Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 14:47:02 Player: Minty Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (141) 705 Value Destroyed (6987) 6987 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4285) 4285 TOTAL SCORE: 18477 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 1887 Entered Garrisons 1000 Used RIF Installer 1000 Friendly Fire -348 Cogmind --------- Core Integrity 0/1150 Matter 73/300 Energy 85/100 System Corruption 5% Temperature Hot (247) Movement Walking (190) Ox1 Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (10) ----- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Hacking Suite Experimental Hacking Suite System Shield Relay Coupler [Brawler] (2) > --- WEAPON (3) ------- Heavy Linear Accelerator > --- INVENTORY (5) ---- Heavy Linear Accelerator Heavy Linear Accelerator Advanced Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Weapon Shielding System Shield Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] > --- WEAPON ----------- Coil Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Heavy Mass Driver Hypervelocity Gauss Cannon Armageddon Trap Armageddon Trap [Rating: 86] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Relay Coupler [Cutter] Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Cutter] Protection Backup Plating I Weapon Hypervelocity Gauss Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Concussive RPG Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Carbide Saw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Slots Evolved 12 | . . . . 4 2 . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 . . . . . . . . . Utility 8 | . . . . 2 1 . 1 . . . 2 . 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 331 | . 20 4 5 39 32 21 11 39 6 35 26 21 6 25 22 19 Power 29 | . 3 . . 6 2 1 . 2 . 2 4 . . 6 2 1 Engine 12 | . 2 . . 4 1 1 . 1 . 2 . . . 1 . . Core 12 | . 1 . . 2 1 . . . . . 4 . . 3 1 . Reactor 5 | . . . . . . . . 1 . . . . . 2 1 1 Propulsion 88 | . 7 1 . 13 13 5 3 12 . 10 7 . 1 7 5 4 Treads 12 | . 2 . . 1 1 . . 1 . 5 2 . . . . . Leg 31 | . . . . 7 2 2 . 11 . 5 . . . . . 4 Wheel 10 | . 5 1 . 4 . . . . . . . . . . . . Hover 11 | . . . . 1 5 3 2 . . . . . . . . . Flight 24 | . . . . . 5 . 1 . . . 5 . 1 7 5 . Utility 84 | . 3 2 . 10 11 7 4 10 3 8 6 2 3 4 7 4 Device 14 | . 2 2 . 1 3 . 1 . . . 2 . 1 1 . 1 Storage 8 | . 1 . . 4 2 . . . . . . . . . 1 . Processor 6 | . . . . . 1 . . 1 . . . . 1 . 3 . Hackware 38 | . . . . . . 5 3 9 2 8 1 . 1 3 3 3 Protection 18 | . . . . 5 5 2 . . 1 . 3 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 130 | . 7 1 5 10 6 8 4 15 3 15 9 19 2 8 8 10 Energy Gun 21 | . 5 . 3 5 3 3 . . . 1 . . . . . 1 Energy Cannon 15 | . 2 . 1 3 . . 1 6 1 . . . . . 1 . Ballistic Gun 29 | . . . 1 1 2 . . . . 6 6 11 . 1 1 . Ballistic Cannon 28 | . . . . . 1 . . 6 2 3 1 4 1 5 . 5 Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon 25 | . . 1 . . . . 1 3 . 5 2 4 1 2 3 3 Impact Weapon 7 | . . . . . . 5 2 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . 1 . 3 2 . 1 . . . 3 . . . . . Corrupted Parts 8 | . . . . 2 1 2 1 . . 2 . . . . . . System Corruption 24 | . . . . 6 3 9 1 . . 5 . . . . . . Parts Lost 89 | . 2 . . 21 1 12 5 9 . 6 . 6 1 9 6 11 Power 11 | . 1 . . 3 . 1 1 1 . . . 1 . 2 . 1 Propulsion 38 | . . . . 4 . 5 2 8 . 3 . 2 1 4 5 4 Utility 17 | . . . . 5 . 3 2 . . . . 1 . 2 1 3 Weapon 23 | . 1 . . 9 1 3 . . . 3 . 2 . 1 . 3 Highest Loss Streak 9 | . 1 . . 5 1 9 3 3 . 2 . 4 1 7 4 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 82 | . 98 98 100 59 92 48 58 84 99 89 96 75 51 66 61 63 Engine 4 | . 10 14 14 5 2 3 5 . 6 5 1 . . 1 . . Core 1 | . 3 . . . 4 1 . . . . 3 3 . . . . Treads 2 | . 7 . . 1 1 . . . . 10 3 . . . . . Leg 9 | . 