Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.10 @ 08:56:02 Player: Toskin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2642) 2642 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 7723 Bonus ------- Follower Combat Kills 621 Cogmind --------- Core Integrity 809/1000 Matter 220/300 Energy 33/450 System Corruption 9% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Energy Well Advanced Terrain Scan Processor Transport Network Coupler Improved Hacking Suite Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Energy Filter Improved Transmission Jammer ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Terrain Scan Processor Transport Network Coupler Improved Hacking Suite Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector Wave Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer ECM Suite Remote Datajack [Rating: 81] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Utility Transport Network Coupler Device Weight Redist. System Storage Energy Well Processor Transport Network Coupler Hackware Improved Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . 1 . . Utility 5 | . . 1 1 . 1 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 104 | 8 10 9 7 13 12 14 31 Power 16 | 1 1 1 . 3 3 3 4 Engine 6 | 1 1 1 . . 1 1 1 Core 10 | . . . . 3 2 2 3 Reactor . | . . . . . . . . Propulsion 28 | 2 3 2 3 2 . 9 7 Treads 6 | . . 1 3 2 . . . Leg 9 | . . . . . . 9 . Wheel 2 | 2 . . . . . . . Hover 11 | . 3 1 . . . . 7 Flight . | . . . . . . . . Utility 27 | 3 4 4 2 1 5 . 8 Device 19 | 3 3 2 2 1 1 . 7 Storage 5 | . 1 1 . . 3 . . Processor 2 | . . 1 . . . . 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 33 | 2 2 2 2 7 4 2 12 Energy Gun 23 | 2 2 1 2 5 1 1 9 Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 . Launcher . | . . . . . . . . Special Weapon 3 | . . . . . 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 7 | . . . . 5 . . 2 Parts Lost 31 | . . 5 2 1 . 3 20 Power 7 | . . . 1 . . 2 4 Propulsion 9 | . . 3 . . . . 6 Utility 4 | . . . 1 1 . . 2 Weapon 11 | . . 2 . . . 1 8 Highest Loss Streak 5 | . . 3 2 1 . 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 99 77 71 90 92 97 85 Engine 3 | . 14 11 . . . . . Core 5 | . . . . 5 13 12 4 Treads 10 | . . . 18 30 26 5 . Leg 8 | . . . . . . 25 16 Hover 6 | . 25 10 . . . . 8 Device 14 | . 22 28 16 15 12 6 10 Storage 8 | . 5 . 9 7 9 13 11 Processor 6 | . . 3 9 7 6 6 11 Hackware 2 | . . . . . 3 6 5 Energy Gun 15 | . 27 17 11 21 12 13 8 Energy Cannon 2 | . . 4 6 . 5 5 . Naked Turns . | . . . . . . . . Heaviest Build 70 | 11 50 16 16 28 53 57 70 Greatest Support 105 | 20 20 26 82 88 88 105 100 Greatest Overweight (x) 16 | . 4 1 . . . . 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 15 15 15 Average Capacity 9 | 5 11 5 5 5 6 15 15 Most Carried 12 | 5 7 5 5 5 5 10 12 Average Carried 5 | . 4 4 4 4 4 6 5 Final Capacity 15 | 5 5 5 5 5 15 15 15 Final Carried 9 | 1 5 5 5 5 5 5 9 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Skirmisher 21% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Matter Collected 1351 | 280 80 90 80 132 153 140 396 Remotely . | . . . . . . . . Salvage Created 3255 | 80 310 444 303 472 320 498 828 Parts 156 | 11 16 23 9 20 16 11 50 Haulers Intercepted 4 | . 1 1 . 1 . 1 . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 56 | . 8 11 6 6 5 6 14 Guns 42 | . 8 8 2 4 3 4 13 Cannons 11 | . . 3 4 . 2 1 1 Classes Destroyed 14 | 1 4 2 1 1 2 2 1 Worker 2 | . . . . . 1 1 . Builder 1 | . . . . . . . 1 Tunneler 6 | 5 . . . . . 1 . Hauler 4 | . 1 1 . 1 . 1 . Recycler 2 | . 1 . . . . . 1 Operator 1 | . . . . 1 . . . Watcher 4 | . 2 . . 1 . 1 . Swarmer 17 | . 8 4 . . . . 5 Grunt 22 | . . 5 5 5 3 2 2 Brawler 1 | . . . 1 . . . . Sentry 7 | . . 2 . 1 1 1 2 Hunter 1 | . . . . . . 1 . Programmer 6 | . . . . . 1 . 5 Behemoth 2 | . . . . . . 2 . Best Kill Streak 5 | 2 3 3 3 2 4 4 5 Combat Bots Only 4 | . 3 3 3 2 3 1 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 2 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Damage Taken 3723 | 27 148 373 270 314 184 711 1696 Core 540 | 18 53 80 66 . 24 108 191 Absorbed by Shields 380 | . . 39 19 . 69 225 28 Regen/Repaired (Parts) 36 | . 36 . . . . . . Core Remaining (%) 85 | 92 71 80 88 100 . 84 . Volleys Fired 191 | 6 21 32 15 17 10 26 64 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 223 | 90 90 116 116 190 198 223 217 Shots Fired 410 | 12 42 64 30 51 25 67 119 Gun 334 | 12 42 48 15 49 15 52 101 Cannon 75 | . . 16 15 2 9 15 18 Launcher . | . . . . . . . . Special 1 | . . . . . 1 . . Kinetic 24 | . . . . 2 . . 