Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 12:55:20 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (7480) 7480 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6092) 6092 TOTAL SCORE: 20247 Bonus ------- High Alert Combat Kills 1012 Follower Combat Kills 909 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -29 Cogmind --------- Core Integrity 515/1000 Matter 299/300 Energy 100/100 System Corruption 22% Temperature Cool (36) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Relay Coupler [Grunt] (14) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Matter Compressor (250) Improved Launcher Guidance Computer Relay Coupler [Grunt] (36) Relay Coupler [Grunt] (35) System Restoration Module Gatling Laser Heavy Disruptor Cannon Plasma Cannon Plasma Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine F-cell Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Launcher Guidance Computer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Particle Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Compact Battery Matter Compressor Improved Launcher Guidance Computer Relay Coupler [Grunt] Relay Coupler [Grunt] Gatling Laser Gatling Laser Heavy Disruptor Cannon Heavy Disruptor Cannon Plasma Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [Grunt] Protection Propulsion Shielding Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 . . . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . Utility 6 | . . 2 . . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 178 | 6 9 12 3 15 7 3 9 12 33 2 9 9 2 17 30 Power 17 | 1 . 3 . . 1 . . 1 4 . 1 1 . . 5 Engine 15 | 1 . 3 . . 1 . . 1 3 . 1 1 . . 4 Core 2 | . . . . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 44 | 2 2 3 2 5 1 1 2 5 10 . 3 . . . 8 Treads 17 | 2 . 2 2 1 1 1 2 . 5 . 1 . . . . Leg 6 | . . . . . . . . 4 2 . . . . . . Wheel 21 | . 2 1 . 4 . . . 1 3 . 2 . . . 8 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | 1 2 4 1 3 1 1 2 2 11 . 1 3 2 7 3 Device 10 | . . 2 . 1 . . . 2 3 . . . . . 2 Storage 5 | 1 1 1 . . . . 1 . . . 1 . . . . Processor 5 | . . . . 1 1 . 1 . 1 . . . 1 . . Hackware 9 | . . . . . . . . . . . . 2 1 6 . Protection 15 | . 1 1 1 1 . 1 . . 7 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 5 2 . 7 4 1 5 4 8 2 4 5 . 10 14 Energy Gun 20 | 1 3 . . . 2 . . 3 6 . . . . 3 2 Energy Cannon 14 | . . . . . . . . . 2 . 3 1 . 2 6 Ballistic Gun 4 | 1 1 . . 2 . . . . . . . . . . . Ballistic Cannon 9 | . . 2 . 3 1 1 2 . . . . . . . . Launcher 19 | . 1 . . 2 1 . 3 1 . 2 1 2 . 2 4 Special Weapon 6 | . . . . . . . . . . . . 1 . 3 2 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 2 . 1 3 . . . 3 . 1 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 21 | . . . . . . . . . . . . . . . 21 Parts Lost 63 | . 5 . 1 8 1 3 4 9 3 . . . . 2 27 Power 8 | . 1 . . . 1 . . 1 . . . . . . 5 Propulsion 26 | . 2 . . 4 . 1 2 6 . . . . . 1 10 Utility 17 | . 1 . 1 3 . 1 1 2 1 . . . . 1 6 Weapon 12 | . 1 . . 1 . 1 1 . 2 . . . . . 6 Highest Loss Streak 15 | . 3 . 1 3 1 2 4 5 1 . . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 80 87 95 94 94 99 91 82 88 90 74 79 76 80 70 Engine 8 | . 5 6 9 9 9 9 7 6 5 7 13 13 11 11 8 Treads 7 | . 24 10 36 7 4 8 20 7 4 30 2 6 5 3 . Leg 2 | . . . . . . . . 