6 . . 9 9 . . 21 33 16 3 . . . . 7 Wheel 4 | . 14 28 28 7 . . . . . . . . . . . . Hover 2 | . . . . . 14 10 13 . . . . . . . . . Flight 3 | . . . . . . 6 . . . . 18 24 13 18 10 . Device 5 | . 12 14 14 6 16 3 1 . . . 4 . . 1 . . Storage 3 | . 14 14 14 9 4 . . . . . . . . . . . Processor 2 | . . . . . 4 6 . 3 6 . . . 5 5 14 15 Hackware 19 | . . . . . . 2 31 34 30 38 38 26 21 31 29 26 Protection 2 | . . . . 5 11 2 . . 1 . 3 4 5 . . . Energy Gun 5 | . 26 . 19 6 10 6 . . . 1 . . . . . . Energy Cannon 2 | . . 25 . 5 . . . 3 6 . . . . . . . Ballistic Gun 3 | . . . 8 . 9 . . . . 4 15 7 . . . . Ballistic Cannon 2 | . . . . . 1 . . 9 7 3 . 2 4 2 . 2 Special Weapon 1 | . . 1 . . . . . 3 4 3 . 1 1 1 1 1 Peak Build Rating 86 | . 9 15 12 37 54 51 41 75 75 73 86 82 48 79 82 79 Average Rating 42 | . 7 7 10 18 38 24 32 58 70 63 78 63 41 55 46 56 On Entrance 36 | 6 6 7 7 12 18 51 30 31 70 71 58 82 39 44 35 54 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 17 17 19 158 38 24 21 42 41 41 40 40 18 47 15 45 Greatest Support 100 | 20 40 32 26 50 47 25 26 100 60 90 45 30 18 24 16 60 Greatest Overweight (x) 15 | . . . . 15 1 1 2 13 1 . 6 1 . 3 2 11 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . Largest Inventory Capacity 30 | . 8 8 8 30 10 5 5 5 5 5 5 5 5 5 15 5 Average Capacity 6 | . 8 8 8 18 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 11 | . 8 8 8 11 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 7 7 7 6 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 6 5 4 5 5 4 5 4 4 5 4 5 5 Class Distribution -------------------- 24% | Mutant 20% | Bothacker-Gunner 10% | Scavenger-Mutant 8% | Bothacker-Mutant 5% | Bothacker-Sprinter 4% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Sprinter | -5/Factory Tank | -5/Extension Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Matter Collected 6261 | 200 165 60 64 336 473 178 170 718 367 1061 485 968 134 356 135 391 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6545 | . 677 293 225 1159 1095 554 270 250 186 565 452 474 4 286 . 55 Parts 305 | . 39 12 12 58 59 18 8 19 8 30 15 13 . 9 . 5 Haulers Intercepted 6 | . 1 . . 1 2 . . . . . 2 . . . . . Recyclers Shooed 6 | . 1 . . 1 1 . . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 13 . 8 16 10 9 2 5 2 10 5 5 . 7 . 1 Melee 5 | . . . . 1 . 2 2 . . . . . . . . . Guns 54 | . 11 . 8 9 8 5 . . . 4 5 4 . . . . Cannons 19 | . . . . 3 . . . 4 2 4 . 1 . 4 . 1 AOE 10 | . . . . 1 2 1 . 1 . 2 . . . 3 . . Classes Destroyed 17 | . 8 1 1 2 2 2 . . . 1 . . . . . . Worker 8 | . 2 2 . . 1 . 3 . . . . . . . . . Builder 10 | . 1 . . 2 5 . . . . . 1 1 . . . . Tunneler 3 | . . 3 . . . . . . . . . . . . . . Hauler 6 | . 1 . . 1 2 . . . . . 2 . . . . . Recycler 12 | . 1 2 . 2 4 . 1 . 1 . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . 1 1 . . . . . . . . . . . Swarmer 15 | . 5 . 3 . . . . . 1 2 . 1 . 3 . . Grunt 45 | . 8 . . 12 5 5 . 1 . 6 3 . . 4 . 1 Brawler 3 | . . . . . . 3 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . 2 3 . 2 . . 1 1 3 . . . . Hunter 10 | . . . . 2 1 . . 3 1 1 1 1 . . . . Programmer 2 | . . . . . 1 . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 4 4 3 5 8 2 3 3 1 2 2 2 . 4 . 1 Combat Bots Only 4 | . 4 . 3 3 3 2 2 3 1 2 2 1 . 4 . 1 Max Kills in Single Turn 6 | . 2 1 2 1 6 1 1 1 1 2 1 1 . 2 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 1 . 1 . 2 . . . 2 . . Melee 1 | . . . . 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Hostile Shots Fired 1331 | . 91 . 32 237 107 139 59 102 8 159 40 119 20 75 28 115 Missed 463 | . 23 . 13 69 47 65 19 39 2 42 11 51 6 32 10 34 Damage Taken 14918 | . 720 . 303 2513 684 1400 466 1193 318 1865 578 1485 188 1027 542 1636 Core 3832 | . 147 . 