Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.05 @ 19:35:00 Player: Magi163 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2209) 2209 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5664 Bonus ------- None Cogmind --------- Core Integrity 622/850 Matter 47/300 Energy 308/310 System Corruption 2% Temperature Cool (32) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Kinecellerator > --- WEAPON (3) ------- Heavy Ion Cannon Missile Launcher Missile Launcher > --- INVENTORY (20) --- Fission Core Improved Heat Sink Medium Matter Pod (0) Hacking Suite Gatling Laser Gatling Laser EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun Advanced Assault Cannon Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator > --- WEAPON ----------- Gatling Laser Guided EMP Blaster > --- INVENTORY -------- Fission Core Fission Core Improved Heat Sink Improved Heat Sink Medium Matter Pod Improved Propulsion Shielding Hacking Suite Gatling Laser EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Remote Datajack Scythe [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . 1 . . . Parts Attached 112 | . 5 12 29 36 30 Power 13 | . . 1 5 3 4 Engine 10 | . . 1 4 3 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 22 | . 2 2 6 9 3 Treads 13 | . 2 2 3 4 2 Leg 1 | . . . . . 1 Wheel 4 | . . . . 4 . Hover 2 | . . . 1 1 . Flight 2 | . . . 2 . . Utility 39 | . 2 4 11 12 10 Device 23 | . 1 2 6 8 6 Storage 4 | . 1 1 1 1 . Processor 2 | . . . . . 2 Hackware 1 | . . . 1 . . Protection 9 | . . 1 3 3 2 Artifact . | . . . . . . Weapon 38 | . 1 5 7 12 13 Energy Gun 4 | . 1 . . 2 1 Energy Cannon 12 | . . 4 2 5 1 Ballistic Gun 9 | . . 1 4 3 1 Ballistic Cannon 4 | . . . 1 . 3 Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 38 | . . . 16 4 18 Power 8 | . . . 4 . 4 Propulsion 9 | . . . 4 1 4 Utility 11 | . . . 4 1 6 Weapon 10 | . . . 4 2 4 Highest Loss Streak 12 | . . . 12 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 97 91 85 90 Engine 8 | . 14 11 8 6 6 Treads 15 | . 19 22 22 3 17 Leg 2 | . 8 . . . 5 Wheel 4 | . . . . 14 1 Flight 2 | . . . . 6 . Device 17 | . 7 21 11 20 20 Storage 8 | . 14 11 8 7 6 Hackware 1 | . . . 6 . . Protection 3 | . . . 6 5 1 Energy Gun 4 | . 14 5 . 1 3 Energy Cannon 8 | . . 15 11 9 . Ballistic Gun 7 | . 14 9 9 3 6 Ballistic Cannon 1 | . . . 4 . 4 Naked Turns . | . . . . . . Heaviest Build 85 | 12 49 50 45 79 85 Greatest Support 69 | 20 40 46 69 64 60 Greatest Overweight (x) 4 | . 1 1 2 4 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | . 20 20 15 20 20 Average Capacity 16 | . 16 15 14 15 20 Most Carried 20 | . 11 15 15 20 20 Average Carried 13 | . 9 13 13 13 16 Final Capacity 20 | 8 20 15 8 20 20 Final Carried 18 | 6 11 15 7 18 13 Class Distribution -------------------- 33% | Mutant 19% | Gunner 18% | Scavenger-Gunner 10% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1805 | 200 80 169 543 420 393 Remotely 97 | . . 97 . . . Salvage Created 2801 | . 362 172 908 883 476 Parts 126 | . 13 10 40 35 28 Haulers Intercepted 4 | . 2 1 . . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 6 3 23 12 9 Melee 1 | . . . 1 . . Guns 21 | . 6 3 8 1 3 Cannons 25 | . . . 13 10 2 AOE 4 | . . . . . 4 Classes Destroyed 15 | . 4 1 5 1 4 Worker 10 | . . . 1 1 8 Builder 3 | . . . . . 3 Tunneler 3 | . . . 1 . 2 Hauler 4 | . 2 1 . . 1 Recycler 5 | . 1 . 2 2 . Watcher 1 | . . . 1 . . Swarmer 14 | . 3 . 11 . . Grunt 24 | . 3 2 6 8 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 8 | . . 1 3 3 1 Specialist 2 | . . . 2 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Heavy 1 | . . . . . 1 Best Kill Streak 13 | . 7 2 13 5 9 Combat Bots Only 8 | . 6 1 8 5 5 Max Kills in Single Turn 4 | . 1 1 2 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 504 | . 28 20 200 97 159 Missed 138 | . 3 9 49 32 45 Damage Taken 5881 | . 260 141 2496 777 2207 Core 825 | . 31 24 425 117 228 Absorbed by Shields 220 | . . . . . 220 Redirected to Shielding 236 | . . . . 142 94 Regen/Repaired (Parts) 49 | . . . . . 49 Core Remaining (%) 77 | 100 87 94 22 83 . Volleys Fired 192 | . 30 23 72 38 29 Largest 3 | . 2 3 3 3 3 Hottest 220 | . 70 90 204 220 153 Shots Fired 442 | . 54 58 200 67 63 Gun 242 | . 54 53 100 7 28 Cannon 180 | . . 5 100 60 15 Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 249 | . 30 35 139 7 38 Thermal 171 | . 24 23 61 58 5 Explosive 16 | . . . . . 16 Electromagnetic 6 | . . . . 2 4 Robot Hit Streak 25 | . 12 14 17 25 18 Robot Miss Streak 11 | . 3 4 7 3 11 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 288 | . 36 32 131 46 43 Core Hits 173 | . 17 9 66 22 59 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 4 1 2 1 1 Burn 5 | . 4 1 . . . Meltdown 2 | . . . 1 1 . Destroy 2 | . . . 1 . 1 Melee Attacks 5 | . . . . 5 . Impact 2 | . . . . 2 . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6219 | . 378 390 1851 1339 2261 Guns 1768 | . 378 330 507 107 446 Cannons 2838 | . . 60 1335 1232 211 Explosions 1604 | . . . . . 