Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 16:27:57 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (842) 842 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2745 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 462/550 Matter 161/300 Energy 233/265 System Corruption 0% Temperature Warm (142) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- Improved EM Shotgun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Advanced Beam Cannon Light Assault Rifle Improved Assault Rifle Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Improved EM Shotgun Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 36 | 7 2 13 14 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 3 2 Device 3 | 1 . 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 2 8 7 Energy Gun 10 | 2 1 4 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 2 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 8 | . . 2 6 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 100 98 92 Engine 10 | . 14 10 8 Leg 21 | . 28 22 17 Device 19 | . 14 21 17 Storage 11 | . 14 11 9 Protection 3 | . . . 12 Energy Gun 14 | . 27 15 4 Energy Cannon 2 | . . 2 4 Ballistic Gun 8 | . . 11 9 Ballistic Cannon 3 | . . 2 8 Naked Turns . | . . . . Heaviest Build 36 | 11 11 28 36 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 6 9 10 Average Carried 6 | 2 5 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 4 6 8 9 Class Distribution -------------------- 29% | Mutant 28% | Skirmisher 24% | Scavenger-Tank 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 690 | 270 20 195 205 Remotely . | . . . . Salvage Created 1324 | 185 107 752 280 Parts 91 | 15 5 55 16 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 1 18 6 Guns 22 | . 1 18 3 Cannons 3 | . . . 3 Classes Destroyed 11 | 3 3 3 2 Worker 2 | 2 . . . Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 3 | 1 . 2 . Watcher 3 | . 1 1 1 Swarmer 10 | . . 10 . Grunt 7 | . 1 4 2 Brawler 1 | . . 1 . Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 10 | 6 3 10 3 Combat Bots Only 6 | . 1 6 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 180 | . 4 59 117 Missed 67 | . 1 12 54 Damage Taken 1379 | . 35 519 825 Core 130 | . . 42 88 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 91 | 8 12 41 30 Largest 3 | 2 2 3 3 Hottest 130 | 80 100 130 130 Shots Fired 241 | 16 23 120 82 Gun 207 | 16 22 118 51 Cannon 30 | . . 2 28 Launcher . | . . . . Special 4 | . 1 . 3 Kinetic 94 | . . 46 48 Thermal 137 | 16 23 68 30 Explosive . | . . . . Electromagnetic 10 | . . 6 4 Robot Hit Streak 9 | 9 5 6 8 Robot Miss Streak 6 | 1 3 6 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | 12 12 58 49 Core Hits 56 | 7 6 29 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1881 | 149 132 749 851 Guns 1548 | 149 132 725 542 Cannons 333 | . . 24 309 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 875 | . . 396 479 Thermal 907 | 149 132 283 343 Explosive . | . . . . Electromagnetic 99 | . . 70 29 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 23 | . . . 23 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 190 | 54 126 190 142 Average Temperature 40 | 21 42 30 52 Received Heat Transfer 264 | . 18 147 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 2015 | 325 300 650 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 520 | 30 108 520 350 Initial 149 | . 19 45 149 Average 208 | 7 54 279 253 Maximum Alert Level 2 | . . 2 1 Low Security (%) 48 | 100 100 31 27 Level 1 42 | . . 49 72 Level 2 8 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 4 23 13 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 6 4 3 Successful 4 | . 3 1 . Failed 9 | . 3 3 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1254 | 113 222 586 333 Spaces Moved 593 | 65 124 297 107 Core 13 | 13 . . . Treads . | . . . . Legs 580 | 52 124 297 107 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 138 | 112 120 134 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 30 33 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 1 . 3 Terrain Destroyed 6 | . 1 . 5 Melee . | . . . . Projectile 6 | . 1 . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 811 | 85 171 393 162 Wait 70 | 2 32 28 8 Move 590 | 64 123 296 107 Hop . | . . . . Pick Up 17 | 4 2 8 3 Fast Attach 11 | 7 . 3 1 Attach 7 | . . 3 4 Detach . | . . . . Swap 18 | . 2 7 9 Drop 7 | . . 7 . Fire 91 | 8 12 41 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 337 | -9/Materials | Discovered new exit (range 8) 519 | -9/Materials | Discovered new exit (range 8) 661 | -9/Materials | Discovered new exit (range 16) 684 | -9/Materials | Build established: Skirmisher 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x2 1219 | -8/Materials | Build established: Scavenger-Tank 1255 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. H-55 Commando destroyed. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Heat Sink destroyed. Wall collapses. Penetrated by Slug. Lgt. Armor Plating destroyed. Penetrated by Slug. Matter Filter disabled. U-05 Engineer builds a Wall. Slug penetrates Matter Filter. Critical hit (Destroy). Hvy. Assault Rifle destroyed. Slug penetrates Wall. Slug penetrates A-02 Transporter. Map ----- +----------------------------------------------------+ | ???????? ???????#???## ###???????? ??? ??????????? | | ??????????? ?????????# ########### ?????????? | | ???????? ???????#???## ?????????? | | ?????????? ?? ?#??### ?????????? | | ????????????????????## "T???????????? | | ?????????????? ?????## ############????????????? | | ?????????????? ??##??# #?# #????#?#???????? | | ?????????? ??????????# #?# #??????????????? | | ?????????????????#??## ### ##?????????????? | | ??????????????####### ## #??????????????? | | ?????????? ## " #??#???????????? | | ?????????? 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H????????# u %%"""? #????????? | | ????????????????????# [ """"??? #??#?????? | | ????????????????????# [[@ %"""?????????????? | | ??????????????#?????# = %"""? ???????????? | | ????????????????????# a x ??????????? | | ???????????????????##h x ?????????? | | ?????????????????? k###############+?????????? | | ???????????????? u?????????????? ? ????????? | | ??????????? ?? % ??????????? ?????????????? | | ?????????????######### #??????????#???? ?????????? | | ?????????????????????#%??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ???????????????#?????# ??????????????????????????? | | ?????????????????????#/??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGammaVibroblade Manual? 0 Play Time 00:22:16 Cumulative 12.1 hours Start 2024.04.30 @ 16:06:16 End 2024.04.30 @ 16:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 17 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c47aa48f-15df-4c48-8de4-0c11d6d46779