Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:30:01 Player: Reflectatory Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (4818) 4818 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 9748 Bonus ------- Pacifist 200 High Alert Combat Kills 350 Follower Combat Kills 165 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Pick Heavy Pick > --- INVENTORY (5) ---- Armored Huge Wheel Improved Light Armor Plating Plasma Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Powered Hammer Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Improved Targeting Computer Device Weapon Cycler Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 1 . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 122 | 5 3 16 3 21 8 26 40 Power 21 | 1 . 4 . 4 1 6 5 Engine 15 | 1 . 4 . 3 1 4 2 Core 4 | . . . . 1 . 2 1 Reactor 2 | . . . . . . . 2 Propulsion 45 | 2 . 4 3 9 1 8 18 Treads 3 | . . 2 . . . . 1 Leg 31 | . . 2 3 9 1 8 8 Wheel 8 | 2 . . . . . . 6 Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 25 | . 2 1 . 3 3 5 11 Device 7 | . 1 . . 1 . 1 4 Storage . | . . . . . . . . Processor 7 | . 1 1 . 1 1 . 3 Hackware . | . . . . . . . . Protection 11 | . . . . 1 2 4 4 Artifact . | . . . . . . . . Weapon 31 | 2 1 7 . 5 3 7 6 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | . . 7 . 4 3 4 2 Ballistic Cannon 2 | . . . . . . 2 . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . . . . . 4 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 2 1 Parts Lost 42 | . . 1 5 2 1 6 27 Power 8 | . . . 1 . 1 2 4 Propulsion 15 | . . 1 1 1 . 3 9 Utility 11 | . . . 1 1 . 1 8 Weapon 8 | . . . 2 . . . 6 Highest Loss Streak 8 | . . 1 5 2 1 2 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 4 | 1 4 4 5 4 4 4 3 Power . | . 1 . . . 1 1 . Propulsion . | . 2 . . . 1 . . Utility 1 | . . 1 3 . . 1 . Weapon 1 | . 1 2 1 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . . 4 . 3 . 1 6 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 2 . . . . 1 Weapon 9 | . . 1 . 3 . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 95 96 99 94 99 97 91 Engine 6 | . 14 11 10 6 6 4 3 Treads 1 | . . 6 7 . . . . Leg 21 | . . 13 25 32 29 28 11 Wheel 5 | . 28 12 . . . . 9 Device 8 | . 11 11 10 8 7 5 7 Processor 19 | . 12 20 22 21 23 18 18 Protection 6 | . . . . 5 6 12 9 Ballistic Gun 16 | . . 20 21 16 23 18 8 Impact Weapon 1 | . . . . . . . 4 Piercing Weapon 3 | . . . . . . . 11 Peak Build Rating 67 | 5 7 15 15 24 38 43 67 Average Rating 32 | 4 6 13 14 19 32 39 52 On Entrance 16 | . 5 7 15 4 24 38 42 Avg Prop Armor Cover (%) 7 | . . 7 9 6 . 2 6 Naked Turns . | . . . . . . . . Heaviest Build 52 | 9 10 15 14 17 28 41 52 Greatest Support 64 | 26 26 26 33 48 53 53 64 Greatest Overweight (x) 2 | . . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 Class Distribution -------------------- 28% | Scavenger-Gunner 23% | Scavenger-Mutant 15% | Mutant 11% | Scavenger-Skirmisher 10% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Matter Collected 4686 | 250 . 519 76 879 192 1820 950 Remotely 190 | . . . . . . . 190 Salvage Created 5983 | . . 844 143 1305 271 1755 1665 Parts 327 | . . 67 9 69 16 76 90 Haulers Intercepted 16 | . . 4 . 5 . 6 1 Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 98 | . . 19 3 20 5 28 23 Melee 13 | . . . . . . . 13 Guns 77 | . . 19 3 20 5 20 10 Cannons 6 | . . . . . . 6 . AOE 2 | . . . . . . 2 . Classes Destroyed 13 | . . 5 . 3 1 4 . Worker 1 | . . . . . . 1 . Builder 3 | . . . . 3 . . . Hauler 16 | . . 4 . 5 . 6 1 Recycler 4 | . . . . . . 3 1 Operator 4 | . . . . 1 1 2 . Watcher 9 | . . 2 . 2 1 2 2 Swarmer 15 | . . 9 . 3 1 2 . Grunt 38 | . . 5 3 11 . 11 8 Brawler 2 | . . . . . . 2 . Duelist 3 | . . . . . 1 1 1 Sentry 26 | . . 5 . 5 2 8 6 Hunter 6 | . . . . 1 1 2 2 Programmer 8 | . . . . . . 2 6 Best Kill Streak 11 | . . 11 3 7 2 8 4 Combat Bots Only 8 | . . 