Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 16:04:27 Player: Databurk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1461) 1461 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4291 Bonus ------- None Cogmind --------- Core Integrity 616/700 Matter 270/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (220) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Datajack Heavy Mace > --- INVENTORY (16) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Enhanced Optical Array Terrain Scanner Improved Melee Analysis Suite Core Analyzer ECM Suite Maneuvering Thrusters Hardlight Generator Recalibrator Beam Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Structural Scanner Maneuvering Thrusters Hacking Suite Recalibrator > --- WEAPON ----------- Particle Gun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Aluminum Leg Large Storage Unit High-capacity Matter Pod Compact Matter Pod Enhanced Optical Array Terrain Scanner Salvage Targeting Computer ECM Suite Maneuvering Thrusters Hardlight Generator Beam Rifle Shotgun Improved Datajack [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 71 | 6 17 8 3 24 13 Power 10 | 1 4 1 . 1 3 Engine 10 | 1 4 1 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 5 2 3 4 . Treads . | . . . . . . Leg 15 | 2 5 2 3 3 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 26 | 1 3 3 . 12 7 Device 14 | . . 2 . 7 5 Storage 8 | 1 3 1 . 3 . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 19 | 2 5 2 . 7 3 Energy Gun 3 | . . . . 2 1 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 7 | 2 2 . . 3 . Ballistic Cannon 5 | . 2 2 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 . 3 6 5 Power 1 | . 1 . . . . Propulsion 2 | . . . 1 . 1 Utility 7 | . . . 1 4 2 Weapon 6 | . 1 . 1 2 2 Highest Loss Streak 5 | . 2 . 3 5 5 Average Slot Usage (%) 95 | . 98 100 97 89 98 Engine 11 | . 13 11 11 9 15 Leg 17 | . 28 22 21 2 14 Hover 1 | . . . . 7 . Device 16 | . . 22 20 27 23 Storage 21 | . 26 22 22 18 15 Hackware 1 | . . . . . 7 Protection 1 | . . . . 6 . Energy Gun 1 | . . . . 1 6 Energy Cannon 2 | . 1 . . 6 . Ballistic Gun 6 | . 13 . . 2 6 Ballistic Cannon 10 | . 13 22 21 6 . Naked Turns . | . . . . . . Heaviest Build 65 | 9 21 36 36 55 65 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 3 | 2 1 1 1 3 3 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 8 12 12 16 16 Average Capacity 11 | 5 7 8 12 15 16 Most Carried 16 | 4 8 9 11 16 16 Average Carried 9 | 1 4 7 9 13 15 Final Capacity 16 | 6 8 12 12 16 16 Final Carried 15 | 2 6 9 10 15 15 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1569 | 220 341 300 173 356 179 Remotely . | . . . . . . Salvage Created 1408 | . 294 300 79 535 200 Parts 86 | . 26 18 2 33 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 42 | . 11 9 4 13 5 Guns 17 | . 5 . . 7 5 Cannons 24 | . 5 9 4 6 . AOE 1 | . 1 . . . . Classes Destroyed 9 | . 3 2 1 2 1 Worker 1 | . . . . 1 . Builder 1 | . 1 . . . . Swarmer 9 | . 6 . . 3 . Grunt 21 | . 5 6 2 6 2 Brawler 1 | . . . . 1 . Duelist 2 | . . 2 . . . Sentry 5 | . . 1 . 3 1 Programmer 2 | . . . . . 2 Assembled 2 | . . . 2 . . Best Kill Streak 5 | . 5 3 2 5 1 Combat Bots Only 4 | . 4 3 2 4 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3030 | . 702 286 534 863 645 Core 357 | . 64 55 44 110 84 Absorbed by Shields 85 | . . . . 24 61 Core Remaining (%) 82 | 100 74 . 75 80 . Volleys Fired 120 | . 38 17 8 34 23 Largest 2 | . 2 2 2 2 2 Hottest 110 | . 80 70 70 110 90 Shots Fired 235 | . 76 34 16 66 43 Gun 126 | . 49 . . 34 43 Cannon 109 | . 27 34 16 32 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 175 | . 63 34 16 41 21 Thermal 60 | . 13 . . 25 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 10 15 6 10 13 Robot Miss Streak 4 | . 3 1 4 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 166 | . 47 26 9 49 35 Core Hits 77 | . 20 12 8 25 12 Critical Hits 4 | . 1 1 1 1 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3078 | . 685 487 175 1031 700 Guns 1450 | . 259 . . 491 700 Cannons 1449 | . 247 487 175 540 . Explosions 179 | . 179 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1923 | . 347 487 175 542 372 Thermal 1087 | . 270 . . 489 328 Explosive . | . . . . . . Electromagnetic 68 | . 68 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 1 . Average Corruption 1 | . 2 . . 1 . Corruption Purged . | . . . . . . Effects 10 | . 7 . . 3 . Message Errors 1 | . 1 . . . . Heat Flow Errors 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 3 | . 2 . . 1 . Targeting Errors 3 | . 1 . . 2 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . 1 9 4 . . Impact . | . . . . . . Kinetic 10 | . 1 6 3 . . Secondary 4 | . . 3 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 225 66 6 237 18 Average Temperature 61 | . 72 24 3 82 9 Received Heat Transfer 897 | . 141 105 44 420 187 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1937 | . 383 . . 814 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 303 | . 270 303 89 198 145 Initial 60 | . . 18 39 28 60 Average 85 | . 98 141 53 80 56 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 91 | 100 84 66 100 100 100 Level 1 8 | . 