 . . 4 . . . . 1 . . 3 . . . 8 . . . . . 2 2 . Grunt 61 | . 4 7 . 1 13 . . 2 . 5 4 . . . 2 . . 7 14 . . . 2 . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Duelist 6 | . . . . 1 1 . . 1 . . 1 . . . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . . . . 3 1 . 1 . 1 2 . . . . . . . . . . . 2 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Hunter 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Programmer 13 | . . . . . . 1 . . . . 1 . 1 . . 1 . . 8 . . . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 9 | . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | 2 3 4 . 6 17 1 . 3 . 4 6 . 4 . 2 1 9 4 11 1 . 2 3 2 1 Combat Bots Only 11 | . 3 4 . 6 8 1 . 3 . 4 5 . 4 . 2 1 8 4 11 1 . 2 3 2 . Max Kills in Single Turn 6 | 1 2 2 . 1 5 1 . 1 . 2 3 . 2 . 1 1 3 2 6 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 . . 1 . 2 2 . . . 1 . 3 2 6 . . 1 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 804 | . 55 52 . 29 55 13 . 28 . 68 82 . 8 . 14 12 31 39 86 . . 36 131 25 40 Missed 340 | . 23 13 . 9 25 2 . 10 . 29 27 . 3 . 2 3 9 9 35 . . 21 84 16 20 Hits 464 | . 32 39 . 20 30 11 . 18 . 39 55 . 5 . 12 9 22 30 51 . . 15 47 9 20 Melee 17 | . . 1 . 4 1 . . 4 . . . . . . . . . 1 4 . . . . 2 . Projectile 447 | . 32 38 . 16 29 11 . 14 . 39 55 . 5 . 12 9 22 29 47 . . 15 47 7 20 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 21 | . . 1 . 1 2 1 . . . 2 1 . . . 1 . . . 4 . . 3 2 3 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 6464 | . 302 362 . 321 474 68 . 149 . 458 592 . 80 . 231 182 399 537 1042 . . 186 439 236 406 Core 627 | . 48 43 . 56 80 . . 31 . 7 32 . . . 17 19 78 97 50 . . 6 12 10 41 Absorbed by Shields 1096 | . . . . . . 44 . 36 . 64 120 . . . . . . 125 187 . . 72 54 242 152 Ignored by Resistances 479 | . . 7 . 1 . . . . . . . . . . . . . . 252 . . 21 114 15 69 Regen/Repaired (Parts) 92 | . . . . . . . . . . . . . . . . . . . 72 . . . . 20 . Core Remaining (%) 88 | 100 . . . 41 85 . . . . 94 . . . . 94 . . . . 75 . 99 99 99 97 Volleys Fired 289 | 7 28 41 . 24 45 5 . 11 . 13 33 . 6 . 8 . 7 10 31 1 . 8 9 . 2 Largest 3 | 2 2 2 . 2 3 3 . 3 . 3 3 . 3 . 3 . 1 1 2 2 . 2 1 . 1 Hottest 168 | 70 70 100 . 77 163 113 . 168 . 152 160 . 160 . 155 . 39 100 100 85 . 88 43 . 46 Shots Fired 553 | 14 55 68 . 49 123 15 . 28 . 33 61 . 14 . 19 . 7 10 35 2 . 9 9 . 2 Gun 373 | 14 55 27 . 25 107 15 . 25 . 30 41 . 4 . 4 . . . 18 2 . 6 . . . Cannon 104 | . . 29 . 24 4 . . . . . 17 . 10 . 9 . . 3 8 . . . . . . Launcher 64 | . . . . . 12 . . 3 . 3 3 . . . 6 . 7 7 9 . . 3 9 . 2 Special 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 281 | 7 28 41 . 47 57 10 . 11 . 21 42 . 8 . 9 . . . . . . . . . . Thermal 182 | 7 27 27 . 2 54 5 . 14 . 9 16 . 6 . 4 . . 3 8 . . . . . . Explosive 32 | . . . . . 12 . . 3 . 3 . . . . 2 . 7 1 4 . . . . . . Electromagnetic 32 | . . . . . . . . . . . 3 . . . 4 . . 6 5 . . 3 9 . 2 Entropic 26 | . . . . . . . . . . . . . . . . . . . 18 2 . 6 . . . Robot Hit Streak 19 | 4 7 8 . 7 7 10 . 19 . 11 9 . 7 . 7 . 8 4 16 . . 5 3 . . Robot Miss Streak 7 | 2 4 6 . 7 6 2 . 2 . 3 5 . 4 . 1 . 2 1 1 2 . 1 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 9 | . 3 . . . 2 . . . . 3 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 435 | 9 32 41 . 36 75 10 . 24 . 27 43 . 4 . 12 8 2 25 25 1 . 8 28 15 10 Core Hits 365 | 4 16 37 . 36 71 5 . 9 . 22 31 . 4 . 6 2 15 15 60 . . 10 15 6 1 Critical Kills 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . . Critical Strikes 23 | . 4 2 . . 2 . . 1 . . 1 . . . . 1 . 4 2 . . 1 1 4 . Burn 8 | . 4 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Sever 7 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 4 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 203 | . . . . . 9 8 . 3 . 3 13 . . . . 