102 482 32 651 170 223 72 336 136 317 39 378 259 488 Absorbed by Shields 265 | . . . . . . 52 . . . . 63 131 8 . . 11 Redirected to Shielding 261 | . . . . . 10 95 . . . . 16 140 . . . . Ignored by Resistances 107 | . . . . . . . . . . . 107 . . . . . Regen/Repaired (Parts) 236 | . . . . 54 20 . . . 92 . . . . . 70 . Core Remaining (%) 28 | 100 . . . 12 . 2 . . . 5 . 54 . . . . Volleys Fired 663 | . 76 24 18 90 52 27 1 70 22 111 27 85 5 18 6 31 Largest 3 | . 2 2 2 3 3 3 1 3 2 3 3 3 1 2 1 2 Hottest 183 | . 100 120 100 157 155 155 7 183 122 152 93 136 61 136 7 136 Shots Fired 1026 | . 143 40 35 117 120 37 1 89 30 152 71 121 5 19 6 40 Gun 627 | . 143 . 35 87 120 37 . . . 80 69 48 . 2 . 6 Cannon 272 | . . 32 . 30 . . . 66 16 55 . 39 1 11 . 22 Launcher 1 | . . . . . . . . . . . . . . . 1 . Special 126 | . . 8 . . . . 1 23 14 17 2 34 4 6 5 12 Kinetic 392 | . . . 7 4 47 . . 38 12 92 69 87 1 13 . 22 Thermal 331 | . 143 40 28 31 8 . . 28 4 43 . . . . . 6 Explosive 1 | . . . . . . . . . . . . . . . 1 . Electromagnetic 184 | . . . . 82 65 37 . . . . . . . . . . Robot Hit Streak 15 | . 10 5 8 12 11 9 6 15 6 14 7 12 2 7 9 15 Robot Miss Streak 5 | . 3 4 1 3 5 4 . 5 5 4 4 5 2 1 1 3 Penetration Max 1 | . . . . . . . . . 1 . 1 1 . 1 . . Secondary Targets 9 | . 3 . 1 1 2 . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . 1 1 . . . . Shots Hit Robots 643 | . 93 16 25 101 86 41 10 33 13 58 41 66 3 15 5 37 Core Hits 272 | . 32 9 13 50 63 24 2 8 5 21 17 15 . 6 2 5 Critical Kills 16 | . . . . . . . 1 4 3 3 . 1 . 4 . . Critical Parts Destroyed 23 | . . . . . . 1 2 3 3 6 3 1 1 3 . . Critical Strikes 62 | . 6 . 3 4 . 1 3 7 6 10 3 5 1 8 . 5 Burn 10 | . 6 . 1 . . . . . . 1 . . . . . 2 Destroy 37 | . . . 2 . . . . 7 6 9 3 2 1 7 . . Blast 5 | . . . . . . . . . . . . 3 . 1 . 1 Corrupt 3 | . . . . 3 . . . . . . . . . . . . Smash 4 | . . . . . . 1 3 . . . . . . . . . Sever 3 | . . . . 1 . . . . . . . . . . . 2 Melee Attacks 77 | . . . . 9 . 30 15 4 . . . . . . . 19 Impact 49 | . . . . . . 30 15 4 . . . . . . . . Slashing 26 | . . . . 9 . . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . 1 4 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13214 | . 1193 296 383 2051 2158 1313 399 345 194 1022 916 1588 19 285 89 963 Guns 7030 | . 1179 . 383 1279 1232 443 . . . 792 916 666 . 32 . 108 Cannons 3425 | . . 296 . 403 . . . 340 184 222 . 922 19 253 25 761 Explosions 1393 | . . . . 153 914 262 . . . . . . . . 64 . Melee 1288 | . . . . 205 . 608 399 . . . . . . . . 76 Ramming 78 | . 14 . . 11 12 . . 5 10 8 . . . . . 18 Kinetic 5184 | . . . 137 39 471 . . 138 157 673 916 1588 19 285 . 761 Thermal 3287 | . 1179 296 246 554 214 120 . 202 27 341 . . . . . 108 Explosive 959 | . . . . . 753 142 . . . . . . . . 64 . Electromagnetic 2393 | . . . . 1242 708 443 . . . . . . . . . . Impact 1032 | . . . . . . 608 399 . . . . . . . 25 . Slashing 281 | . . . . 205 . . . . . . . . . . . 76 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 7 3 23 1 3 3 8 . . . . . 5 Average Corruption 5 | . . . . 1 3 16 1 2 3 7 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 117 | . . . . 8 9 26 1 21 7 44 . . . . . 1 Message Errors 24 | . . . . 3 2 5 . 4 1 9 . . . . . . Matter Fused 32 | . . . . 2 2 6 1 4 2 15 . . . . . . Heat Flow Errors 21 | . . . . 1 2 3 . 6 2 6 . . . . . 1 Energy Discharges 10 | . . . . . 1 5 . 2 . 2 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 18 | . . . . 1 1 4 . 1 2 9 . . . . . . Data Loss (major) 6 | . . . . . . 2 . 3 . 1 . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . . . 3 . . . . . . . . Overflow Damage 585 | . . 3 . 40 88 197 196 . . . . 43 . 15 3 . Projectiles 71 | . . 3 . 10 . . . . . . . 43 . 15 . . Explosions 140 | . . . . . 88 49 . . . . . . . . 