8 3 4 1 8 3 Max Kills in Single Turn 2 | . . 2 1 2 1 2 1 Gunslinging 1 | . . 1 . 1 . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Hostile Shots Fired 934 | . . 63 47 93 39 184 508 Missed 272 | . . 10 17 24 11 78 132 Hits 662 | . . 53 30 69 28 106 376 Melee 29 | . . . 2 . 4 6 17 Projectile 633 | . . 53 28 69 24 100 359 Critical Strikes 16 | . . 3 . 2 1 2 8 Damage Taken 9554 | . . 553 411 1011 377 1408 5794 Core 1408 | . . 122 94 151 75 115 851 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 321 | . . . . . . . 321 Core Remaining (%) 78 | 100 100 . 46 72 . 72 . Volleys Fired 308 | . 6 49 7 86 21 97 42 Largest 4 | . 1 2 2 2 3 3 4 Hottest 114 | . 100 100 46 88 78 105 114 Shots Fired 759 | . 6 95 14 172 63 283 126 Gun 688 | . . 92 14 172 63 221 126 Cannon 62 | . . . . . . 62 . Launcher . | . . . . . . . . Special 9 | . 6 3 . . . . . Kinetic 739 | . . 92 14 161 63 283 126 Thermal 20 | . 6 3 . 11 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . . 12 11 16 11 14 13 Robot Miss Streak 5 | . . 2 1 5 4 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . . 1 2 2 . 2 2 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 Shots Hit Robots 580 | . . 63 11 112 46 195 153 Core Hits 303 | . . 37 4 54 30 115 63 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 12 | . . . . . . 3 9 Destroy 2 | . . . . . . 1 1 Blast 2 | . . . . . . 2 . Impale 8 | . . . . . . . 8 Melee Attacks 91 | . . . . . . 9 82 Impact 18 | . . . . . . 9 9 Slashing . | . . . . . . . . Piercing 73 | . . . . . . . 73 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 26 | . . . . . . . 26 Damage Inflicted 12014 | . . 995 175 1957 813 4202 3872 Guns 8894 | . . 988 163 1957 813 3078 1895 Cannons 884 | . . . . . . 884 . Explosions 240 | . . . . . . 240 . Melee 1977 | . . . . . . . 1977 Ramming 19 | . . 7 12 . . . . Kinetic 9671 | . . 988 163 1850 813 3962 1895 Thermal 107 | . . . . 107 . . . Explosive 240 | . . . . . . 240 . Electromagnetic . | . . . . . . . . Impact 231 | . . . . . . . 231 Slashing . | . . . . . . . . Piercing 1746 | . . . . . . . 1746 Highest Corruption 9 | . . 2 2 . . . 9 Average Corruption 2 | . . 1 2 . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . 9 6 . . . 30 Message Errors 11 | . . 2 1 . . . 8 Matter Fused 11 | . . 4 . . . . 7 Heat Flow Errors 4 | . . 2 1 . . . 1 Energy Discharges 9 | . . 1 2 . . . 6 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . 1 . . . . Weapon Failures 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 240 | . . . . . . 51 189 Projectiles 32 | . . . . . . 32 . Explosions 19 | . . . . . . 19 . Melee 189 | . . . . . . . 189 Knockbacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Kinetic 7 | . . . . . . 7 . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . . 3 . . . 197 . Shots 3 | . . . . . . 3 . Rammed 1 | . . 1 . . . . . Targets Rammed 6 | . . 1 5 . . . . Kicked 5 | . . . 5 . . . . Crushed . | . . . . . . . . Highest Temperature 531 | . 60 244 173 104 137 531 411 Average Temperature 89 | . 25 64 54 26 45 112 144 Received Heat Transfer 2049 | . . 111 192 450 39 324 933 Effects 22 | . . . . . . 10 12 Shutdowns 4 | . . . . . . 2 2 Energy Bleed 2 | . . . . . . . 2 Interference 11 | . . . . . . 3 8 Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 259 | . . . . 259 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Maximum Alert Level 3 | . . 1 . 1 . 3 2 Low Security (%) 48 | 100 100 57 100 84 100 16 . Level 1 32 | . . 42 . 15 . 17 79 Level 2 10 | . . . . . . 24 20 Level 3 7 | . . . . . . 41 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 787 | . 12 288 99 241 99 787 495 Initial 336 | . . . 99 . 99 14 336 Average 242 | . 1 163 27 132 33 514 353 Influence Increases 4113 | . 27 644 70 613 295 1488 976 Destroy 0b10 Robot/C 2140 | . . 380 60 400 100 740 460 Destroy 0b10 Robot/NC 185 | . . 30 . 