Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 14:05:03 Player: LightKnight Result: Destroyed by 6Y-Z32(E) with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1626) 1626 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 4458 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 177 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip ECM Suite DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Experimental Sensor Array [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 37 | . 10 . 5 18 . 4 Power 8 | . 1 . 1 6 . . Engine 8 | . 1 . 1 6 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 . . 5 . 2 Treads . | . . . . . . . Leg 7 | . 2 . . 5 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 9 | . 2 . 1 5 . 1 Device 7 | . 1 . 1 4 . 1 Storage . | . . . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | . 5 . 3 2 . 1 Energy Gun 8 | . 4 . 2 2 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 6 | . 1 . . 3 . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . 1 . . Weapon 3 | . 1 . . 2 . . Highest Loss Streak 2 | . 1 . . 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 80 97 100 96 Engine 11 | . 14 14 11 11 11 10 Leg 23 | . 28 28 22 22 22 21 Device 24 | . . 14 15 28 33 31 Storage 11 | . 14 14 11 11 11 10 Processor 1 | . 10 . . 2 . . Energy Gun 22 | . 20 28 18 22 22 21 Peak Build Rating 23 | . 11 11 18 23 20 20 Average Rating 16 | . 9 10 14 19 20 19 On Entrance 13 | 6 6 10 11 18 20 20 Naked Turns . | . . . . . . . Heaviest Build 21 | 12 16 16 18 21 20 20 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 7 5 Class Distribution -------------------- 54% | Commander-Mutant 31% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 580 | 200 129 20 50 181 . . Remotely . | . . . . . . . Salvage Created 1966 | . 335 93 219 1211 108 . Parts 118 | . 23 5 22 60 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 47 | . 7 2 9 27 2 . Guns 46 | . 6 2 9 27 2 . AOE 1 | . 1 . . . . . Classes Destroyed 7 | . 2 . 3 2 . . Tunneler 1 | . . . 1 . . . Mechanic 1 | . 1 . . . . . Watcher 2 | . . . 1 1 . . Swarmer 10 | . . . 7 3 . . Grunt 25 | . 7 2 2 14 . . Brawler 2 | . . . . 2 . . Sentry 10 | . . . . 8 2 . Best Kill Streak 7 | . 3 2 7 5 1 . Combat Bots Only 6 | . 2 2 6 5 1 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging 1 | . . . . 1 . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 177 | . 25 3 33 91 4 21 Missed 58 | . 9 3 9 26 3 8 Damage Taken 1621 | . 253 . 192 887 25 264 Core 468 | . 58 . 18 231 . 161 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 118 | . 21 4 17 72 4 . Largest 2 | . 2 2 2 2 2 . Hottest 122 | . 105 105 122 122 122 . Shots Fired 236 | . 42 8 34 144 8 . Gun 236 | . 42 8 34 144 8 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 18 | . 18 . . . . . Thermal 202 | . 12 4 34 144 8 . Explosive . | . . . . . . . Electromagnetic 16 | . 12 4 . . . . Robot Hit Streak 14 | . 6 8 9 14 4 . Robot Miss Streak 4 | . 3 . 2 4 2 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 1 5 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 147 | . 29 7 19 86 5 1 Core Hits 63 | . 17 3 11 30 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 . 1 6 . . Burn 8 | . 1 . 1 6 . . Corrupt 1 | . 1 . . . . . Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2967 | . 508 112 406 1786 100 55 Guns 2801 | . 401 112 406 1782 100 . Cannons . | . . . . . . . Explosions 107 | . 107 . . . . . Melee 54 | . . . . . . 54 Ramming 5 | . . . . 4 . 1 Kinetic 159 | . 159 . . . . . Thermal 2564 | . 224 52 406 1782 100 . Explosive . | . . . . . . . Electromagnetic 185 | . 125 60 . . . . Impact 54 | . . . . . . 54 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 3 7 . Message Errors 3 | . . . . 1 2 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 7 | . 7 . . . . . Projectiles . | . . . . . . . Explosions 7 | . 7 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 210 | . 210 6 75 150 167 . Average Temperature 47 | . 