3 . Melee 374 | . . . . 30 . 148 196 . . . . . . . . . Knockbacks 24 | . . . . . . 3 . 1 3 6 . 3 . 2 1 5 Impact 4 | . . . . . . 3 . . . . . . . . 1 . Kinetic 20 | . . . . . . . . 1 3 6 . 3 . 2 . 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . 20 69 69 . . . . . . . . 32 18 Shots 5 | . . . . 1 2 1 . . . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 16 | . 3 . . 2 2 . . 2 2 4 . . . . . 1 Kicked 15 | . 2 . . 2 2 . . 2 2 4 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 372 180 . 99 218 275 . 573 135 417 146 232 7 84 . 305 Average Temperature 81 | . 94 55 . 38 50 54 . 143 56 94 53 87 6 24 . 63 Received Heat Transfer 4153 | . 324 . 18 1209 195 551 6 279 27 723 63 157 . 69 18 514 Effects 10 | . 2 . . . . . . 5 . 3 . . . . . . Shutdowns 4 | . . . . . . . . 2 . 2 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 2 | . 1 . . . . . . . . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . 1 3 . . . . . . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . . . . . . . Parts Fried 28 | . . . . 7 7 3 8 . . 3 . . . . . . Impact Corruptions 11 | . . . . . . 4 7 . . . . . . . . . Robots Melted 3 | . 2 . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . Parts Melted 16 | . 9 1 1 1 1 . . . . . . 3 . . . . Heat Transferred 8254 | . 3959 629 704 941 372 150 . 272 37 740 . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 3 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Peak Influence 1548 | . 329 115 . 249 347 753 486 1014 752 1548 952 876 354 443 368 355 Initial 807 | . . 75 . 37 112 242 394 340 532 386 807 420 339 240 232 197 Average 500 | . 142 73 . 120 173 500 420 699 538 1092 849 698 341 340 298 257 Maximum Alert Level 4 | . 1 . . 1 1 3 2 3 3 4 3 3 1 2 1 1 Low Security (%) 28 | . 71 100 . 90 60 . . . . . . . . . . 22 Level 1 20 | . 28 . . 9 40 28 21 1 . 1 . . 100 75 100 77 Level 2 22 | . . . . . . 62 78 56 88 10 . 52 . 24 . . Level 3 21 | . . . . . . 8 . 42 10 34 100 47 . . . . Level 4 8 | . . . . . . . . . . 53 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . . 4 10 . 4 . 4 . 8 2 . . 3 . Investigation 16 | . 1 . . 2 6 . 1 . 2 . 2 1 . . 1 . Extermination 3 | . . . . . 2 . . . . . . . . . 1 . Reinforcement 11 | . 2 . . 2 2 . . . 1 . 3 . . . 1 . Assault 4 | . . . . . . . . . . . 3 1 . . . . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Distress Signals 12 | . 2 . . 5 2 . 1 . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 310 | . 29 . 7 34 12 22 8 30 13 41 12 32 9 28 12 21 Peak Tracking Total 11 | . 4 . 2 5 3 8 3 7 3 4 3 9 6 11 4 8 Tactical Retreats 42 | . 6 . . 6 1 6 . 5 . 7 . 4 . 4 . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Traps Triggered 15 | . 1 . . . 1 5 . . . 5 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . 6 1 2 . 1 3 . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . 11 1 2 . 2 3 . . 1 . . Triggered 16 | . . . . . . 8 1 2 . 1 3 . . 1 . . Most Traps Carried 5 | . . . . . . 5 3 2 . 5 4 1 1 1 . . Objects Rigged 8 | . . . . . 8 . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Machines Disabled 29 | . . . . 1 5 3 . 7 . 5 . 3 1 2 . 2 Max in Single Turn 1 | . . . . 1 1 1 . 1 . 1 . 1 1 1 . 1 Garrison Relay 11 | . . . . . . 2 . 4 . 3 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Machines Accessed 57 | . 6 . . 4 9 1 3 4 5 3 6 4 2 1 7 2 Terminals 38 | . 5 . . 3 4 1 2 4 2 3 3 4 1 1 3 2 Fabricators 5 | . . . . . 1 . . . 1 . 1 . . . 2 . Repair Stations 6 | . . . . 1 2 . . . 1 . 1 . . . 1 . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . Total Hacks 142 | . 18 . . 12 21 3 6 9 11 6 13 9 3 2 22 7 Successful 60 | . 10 . . 5 7 . 4 1 6 1 6 3 1 1 12 3 Failed 82 | . 8 . . 7 14 3 2 8 5 5 7 6 2 1 10 4 Catastrophic 22 | . 2 . . 3 2 3 1 2 . 