1604 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 2077 | . 166 206 1000 107 598 Thermal 2623 | . 212 184 842 1176 209 Explosive 1275 | . . . . . 1275 Electromagnetic 235 | . . . . 56 179 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . 5 . 2 Average Corruption 2 | . 1 . 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 1 . 2 . . Message Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 232 | . . . 3 12 217 Projectiles 16 | . . . 3 12 1 Explosions 216 | . . . . . 216 Melee . | . . . . . . Knockbacks 16 | . . . 13 . 3 Impact . | . . . . . . Kinetic 15 | . . . 13 . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 451 | . . . . . 451 Shots 5 | . . . . . 5 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 402 | . 238 24 402 308 32 Average Temperature 108 | . 106 7 114 133 10 Received Heat Transfer 1472 | . 78 54 585 330 425 Effects 8 | . . . 5 3 . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 1 2 . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 12 | . 5 1 1 5 . Heat Transferred 4962 | . 925 555 1517 1703 262 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 379 | . 184 97 379 232 343 Initial 167 | . . 5 . 167 113 Average 128 | . 66 23 183 128 228 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 75 | . 100 100 47 79 50 Level 1 24 | . . . 52 20 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . 3 2 4 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . 2 1 Reinforcement 7 | . 2 . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 8 7 38 14 16 Peak Tracking Total 10 | . 5 2 10 5 6 Tactical Retreats 6 | . . . 5 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 1 6 Max in Single Turn 6 | . . . . 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 1 1 7 2 Terminals 9 | . 1 1 1 5 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 3 3 5 18 4 Successful 12 | . . 2 2 5 3 Failed 21 | . 3 1 3 13 1 Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 11 | . 3 2 5 1 . Terminals 27 | . 3 3 5 14 2 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 1 4 1 Open DSF 2 | . . . . 1 1 Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Skim 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 1 7 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3567 | . 523 631 659 1127 627 Spaces Moved 1637 | 1 235 308 289 611 193 Core 3 | . . . 3 . . Treads 789 | . 120 308 208 3 150 Legs 116 | 1 115 . . . . Wheels 476 | . . . . 433 43 Hover 14 | . . . . 14 . Flight 239 | . . . 78 161 . Fastest Speed 34 | 120 120 160 34 34 130 Average Speed 161 | 120 181 168 132 144 225 Slowest Speed 400 | 120 240 240 320 274 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 22 | 2 42 27 35 22 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 100 | . . . . 15 85 Melee 5 | . . . . 5 . Projectile 17 | . . . . 10 7 AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2212 | . 284 384 430 789 325 Wait 118 | . 3 19 10 34 52 Move 1632 | . 234 307 288 610 193 Hop . | . . . . . . Pick Up 84 | . 8 13 12 37 14 Fast Attach 23 | . 2 . 8 7 6 Attach 39 | . . 2 10 13 14 Detach 9 | . . . 2 7 . Swap 51 | . 3 10 11 17 10 Drop 57 | . 4 10 15 21 7 Fire 192 | . 30 23 72 38 29 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 935 | -9/Materials | Build established: Gunner 1139 | -9/Materials | Discovered new exit (range 7) 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1575 | -8/Materials | Build established: Tank 1679 | -8/Materials | Destroyed 8 combat bots 1684 | -8/Materials | Lost 4 parts (1n2u1w) 1724 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Crushed by falling debris 1799 | -8/Materials | Discovered new exit (range 16) 1814 | -8/Materials | Entered Factory 1814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -7/Factory | Lost 12 parts (4p3n2u3w) 2018 | -7/Factory | Build established: Mutant 2928 | -7/Factory | Discovered new exit (range 5) 2941 | -7/Factory | Entered another Factory area 2941 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3054 | -6/Factory | Lost 4 parts (2p2n) 3113 | -6/Factory | Lost 5 parts (1n3u1w) 3355 | -6/Factory | Repaired Kinecellerator 3508 | -6/Factory | Lost 4 parts (1p2u1w) 3568 | -6/Factory | Self-destructed Last Messages --------------- 03547_ U-05 Engineer lays Concrete. 03549_ U-05 Engineer destroyed. 03550_ Penetrated by Slug. 03550_ U-05 Engineer lays Concrete. 03551_ Dropped Med. Matter Pod. 03552_ Extracted 100 matter. 03552_ U-05 Engineer lays Concrete. 03553_ G-50 Soldier destroyed. 03553_ U-05 Engineer destroyed. 03553_ G-50 Soldier destroyed. 03553_ Penetrated by Slug. 03556_ H-66 Slayer destroyed. 03557_ The unstable cave ceiling collapses. 03563_ Acquired Med. Matter Pod. 03566_ U-05 Engineer lays Concrete. 03567_ The unstable cave ceiling collapses. 03567_ U-05 Engineer lays Concrete. 03567_ Imp. Heat Sink destroyed. 03567_ Critical hit (Burn: +37). 03567_ K-01 Serf collects debris. 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