15 33 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . 3 2 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 24 11 12 23 7 Peak Tracking Total 19 | . 7 4 19 6 3 Tactical Retreats 6 | . 1 2 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . 5 . . . . Max in Single Turn 3 | . 3 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 14 | . 7 3 . 3 1 Terminals 9 | . 5 1 . 3 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 15 8 . 5 1 Successful 18 | . 6 8 . 4 . Failed 11 | . 9 . . 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 12 1 . 5 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 . 4 . Record 1 | . . . . 1 . Prototype ID Bank 3 | . 1 1 . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 1 . 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3437 | 57 1098 419 318 928 617 Spaces Moved 1700 | 39 672 183 182 351 273 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 1421 | 30 672 183 182 81 273 Wheels . | . . . . . . Hover 270 | . . . . 270 . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 155 Average Speed 156 | 111 130 150 150 200 179 Slowest Speed 220 | 150 150 150 150 220 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 34 | 3 96 18 43 40 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 44 . . 2 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 44 | . 44 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2255 | 52 830 294 211 510 358 Wait 247 | . 64 71 15 68 29 Move 1695 | 38 671 182 181 350 273 Hop . | . . . . . . Pick Up 80 | 8 24 10 3 23 12 Fast Attach 2 | . 1 . . . 1 Attach 34 | 6 6 2 1 13 6 Detach 1 | . . . . 1 . Swap 35 | . 10 6 2 11 6 Drop 41 | . 16 6 1 10 8 Fire 120 | . 38 17 8 34 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Crushed by falling debris 326 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 402 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Repaired Sml. Storage Unit 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Utility x2 1561 | -9/Materials | Discovered new exit (range 5) 1575 | -9/Materials | Entered Mines 1600 | -9/Mines | Met a Derelict bent on vengeance 1850 | -9/Mines | Assembled infested the area 1855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1862 | -9/Mines | Discovered new exit (range 6) 1893 | -9/Mines | Entered Materials 1893 | -8/Materials | Evolved 2 slots: Utility x2 1906 | -8/Materials | Lost 3 parts (1n1u1w) 1956 | -8/Materials | Discovered new exit (range 3) 2620 | -8/Materials | Lost 5 parts (3u2w) 2801 | -8/Materials | Discovered new exit (range 14) 2821 | -8/Materials | Entered Factory 2821 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3426 | -7/Factory | Lost 5 parts (1n2u2w) 3438 | -7/Factory | Self-destructed Last Messages --------------- Acquired 35 matter. Acquired 36 matter. ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. Dropped Rnf. Ion Engine. Acquired Lgt. Deuterium Engine. Dropped Imp. Ion Engine. Acquired Rnf. Ion Engine. P-60 Hacker destroyed. Imp. Shield Generator destroyed. Maneuvering Thrusters destroyed. Particle Gun destroyed. Hpw. Shotgun destroyed. Imp. Aluminum Leg destroyed. Y-54 Guardian destroyed. Acquired 37 matter. Acquired Imp. Light Armor Plating. Acquired Hvy. Mace. Acquired Imp. Melee Analysis Suite. Acquired Core Analyzer. Dropped Structural Scanner. Map ----- +----------------------------------------------------+ | #???????# #??????# ## | | "Y" #???????# #??????# ## | | """ #???????# #??????# ## | | ########### #???????# #??????# ## | | #??????? ???????? ???????# ## | | #??????? ???????? ???????# #####/####### | | #??????? """"" ???????? ???????# #??# | | #??????? "? F" ???????? ???#####+#### ^ | | #??????? ????? ???????? ???# # | | #??????????????????????? ???# = """ # | | #??????????????????????? ???# """ # | | #???????????????????????????# """ # | | #???????????????????????????# / + | | ####???????????????????????????# """ # | | ???????????????????????????????# """ ## #####+# | | ???????????????????????????????# ! """ ## #??? ? | | ???????????????????????????????# #? #???? ? | | ???##??????????????????????????##########? #?????? | | ??# ????????????????????????????????????? #?????? | | ??# ???? ??????????????????????????? #?????? | | ### ??????????????????????????? #?????? | | ??????????????????????????? #?????? | | ### ###########+#########??????????#?????? #?????? | | ??# #??# #????????? #?????????????? | | ??# #??# ###+######+###???????????? | | ??# #??# #@ #???????????? | | ### #### # "" "" #????????????? | | + # "" """ #????????????? | | ######## # """ S" #????????????? | | ???????# + **""" """ #????????????? | | ???????# #=*%""" """ #????????????? | | ???????# # = % #????????????? | | ???????##############################????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 440 Matter Stores 496 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySeismicShield Manual? 0 Play Time 00:44:42 Cumulative 12.8 hours Start 2021.01.31 @ 04:37:23 End 2021.02.01 @ 16:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5173d97-481d-44b0-855e-5014dcc4bca5