2 5 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 65 | . 9 . . 11 11 . 4 . 7 1 3 3 2 . 12 2 Terminals 105 | . 17 . . 11 11 3 4 9 4 6 8 9 2 2 12 7 Fabricators 15 | . . . . . 2 . . . 5 . 2 . . . 6 . Repair Stations 11 | . . . . 1 5 . . . 1 . 1 . . . 3 . Recycling Units 5 | . 1 . . . 2 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 1 . . . 1 . 1 . Terminal Hacks 24 | . 7 . . 2 . . . 1 1 1 3 2 . 1 3 3 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . Open Door 4 | . . . . . . . . . . . 1 2 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 4 | . 2 . . 1 . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . 1 Security Stations 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 1 . . . 1 . 1 . . . 2 . Network Status 4 | . . . . . 1 . . . 1 . 1 . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . 2 . . . . . 2 . . . . . Report Inventory 3 | . 1 . . . 1 . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . Unauthorized Hacks 19 | . 2 . . 3 3 . 3 . 3 . . 1 . . 4 . Terminals 11 | . 2 . . 2 2 . 2 . . . . 1 . . 2 . Assimilate 3 | . . . . . . . 1 . . . . . . . 2 . Botnet 4 | . 1 . . 1 . . 1 . . . . 1 . . . . Detonate 2 | . . . . . 2 . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . 2 . Prioritize 2 | . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . 1 1 . . . 1 . . . . . . . Patch 3 | . . . . 1 1 . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . 3 6 1 2 4 3 3 5 2 1 1 4 2 Full Trace Events 18 | . . . . 3 4 1 1 2 1 2 2 1 . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 55 | . . . . . . . 1 14 4 5 2 9 2 4 4 10 Non-combat 2 | . . . . . . . . . 2 . . . . . . . Combat 53 | . . . . . . . 1 14 2 5 2 9 2 4 4 10 Robot Hacks Applied 63 | . . . . . . . 1 15 7 9 1 9 2 4 4 11 parse_system 11 | . . . . . . . . 2 2 4 . 3 . . . . map_earth 1 | . . . . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . find_shortcuts 2 | . . . . . . . . 1 . . . . . . . 1 focus_fire 1 | . . . . . . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . 1 . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 overload_power 3 | . . . . . . . . . . . . 1 . . 1 1 amplify_resonance 8 | . . . . . . . . 1 . 2 . 1 1 1 . 2 reboot_system 1 | . . . . . . . . 1 . . . . . . . . overwrite_iff 8 | . . . . . . . . 4 . . . 2 . . . 2 formatsys_low 1 | . . . . . . . . . 1 . . . . . . . formatsys_high 24 | . . . . . . . 1 4 2 3 1 2 1 3 3 4 Relay Couplers Released 49 | . . . . . . 9 4 19 . 11 . . . 3 . 3 Machine Destruction 42 | . . . . . . 9 . 16 . 11 . . . 3 . 3 Programmers 7 | . . . . . . . 4 3 . . . . . . . . Attached 33 | . . . . . . 5 3 9 2 8 . . . 3 . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 1 1 1 Autooverrided 2 | . . . . . . . . . . . 1 1 . . . . Robots Rewired 20 | . . . . . . . 1 . . 3 . 12 1 1 . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Total Allies 63 | . . . . . . . 3 10 3 6 2 20 2 4 5 8 Largest Group 9 | . . . . . . . 2 3 5 6 1 9 1 3 4 6 Highest-Rated Group 423 | . . . . . . . 40 92 202 271 49 423 12 116 180 278 Highest-Rated Ally 159 | . . . . . . . 32 47 90 90 49 159 12 116 58 49 Total Orders 2 | . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 335 | . . . . . . . 8 35 38 70 3 130 . 16 14 21 Total Damage 8996 | . . . . . . . 232 939 1121 1870 111 3146 . 572 329 676 Kills 62 | . . . . . . . 1 7 12 19 . 16 . 2 2 3 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 . Allies Melted 2 | . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Turns Passed 9793 | . 985 539 337 749 1075 642 202 1350 411 1432 618 471 115 151 286 430 Spaces Moved 7721 | 1 615 487 288 289 1044 627 223 819 274 733 664 464 182 248 547 216 Core 258 | . . . . . . 103 10 126 . . . . . . 2 17 Treads 415 | . 101 . . 1 . . . 1 . 312 . . . . . . Legs 2143 | 1 143 . . 