55 10 70 20 Destroy Leader 690 | . . 122 10 104 52 226 176 Allied During Kill 125 | . . . . . . 125 . Successful Hack 263 | . 21 45 . 21 87 56 33 Disable Machine 120 | . . . . . . 75 45 Destroy Structure 65 | . 6 7 . 3 1 46 2 Lose Combat Pursuer 525 | . . 60 . 30 45 150 240 Influence Decreases 3666 | . 27 390 324 394 481 781 1269 Entered New Map 698 | . . . 155 . 120 19 404 Time Decay 2375 | . 27 380 169 374 328 502 595 Lost Part 360 | . . 10 . 20 . 60 270 Lost Ally 200 | . . . . . . 200 . Purge Threat 33 | . . . . . 33 . . Squads Dispatched 31 | . 1 2 1 2 3 12 10 Investigation 6 | . . . . 1 1 2 2 Extermination 8 | . . . . . 1 2 5 Reinforcement 9 | . 1 2 . 1 . 4 1 Assault 3 | . . . 1 . . . 2 Garrison 5 | . . . . . 1 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Distress Signals 18 | . . 3 . 5 1 6 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 215 | . 4 34 12 41 11 54 59 Peak Tracking Total 11 | . 2 6 4 6 3 5 11 Tactical Retreats 24 | . . 3 . 1 2 7 11 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Traps Triggered 8 | . . 2 . 3 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Disabled 8 | . . . . . . 5 3 Max in Single Turn 2 | . . . . . . 2 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Accessed 45 | . 3 8 . 8 10 9 7 Terminals 31 | . 3 6 . 6 7 7 2 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . Scanalyzers 7 | . . 2 . 2 2 . 1 Garrison Access 2 | . . . . . 1 1 . Total Hacks 124 | . 6 29 . 26 24 18 21 Successful 68 | . 4 17 . 16 12 9 10 Failed 54 | . 2 11 . 9 12 9 11 Catastrophic 6 | . 1 . . 2 1 2 . Database Lockouts 2 | . . 1 . 1 . . . Manual 62 | . 6 9 . 12 17 10 8 Terminals 80 | . 6 19 . 15 18 14 8 Fabricators 6 | . . . . . . . 6 Repair Stations 5 | . . . . . . . 5 Recycling Units 1 | . . . . . . 1 . Scanalyzers 27 | . . 10 . 11 4 . 2 Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 12 | . 1 4 . 3 1 2 1 Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 2 | . . . . . . 2 . Machine Index 1 | . . 1 . . . . . Terminal Index 3 | . 1 . . 1 . . 1 Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 17 | . . 7 . 8 1 . 1 Insert Component 4 | . . . . 4 . . . Analyze 3 | . . . . 3 . . . Retrieve Study 10 | . . 7 . 1 1 . 1 Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 31 | . 3 6 . 5 9 6 2 Terminals 31 | . 3 6 . 5 9 6 2 Track 2 | . . . . . 2 . . Assimilate 1 | . . . . . . 1 . Botnet 28 | . 3 6 . 5 7 5 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used 1 | . . . . . 1 . . Hacking Detections 43 | . 3 8 . 8 10 7 7 Full Trace Events 5 | . . 1 . 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 128 | . . . . . . . 128 Total Part Build Rating . | . . . . . . . . Part Studies Acquired 10 | . . 7 . 1 1 . 1 Parts Repaired 2 | . . . . . . . 2 Time 100 | . . . . . . . 100 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total Allies 11 | . . . 1 . . 10 . Largest Group 10 | . . . 1 . . 10 . Highest-Rated Group 173 | . . . 31 . . 173 . Highest-Rated Ally 31 | . . . 31 . . 29 . Total Orders . | . . . . . . . . Ally Attacks 96 | . . . 8 . . 88 . Total Damage 1032 | . . . 63 . . 969 . Kills 9 | . . . . . . 9 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Active Infowar (turns) 4134 | . 171 965 617 1060 891 288 142 Sensors 1745 | . 171 965 609 . . . . Structural 2236 | . . . . 1057 891 288 . T.N.C. 2962 | . . 803 617 1060 482 . . Triangulation 142 | . . . . . . . 142 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Turns Passed 7017 | 53 198 965 617 1060 891 1340 1893 Spaces Moved 4532 | 46 188 563 353 620 740 847 1175 Core 3 | 1 . . . . . . 2 Treads . | . . . . . . . . Legs 3262 | . . 297 353 620 740 847 405 Wheels 1165 | 45 188 266 . . . . 666 Hover 102 | . . . . . . . 