Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 19:01:25 Player: UnderDoug Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (881) 881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5750) 5750 TOTAL SCORE: 7246 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 750 Cogmind --------- Core Integrity 0/200 Matter 146/150 Energy 1100/1100 System Corruption 2% Temperature Cool (12) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Advanced Beam Cannon Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Large Matter Pod (150) Machine Analyzer ECM Suite Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Small Storage Unit Large Matter Pod ECM Suite Small Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 16 7 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 13 | 2 6 5 Treads . | . . . Leg 13 | 2 6 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 4 2 Energy Gun 2 | 1 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 6 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 12 | 4 10 14 Power 1 | . 1 1 Propulsion 7 | 3 5 8 Utility 3 | . 2 4 Weapon . | . . . Tool/Special . | . . . Unused Backups 9 | . 4 5 Power 2 | . 1 1 Propulsion 5 | . 3 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 95 Core 13 | . 12 13 Leg 25 | . 27 23 Device 12 | . 11 14 Storage 15 | . 16 14 Energy Gun 2 | . . 4 Energy Cannon 9 | . 8 9 Ballistic Gun 14 | . 15 13 Peak Build Rating 25 | 7 22 25 Average Rating 16 | 5 9 23 On Entrance 9 | . 7 22 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 13 31 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 8 14 15 Average Carried 12 | 5 10 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 8 14 14 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1277 | 312 620 345 Remotely . | . . . Salvage Created 1047 | 106 637 304 Parts 77 | 7 43 27 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 29 | . . 29 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 17 11 Guns 16 | . 12 4 Cannons 12 | . 5 7 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 3 5 Grunt 18 | . 14 4 Subdweller 2 | . . 2 Best Kill Streak 4 | 4 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 209 | . 112 97 Missed 66 | . 31 35 Hits 143 | . 81 62 Projectile 143 | . 81 62 Critical Strikes 4 | . 4 . Damage Taken 1523 | . 995 528 Core 323 | . 226 97 Absorbed by Shields . | . . . Regen/Repaired (Parts) 42 | . 42 . Core Remaining (%) 100 | 100 . . Volleys Fired 168 | 8 85 75 Largest 2 | 2 2 2 Hottest 101 | 40 100 101 Shots Fired 276 | 16 159 101 Gun 197 | 16 128 53 Cannon 75 | . 27 48 Launcher . | . . . Special 4 | . 4 . Kinetic 187 | 16 122 49 Thermal 89 | . 37 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 7 17 10 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 129 | 11 96 22 Core Hits 56 | 5 38 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1675 | 135 1257 283 Guns 1160 | 135 902 123 Cannons 407 | . 247 160 Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 1072 | 135 837 100 Thermal 591 | . 408 183 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 46 | . 10 36 Message Errors 11 | . 2 9 Matter Fused 9 | . 2 7 Heat Flow Errors 6 | . . 6 Energy Discharges 6 | . 3 3 Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 1 4 Data Loss (major) 5 | . 1 4 Misfires 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 260 | . 234 260 Average Temperature 61 | . 59 66 Received Heat Transfer 789 | . 609 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1264 | . 868 396 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 15 91 . Initial 3 | . 3 . Average 23 | 3 24 . Influence Increases 734 | 20 489 225 Destroy 0b10 Robot/C 520 | . 340 180 Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 104 | . 104 . Successful Hack 14 | . 14 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 673 | 15 445 213 Entered New Map 27 | . 2 25 Time Decay 566 | 15 393 158 Lost Part 80 | . 50 30 Squads Dispatched 6 | . 6 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 39 18 Peak Tracking Total 4 | . 4 4 Tactical Retreats 7 | . 6 1 ECM-based Alert Blocks 9 | . 9 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 5 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 9 | . 7 2 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 3 | . . 3 Largest Group 2 | . . 2 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 5 | . . 5 Total Orders . | . . . Ally Attacks 12 | . . 12 Total Damage 70 | . . 70 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 8 | . 8 . Average Entertainment 5 | . 