20 1 24 1 7 9 3 57 25 20 Impact 40 | . . . . . . . . . . . . . . . . 2 . 7 . . 7 . 23 1 . Slashing 142 | . . . . . 9 8 . 3 . 3 13 . . . . 18 1 17 . . 1 3 25 22 19 Piercing 21 | . . . . . . . . . . . . . . . . . . . 1 7 1 . 9 2 1 Sneak Attacks 18 | . . . . . 2 . . . . 1 3 . . . . 1 . . . 1 . 1 7 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . 1 . 7 . . . . 4 5 5 Damage Inflicted 21936 | 86 364 643 . 664 2866 183 . 720 . 892 1690 . 144 . 481 385 783 2266 5386 96 . 837 1999 777 674 Guns 4855 | 86 364 202 . 258 1178 183 . 405 . 505 668 . 46 . 33 . . . 670 . . 257 . . . Cannons 2767 | . . 441 . 406 71 . . . . . 222 . 98 . 214 . . 360 955 . . . . . . Explosions 9400 | . . . . . 1394 . . 315 . 310 513 . . . 234 . 783 1021 3703 . . 476 524 . 127 Melee 4914 | . . . . . 223 . . . . 77 287 . . . . 385 . 885 58 96 . 104 1475 777 547 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3444 | 47 111 505 . 652 694 106 . 140 . 288 666 . 106 . 129 . . . . . . . . . . Thermal 6077 | 39 253 138 . 12 555 77 . 265 . 217 641 . 38 . 118 . . 839 2734 . . 50 . . 101 Explosive 4351 | . . . . . 1394 . . 315 . 310 . . . . 132 . 783 198 1219 . . . . . . Electromagnetic 2223 | . . . . . . . . . . . 96 . . . 102 . . 344 705 . . 426 524 . 26 Impact 835 | . . . . . . . . . . . . . . . . 53 . 281 . . . . 501 . . Slashing 3599 | . . . . . 223 . . . . 77 287 . . . . 332 . 604 . . . 104 776 704 492 Piercing 480 | . . . . . . . . . . . . . . . . . . . 58 96 . . 198 73 55 Entropic 927 | . . . . . . . . . . . . . . . . . . . 670 . . 257 . . . Highest Corruption 12 | . 1 1 1 1 . . . . . . . . . . 8 2 2 2 2 12 . 1 1 . . Average Corruption 1 | . 1 1 1 1 . . . . . . . . . . 8 1 2 2 1 2 . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . 3 1 . 5 . . . . . . . . . . 1 4 6 9 4 5 . 1 3 . . Message Errors 12 | . 2 . . 1 . . . . . . . . . . . 2 2 4 . . . . 1 . . Matter Fused 6 | . . . . . . . . . . . . . . . . 1 . 1 1 2 . . 1 . . Heat Flow Errors 8 | . . 1 . 1 . . . . . . . . . . 1 . 3 2 . . . . . . . Energy Discharges 7 | . 1 . . 1 . . . . . . . . . . . . . 2 . 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . . . . 1 17 . . . . . 110 . . . 8 20 . 245 287 56 . 7 439 81 76 Projectiles 306 | . . . . 1 . . . . . . . . . . 7 . . 130 168 . . . . . . Explosions 353 | . . . . . 17 . . . . . 110 . . . 1 . . 23 119 . . 7 . . 76 Melee 688 | . . . . . . . . . . . . . . . . 20 . 92 . 56 . . 439 81 . Knockbacks 33 | . . 13 . 15 . . . . . . . . . . 2 . . 2 . . . . 1 . . Impact 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Kinetic 29 | . . 12 . 15 . . . . . . . . . . 2 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . 16 . . . . . 8 . . . . . 76 64 38 . . . 17 . . Shots 8 | . . . . . 1 . . . . . 1 . . . . . 3 1 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | 110 146 264 . 264 325 100 . 280 381 224 273 . 261 . 300 . 153 244 21 . . . 20 . . Average Temperature 77 | 57 59 60 . 94 74 49 . 102 190 88 76 . 101 . 126 . 65 74 11 . . . 18 . . Received Heat Transfer 1276 | . 90 75 . 6 252 6 . 55 . 110 278 . . . 18 . . 171 48 . . 69 50 . 48 Effects 6 | . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 2 1 . . . 5 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 2 1 . . . 3 . . Parts Fried 19 | . . . . . . . . . . 1 . . . . . . . . 1 . . 2 15 . . Impact Corruptions 12 | . . . . . . . . . . . . . . . . . . 4 . . . . 8 . . Robots Melted 5 | . . . . . . . . 1 . . 1 . . . . . . 1 2 . . . . . . Combat Hostiles 5 | . . . . . . . . 1 . . 1 . . . . . . 1 2 . . . . . . Parts Melted 14 | . . 1 . . 1 1 . . . 1 5 . . . 1 . . . 4 . . . . . . Heat Transferred 8570 | 111 1036 555 . 25 1332 148 . 645 . 500 700 . 50 . 148 . . 800 2420 . . 50 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Low Security (%) 83 | 100 100 100 . 100 41 100 . . . . 36 . . . . 