3 10 . . . . . . Wheel 10 | . 3 10 . 26 27 27 9 4 6 . 12 13 11 11 9 Device 6 | . . 15 18 10 9 9 . 11 6 7 6 3 . . 2 Storage 8 | . 14 12 9 9 9 9 15 15 8 7 6 6 5 5 5 Processor 9 | . . . . 7 9 9 15 15 9 15 13 13 11 11 8 Hackware 4 | . . . . . . . . . . . . 3 11 20 22 Protection 7 | . 3 8 4 6 9 9 7 1 17 7 6 6 5 1 . Energy Gun 6 | . 13 8 . . . . . 10 14 6 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . 8 6 5 4 3 Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 13 18 13 17 18 13 3 . . . . . . . Launcher 1 | . . . . 4 . . 1 . . 6 3 3 . 1 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 51 65 65 65 64 65 66 65 83 82 96 96 93 95 77 Greatest Support 80 | 40 40 40 80 80 36 36 60 60 80 80 80 56 56 56 58 Greatest Overweight (x) 18 | . 3 2 . 1 1 1 2 18 5 1 3 1 1 1 16 Average Overweight (x) 1 | . 1 1 . . 1 1 1 3 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 8 20 18 20 20 17 15 16 20 20 20 20 19 20 20 Average Carried 16 | . 5 14 16 16 18 15 11 11 18 19 18 19 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 6 19 17 17 17 16 11 16 19 20 20 20 19 20 12 Class Distribution -------------------- 38% | Mutant 37% | Scavenger-Mutant 11% | Botlord-Mutant 6% | Commander-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4264 | 241 138 522 115 321 476 254 27 525 338 142 139 110 . 432 484 Remotely 1434 | . . 368 115 221 476 254 . . . . . . . . . Salvage Created 7032 | . 316 500 90 223 241 226 267 833 863 300 297 519 . 689 1668 Parts 326 | . 22 35 4 23 21 4 7 19 39 12 13 16 . 26 85 Haulers Intercepted 8 | . 1 3 . . 1 . . . 1 . 1 . . . 1 Recyclers Shooed 7 | . . 1 . . . . . . 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 148 | . 11 14 3 17 9 7 5 18 17 6 6 8 . 11 16 Guns 30 | . 6 2 . . . . . 6 15 . . . . 1 . Cannons 51 | . . 11 3 4 9 7 1 8 . . 3 2 . 1 2 AOE 51 | . 4 . . 13 . . 1 4 . 5 3 4 . 5 12 Classes Destroyed 17 | . 5 2 . 4 . 1 . . 1 . . . . . 4 Worker 11 | . 2 1 . . . . . . 1 . 1 . . . 6 Builder 5 | . . . . . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 8 | . 1 3 . . 1 . . . 1 . 1 . . . 1 Recycler 5 | . . . . . . . . . . . . . . . 5 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 8 | . 1 2 . . 1 . . . 3 . . . . . 1 Swarmer 32 | . 6 3 . 7 5 . 1 4 2 . 4 . . . . Grunt 67 | . 5 6 3 6 3 4 . 8 4 6 1 5 . 7 9 Brawler 3 | . . . . . . 3 . . . . . . . . . Duelist 6 | . . 1 . . . . 2 1 . . . . . 2 . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 16 | . . 4 . . 1 . 2 2 6 . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . 1 . . . 2 . . . . . . . Hunter 13 | . . . . 1 . . . 1 1 . . 3 . 2 5 Programmer 6 | . . . . . . . . . 4 . . . . . 2 Best Kill Streak 24 | . 6 5 3 8 4 4 5 4 5 4 5 5 . 6 24 Combat Bots Only 9 | . 5 4 3 8 4 4 5 4 3 4 4 5 . 6 9 Max Kills in Single Turn 4 | . 3 2 1 2 1 1 1 2 2 3 4 2 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 2 . . 1 2 . 3 3 2 . 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 10073 | . 857 392 221 985 264 147 609 1397 1464 19 276 239 . 905 2298 Core 1320 | . 130 19 18 104 . . 82 283 180 . . 19 . 30 455 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . . . . . 86 . . . . . . Regen/Repaired (Parts) 29 | . . 29 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 48 95 . . . 77 . . . 22 . 97 . . . Volleys Fired 451 | . 