102 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 80 120 105 108 105 90 Average Speed 112 | 90 90 104 120 114 109 115 116 Slowest Speed 190 | 100 90 190 120 120 112 181 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 43 59 61 50 21 95 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . 6 3 . . . 1 1 Terrain Destroyed 53 | . 6 3 . . . 42 2 Melee 2 | . . . . . . 1 1 Projectile 24 | . 6 3 . . . 14 1 AOE 27 | . . . . . . 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total 5846 | 54 197 846 534 860 789 1049 1517 Wait 684 | . . 195 161 110 9 40 169 Move 4523 | 45 187 562 352 619 739 844 1175 Hop 1 | . . . . . . 1 . Pick Up 37 | 4 1 9 2 6 3 2 10 Fast Attach 47 | 5 2 2 . 10 3 6 19 Attach 17 | . . 1 . 5 1 1 9 Detach . | . . . . . . . . Swap 88 | . 1 15 3 12 7 28 22 Drop 71 | . . 12 4 12 6 17 20 Fire 308 | . 6 49 7 86 21 97 42 Melee 60 | . . . . . . 9 51 Ram 1 | . . 1 . . . . . Kick 5 | . . . 5 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 12) 251 | -10/Materials | Identified exit to Materials 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 575 | -9/Materials | Destroyed 8 combat bots 650 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Identified exit to Materials 695 | -9/Materials | Central database locked down 722 | -9/Materials | Build established: Skirmisher 1178 | -9/Materials | Discovered new exit (range 12) 1202 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Entered Mines 1336 | -9/Mines | Build established: Scavenger-Skirmisher 1777 | -9/Mines | Discovered exit to Materials (range 14) 1784 | -9/Mines | Met a Derelict testing a Signal Generator 1785 | -9/Mines | Learned 2 Materials zone layouts 1828 | -9/Mines | Core integrity fell below 50% 1834 | -9/Mines | Entered Materials 1834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -8/Materials | Identified exit to Factory 1857 | -8/Materials | Lost 5 parts (1p1n1u2w) 2116 | -8/Materials | Build established: Scavenger-Mutant 2428 | -8/Materials | Central database locked down 2836 | -8/Materials | Discovered exit to Factory (range 15) 2894 | -8/Materials | Entered Factory 2894 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3193 | -7/Factory | Build established: Scavenger-Gunner 3590 | -7/Factory | Discovered new exit (range 5) 3594 | -7/Factory | Identified exit to Storage 3721 | -7/Factory | Garrison activated, responded to threat 3785 | -7/Factory | Entered Storage 3849 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3860 | -7/Storage | Garrison activated, responded to threat 3950 | -7/Storage | Lost 7 allies 3986 | -7/Storage | Garrison activated, responded to threat 4116 | -7/Storage | Destroyed 8 combat bots 4752 | -7/Storage | Discovered new exit (range 16) 5125 | -7/Storage | Entered Factory 5125 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5447 | -6/Factory | Spotted B-75 Beast 5644 | -6/Factory | Build established: Gunner 5861 | -6/Factory | Lost 7 parts (2n2u3w) 6056 | -6/Factory | Lost 4 parts (1p2n1u) 6235 | -6/Factory | Repaired Lyr. Medium Armor Plating 6315 | -6/Factory | Discovered new exit (range 4) 6317 | -6/Factory | Identified exit to Factory 6369 | -6/Factory | Build established: Scavenger-Mutant 6454 | -6/Factory | Repaired Hvy. Pick 6511 | -6/Factory | Core integrity fell below 50% 6525 | -6/Factory | First assault squad dispatched 6553 | -6/Factory | Lost 4 parts (1p2n1u) 7017 | -6/Factory | Core integrity fell below 20% 7018 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer completes Matter Pump. System corrupted: Component data lost. Penetrated by Slug. Lyr. Medium Armor Plating destroyed. Penetrated by Slug. Imp. Cryofiber Web destroyed. U-05 Engineer completes Matter Pump. C-45 Heavy ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. I-36 Angel unfolds itself. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Arm. Huge Wheel destroyed. Penetrated by Slug. Powered Hammer destroyed. Arm. 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