100 . . . . 100 100 100 100 100 Level 1 13 | . . . . . 31 . . . . . 63 . . . . . . . . . . . . . . Level 2 2 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 493 | 5 115 178 . 50 493 45 . . . . 280 . . . . 20 . . . . 152 135 106 46 89 Initial 150 | . . 33 . . . . . . . . 25 . . . . . . . . . 150 13 69 46 . Average 75 | . 70 48 . 7 257 5 . . . . 156 . . . . 1 . . . . 88 78 45 9 32 Influence Increases 4887 | 10 225 389 . 98 750 115 . 90 . 307 585 . 100 . 60 70 180 378 573 5 179 122 420 124 107 Destroy 0b10 Robot/C 2900 | . 160 320 . 40 440 40 . 80 . 240 160 . 80 . 60 20 160 280 500 . . 60 180 80 . Destroy 0b10 Robot/NC 205 | 10 . . . 15 70 . . . . . 30 . . . . 5 . . 5 5 . 10 45 5 5 Destroy Leader 386 | . 30 40 . 10 88 20 . 10 . 20 42 . 20 . . . 20 30 . . . . 56 . . Allied During Kill 89 | . . 11 . . . . . . . 17 . . . . . . . 53 8 . . . . . . Successful Hack 142 | . 5 . . . 39 3 . . . . 28 . . . . 10 . . . . 15 . 42 . . Select Force Hacks 60 | . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 45 15 . . . . 195 . . . . . . . . . . . . . 15 Destroy Structure 310 | . . 3 . 3 53 7 . . . . 40 . . . . 20 . . . . 14 22 52 9 87 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 375 | . . 15 . 30 15 . . . . 30 90 . . . . 15 . 15 60 . . 30 45 30 . Influence Decreases 4866 | 10 140 304 170 98 750 93 22 90 . 266 361 249 86 30 60 63 144 307 256 436 160 16 462 207 86 Entered New Map 1037 | . . 52 170 . . . 9 . . . 16 99 4 30 . . 4 9 114 431 . 6 56 37 . Time Decay 3119 | 10 140 242 . 98 276 93 13 90 . 186 319 150 82 . 60 63 140 228 112 5 160 . 406 160 86 Lost Part 110 | . . 10 . . 30 . . . . 20 10 . . . . . . 10 10 . . 10 . 10 . Lost Ally 156 | . . . . . . . . . . 60 16 . . . . . . 60 20 . . . . . . Purge Threat 444 | . . . . . 444 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 1 . . 2 2 . . . . 2 . . . . 4 . . . . . 1 6 . 1 Investigation 8 | . 3 1 . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Extermination 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 3 . 1 Reinforcement 8 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 13 | . . 2 . . 2 . . . . . 3 . . . . . . . . . . . . 6 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Times Spotted 249 | . 17 17 . 15 30 2 . 5 . 14 18 . 4 . 4 3 8 14 50 1 2 8 16 18 3 Peak Tracking Total 17 | . 4 4 . 17 6 1 . 3 . 5 5 . 3 . 2 2 7 4 14 1 1 4 3 4 2 Tactical Retreats 26 | . . 2 . 3 1 . . 1 . 2 5 . . . . 1 . 1 4 . . 2 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 9 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 5 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 19 | . . . . . 3 1 . . . . 13 . . . . . . 1 . . . . . . 1 Max in Single Turn 10 | . . . . . 1 1 . . . . 10 . . . . . . 1 . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 59 | . 4 1 1 . 8 3 1 . . . 8 1 . 3 . 8 3 3 2 . 4 . 7 . 2 Terminals 31 | . 3 . . . 8 1 . . . . 4 . . . . 6 . . . . 4 . 4 . 1 Fabricators 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Total Hacks 163 | . 10 1 1 . 27 7 1 . . . 15 1 . 26 . 20 7 6 5 . 11 . 21 . 4 Successful 104 | . 3 1 1 . 17 4 1 . . . 10 1 . 26 . 10 7 6 5 . 3 . 8 . 1 Failed 58 | . 7 . . . 9 3 . . . . 5 . . . . 10 . . . . 8 . 13 . 3 Catastrophic 9 | . 1 . . . . . . . . . . . . . . 2 . . . . . . 5 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 80 | . 10 . 1 . 24 5 . . . . 11 . . . . 14 . . 1 . 3 . 9 . 2 Terminals 89 | . 8 . . . 27 4 . . . . 9 . . . . 13 . . . . 11 . 15 . 2 Fabricators 14 | . . . . . . . . . . . 4 . . . . 7 . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 3 . 2 Terminal Hacks 75 | . . 1 1 . 13 1 1 . . . 2 1 . 26 . 4 7 6 5 . 2 . 5 . . Record 16 | . . . . . . . . . . . . . . 6 . . 5 4 . . . . 1 . . Part Schematic 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . Open Door 8 | . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . Terminal Index 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Seal Access 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Unauthorized Hacks 23 | . 3 . . . 4 2 . . . . 6 . . . . 5 . . . . 1 . 2 . . Terminals 16 | . 2 . . . 4 1 . . . . 4 . . . . 2 . . . . 1 . 2 . . Track 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Fabnet 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 6 2 . . . . 5 . . . . 8 . . . . 3 . 6 . 2 Full Trace Events 6 | . 3 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . . 6 6 6 6 6 8 8 8 2 . . Autooverrided 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 16 | . . 3 . . . . . . 3 . 2 . . . 1 . 1 4 1 . . 1 . . . Largest Group 4 | . . 3 3 3 . . . . 3 3 1 . . . 1 . 1 4 2 . . 1 . . . Highest-Rated Group 142 | . . 40 40 40 . . . . 107 107 10 . . . 41 . 49 117 72 . . 142 . . . Highest-Rated Ally 142 | . . 16 16 16 . . . . 51 51 10 . . . 41 . 49 30 42 . . 142 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 9 . 15 . . . . . 11 . . . . . . . 28 2 . . . . . . Total Damage 857 | . . 74 . 128 . . . . . 228 . . . . . . . 355 72 . . . . . . Kills 9 | . . 1 . . . . . . . 3 . . . . . . . 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 12186 | 5 302 496 344 214 474 548 399 624 780 368 940 311 281 95 296 572 297 651 1202 303 321 167 1119 809 268 Optics 6752 | . . . . . . . . . . . 215 311 236 . 281 572 297 651 1202 303 321 167 1119 809 268 Sensors 2015 | . . . . . . 251 399 623 742 . . . . . . . . . . . . . . . . IFF 1079 | . . . . . . . . . . . . . . . . . 273 514 . 291 1 . . . . Terrain 10489 | . 112 496 344 214 474 431 399 594 775 368 818 311 281 95 296 572 274 453 787 292 321 23 937 554 268 Seismic 543 | 5 190 . . . 52 296 . . . . . . . . . . . . . . . . . . . Cloaking 1448 | . . . . . . . . . . . . . . . . . . . . . 125 . 846 309 168 Jamming 2159 | . . . . . . . . . . . . . . . . 113 24 . . . 321 3 998 433 267 ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis Total 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 3 1 2 . . . 2 . 2 . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 13134 | 80 302 524 344 511 762 562 399 637 797 429 1095 311 281 95 296 572 297 651 1202 303 321 167 1119 809 268 Spaces Moved 9728 | 57 249 357 291 322 534 451 345 502 661 311 766 240 200 74 197 420 235 445 867 221 235 87 815 637 209 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4172 | . . . . . . . . . . . . . . . 1 420 235 445 867 221 235 87 815 637 209 Wheels 5536 | 37 249 357 291 322 534 451 345 502 661 311 766 240 200 74 196 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 95 95 115 115 115 115 100 130 130 130 117 115 115 115 115 120 120 120 113 108 108 Average Speed 113 | 69 80 96 111 112 95 108 115 115 115 115 117 130 130 130 129 116 115 115 117 120 120 120 113 112 108 Slowest Speed 130 | 80 95 115 115 130 125 115 115 115 115 115 130 130 130 130 130 117 115 115 120 120 120 120 120 120 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 38 70 69 59 60 10 52 68 81 61 25 65 48 68 60 19 62 66 90 54 9 91 30 28 9 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 9 | . 1 1 . 1 . 1 1 . 1 . . . . 1 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 . 1 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 18 | . . . . . . . 2 . 3 . . 1 4 . 3 . 2 2 . 1 . . . . . Spaces Dug 89 | . . . . . 2 7 . 3 . 1 15 . 1 . . 10 . . 1 6 7 2 26 3 5 Terrain Destroyed 475 | . . 3 . 3 68 7 . 18 . 24 41 . 6 . 27 10 84 47 52 11 7 11 26 3 27 Melee 81 | . . . . . 2 7 . 3 . 1 9 . . . . 10 . . . 6 7 2 26 3 5 Projectile 34 | . . 3 . 3 . . . . . . 9 . 6 . . . . . 4 5 . 4 . . . AOE 360 | . . . . . 66 . . 15 . 23 23 . . . 27 . 84 47 48 . . 