38 41 5 37 17 17 9 70 63 9 12 23 . 45 65 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 2 1 . 2 2 Hottest 170 | . 112 112 88 88 88 88 88 126 160 80 110 90 . 170 160 Shots Fired 717 | . 72 82 10 50 34 34 17 128 120 10 23 23 . 48 66 Gun 302 | . 70 24 . 2 . . . 80 118 2 . . . 4 2 Cannon 283 | . . 58 10 27 34 34 6 44 2 . 22 11 . 8 27 Launcher 100 | . 2 . . 21 . . 11 4 . 8 1 8 . 16 29 Special 32 | . . . . . . . . . . . . 4 . 20 8 Kinetic 245 | . 30 58 10 29 34 34 6 44 . . . . . . . Thermal 335 | . 40 24 . . . . . 80 120 2 22 11 . 12 24 Explosive 42 | . 2 . . 21 . . . 4 . . 1 . . . 14 Electromagnetic 63 | . . . . . . . 11 . . 8 . 8 . 16 20 Robot Hit Streak 32 | . 8 8 13 7 6 5 10 29 32 4 16 27 . 5 12 Robot Miss Streak 11 | . 10 10 4 8 11 9 3 6 5 . 1 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . Shots Hit Robots 536 | . 40 70 10 33 29 31 15 105 103 3 20 13 . 24 40 Core Hits 486 | . 21 56 18 42 30 33 13 81 60 9 10 11 . 19 83 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 15 | . 4 2 . . . . . 6 3 . . . . . . Burn 14 | . 3 2 . . . . . 6 3 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . 7 . . Impact 7 | . . . . . . . . . . . . . 7 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17230 | . 823 1182 242 1621 409 539 488 2362 2142 484 796 902 . 1068 4172 Guns 4267 | . 562 326 . 19 . . . 1098 2142 . . . . 68 52 Cannons 4668 | . . 856 242 320 409 539 125 781 . . 529 326 . 56 485 Explosions 8281 | . 247 . . 1282 . . 363 483 . 484 267 576 . 944 3635 Melee . | . . . . . . . . . . . . . . . . Ramming 14 | . 14 . . . . . . . . . . . . . . Kinetic 3531 | . 240 856 242 339 409 539 125 781 . . . . . . . Thermal 5749 | . 322 326 . . . . . 1098 2142 103 529 389 . 124 716 Explosive 4311 | . 247 . . 1282 . . . 483 . . 267 . . . 2032 Electromagnetic 3625 | . . . . . . . 363 . . 381 . 513 . 944 1424 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 . . . . . 1 1 9 9 . . . . 22 Average Corruption 4 | . 1 . . . . . 1 1 5 9 . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 82 | . . . . . . . 2 8 49 13 . . . . 10 Message Errors 15 | . . . . . . . . 2 7 2 . . . . 4 Matter Fused 20 | . . . . . . . 1 . 15 3 . . . . 1 Heat Flow Errors 9 | . . . . . . . . 2 4 1 . . . . 2 Energy Discharges 15 | . . . . . . . 1 1 8 4 . . . . 1 Data Loss (minor) 13 | . . . . . . . . 3 6 2 . . . . 2 Data Loss (major) 4 | . . . . . . . . . 4 . . . . . . Misfires 3 | . . . . . . . . . 2 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . Overload Shots 17 | . . . . . . . . . . . . 10 . 5 2 Overflow Damage 329 | . . . . 101 . . 9 . . 24 47 21 . 14 113 Projectiles 24 | . . . . . . . . . . . 24 . . . . Explosions 305 | . . . . 101 . . 9 . . 24 23 21 . 14 113 Melee . | . . . . . . . . . . . . . . . . Knockbacks 78 | . . 10 9 7 9 12 . 31 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 70 | . . 10 7 7 8 12 . 26 . . . . . . . Secondary 8 | . . . 2 . 1 . . 5 . . . . . . . Self-Inflicted Damage 341 | . . . . 173 . . 122 10 . . . . . 21 15 Shots 13 | . . . . 5 . . 5 1 . . . . . 1 1 Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 324 | . 324 151 15 55 27 93 18 188 200 228 7 310 . 117 187 Average Temperature 56 | . 101 35 9 21 10 28 8 81 55 134 4 123 . 39 36 Received Heat Transfer 2100 | . 