Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 22:17:32 Player: DragoX Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (68) 68 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 278 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 175/300 Energy 50/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Wheel Utility Shielding Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 2 | 1 1 Energy Cannon 1 | . 1 Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 2 | . 2 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 90 | . 90 Engine 13 | . 13 Leg 25 | . 25 Device 10 | . 10 Storage 14 | . 14 Energy Gun 11 | . 11 Ballistic Gun 12 | . 12 Launcher 1 | . 1 Naked Turns . | . . Heaviest Build 16 | 13 16 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 6 6 Average Carried 4 | 2 5 Final Capacity 6 | 6 4 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 300 | 226 74 Remotely . | . . Salvage Created 74 | . 74 Parts 5 | . 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 1 | . 1 Grunt 2 | . 2 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1214 | . 1214 Core 285 | . 285 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 53 | . 53 Largest 2 | . 2 Hottest 120 | . 120 Shots Fired 55 | . 55 Gun 40 | . 40 Cannon 4 | . 4 Launcher 2 | . 2 Special 9 | . 9 Kinetic 35 | . 35 Thermal 9 | . 9 Explosive 2 | . 2 Electromagnetic 9 | . 9 Robot Hit Streak 1 | . 1 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 2 | . 2 Core Hits 2 | . 2 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 57 | . 57 Guns 32 | . 32 Cannons . | . . Explosions 25 | . 25 Melee . | . . Ramming . | . . Kinetic . | . . Thermal . | . . Explosive 25 | . 25 Electromagnetic 32 | . 32 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 24 | . 24 Average Corruption 14 | . 14 Corruption Purged . | . . Effects 8 | . 8 Matter Fused 2 | . 2 Heat Flow Errors 1 | . 1 Targeting Errors 4 | . 4 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 264 | . 264 Average Temperature 49 | . 49 Received Heat Transfer 24 | . 24 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | . 40 Initial . | . . Average 5 | . 6 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 2 | . 2 Peak Tracking Total 1 | . 1 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 752 | 58 694 Spaces Moved 171 | 40 131 Core 18 | 18 . Treads . | . . Legs 153 | 22 131 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 117 | 109 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 13 | . 13 Exploration Rate (%) 11 | 3 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 21 | . 21 Melee . | . . Projectile 8 | . 8 AOE 13 | . 13 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 650 | 54 596 Wait 391 | . 391 Move 170 | 39 131 Hop . | . . Pick Up 18 | 9 9 Fast Attach . | . . Attach 11 | 6 5 Detach . | . . Swap 2 | . 2 Drop 5 | . 5 Fire 53 | . 53 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Crushed by falling debris 657 | -10/Materials | System corruption reached 10% 672 | -10/Materials | Crushed by falling debris 675 | -10/Materials | Crushed by falling debris 688 | -10/Materials | Lost 3 parts (1n1u1w) 708 | -10/Materials | Crushed by falling debris 708 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Crushed by falling debris 717 | -10/Materials | Crushed by falling debris 718 | -10/Materials | Crushed by falling debris 729 | -10/Materials | Crushed by falling debris 729 | -10/Materials | Core integrity fell below 20% 732 | -10/Materials | Crushed by falling debris 741 | -10/Materials | Crushed by falling debris 748 | -10/Materials | Crushed by falling debris 751 | -10/Materials | Crushed by falling debris 754 | -10/Materials | Crushed by falling debris 754 | -10/Materials | Smashed by cave-in Last Messages --------------- 00729_ Assault Rifle destroyed. 00729_ System corrupted by crushing effect (+3). 00732_ The unstable cave ceiling collapses. 00732_ Crushed by falling debris. 00733_ System corrupted: Heat flow error (+252). 00733_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 00741_ The unstable cave ceiling collapses. 00741_ Crushed by falling debris. 00741_ Ion Engine destroyed. 00741_ System corrupted by crushing effect (+1). 00748_ The unstable cave ceiling collapses. 00748_ Crushed by falling debris. 00751_ The unstable cave ceiling collapses. 00751_ Crushed by falling debris. 00751_ Lgt. EM Pulse Cannon destroyed. 00751_ System corrupted by crushing effect (+2). 00754_ The unstable cave ceiling collapses. 00754_ Crushed by falling debris. 00754_ Sml. Storage Unit destroyed. 00754_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########?????????????????????????? | | # ##??###?##########???????# | | # "" ##?#???# ]#????????? | | # " ####### #????????? | | """ # " ]+ + = #????????? | | """ # "" # #########"##????????# | | """ # "" # #???????# #?????????? | | # # #???????####????????? | | = # # # ??? ?#@##????????? | | ##### ###### #? ?"""?####???#????? | | # """?####???#????? | | + """??## "?????#?? | | # ???|||"?????? | | ### ### #?? """ #?? ""#??#? | | #?# ##?# #?? ?"????? #???? | | ??#!!//!!#?## #?????"?? ??< #???? | | ??#!!//!!#?## #??????????? #???? | | #?########??# #???????#??? #???? | | ?#??????????# #??????????? ##???? | | ????#???????# #???????????? ##????? | | ??#?????????# #???????????? #?????? | | ?#?##?#?#???? ???????????? +?????? | | ?????????????????? ??????? ?????????? | | ?????#????#??????? ?????????????????? | | ???#????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????#?????????????????????????????? | | ????????????????????????????????????? | | ?????#? ????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingFlightDeconstructor Manual? 0 Play Time 00:10:54 Cumulative 10.1 hours Start 2020.09.18 @ 22:09:35 End 2020.09.18 @ 22:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f2a111ae-be66-4845-9703-b419fad4b6e5