5 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total 11062 | 82 296 442 309 423 678 504 347 530 706 349 881 239 209 73 219 481 253 543 999 244 265 130 931 700 229 Wait 235 | 1 3 15 13 49 10 7 . 2 3 13 21 . 3 . 1 4 . 7 39 11 . 16 16 1 . Move 9702 | 56 248 356 290 321 533 450 344 501 660 310 765 239 199 73 196 419 234 444 866 220 234 86 814 636 208 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 9 3 7 1 11 18 9 1 . 10 1 8 . . . 2 15 3 5 12 . 7 2 7 6 2 Fast Attach 75 | 5 2 . . 4 7 1 . . 7 . 7 . . . . 3 . 4 13 1 4 1 6 10 . Attach 57 | 2 1 3 1 2 7 3 . . 4 1 3 . . . 4 3 . 6 3 . 3 . 3 5 3 Detach 18 | . . . . . 2 1 . . 4 . 1 . . . . 2 . 2 4 . . . . 2 . Swap 211 | 1 9 15 2 5 28 13 . 13 3 8 18 . 1 . 5 3 5 16 7 4 4 12 23 13 3 Drop 153 | 1 2 5 2 7 19 7 1 . 15 . 12 . . . 3 15 3 8 23 . 6 2 10 12 . Fire 289 | 7 28 41 . 24 45 5 . 11 . 13 33 . 6 . 8 . 7 10 31 1 . 8 9 . 2 Melee 156 | . . . . . 9 8 . 3 . 3 13 . . . . 17 1 15 1 7 7 3 43 15 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . . . 26 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / DSF) -4/DSF -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Entered Mines 390 | -10/Mines | Met a Derelict shopkeep closing up shop 538 | -10/Mines | Excavation squad dispatched 538 | -10/Mines | A large section of the Mines collapsed 758 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 788 | -10/Mines | Excavation squad dispatched 802 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Discovered new exit (range 8) 857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 907 | -10/Mines | Entered Exiles 907 | -10/Exiles | Accompanied by 3 allies 938 | -10/Exiles | Met 8R-AWN 956 | -10/Exiles | Met EX-HEX 1007 | -10/Exiles | Met EX-DEC 1087 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1104 | -10/Exiles | Given EX-Vault access code 1132 | -10/Exiles | Opened EX-Vault 1141 | -10/Exiles | Found YOLO Cannon 1162 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1180 | -10/Exiles | Exiles lab attacked by MAIN.C 1229 | -10/Exiles | Discovered new exit (range 10) 1251 | -10/Exiles | Left Exiles lab with YOLO Cannon 1251 | -10/Exiles | Entered Mines 1251 | -9/Mines | Accompanied by 3 allies 1252 | -9/Mines | Learned location of Storage (-9) 1321 | -9/Mines | Lost 4 allies 1350 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1460 | -9/Mines | Assembled infested the area 1465 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1559 | -9/Mines | Core integrity fell below 50% 1758 | -9/Mines | Discovered new exit (range 4) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2088 | -8/Materials | Destroyed 8 combat bots 2193 | -8/Materials | Build established: Scavenger-Skirmisher 2480 | -8/Materials | Discovered new exit (range 12) 2519 | -8/Materials | Central database locked down 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2557 | -7/Factory | Discovered new exit (range 8) 2578 | -7/Factory | Identified exit to Factory 2637 | -7/Factory | Discovered new exit (range 3) 2679 | -7/Factory | Build established: Scavenger-Assassin 2834 | -7/Factory | Identified exit to Lower Caves 3086 | -7/Factory | Entered Lower Caves 3126 | -7/Lower Caves | Learned 4 Factory zone layouts 3160 | -7/Lower Caves | Build established: Skirmisher 3261 | -7/Lower Caves | Encountered a Warlord checkpoint 3280 | -7/Lower Caves | Learned Factory trap positions 3344 | -7/Lower Caves | Activated DRS Beacon 3449 | -7/Lower Caves | Discovered new exit (range 6) 3472 | -7/Lower Caves | Identified exit to Lower Caves 3485 | -7/Lower Caves | Entered another Lower Caves area 3671 | -7/Lower Caves | Discovered exit to Factory (range 3) 3720 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3967 | -7/Lower Caves | Encountered a Warlord checkpoint 4063 | -7/Lower Caves | Discovered new exit (range 10) 4073 | -7/Lower Caves | Identified exit to Zion 4093 | -7/Lower Caves | Learned Factory stockpile data 4122 | -7/Lower Caves | Entered Zion 4137 | -7/Zion | Given A8's code to call for help 4453 | -7/Zion | Rebuked by Imprinter 4541 | -7/Zion | Learned Factory emergency access door positions 4564 | -7/Zion | Gained Derelict followers 4585 | -7/Zion | Build established: Assassin 4637 | -7/Zion | Learned location of 1 exit from Factory 4709 | -7/Zion | Given the Hacking Drone Bay 4858 | -7/Zion | Found Prototype Processor 4858 | -7/Zion | Identified Exp. Melee Analysis Suite 4862 | -7/Zion | Found Prototype Processor 4862 | -7/Zion | Identified Exp. Targeting Computer 4865 | -7/Zion | Found Prototype Processor 4865 | -7/Zion | Identified Exp. Terrain Scan Processor 4868 | -7/Zion | Found Exp. Terrain Scan Processor 4871 | -7/Zion | Found Prototype Processor 4871 | -7/Zion | Identified Exp. Core Analyzer 4898 | -7/Zion | Discovered new exit (range 14) 4919 | -7/Zion | Entered Proximity Caves 4919 | -6/Proximity Caves | Accompanied by 3 allies 4976 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5039 | -6/Proximity Caves | Spotted B-75 Beast 5301 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5348 | -6/Proximity Caves | Entered Factory 5348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -6/Factory | Identified exit to Lower Caves 5351 | -6/Factory | Loaded intel: 108 trap records 6162 | -6/Factory | Discovered new exit (range 15) 6443 | -6/Factory | Entered Lower Caves 6700 | -6/Lower Caves | Build established: Skirmisher 6728 | -6/Lower Caves | Discovered new exit (range 21) 6754 | -6/Lower Caves | Entered another Lower Caves area 6787 | -6/Lower Caves | Entered a destroyed Warlord outpost 6830 | -6/Lower Caves | Learned 4 Factory zone layouts 6897 | -6/Lower Caves | Learned 4 Factory zone layouts 6994 | -6/Lower Caves | Discovered new exit (range 17) 7035 | -6/Lower Caves | Entered Data Miner 7035 | -6/Data Miner | Discovered new exit (range 6) 7060 | -6/Data Miner | Met Data Miner 7082 | -6/Data Miner | Learned location of Section 7 (-3) 7082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7100 | -6/Data Miner | Received God Mode back door access code from Data Miner 7130 | -6/Data Miner | Entered Proximity Caves 7235 | -5/Proximity Caves | Learned location of Warlord (-5) 7245 | -5/Proximity Caves | Learned location of Armory (-3) 7371 | -5/Proximity Caves | Discovered new exit (range 18) 7426 | -5/Proximity Caves | Entered Factory 7426 | -5/Factory | Evolved 2 slots: Utility x2 7427 | -5/Factory | Identified exit to Upper Caves 7594 | -5/Factory | Identified exit to Extension 7721 | -5/Factory | Build established: Gladiator 7741 | -5/Factory | Discovered new exit (range 6) 7929 | -5/Factory | Incoming investigation squad redirected 7998 | -5/Factory | Entered Upper Caves 8038 | -5/Upper Caves | Destroyed 8 combat bots 8160 | -5/Upper Caves | Entered an active Warlord outpost 8164 | -5/Upper Caves | Learned Factory interactive machine intel 8177 | -5/Upper Caves | Learned Extension trap positions 8177 | -5/Upper Caves | Learned Armory trap positions 8177 | -5/Upper Caves | Learned Armory stockpile data 8177 | -5/Upper Caves | Learned Armory garrison access intel 8287 | -5/Upper Caves | Discovered new exit (range 8) 8295 | -5/Upper Caves | Entered another Upper Caves area 8317 | -5/Upper Caves | Learned Factory terminal intel 8409 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8536 | -5/Upper Caves | Learned Factory garrison access intel 8562 | -5/Upper Caves | Entered an active Warlord outpost 8569 | -5/Upper Caves | Learned 8 Factory zone layouts 8569 | -5/Upper Caves | Learned Armory trap positions 8569 | -5/Upper Caves | Learned Armory security intel 8641 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8749 | -5/Upper Caves | Build established: Commander-Gladiator 8884 | -5/Upper Caves | Discovered new exit (range 16) 8946 | -5/Upper Caves | Entered Warlord 8946 | -5/Warlord | Accompanied by 1 ally 8986 | -5/Warlord | System corruption cleaned by Quarantine Array 9103 | -5/Warlord | Build established: Gladiator 9340 | -5/Warlord | Found Prototype Special Weapon 9464 | -5/Warlord | Met Warlord 9489 | -5/Warlord | Warlord's base attacked by MAIN.C 9502 | -5/Warlord | Opened Warlord's prototype stash 9524 | -5/Warlord | Found Exp. Core Analyzer 9527 | -5/Warlord | Found Prototype Device 9527 | -5/Warlord | Identified Exp. Focal Shield 9545 | -5/Warlord | Found Prototype Hackware 9699 | -5/Warlord | Found Prototype Energy Gun 9699 | -5/Warlord | Identified Vortex Rifle 9706 | -5/Warlord | Found Prototype Energy Gun 9706 | -5/Warlord | Identified Vortex Rail 9709 | -5/Warlord | Found Vortex Rail 9714 | -5/Warlord | Found Vortex Rifle 9839 | -5/Warlord | Warlord forces counterattacked 9844 | -5/Warlord | Spotted Executioner 9878 | -5/Warlord | Lost 3 allies 9914 | -5/Warlord | Destroyed 7 combat bots 9922 | -5/Warlord | Spotted Striker 9924 | -5/Warlord | Spotted Striker 9927 | -5/Warlord | Spotted Executioner 9929 | -5/Warlord | P-80 Master assimilated allied YL-2ZS(g) 9930 | -5/Warlord | Spotted YL-2ZS(g) 9941 | -5/Warlord | P-70 Sage assimilated allied NY-K3D(g) 10019 | -5/Warlord | Lost 12 allies 10097 | -5/Warlord | Spotted Executioner 10121 | -5/Warlord | Destroyed Executioner 10126 | -5/Warlord | Discovered new exit (range 21) 10130 | -5/Warlord | Lost 3 allies 10142 | -5/Warlord | Destroyed 11 combat bots 10148 | -5/Warlord | Entered Proximity Caves 10151 | -4/Proximity Caves | Spotter reported a threat 10442 | -4/Proximity Caves | Discovered new exit (range 5) 10449 | -4/Proximity Caves | System corruption reached 10% 10451 | -4/Proximity Caves | Entered Factory 10451 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10452 | -4/Factory | Identified exit to Upper Caves 10453 | -4/Factory | Identified exit to Research 10454 | -4/Factory | Loaded intel: 53 interactive machine locations 10455 | -4/Factory | Loaded intel: 26 terminal locations 10456 | -4/Factory | Loaded intel: 4 garrison access locations 10483 | -4/Factory | Identified Ghost Barrier 10501 | -4/Factory | Discovered exit to Research (range 20) 10770 | -4/Factory | Identified exit to DSF 10772 | -4/Factory | Entered DSF 10809 | -4/DSF | Additional patrols routed to DSF 10887 | -4/DSF | Build established: Hacker-Gladiator 10902 | -4/DSF | Found Fusion Bomb Launcher 10905 | -4/DSF | Found Fusion Bomb Launcher 10921 | -4/DSF | Discovered exit to Research (range 14) 10939 | -4/DSF | Entered Research 10939 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11113 | -3/Research | Identified exit to Armory 11113 | -3/Research | Identified exit to Quarantine 11255 | -3/Research | Spotted B-86 Titan 11848 | -3/Research | Spotted B-86 Titan 11939 | -3/Research | Discovered new exit (range 19) 12058 | -3/Research | Entered another Research area 12058 | -2/Research | Warlord forces began assault on 0b10 12058 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12113 | -2/Research | Discovered new exit (range 20) 12147 | -2/Research | Met up with Warlord 12168 | -2/Research | Research machine network offline 12169 | -2/Research | Spotted B-90 Cyclops 12205 | -2/Research | Found Exp. Melee Analysis Suite 12248 | -2/Research | Lost 3 allies 12274 | -2/Research | Discovered new exit (range 22) 12390 | -2/Research | Discovered new exit (range 15) 12429 | -2/Research | Spotted Striker 12449 | -2/Research | Destroyed Striker 12492 | -2/Research | Spotted Striker 12500 | -2/Research | Destroyed Striker 12527 | -2/Research | Lost 8 allies 12673 | -2/Research | Identified exit to Testing 12729 | -2/Research | Lost 3 allies 12849 | -2/Research | Borebot progress halted 12867 | -2/Research | Entered Access 12867 | -1/Access | Evolved 2 slots: Utility x2 12972 | -1/Access | Energy Cycler disabled 13105 | -1/Access | Discovered new exit (range 20) 13135 | *** | Escaped! Last Messages --------------- 13066_ Slug penetrates Earth. 