243 126 126 198 63 90 66 372 324 9 60 45 . 117 261 Effects 3 | . 1 . . . . . . . . . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 3 . . 1 . 2 . 4 2 Combat Hostiles 12 | . . . . . . . 3 . . 1 . 2 . 4 2 Parts Fried 30 | . . . . . . . 8 . . 4 . 2 . 8 8 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 1 . . . . . . 2 . . . . . . Combat Hostiles 4 | . 1 1 . . . . . . 2 . . . . . . Parts Melted 42 | . 1 5 . . . . . 6 20 . 4 2 . 1 3 Heat Transferred 12110 | . 962 851 . . . . . 2923 4873 100 883 350 . 200 968 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 2 . 1 . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1263 | . 163 377 192 572 755 729 492 709 453 424 279 376 219 590 1263 Initial 490 | . . 57 132 127 278 490 382 344 371 270 222 154 186 153 304 Average 374 | . 62 220 165 447 505 573 477 581 265 384 217 312 200 436 772 Maximum Alert Level 4 | . . 1 . 2 3 3 2 3 2 2 1 1 1 2 4 Low Security (%) 22 | 100 100 31 100 15 . . . . 24 . 26 12 55 18 . Level 1 35 | . . 68 . 21 32 . 10 5 66 58 73 87 44 16 7 Level 2 37 | . . . . 63 58 95 89 90 9 41 . . . 65 35 Level 3 3 | . . . . . 8 4 . 3 . . . . . . 51 Level 4 . | . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . 1 . . . 7 . . . . . 8 Investigation 2 | . 1 . . . . . . . 1 . . . . . . Extermination 6 | . . . . . . . . . 5 . . . . . 1 Reinforcement 7 | . . . 1 . . . . . . . . . . . 6 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . 1 . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . . 3 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 16 17 5 17 17 11 5 17 25 7 6 11 . 23 31 Peak Tracking Total 6 | . 5 4 3 5 4 5 3 6 3 4 4 3 . 6 5 Tactical Retreats 6 | . 1 . . . . 1 . 1 . 1 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 46 | . 3 . . 6 . 2 1 8 5 4 . 1 . 13 3 Indirectly 4 | . . . . . . . . . . 1 . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 9 | . . . . . . . . . . . . 2 . 5 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 1 Garrison Relay 4 | . . . . . . . . . . . . 1 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 29 | . 5 4 1 . 5 . 1 . 6 . 2 . 3 . 2 Terminals 18 | . 5 3 . . 4 . . . 2 . . . 2 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . 1 . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 69 | . 16 11 1 . 12 . 1 . 9 . 4 . 6 . 9 Successful 38 | . 8 7 1 . 6 . 1 . 5 . 2 . 2 . 6 Failed 30 | . 7 4 . . 6 . . . 4 . 2 . 4 . 3 Catastrophic 3 | . 1 . . . 1 . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 51 | . 15 8 . . 11 . . . 3 . . . 5 . 9 Terminals 53 | . 16 9 . . 11 . . . 3 . . . 5 . 9 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 5 | . . 2 . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 12 | . 5 3 . . 1 . . . . . . . . . 3 Record 1 | . 1 . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . . . 1 Robot Analysis 3 | . 2 . . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . . 1 . . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . 1 . . . . . . Scan Component 2 | . . 1 . . . . . . 1 . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 15 | . 3 2 . . 4 . . . 2 . . . 1 . 3 Terminals 15 | . 3 2 . . 4 . . . 2 . . . 1 . 3 Track 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 6 | . 2 1 . . 1 . . . . . . . . . 2 Operators 7 | . 