128 216 13 . 662 274 421 124 . . . . 161 Wheels 1306 | . 371 487 288 160 . . . . . . . . . . . . Hover 1388 | . . . . . 816 362 210 . . . . . . . . . Flight 2211 | . . . . . 12 149 3 30 . . 540 464 182 248 545 38 Fastest Speed 18 | 120 90 90 90 90 29 29 35 35 120 120 23 23 29 19 18 50 Average Speed 80 | 120 113 91 90 138 64 50 49 125 127 137 42 26 29 27 27 124 Slowest Speed 700 | 120 160 100 90 610 193 120 170 700 190 160 425 92 32 169 107 600 Overloaded Moves 61 | . . . . . . . . . . . . . . 48 9 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 1 . . . . 4 13 1 8 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 82 75 32 23 27 55 8 71 14 74 12 56 6 46 13 27 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 3 | . . 1 . . . 1 1 . . . . . . . . . Terrain Destroyed 129 | . . 3 . 11 72 2 1 2 2 3 9 6 . 1 11 6 Melee 2 | . . . . . . 1 1 . . . . . . . . . Projectile 32 | . . 3 . . . . . 2 2 3 9 6 . 1 . 6 AOE 95 | . . . . 11 72 1 . . . . . . . . 11 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Gar Total 10177 | . 762 525 330 502 1354 867 284 1061 313 1021 938 695 240 304 675 306 Wait 882 | . 24 4 17 54 172 94 5 88 6 23 162 88 44 5 87 9 Move 7653 | . 614 486 287 288 1044 622 222 818 274 732 655 441 180 231 543 216 Hop 25 | . . . . . . 1 . . . . 4 9 1 8 2 . Pick Up 85 | . 4 1 1 5 14 11 3 18 1 9 6 5 . . 3 4 Fast Attach 167 | . 10 1 . 26 18 12 8 14 1 15 15 3 5 11 19 9 Attach 64 | . 2 . 1 10 6 8 2 6 2 2 1 11 1 6 1 5 Detach 54 | . 4 1 . 9 3 7 2 2 1 3 . 8 3 6 3 2 Swap 100 | . 8 3 4 3 8 1 1 19 3 18 10 7 . 8 2 5 Drop 163 | . 17 5 2 6 35 16 2 17 . 12 20 12 1 7 7 4 Fire 663 | . 76 24 18 90 52 27 1 70 22 111 27 85 5 18 6 31 Melee 77 | . . . . 9 . 30 15 4 . . . . . . . 19 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 15 | . 2 . . 2 2 . . 2 2 4 . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 27 . . . . 35 . . . . . Rewire 145 | . . . . . . . 22 1 1 90 . 26 . 3 2 . Trap 20 | . . . . . . 11 1 2 . 2 3 . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Garrison -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Discovered new exit (range 5) 247 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Core integrity fell below 50% 672 | -10/Materials | Discovered new exit (range 10) 986 | -10/Materials | Entered Mines 1034 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1041 | -10/Mines | Found Prototype Device 1045 | -10/Mines | Identified Exp. Sensor Array 1126 | -10/Mines | Learned location of Storage (-7) 1229 | -10/Mines | Learned location of Zion (-7) 1520 | -10/Mines | Discovered new exit (range 3) 1525 | -10/Mines | Entered Subcaves 1552 | -10/Subcaves | Learned location of Mines (-10) 1641 | -10/Subcaves | A Subdweller sparked back to life 1641 | -10/Subcaves | A Subdweller sparked back to life 1641 | -10/Subcaves | A Subdweller sparked back to life 1651 | -10/Subcaves | Core integrity fell below 20% 1663 | -10/Subcaves | Found Prototype Leg 1856 | -10/Subcaves | Discovered new exit (range 9) 1862 | -10/Subcaves | Entered Materials 1862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1864 | -8/Materials | Identified Arachnoskeleton 1865 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1982 | -8/Materials | Lost 5 parts (1p1u3w) 2103 | -8/Materials | Core integrity fell below 50% 2475 | -8/Materials | Core integrity fell below 20% 2533 | -8/Materials | Lost 5 parts (2n1u2w) 2601 | -8/Materials | Discovered new exit (range 5) 2611 | -8/Materials | Entered Factory 2611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2889 | -7/Factory | Build established: Scavenger-Tank 3445 | -7/Factory | Discovered new exit (range 7) 3452 | -7/Factory | Identified exit to Lower Caves 3686 | -7/Factory | Identified exit to Garrison 3686 | -7/Factory | Entered Garrison 3722 | -7/Garrison | Triggered checkpoint 3769 | -7/Garrison | Discovered new exit (range 12) 3800 | -7/Garrison | Identified exit to Factory 3801 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3832 | -7/Garrison | System corruption reached 10% 3876 | -7/Garrison | Core integrity fell below 50% 3899 | -7/Garrison | Core integrity fell below 20% 3912 | -7/Garrison | Triggered checkpoint 3921 | -7/Garrison | Lost 9 parts (1p3n2u3w) 4078 | -7/Garrison | Garrison Relay disabled 4105 | -7/Garrison | Installed Relay Interface Framework 4251 | -7/Garrison | Discovered exit to Factory (range 10) 4274 | -7/Garrison | Triggered checkpoint 4275 | -7/Garrison | Garrison Relay disabled 4328 | -7/Garrison | Entered Factory 4328 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4407 | -6/Factory | Build established: Mutant 4433 | -6/Factory | Lost 3 parts (1n2u) 4467 | -6/Factory | Identified exit to Garrison 4530 | -6/Factory | Entered Garrison 4530 | -6/Garrison | Accompanied by 2 allies 4544 | -6/Garrison | Triggered checkpoint 4571 | -6/Garrison | Garrison Relay disabled 4688 | -6/Garrison | Discovered new exit (range 57) 4688 | -6/Garrison | Discovered new exit (range 53) 4688 | -6/Garrison | Discovered new exit (range 41) 4782 | -6/Garrison | Lost 4 allies 4789 | -6/Garrison | Build established: Bothacker-Mutant 4842 | -6/Garrison | Triggered checkpoint 4964 | -6/Garrison | Lost 3 parts (3n) 5094 | -6/Garrison | Triggered checkpoint 5096 | -6/Garrison | Build established: Bothacker-Gunner 5128 | -6/Garrison | Garrison Relay disabled 5311 | -6/Garrison | Garrison Relay disabled 5374 | -6/Garrison | Rescued a captive Derelict 5416 | -6/Garrison | Triggered checkpoint 5428 | -6/Garrison | Lost 4 allies 5434 | -6/Garrison | Garrison Relay disabled 5458 | -6/Garrison | Expanded RIF knowledge: Hotswap 5592 | -6/Garrison | Triggered checkpoint 5602 | -6/Garrison | Triggered checkpoint 5880 | -6/Garrison | Entered Factory 5880 | -6/Factory | Accompanied by 3 allies 6071 | -6/Factory | Core integrity fell below 50% 6221 | -6/Factory | Garrison activated, responded to threat 6289 | -6/Factory | Identified exit to Garrison 6291 | -6/Factory | Entered Garrison 6291 | -6/Garrison | Accompanied by 4 allies 6354 | -6/Garrison | Garrison Relay disabled 6435 | -6/Garrison | Spotted B-75 Beast 6441 | -6/Garrison | Assimilated Beast 5a with formatsys_high 6442 | -6/Garrison | Triggered checkpoint 6443 | -6/Garrison | Triggered checkpoint 6463 | -6/Garrison | Triggered checkpoint 6484 | -6/Garrison | Destroyed Beast 5a 6517 | -6/Garrison | Lost 3 allies 6523 | -6/Garrison | Triggered checkpoint 6768 | -6/Garrison | Build established: Bothacker-Mutant 6769 | -6/Garrison | Triggered checkpoint 6790 | -6/Garrison | Garrison Relay disabled 6925 | -6/Garrison | Triggered checkpoint 7083 | -6/Garrison | Discovered new exit (range 13) 7289 | -6/Garrison | Garrison Relay disabled 7318 | -6/Garrison | Triggered checkpoint 7329 | -6/Garrison | Triggered checkpoint 7347 | -6/Garrison | Triggered checkpoint 7363 | -6/Garrison | Core integrity fell below 20% 7603 | -6/Garrison | Triggered checkpoint 7647 | -6/Garrison | Discovered new exit (range 10) 7723 | -6/Garrison | Entered Factory 7723 | -5/Factory | Evolved 2 slots: Utility x2 8233 | -5/Factory | Build established: Bothacker-Sprinter 8251 | -5/Factory | Identified exit to Upper Caves 8251 | -5/Factory | Identified exit to Extension 8323 | -5/Factory | First assault squad dispatched 8341 | -5/Factory | Entered Extension 8344 | -5/Extension | Disrupted transfer network 8446 | -5/Extension | Lost 3 allies 8460 | -5/Extension | Rescued a captive Derelict 