Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 19:02:21 Player: jimmyl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1872) 1872 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 6511 Bonus ------- High Alert Combat Kills 78 Registered with UFD 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 7/100 System Corruption 8% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Experimental Power Shielding > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Improved Heat Sink Experimental Terrain Scanner DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Scrapoid Pod > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Improved Heat Sink Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Rocket Launcher Vortex Trap DRS Beacon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . . 8 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . . 6 . . Weapon 1 | . . . . . . 1 . . Parts Attached 45 | . 8 . 3 1 8 6 1 18 Power 2 | . 1 . . . . 1 . . Engine 2 | . 1 . . . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | . 3 . 1 1 2 . 1 3 Treads 6 | . 3 . . 1 2 . . . Leg 2 | . . . . . . . . 2 Wheel 3 | . . . 1 . . . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 2 . . . 3 3 . 7 Device 7 | . . . . . 3 1 . 3 Storage 1 | . 1 . . . . . . . Processor 4 | . 1 . . . . 1 . 2 Hackware . | . . . . . . . . . Protection 3 | . . . . . . 1 . 2 Artifact . | . . . . . . . . . Weapon 17 | . 2 . 2 . 3 2 . 8 Energy Gun 8 | . 2 . 1 . 3 1 . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 2 | . . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 4 | . . . . . . . . 4 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 20 | . 1 . 5 . . 1 2 11 Power 3 | . 1 . 1 . . . . 1 Propulsion 4 | . . . 2 . . . . 2 Utility 5 | . . . . . . . 1 4 Weapon 8 | . . . 2 . . 1 1 4 Highest Loss Streak 3 | . 1 . 2 . . 1 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 97 100 82 79 70 60 65 44 Engine 3 | . 13 14 10 . . 3 6 3 Treads 14 | . 26 28 14 8 16 13 4 . Wheel 6 | . . . 1 14 11 . 4 4 Device 7 | . . . . . 9 13 13 10 Storage 12 | . 15 14 14 14 14 6 6 4 Processor 6 | . 10 14 14 14 4 4 6 6 Protection 1 | . . . . . . 5 4 4 Energy Gun 13 | . 28 28 27 14 10 7 13 3 Ballistic Gun 3 | . . . . 14 4 4 5 . Peak Build Rating 64 | . 10 10 10 11 33 54 54 64 Average Rating 21 | . 9 10 8 9 18 45 51 40 On Entrance 20 | 6 6 10 10 8 11 33 54 47 Naked Turns 79 | . . . . . . . . 79 Heaviest Build 60 | 14 36 31 31 26 30 50 50 60 Greatest Support 50 | 20 40 40 40 22 50 50 50 30 Greatest Overweight (x) 18 | . . . 1 1 9 . 2 18 Average Overweight (x) 1 | . . . . 1 1 . 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 13 Most Carried 15 | . 9 9 9 6 15 14 13 11 Average Carried 9 | . 7 8 7 6 11 13 11 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 9 6 6 15 13 11 5 Class Distribution -------------------- 81% | Mutant 17% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Scrapper | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1107 | 200 80 . 33 . 14 311 . 469 Remotely . | . . . . . . . . . Salvage Created 1963 | . 377 55 246 . . 574 . 711 Parts 119 | . 24 9 25 . . 28 . 33 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 40 | . 10 4 9 . . 5 . 12 Melee 1 | . . . . . . . . 1 Guns 28 | . 10 4 9 . . 4 . 1 Cannons 2 | . . . . . . . . 2 AOE 7 | . . . . . . . . 7 Classes Destroyed 13 | . 5 2 2 . . 2 . 2 Worker 4 | . . 1 . . . 3 . . Builder 2 | . . . . . . . . 2 Hauler 1 | . . . . . . . . 1 Recycler 4 | . 1 . . . . 2 . 1 Operator 1 | . 1 . . . . . . . Turret 2 | . . . 2 . . . . . Watcher 7 | . 