1 1 . . 2 . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 3 . . 4 . . . 4 . 1 . 2 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . 3 . 11 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . . . 3 . 11 1 Robot Hacks Applied 15 | . . . . . . . . . . . . 3 . 11 1 find_garrison 1 | . . . . . . . . . . . . . . . 1 formatsys_high 14 | . . . . . . . . . . . . 3 . 11 . Relay Couplers Released 15 | . . . . . . . . . . . . 4 . 11 . Machine Destruction 15 | . . . . . . . . . . . . 4 . 11 . Attached 9 | . . . . . . . . . . . . 2 1 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 21 | . . . . 6 . . . . 1 . . 3 . 11 . Largest Group 8 | . . . . 6 6 4 . . 1 . . 3 . 8 8 Highest-Rated Group 221 | . . . . 126 126 84 . . 26 . . 87 . 221 221 Highest-Rated Ally 49 | . . . . 21 21 21 . . 26 . . 29 . 49 49 Total Orders 14 | . . . . 4 . 2 . . . . . . . 5 3 STAY 9 | . . . . 3 . 1 . . . . . . . 3 2 FOLLOW 5 | . . . . 1 . 1 . . . . . . . 2 1 Ally Attacks 223 | . . . . 7 46 30 . . . . . 13 . 16 111 Total Damage 4156 | . . . . 151 1051 699 . . . . . 195 . 149 1911 Kills 37 | . . . . 1 9 6 . . . . . 1 . 1 19 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 10935 | 67 787 745 26 930 379 315 278 1190 2255 364 616 438 214 1750 581 Spaces Moved 6067 | 40 322 343 4 537 270 191 110 408 1228 147 449 298 163 1226 331 Core 17 | 5 . . . . . . . 11 . . . . . . 1 Treads 988 | 35 220 122 4 68 . . 91 136 155 147 10 . . . . Legs 289 | . . . . . . . . 15 274 . . . . . . Wheels 4773 | . 102 221 . 469 270 191 19 246 799 . 439 298 163 1226 330 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 160 105 105 105 105 150 105 162 115 115 115 115 95 Average Speed 139 | 146 201 159 160 112 105 105 216 206 148 225 117 115 115 115 120 Slowest Speed 950 | 160 240 240 160 240 105 105 240 950 340 242 242 115 115 115 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 64 35 3 72 25 38 4 64 40 43 13 41 4 71 13 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . 7 . 2 Terrain Destroyed 216 | . 4 . . 88 . . . 11 . 15 5 3 7 9 74 Melee 7 | . . . . . . . . . . . . . 7 . . Projectile 7 | . . . . . . . . . . . . 2 . 1 4 AOE 202 | . 4 . . 88 . . . 11 . 15 5 1 . 8 70 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 7805 | 46 387 457 13 809 334 271 130 621 1538 170 514 371 175 1523 446 Wait 595 | . 5 41 . 86 23 43 . 62 135 2 24 24 2 137 11 Move 6057 | 39 321 342 4 536 269 190 110 407 1228 146 449 297 163 1225 331 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 1 8 16 1 10 8 2 1 6 30 . 9 4 1 9 1 Fast Attach 65 | 6 4 7 . . 3 . . 7 14 1 3 3 . 4 13 Attach 60 | . 4 . 3 9 3 3 5 1 13 . 2 1 1 3 12 Detach 12 | . 1 . . . 2 . . . 2 1 . 1 . . 5 Swap 54 | . 1 5 . 7 1 . 4 4 6 1 4 5 1 10 5 Drop 86 | . 3 5 . 3 8 . 1 . 39 1 11 5 . 7 3 Fire 451 | . 38 41 5 37 17 17 9 70 63 9 12 23 . 45 65 Melee 7 | . . . . . . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . Escape Stasis 218 | . . . . 48 . 16 . 64 8 9 . 8 . 65 . Rewire 91 | . . . . 73 . . . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Lost 3 parts (1p1u1w) 613 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Central database locked down 768 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Repaired Arm. Wheel 1188 | -9/Materials | Discovered new exit (range 16) 1397 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Propulsion x2 1626 | -8/Materials | Identified exit to Garrison 1626 | -8/Materials | Entered Garrison 1723 | -8/Garrison | Triggered checkpoint 1762 | -8/Garrison | Triggered checkpoint 1798 | -8/Garrison | Destroyed 8 combat bots 1801 | -8/Garrison | Lost 3 parts (1n2u) 1823 | -8/Garrison | Discovered new exit (range 17) 1915 | -8/Garrison | Discovered new exit (range 12) 1958 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Discovered new exit (range 13) 2035 | -8/Garrison | Installed Relay Interface Framework 2556 | -8/Garrison | Entered Materials 2556 | -8/Materials | Accompanied by 6 allies 2601 | -8/Materials | Build established: Commander-Mutant 2857 | -8/Materials | Discovered new exit (range 6) 2895 | -8/Materials | Garrison activated, responded to threat 2913 | -8/Materials | Identified exit to Garrison 2935 | -8/Materials | Entered Garrison 2935 | -8/Garrison | Accompanied by 4 allies 2982 | -8/Garrison | Triggered checkpoint 3025 | -8/Garrison | Triggered checkpoint 3086 | -8/Garrison | Discovered new exit (range 10) 3102 | -8/Garrison | Expanded RIF knowledge: Program Shield 3138 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Triggered checkpoint 3250 | -8/Garrison | Entered Factory 3250 | -7/Factory | Evolved 2 slots: Utility x2 3330 | -7/Factory | Lost 4 parts (2n1u1w) 3528 | -7/Factory | Identified exit to Garrison 3528 | -7/Factory | Entered Garrison 3580 | -7/Garrison | Triggered checkpoint 3595 | -7/Garrison | Build established: Scavenger-Mutant 3765 | -7/Garrison | Lost 3 parts (2n1u) 3941 | -7/Garrison | Triggered checkpoint 4040 | -7/Garrison | Core integrity fell below 50% 4060 | -7/Garrison | Lost 5 parts (1p4n) 4312 | -7/Garrison | Discovered new exit (range 12) 4457 | -7/Garrison | Discovered new exit (range 8) 4526 | -7/Garrison | Triggered checkpoint 4679 | -7/Garrison | Discovered new exit (range 14) 4712 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4718 | -7/Garrison | Entered Factory 5748 | -7/Factory | Discovered new exit (range 15) 6240 | -7/Factory | Fabricated Plasma Rifle (x2) 6476 | -7/Factory | Discovered new exit (range 16) 6853 | -7/Factory | Garrison activated, responded to threat 6973 | -7/Factory | Identified exit to Garrison 6973 | -7/Factory | Entered Garrison 7026 | -7/Garrison | Triggered checkpoint 7180 | -7/Garrison | Triggered checkpoint 7282 | -7/Garrison | Discovered new exit (range 12) 7321 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7337 | -7/Garrison | Entered Factory 7337 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7669 | -6/Factory | Build established: Mutant 7953 | -6/Factory | Identified exit to Garrison 7953 | -6/Factory | Entered Garrison 8001 | -6/Garrison | Triggered checkpoint 8069 | -6/Garrison | Discovered new exit (range 14) 8093 | -6/Garrison | Expanded RIF knowledge: Robot Detection 8126 | -6/Garrison | Triggered checkpoint 8152 | -6/Garrison | Garrison Relay disabled 8274 | -6/Garrison | Triggered checkpoint 8296 | -6/Garrison | Triggered checkpoint 8306 | -6/Garrison | Triggered checkpoint 8391 | -6/Garrison | Entered Factory 8391 | -5/Factory | Evolved 2 slots: Utility x2 8605 | -5/Factory | Identified