8538 | -5/Extension | Rescued a captive Derelict 8595 | -5/Extension | Rescued A7 8613 | -5/Extension | Spotted B-75 Beast 8641 | -5/Extension | First assault squad dispatched 8679 | -5/Extension | Spotted B-75 Beast 8727 | -5/Extension | Lost 4 parts (1p1n2w) 8782 | -5/Extension | Lost 10 allies 8792 | -5/Extension | Discovered new exit (range 16) 8792 | -5/Extension | Discovered new exit (range 15) 8812 | -5/Extension | Entered Factory 8812 | -4/Factory | Evolved 2 slots: Utility x2 8926 | -4/Factory | Identified exit to Garrison 8927 | -4/Factory | Entered Garrison 8927 | -4/Garrison | Accompanied by 1 ally 8998 | -4/Garrison | Lost 3 allies 9022 | -4/Garrison | Spotted B-86 Titan 9023 | -4/Garrison | Assimilated Titan 7a with formatsys_high 9027 | -4/Garrison | Triggered checkpoint 9045 | -4/Garrison | Triggered checkpoint 9052 | -4/Garrison | Triggered checkpoint 9059 | -4/Garrison | Discovered new exit (range 9) 9078 | -4/Garrison | Entered Factory 9105 | -4/Factory | Lost 7 parts (1p3n2u1w) 9206 | -4/Factory | Build established: Hacker-Sprinter 9223 | -4/Factory | Repaired Imp. Remote Datajack 9244 | -4/Factory | Identified exit to Research 9271 | -4/Factory | Fabricated A-15 Conveyor? 9352 | -4/Factory | Found Exp. Hacking Suite 9354 | -4/Factory | Found Exp. Hacking Suite 9356 | -4/Factory | Core integrity fell below 50% 9364 | -4/Factory | Identified exit to Garrison 9364 | -4/Factory | Entered Garrison 9378 | -4/Garrison | Lost 3 allies 9387 | -4/Garrison | Lost 4 parts (3n1u) 9412 | -4/Garrison | Triggered checkpoint 9502 | -4/Garrison | Triggered checkpoint 9543 | -4/Garrison | Learned Factory security intel 9543 | -4/Garrison | Discovered new exit (range 69) 9543 | -4/Garrison | Discovered new exit (range 88) 9543 | -4/Garrison | Discovered new exit (range 36) 9555 | -4/Garrison | Garrison Relay disabled 9663 | -4/Garrison | Build established: Hacker-Mutant 9665 | -4/Garrison | Spotted B-86 Titan 9683 | -4/Garrison | Allies destroyed B-86 Titan 9683 | -4/Garrison | Triggered checkpoint 9700 | -4/Garrison | Triggered checkpoint 9706 | -4/Garrison | Triggered checkpoint 9721 | -4/Garrison | Core integrity fell below 20% 9735 | -4/Garrison | Lost 6 allies 9751 | -4/Garrison | Lost 6 parts (1p2n1u2w) 9794 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09758_ Slug penetrates Wall. 09758_ Critical hit (Destroy). 09758_ Hvy. Gauss Cannon destroyed. 09759_ G-67 Veteran suffers critical hit (Burn). 09761_ Kicked G-67 Veteran. 09762_ Slug penetrates Wall. 09765_ Slammed into Wall. 09765_ Relay Coupler [Sentry] destroyed. 09765_ System corrupted by crushing effect (+3). 09765_ Destabilizing: Core damaged (-46). 09765_ Destabilizing: System corrupted (+2). 09772_ Acquired Hvy. Linear Accelerator. 09778_ Dropped Plasma Rifle. 09778_ Acquired Hvy. Linear Accelerator. 09784_ Slug penetrates G-67 Veteran. 09784_ Slug penetrates W-44 Eye. 09786_ W-44 Eye springs to life. 09787_ System corrupted: Heat flow error (+295). 09790_ Slug penetrates Wall. 09794_ Penetrated by Slug. 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" * " #???? | | ????????????????????# #?????# ####### #???? | | ????????????????????######?????# ###?????### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 25 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 76 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 163 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumSmallGreatsword Manual? 0 Play Time 01:35:46 Cumulative 869.6 hours Start 2024.08.17 @ 12:29:05 End 2024.08.17 @ 14:47:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1046 Rogue 767 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc880742-17e3-468c-bf6d-4c31fdfc90d2