8 5 Good Acts 10 | . . 10 Bad Acts 13 | . . 13 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1574 | 18 1556 . Seismic 210 | 18 192 . ECM 1364 | . 1364 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4470 | 98 1927 2445 Spaces Moved 2087 | 50 735 1302 Core 8 | 8 . . Treads . | . . . Legs 2079 | 42 735 1302 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 163 | 108 162 165 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 92 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2877 | 73 1304 1500 Wait 541 | . 435 106 Move 2085 | 49 734 1302 Hop . | . . . Pick Up 30 | 8 18 4 Fast Attach 7 | 7 . . Attach 8 | . 6 2 Detach . | . . . Swap 19 | 1 12 6 Drop 13 | . 9 4 Fire 168 | 8 85 75 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Lost 4 parts (1n3w) 803 | -10/Materials | Repaired Lgt. Nuclear Core 1072 | -10/Materials | Discovered new exit (range 11) 1205 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Build established: Scavenger-Mutant 1692 | -10/Materials | Core integrity fell below 20% 2002 | -10/Materials | Discovered new exit (range 10) 2021 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2026 | -10/Materials | Entered Subcaves 2027 | -10/Subcaves | Approached by a straggling Scientist 2098 | -10/Subcaves | Learned location of Zion (-7) 2098 | -10/Subcaves | Met a Zionite searching for "candidates" 2375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2442 | -10/Subcaves | Identified exit to Recycling 2442 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 2618 | -10/Subcaves | X0-1V1 activates XOMVISION 2909 | -10/Subcaves | Released subatomizers from SUBCON Basin 3389 | -10/Subcaves | X0-1V1 caused items to flee you 3396 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3401 | -10/Subcaves | X0-1V1 activates XOMVISION 3407 | -10/Subcaves | Identified exit to Materials 3407 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3415 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 3419 | -10/Subcaves | X0-1V1 rescued you from certain death 3539 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3544 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x3) 3551 | -10/Subcaves | Items stopped fleeing you 3586 | -10/Subcaves | Lost 3 allies 3939 | -10/Subcaves | Build established: Mutant 3975 | -10/Subcaves | X0-1V1 activates XOMVISION 4302 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 4408 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4471 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Dropped Aluminum Leg. Acquired Battle Cannon. Dropped Corrupted Sml. Storage Unit. Subatomizers dissect the Aluminum Leg. Acquired Aluminum Leg. Subatomizers dissect the Corrupted Sml. Storage Unit. System corrupted: Heat flow error (+298). Subatomizers dissect the Corrupted Sml. Storage Unit. S-10 Pest destroyed. Sensor data returns to normal. Acquired 16 matter. Acquired 32 matter. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Lgt. Nuclear Core destroyed. Flight Unit fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#####??????????????????? | | ????????????????????#"""" "" "#??????????????????? | | ????????????????????#" " " "#??????????????????? | | ????????????????????#" t@t "#??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????###??#" % %"#??????????????????? | | ??????????????##"#######=& ####??????????????????? | | ????#####?????#"! [ % ##???????????????????? | | ????#"" ##????# [ % #???????????????????? | | ????# ####?#### ##= #?????????????????? | | ?????# ##???# ### #????????????????? | | ?????## ##??# #?# ??????????????? | | ??????## #??## #?## ### ????????????? | | ???????# ##??# ##???###??## ????????????? | | ??????## ##### #??????????? ????????????? | | ??????# ## #???????????? ????????????? | | ?###??# #????????????? ????????????? | | ## ?## ## #?????????????????????????#?? | | ## ### #??????????????????????? ?? | | ## #??????????????????????? ?? | | ### #??????????????????????? ? | | # ### ##????????????????????? ? | | ## ### #?????????????????????? ? | | ### ### #??????????????????????? # | | ## ### #???????????????????????? | | ##?## ## #????????????????????????? | | ?????#### ## #???????????????????????#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 1160 Matter Stores 365 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageZhirovMicrothruster Manual? 0 Play Time 00:26:11 Cumulative 17.2 hours Start 2026.09.04 @ 18:35:52 End 2026.09.04 @ 19:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12d8223d-6d42-42df-bc50-0b89e1f7e08c