56 3 31 47 87 . Received Heat Transfer 510 | . 153 . 12 318 15 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 6 . . Heat Transferred 5226 | . 547 111 814 3569 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 639 | . 134 132 278 639 339 . Initial 229 | . . 52 . 39 229 . Average 196 | . 55 63 84 411 235 . Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 64 | . 100 100 93 14 48 . Level 1 19 | . . . 6 21 51 . Level 2 16 | . . . . 64 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . 3 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 8 4 12 39 1 5 Peak Tracking Total 8 | . 2 2 8 6 1 5 Tactical Retreats 3 | . . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 5 | . . . 1 4 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 22 | . 4 . 2 8 6 2 Terminals 19 | . 4 . 2 7 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 79 | . 11 . 8 17 19 24 Successful 48 | . 4 . 4 6 10 24 Failed 31 | . 7 . 4 11 9 . Catastrophic 5 | . 1 . . 4 . . Database Lockouts . | . . . . . . . Manual 39 | . 6 . 6 12 15 . Terminals 53 | . 11 . 8 15 19 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 41 | . 2 . 3 4 8 24 Record 24 | . . . . . . 24 Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 8 | . . . . . 8 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 3 | . . . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 2 . 1 1 2 . Terminals 6 | . 2 . 1 1 2 . Botnet 6 | . 2 . 1 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 . 2 6 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 8 Highest-Rated Group 88 | . . . . 88 88 72 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 52 | . . . . 10 17 25 Total Damage 486 | . . . . 92 157 237 Kills 6 | . . . . 1 2 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 4642 | . 358 711 438 762 780 1593 Spaces Moved 3482 | 1 209 569 303 393 614 1393 Core 4 | . . . . . . 4 Treads . | . . . . . . . Legs 3354 | 1 209 569 303 393 614 1265 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 124 | . . . . . . 124 Fastest Speed 37 | 120 120 120 120 120 120 37 Average Speed 117 | 120 120 120 120 120 120 112 Slowest Speed 190 | 120 120 120 120 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 2 38 96 31 89 99 89 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . . 4 Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . . . 10 Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 9 | . 7 . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 7 | . 7 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3822 | . 276 590 345 540 651 1420 Wait 109 | . 20 13 8 43 25 . Move 3476 | . 208 568 302 392 613 1393 Hop . | . . . . . . . Pick Up 26 | . 6 3 4 3 4 6 Fast Attach 10 | . 4 . 4 2 . . Attach 9 | . 2 . . 3 . 4 Detach 6 | . 2 . 1 1 . 2 Swap 18 | . 4 . 1 13 . . Drop 45 | . 9 2 8 10 5 11 Fire 118 | . 21 4 17 72 4 . Melee 3 | . . . . . . 3 Ram 1 | . . . . . . 1 Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Discovered new exit (range 12) 359 | -10/Materials | Entered Mines 421 | -10/Mines | Met a Derelict bent on vengeance 527 | -10/Mines | Build established: Mutant 681 | -10/Mines | Discovered new exit (range 11) 813 | -10/Mines | Identified exit to Materials 819 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 822 | -10/Mines | Found Prototype Device 842 | -10/Mines | Learned location of Storage (-9) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Utility x2 1459 | -9/Materials | Identified exit to Mines 1459 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Entered Storage 1645 | -9/Storage | Build established: Scavenger-Mutant 1661 | -9/Storage | Garrison activated, responded to threat 1908 | -9/Storage | First assault squad dispatched 1985 | -9/Storage | Discovered new exit (range 16) 2057 | -9/Storage | Core integrity fell below 50% 2099 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2254 | -9/Storage | Used back door to open Recycling access 2254 | -9/Storage | Discovered new