13069_ Penetrated by Slug. 13072_ Ionic Axe follow-up attack on Y-72 Warden. 13075_ Penetrated by Slug. 13075_ Slug penetrates Earth. 13078_ Plasma Lance follow-up attack on Y-72 Warden. 13078_ Ionic Axe follow-up attack on Y-72 Warden. 13081_ Mak. Axe follow-up attack on Y-72 Warden. 13081_ Ionic Axe follow-up attack on Y-72 Warden. 13084_ The unstable cave ceiling collapses. 13087_ Slug penetrates Earth. 13092_ The unstable cave ceiling collapses. 13093_ Penetrated by Slug. 13093_ Slug penetrates Wall. 13098_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3L. 13105_ EXIT=FOUND 13120_ ALERT: Security rotation in progress. 13126_ Connecting with Terminal... 13129_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ???? ????? | | ??????????????????????????????? ?? ? # #? ??????? | | ????????????????????????????? ? ???# #?? ??"??? | | ???????????????????????????? ?? ? + # ??? ? | | ?????????????????????????? ?? ? ? # # """?""? | | ??????????????????????????? ?? ? # # ""?""" | | ??????????????????????? ? ? + + "" ?? | | ?????????????????? + ? ? ?# #? "" ?? | | ?????????????????????###?############# # | | ???????????????????? ?###??######### # ? | | ???????????? ???? ? ############### # ""T" | | ???????????????"?""? ############### # """" | | ????????????? ""?"" #############?# ########## | | ???????????? ?"?"? ############### ########## | | ?????????????? ? ??############### ########## | | ?????????### ???? ?############## #######?## | | ???????????????###############?####### ########## | | ?????????##??############?############ ######## | | ??????????#?#?#?############## #######A ######## | | ????????????? ?"""" ######## | | ?????????#????BB?"""" ######## | | ???????????? BB """" Y;####### | | ???????? ? ? ? """" k #"###### | | ??????? ??"""" "@ ## # | | ????????? ??? ?? ?"?" "" ## # | | ????????? ?? """" ## # | | ????????#? ? BB?"""" ## #+# | | ??????????? ?BB "?"" """ """ ## # | | ???????#?# ? ? """" """T""" ## + | | ???????????##??###??########## ####### ## # | | ???????????#?#?##?##?################# ## ### | | ????????#Y####??#??##??############### ## ### | | ?????????????#######?#######?######### ## ### | | ?????????? ??#?#######?############### ## "## | | ?????????????#??#?#################### ## # | | ??????????? ?#####?#?################ ######## | | ??????????? ??#########?##? ## ###### # | | ???????????????#?#?#?####??? ## ######## | | ???????????? #?#?#?##?##?## # ####### | | ?????????????##?###?###?### + #### # | | ??????????????????###?###?# # ####### | | ???????????????????###?#### ?? ? # ######## | | ?????????????????#?#?######? ?? ? ## ######### | | ??????????????????????#?#?# ? ## ########## | | ??????????????????????######?######### ########## | | ??????????????????????????#####?###### ########## | | ????????????????????????????#???##?### ########## | | ?????????????????????????????????##### ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 3 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserEnergyScrap Manual? 0 Play Time 03:05:24 Cumulative 1110.4 hours Start 2025.05.04 @ 14:17:29 End 2025.05.05 @ 16:42:08 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 440 Adventurer 125 Explorer 2 Win Type 0 Total 132 Types 102/10/9/3/3/0/0/3/2/0 Lore% 62 Gallery% 77 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066aa23f-4695-459f-996e-0fe9f3addd23