22 Thermal 201 | 6 21 36 30 5 9 45 49 Explosive . | . . . . . . . . Electromagnetic 184 | 6 21 28 . 44 15 22 48 Robot Hit Streak 36 | 11 14 36 19 25 19 19 19 Robot Miss Streak 8 | . 2 2 1 2 1 4 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 328 | 11 29 52 27 43 23 59 84 Core Hits 168 | 5 14 18 13 16 19 39 44 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 11 | . 1 1 1 1 1 . 6 Burn 4 | . . 1 1 1 . . 1 Destroy 3 | . . . . . . . 3 Corrupt 4 | . 1 . . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6609 | 277 452 900 470 906 532 1541 1531 Guns 5168 | 119 374 499 245 876 340 1298 1417 Cannons 950 | . . 229 225 30 109 243 114 Explosions 491 | 158 78 172 . . 83 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 176 | . . . . 30 . . 146 Thermal 3952 | 195 189 505 470 84 256 1216 1037 Explosive 196 | . . 113 . . 83 . . Electromagnetic 2285 | 82 263 282 . 792 193 325 348 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 5 . . 9 Average Corruption 6 | . . . . 5 . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . 1 . . 22 Message Errors 4 | . . . . 1 . . 3 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 164 | . 6 125 . . . 33 . Projectiles 33 | . . . . . . 33 . Explosions 131 | . 6 125 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 156 | 27 31 98 . . . . . Shots 5 | 2 1 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 474 | 84 180 336 312 294 281 440 474 Average Temperature 134 | 33 50 98 135 78 101 156 194 Received Heat Transfer 834 | . . 100 205 150 106 120 153 Effects 21 | . . . . . . 9 12 Shutdowns 4 | . . . . . . 2 2 Energy Bleed 4 | . . . . . . 1 3 Interference 5 | . . . . . . 5 . Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 . Combat Hostiles 3 | . . . . 2 . 1 . Parts Fried 15 | . 1 . . 10 2 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . 1 3 1 . 6 2 Heat Transferred 8083 | 261 433 1247 1073 260 550 2625 1634 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | 3 2 2 . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Peak Influence 383 | 25 243 378 231 224 147 383 279 Initial 111 | . 13 61 111 23 94 61 91 Average 137 | 15 102 257 149 67 93 198 130 Maximum Alert Level 1 | . 1 1 1 1 . 1 1 Low Security (%) 74 | 100 88 34 78 94 100 52 72 Level 1 25 | . 11 65 21 5 . 47 27 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 2 2 5 2 1 2 Investigation 3 | . . . . 1 1 1 . Extermination 4 | . . . . 1 1 . 2 Reinforcement 5 | . . 2 2 1 . . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Distress Signals 7 | . 1 1 . . . 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 15 16 10 15 6 22 21 Peak Tracking Total 5 | . 3 3 3 4 3 5 5 Tactical Retreats 9 | . 1 . . 3 . 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Traps Triggered 5 | . 1 . . 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Disabled 16 | . 1 4 . . 3 1 7 Max in Single Turn 5 | . 1 2 . . 3 . 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Accessed 31 | . 11 3 2 3 4 5 3 Terminals 20 | . 8 3 1 1 1 4 2 Fabricators 3 | . . . . 2 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 5 | . 2 . . . 1 1 1 Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 26 10 4 7 5 11 4 Successful 42 | . 19 7 3 3 1 7 2 Failed 25 | . 7 3 1 4 4 4 2 Catastrophic 4 | . 1 . . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 50 | . 22 10 2 2 2 10 2 Fabricators 6 | . . . . 5 1 . . Repair Stations 2 | . 2 . . . . . . Recycling Units 6 | . 2 . . . 1 1 2 Scanalyzers 3 | . . . 2 . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 15 7 1 1 . 6 1 Record 4 | . 1 2 . . . 1 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 5 | . 4 . . . . 1 . Open Door 2 | . . . . . . 2 . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 2 . . . . . . Locate Traps 2 | . 2 . . . . . . Reprogram Traps 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 2 | . . . . 2 . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 1 1 Report Inventory 5 | . 2 . . . 1 1 1 Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 10 3 1 3 2 4 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 13 | . . . . . . 13 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total Allies 15 | . . . . . . 15 . Largest Group 6 | . . . . . . 6 . Highest-Rated Group 209 | . . . . . . 209 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders . | . . . . . . . . Ally Attacks 119 | . . . . . . 119 . Total Damage 2052 | . . . . . . 2052 . Kills 20 | . . . . . . 20 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Turns Passed 6032 | 196 794 666 488 758 787 1005 1338 Spaces Moved 3420 | 138 551 530 243 391 460 584 523 Core 295 | 9 . 284 . . . . 2 Treads 1250 | . . 