2 . . . . 1 . 4 Swarmer 17 | . 3 3 7 . . . . 4 Grunt 15 | . 7 . 2 . . 2 . 4 Sentry 2 | . . . . . . 1 . 1 Demolisher 1 | . . 1 . . . . . . Programmer 5 | . . . . . . 2 . 3 Cobbler 1 | . . . 1 . . . . . Best Kill Streak 5 | . 4 3 4 . . 3 . 5 Combat Bots Only 4 | . 3 3 4 . . 1 . 4 Max Kills in Single Turn 4 | . 2 2 3 . . 1 . 4 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . . . . . . . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 471 | . 50 8 109 . . 71 4 229 Missed 150 | . 7 . 44 . . 23 1 75 Damage Taken 4644 | . 474 122 459 . . 890 147 2552 Core 1100 | . 99 10 135 . . 205 51 600 Absorbed by Shields 12 | . . . . . . . . 12 Regen/Repaired (Parts) 1 | . . . . . . . . 1 Core Remaining (%) 51 | 100 . . . . 2 . . . Volleys Fired 156 | . 29 5 29 . . 50 . 43 Largest 2 | . 2 2 2 . . 2 . 2 Hottest 200 | . 130 130 130 . . 200 . 170 Shots Fired 241 | . 58 10 55 . . 74 . 44 Gun 221 | . 58 10 55 . . 74 . 24 Cannon 11 | . . . . . . . . 11 Launcher 1 | . . . . . . . . 1 Special 8 | . . . . . . . . 8 Kinetic 50 | . . . 3 . . 47 . . Thermal 181 | . 58 10 52 . . 27 . 34 Explosive 1 | . . . . . . . . 1 Electromagnetic 1 | . . . . . . . . 1 Impact 8 | . . . . . . . . 8 Robot Hit Streak 36 | . 8 5 36 . . 7 . 9 Robot Miss Streak 11 | . 9 6 11 . . 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 187 | . 51 8 50 . . 47 . 31 Core Hits 198 | . 66 18 70 . . 21 . 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 4 | . . . . . . 4 . . Burn 1 | . . . . . . 1 . . Destroy 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4504 | . 618 118 773 . . 1199 . 1796 Guns 3299 | . 618 118 773 . . 1184 . 606 Cannons 258 | . . . . . . . . 258 Explosions 633 | . . . . . . . . 633 Melee . | . . . . . . . . . Ramming 35 | . . . . . . 15 . 20 Kinetic 766 | . . . 32 . . 734 . . Thermal 3143 | . 618 118 741 . . 450 . 1216 Explosive 228 | . . . . . . . . 228 Electromagnetic 53 | . . . . . . . . 53 Impact 279 | . . . . . . . . 279 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 8 Average Corruption 2 | . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 4 2 17 Message Errors 5 | . . . . . . 2 1 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 1 4 Alerts 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 60 | . . . . . . 3 . 57 Projectiles 6 | . . . . . . . . 6 Explosions 51 | . . . . . . . . 51 Melee 3 | . . . . . . 3 . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . . 150 Shots 2 | . . . . . . . . 2 Rammed 5 | . . . . . . 3 . 2 Targets Rammed 6 | . . . . . . 3 . 3 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 443 | . 421 138 129 . . 198 . 443 Average Temperature 114 | . 157 64 32 . . 46 . 156 Received Heat Transfer 1089 | . 180 . 231 . . 198 . 480 Effects 2 | . 1 . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . . . . . . 3 . 4 Heat Transferred 4346 | . 765 150 935 . . 950 . 1546 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Peak Influence 522 | . 247 175 . 129 . 100 . 522 Initial 129 | . . 55 . 129 . . . . Average 130 | . 85 121 . 129 . 34 . 249 Maximum Alert Level 2 | . 1 . . . . . . 2 Low Security (%) 81 | . 90 100 . 100 . 100 100 47 Level 1 5 | . 9 . . . . . . 13 Level 2 12 | . . . . . . . . 39 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 . . . . 4 . 4 Investigation 3 | . 3 . . . . . . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 20 9 18 . . 6 6 24 Peak Tracking Total 6 | . 4 6 4 . . 2 6 4 Tactical Retreats 9 | . 1 2 5 . . . . 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 7 | . 3 . . . . 1 . 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . 1 . . . . 3 Traps Extracted . | . . . . . . . . . Installed 4 | . . . 1 . . . . 3 Triggered 4 | . . . 1 . . . . 3 Most Traps Carried 3 | . . . 1 . 3 3 3 3 Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 23 | . . . . . . . . 23 Max in Single Turn 18 | . . . . . . . . 18 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 8 | . 1 . . . 5 1 . 1 Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 31 | . 5 . . . 22 2 . 2 Successful 24 | . 2 . . . 22 . . . Failed 7 | . 3 . . . . 2 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . 5 . . . . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 24 | . 2 . . . 22 . . . Record 14 | . . . . . 14 . . . Robot Analysis 7 | . . . . . 7 . . . Prototype ID Bank 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Robot Analysis Total 7 | . . . . . 7 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 8341 | . 672 409 794 309 4152 839 91 1075 Spaces Moved 3799 | 1 344 225 320 186 1481 435 85 722 Core 266 | . . . . . 130 . . 136 Treads 1587 | . 323 225 277 87 223 435 17 . Legs 123 | 1 21 . . . . . . 101 Wheels 1823 | . . . 43 99 1128 . 68 485 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 115 115 115 140 90 50 Average Speed 148 | 120 157 160 217 166 156 140 100 101 Slowest Speed 950 | 120 160 160 240 225 500 140 140 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 76 51 16 41 85 12 72 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 2 . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . . 2 . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 108 | . . . . . . 3 . 105 Melee . | . . . . . . . . . Projectile 7 | . . . . . . 3 . 4 AOE 101 | . . . . . . . . 101 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 6293 | . 418 264 363 186 3317 626 91 1028 Wait 2209 | . 23 34 9 . 1803 130 4 206 Move 3792 | . 343 224 319 185 1480 435 84 722 Hop . | . . . . . . . . . Pick Up 27 | . 7 1 1 . 13 1 . 4 Fast Attach 18 | . 3 . . 1 3 3 . 8 Attach 24 | . 4 . 3 . 5 2 1 9 Detach 6 | . 1 . . . 2 . . 3 Swap 3 | . 1 . . . . 1 . 1 Drop 27 | . 7 . 1 . 11 1 2 5 Fire 156 | . 29 5 29 . . 50 . 43 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush 3 | . . . . . . 3 . . Escape Stasis 21 | . . . . . . . . 21 Rewire . | . . . . . . . . . Trap 4 | . . . 1 . . . . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 3) 660 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Entered Mines 904 | -10/Mines | Assembled infested the area 909 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1007 | -10/Mines | Discovered new exit (range 14) 1024 | -10/Mines | Identified exit to Subcaves 1082 | -10/Mines | Entered Subcaves 1125 | -10/Subcaves | Core integrity fell below 50% 1243 | -10/Subcaves | Discovered new exit (range 8) 1366 | -10/Subcaves | Learned location of Zion (-7) 1366 | -10/Subcaves | Met a Zionite searching for "candidates" 1657 | -10/Subcaves | Core integrity fell below 20% 1835 | -10/Subcaves | Discovered new exit (range 14) 1876 | -10/Subcaves | Entered Recycling 2134 | -8/Recycling | Scanned before Scraplab entrance 2165 | -8/Recycling | Entered Scraplab 2183 | -8/Recycling | Discovered new exit (range 2) 2185 | -8/Recycling | Entered Scraptown 2452 | -8/Scraptown | Discovered new exit (range 13) 2541 | -8/Scraptown | Visited Awakened 2559 | -8/Scraptown | Visited Cyclists 2606 | -8/Scraptown | Visited Shadow of the Wyrm 2616 | -8/Scraptown | Visited Artisan Demo Area 2727 | -8/Scraptown | Visited Assassins FH 2964 | -8/Scraptown | Visited UFD Registry 2964 | -8/Scraptown | Registered with UFD as "Toolrunner" 3011 | -8/Scraptown | Visited Abandonware Association 3024 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3024 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3065 | -8/Scraptown | Visited Science Guys 3119 | -8/Scraptown | Visited Analyses Database 3144 | -8/Scraptown | Visited Modified Component R&D 3182 | -8/Scraptown | Visited Derelict Rescue Squad 3189 | -8/Scraptown | Found DRS Beacon 3212 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3278 | -8/Scraptown | Visited Scrapoid Pod Storage 3284 | -8/Scraptown | Found Scrapoid Pod 3316 | -8/Scraptown | Visited Curators Association 3402 | -8/Scraptown | Visited Infowarlord's Domain 3410 | -8/Scraptown | Found Exp. Terrain Scanner 5114 | -8/Scraptown | Visited Junk Cannon Lab 5364 | -8/Scraptown | Found Prototype Special Weapon 5817 | -8/Scraptown | Entered Cyclist Reading Room 6311 | -8/Scraptown | Found Scrap Suit 6333 | -8/Scraptown | Discovered new exit (range 3) 6337 | -8/Scraptown | Entered Factory 6337 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 6627 | -6/Factory | Build established: Scrapper 6840 | -6/Factory | Garrison activated, responded to threat 7176 | -6/Factory | Sucked down chute 7176 | -6/Factory | Entered Waste 7197 | -6/Waste | Spotted C-40 Crusher 7220 | -6/Waste | Spotted C-40 Crusher 7222 | -6/Waste | Spotted C-40 Crusher 7231 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7233 | -6/Waste | Spotted C-40 Crusher 7234 | -6/Waste | Spotted C-40 Crusher 7236 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7241 | -6/Waste | Spotted C-40 Crusher 7250 | -6/Waste | Crushed by Compactor (1 part destroyed) 7253 | -6/Waste | Discovered new exit (range 16) 7267 | -6/Waste | Entered Factory 7754 | -6/Factory | Identified Junk Cannon 7917 | -6/Factory | Core integrity fell below 50% 7962 | -6/Factory | Lost 3 parts (3u) 8128 | -6/Factory | Released all parts (6) 8236 | -6/Factory | Core integrity fell below 20% 8342 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08263_ K-01 Serf collects debris. 08267_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 08285_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 08291_ System corrupted: Heat flow error (+192). 08310_ System corrupted: Energy discharge (-26). 08313_ Dropped DRS Beacon. 08313_ Acquired DRS Beacon. 08316_ Acquired Hvy. Ion Cannon. 08325_ P-60 Hacker destroyed. 08327_ Drone sends a signal. 08329_ Acquired 47 matter. 08329_ Slug penetrates Wall. 08331_ System corrupted: Component data lost. 08332_ Slug penetrates Wall. 08339_ Penetrated by Slug. 08339_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08342_ Penetrated by Slug. 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""" """ # #???????????????#??????? | | ????????????""" """ # #???????????????# ?????? | | ?????????????"" """ # #???????????????# ?????? | | ?????????????? ?# k#???????????????? ????? | | ?????????????###+#### ##################+##### | | ############## k | | # # | | # + | | # # | | # + | | # ######## ###+#######+########### | | # #??????# # #?????????# | | # #??????# # #?????????# | | # #??????# #! #?????????# | | #! #??????# # """ #?????????# | | # #??????# # "F "" """ #?????????# | | # #??????# # """"" """ #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledNodePit Manual? 0 Play Time 00:41:49 Cumulative 94.5 hours Start 2024.08.10 @ 18:02:30 End 2024.08.10 @ 19:02:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 161 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2e95b317-0eb1-4ee3-92e5-a29aad295af0