exit to Garrison 8605 | -5/Factory | Entered Garrison 8915 | -5/Garrison | Triggered checkpoint 8925 | -5/Garrison | Triggered checkpoint 9080 | -5/Garrison | Triggered checkpoint 9224 | -5/Garrison | Discovered new exit (range 10) 9241 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 9267 | -5/Garrison | Triggered checkpoint 9300 | -5/Garrison | Garrison Relay disabled 9408 | -5/Garrison | Triggered checkpoint 9690 | -5/Garrison | Triggered checkpoint 9713 | -5/Garrison | Garrison Relay disabled 9728 | -5/Garrison | Triggered checkpoint 9807 | -5/Garrison | Discovered new exit (range 14) 9814 | -5/Garrison | Build established: Botlord-Mutant 9986 | -5/Garrison | Triggered checkpoint 10355 | -5/Garrison | Entered Factory 10355 | -5/Factory | Accompanied by 8 allies 10423 | -5/Factory | Discovered new exit (range 5) 10698 | -5/Factory | Garrison activated, responded to threat 10755 | -5/Factory | System corruption reached 10% 10764 | -5/Factory | Destroyed 9 combat bots 10776 | -5/Factory | Lost 15 parts (2p4n4u5w) 10879 | -5/Factory | Lost 4 parts (1p1n2u) 10913 | -5/Factory | Spotted B-75 Beast 10936 | -5/Factory | Self-destructed Last Messages --------------- 10887_ A bubble of electromagnetic force engulfs the area. 10887_ U-05 Engineer lays Concrete. 10888_ Acquired Corrupted Wheel. 10888_ Integrated Corrupted Wheel (+8). 10889_ U-05 Engineer builds a Wall. 10894_ YKG R APU DU 10914_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 10930_ Wheel destroyed. 10930_ Critical hit (Blast). 10931_ System corrupted: Matter fused (-6). 10936_ Fusion Modulator explodes. 10936_ Lgt. Fission Core destroyed. 10936_ Fusion Modulator explodes. 10936_ Lgt. Angular Momentum Engine destroyed. 10936_ Cld. Particle Cannon destroyed. 10936_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+#+#????????????????????????##??????????????????? | | ???????????############;#??????????????????? | | #??????????# * %##?????????????????? | | +??? @ ;#?????????????????? | | #??? ; ##?????????????????? | | #??? ; ;#?????????????????? | | # #???? ; ;#?????????????????? | | # #???? #?????????????????? | | # #????? #?????????????????? | | # +????? #?????????????????? | | + #????? ;#?????????????????? | | # #?????? ;#?????????????????? | | # #?? ; ##?????##??????????? | | # # ??? ; #???? "?????????? | | # ###########;;;;;; ;;;;### ???????? | | % % ^ BB """???????????? | | % % BB """???????????? | | ^ / """???????????? | | ! [% ^ #####" ????????? | | %= = #????# """ "??o??????? | | #[ ##########+####????? """???????????? | | # ## #??????? ""????????????? | | # # """ """ #??????? ????????????? | | # #?""" """ +????????? ????????????? | | # ## """ """ #??????????????????????? | | # ! # #??????????????????????? | | # """ """ #??????????????????????? | | ##### ## ### """ """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 41 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 125 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackShockRailgun Manual? 0 Play Time 01:04:29 Cumulative 269.8 hours Start 2022.08.22 @ 05:30:28 End 2022.08.22 @ 12:55:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 357 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18717968-b772-45f4-8742-22dc6636bc6a