33 243 391 460 123 . Legs 684 | . . . . . . 461 223 Wheels 194 | 129 65 . . . . . . Hover 997 | . 486 213 . . . . 298 Flight . | . . . . . . . . Fastest Speed 50 | 50 56 52 156 155 156 120 108 Average Speed 122 | 78 98 84 158 155 156 127 122 Slowest Speed 850 | 80 296 160 160 156 156 156 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 91 38 26 8 9 52 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 115 | 3 3 40 . 3 . . 66 Melee . | . . . . . . . . Projectile 10 | . . . . 1 . . 9 AOE 105 | 3 3 40 . 2 . . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total 4887 | 213 762 687 316 498 509 782 1120 Wait 993 | 53 160 100 42 72 9 97 460 Move 3413 | 137 550 529 242 390 459 583 523 Hop . | . . . . . . . . Pick Up 89 | 8 12 11 6 1 5 14 32 Fast Attach 23 | 1 1 . 3 9 9 . . Attach 51 | 6 2 7 3 1 . 10 22 Detach 1 | . 1 . . . . . . Swap 30 | 1 7 2 1 3 3 4 9 Drop 55 | 1 8 6 4 5 14 10 7 Fire 191 | 6 21 32 15 17 10 26 64 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 41 | . . . . . . 38 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Repaired EM Pulse Gun 988 | -10/Materials | Discovered new exit (range 4) 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Lost 3 parts (3n) 1585 | -9/Materials | Discovered new exit (range 16) 1657 | -9/Materials | Entered another Materials area 1657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -8/Materials | Discovered new exit (range 12) 2145 | -8/Materials | Entered Factory 2145 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2495 | -7/Factory | Build established: Scavenger-Skirmisher 2780 | -7/Factory | Discovered new exit (range 15) 2799 | -7/Factory | Garrison activated, responded to threat 2903 | -7/Factory | Entered another Factory area 2903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2995 | -6/Factory | Discovered new exit (range 15) 3690 | -6/Factory | Entered Extension 3803 | -6/Extension | Build established: Scavenger-Tank 4108 | -6/Extension | Rescued a captive Derelict 4109 | -6/Extension | Rescued a captive Derelict 4275 | -6/Extension | Spotted B-75 Beast 4577 | -6/Extension | Destroyed B-75 Beast 4596 | -6/Extension | Spotted B-75 Beast 4607 | -6/Extension | Lost 3 parts (2p1w) 4617 | -6/Extension | Destroyed B-75 Beast 4635 | -6/Extension | Discovered new exit (range 3) 4695 | -6/Extension | Entered Factory 4695 | -5/Factory | Evolved 2 slots: Utility x2 4796 | -5/Factory | Lost 5 parts (2p1u2w) 5073 | -5/Factory | Build established: Scavenger-Skirmisher 5411 | -5/Factory | Lost 3 parts (3n) 5579 | -5/Factory | Lost 3 parts (2n1w) 6033 | -5/Factory | Self-destructed Last Messages --------------- 05942_ P-70 Sage shuts down. 05945_ K-01 Serf collects debris. 05947_ K-01 Serf latches onto P-70 Sage. 05947_ K-01 Serf pushes P-70 Sage. 05957_ K-01 Serf latches onto P-70 Sage. 05957_ K-01 Serf pushes P-70 Sage. 05962_ System corrupted: Energy discharge (-70). 05982_ Acquired Unknown Device. 05983_ Identified Imp. Component Analysis Suite. 05985_ Dropped Imp. Component Analysis Suite. 05992_ System corrupted: Energy discharge (-25). 06013_ W-25 Informer distress signal alerts nearby ally. 06020_ System corrupted: Heat flow error (+296). 06022_ Penetrated by Slug. 06025_ Imp. Arc Projector destroyed. 06028_ Penetrated by Slug. 06028_ Neutrino Core destroyed. 06031_ Penetrated by Slug. 06031_ Hpw. Shock Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???? ?? ? # "" #???????????? | | ??????? ??? # "" #???????????? | | ???????????????###### # """ #???????????? | | ?????????????????? ?# # """ #???????????? | | ????????????? ?"????### ### """ #???????????? | | ??????????????????????# #?# #???????????? | | ???????????????"??????# #?########???????????? | | ??????????????????????# #????????????????????? | | ??????????############# #????????????????????? | | ??????????# ! # #????????????????????? | | ??????????# ! 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"""?????????????????? | | ????????????????? ???# ?????"???????????????????? | | ????????????????# ????#??????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 880 Matter Stores 328 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Pulse Rifle | -8/Materials | Scanalyzed Imp. Hardlight Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Omniscient Cartographer Challenges ------------ None Game ------ Seed BattleMakeshiftFirepult Manual? 0 Play Time 01:06:07 Cumulative 3.6 hours Start 2022.04.09 @ 12:01:06 End 2022.04.10 @ 08:56:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 5 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc649be-189e-4d53-b44f-a34a1d76ac44