exit (range 3) 2270 | -9/Storage | Entered Recycling 2270 | -9/Recycling | Accompanied by 10 allies 2402 | -9/Recycling | Build established: Commander-Mutant 2726 | -9/Recycling | Discovered new exit (range 9) 2995 | -9/Recycling | Scanned before Scraplab entrance 3011 | -9/Recycling | Entered Scraplab 3021 | -9/Recycling | Discovered new exit (range 3) 3050 | -9/Recycling | Entered Scraptown 3050 | -9/Scraptown | Accompanied by 8 allies 3050 | -9/Scraptown | System corruption cleaned by C-Scrubber 3322 | -9/Scraptown | Visited Red Mages 3377 | -9/Scraptown | Visited SPCMW 3479 | -9/Scraptown | Visited Bundlers 3658 | -9/Scraptown | Discovered new exit (range 13) 3757 | -9/Scraptown | Visited Awakened 3778 | -9/Scraptown | Visited The Evicted 3796 | -9/Scraptown | Visited Comm Corps 3862 | -9/Scraptown | Visited CPS Storage 3968 | -9/Scraptown | Visited UFD Registry 3968 | -9/Scraptown | Registered with UFD as "Boltnade" 3992 | -9/Scraptown | Visited Curators Association 4031 | -9/Scraptown | Visited Abandonware Association 4045 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4048 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4048 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4076 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4087 | -9/Scraptown | Found DCF Scrap (30 items) 4106 | -9/Scraptown | Visited Chapter 10 4144 | -9/Scraptown | Visited Scrap Suit Storage 4201 | -9/Scraptown | Visited Cartography Club 4229 | -9/Scraptown | Visited Junk Repository 4265 | -9/Scraptown | Visited Derelict Rescue Squad 4273 | -9/Scraptown | Found DRS Beacon 4302 | -9/Scraptown | Visited Observation Area 4592 | -9/Scraptown | Found Surveybot 17 Chip 4608 | -9/Scraptown | Learned location of Recycling (-9) 4608 | -9/Scraptown | Learned location of Proximity Caves (-6) 4608 | -9/Scraptown | Learned location of Hub_04(d) (-5) 4608 | -9/Scraptown | Learned 16 Factory zone layouts 4608 | -9/Scraptown | Learned 24 Factory zone layouts 4608 | -9/Scraptown | Learned 4 Access zone layouts 4608 | -9/Scraptown | Learned 8 Access zone layouts 4608 | -9/Scraptown | Learned 4 Mines zone layouts 4608 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4608 | -9/Scraptown | Learned 12 Lower Caves zone layouts 4608 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 4608 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 4608 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4608 | -9/Scraptown | Learned location of 1 exit from Research 4608 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4608 | -9/Scraptown | Learned location of 3 exits from Upper Caves 4626 | -9/Scraptown | Attacked by Scraptown defenders 4631 | -9/Scraptown | Found Deep Structural Scanner 4638 | -9/Scraptown | Discovered new exit (range 5) 4640 | -9/Scraptown | Core integrity fell below 20% 4643 | -9/Scraptown | Destroyed by 6Y-Z32(E) with Gauss Rifle Last Messages --------------- Research entrance. Data stored: Research entrances (x1). >>Record "ACCESS/RES=2" Research entrances. Data stored: Research entrances (x2). >>Record "ACCESS/UPP=2" Upper Caves entrances. Data stored: Upper Caves entrances (x2). 04610_ CJ-NHK(j): "I give up. Go away." 04626_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 04631_ Acquired Deep Structural Scanner. 04636_ Flight Unit destroyed. 04636_ Dropped Imp. Ion Engine. 04636_ Slug penetrates Wall. 04637_ Flight Unit destroyed. 04638_ EXIT=FOUND 04638_ Penetrated by Slug. 04641_ Slug penetrates Wall. 04641_ Slammed into QY-SR8(E). 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"## ???????????????? | | "##" " " ???????????????? | | " "#????????????????????? | | """"""""""""""""" "##" "#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedSurgeNetwork Manual? 0 Play Time 00:33:59 Cumulative 210.8 hours Start 2025.03.22 @ 13:32:32 End 2025.03.22 @ 14:05:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf0981a-a8c7-46c8-8235-f9c7fc66b75d