Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 19:16:55 Player: RedEssence Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2490) 2490 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 5258 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 99/100 System Corruption 4% Temperature Warning (313) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Improved Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 2 | . . . 2 . Parts Attached 67 | 6 4 10 33 14 Power 15 | 1 . 4 6 4 Engine 11 | 1 . 4 2 4 Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 15 | 2 . 2 8 3 Treads 11 | 2 . 2 4 3 Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 8 1 Device 6 | . 1 . 4 1 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 23 | 2 1 3 11 6 Energy Gun 7 | 2 1 . 3 1 Energy Cannon 8 | . . . 3 5 Ballistic Gun 3 | . . 1 2 . Ballistic Cannon 4 | . . 2 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . 1 2 24 14 Power 10 | . . 2 5 3 Propulsion 7 | . . . 5 2 Utility 8 | . . . 5 3 Weapon 16 | . 1 . 9 6 Highest Loss Streak 13 | . 1 1 8 13 To Critical Strikes . | . . . . . Average Backups 9 | 4 7 9 8 13 Power . | . . . 1 1 Propulsion 2 | 2 2 1 1 1 Utility 5 | . 1 4 5 8 Weapon 1 | 1 2 3 . . Tool/Special . | . . . . . Unused Backups 22 | . 3 2 3 14 Power 4 | . 1 . . 3 Propulsion 4 | . 2 2 . . Utility 14 | . . . 3 11 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 92 89 93 Engine 9 | . 14 15 8 6 Core 5 | . . . 8 8 Treads 18 | . 28 22 11 21 Leg 2 | . . . 5 . Device 11 | . 12 11 9 14 Storage 9 | . 14 11 9 7 Hackware 2 | . . 9 1 . Protection 4 | . . . 5 6 Energy Gun 8 | . 27 3 5 3 Energy Cannon 9 | . . . 8 22 Ballistic Gun 4 | . . 5 8 1 Ballistic Cannon 5 | . . 12 7 . Peak Build Rating 44 | 6 8 17 31 44 Average Rating 22 | 4 7 14 22 38 On Entrance 11 | . 6 8 17 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 3 | . . . . 3 Heaviest Build 74 | 14 20 28 57 74 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 18 | 1 . . 10 18 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 Average Capacity 10 | 7 8 10 10 14 Most Carried 15 | 6 9 10 11 15 Average Carried 9 | 4 7 9 8 13 Final Capacity 15 | 8 10 10 15 5 Final Carried 11 | 6 9 10 11 5 Class Distribution -------------------- 41% | Mutant 20% | Tank 12% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1436 | 260 40 361 679 96 Remotely . | . . . . . Salvage Created 2245 | . 225 386 1296 338 Parts 132 | . 25 26 68 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 8 15 35 7 Guns 16 | . 8 4 4 . Cannons 36 | . . 11 19 6 AOE 10 | . . . 10 . Classes Destroyed 13 | . 4 2 5 2 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 5 | . 2 1 1 1 Swarmer 20 | . 6 4 8 2 Grunt 31 | . 2 7 21 1 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 8 | . . 3 4 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 12 | . 4 4 12 5 Combat Bots Only 10 | . 3 4 10 5 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 586 | . 30 73 259 224 Missed 165 | . 10 22 79 54 Hits 421 | . 20 51 180 170 Melee 4 | . . 1 . 3 Projectile 417 | . 20 50 180 167 Critical Strikes 16 | . . . 9 7 Damage Taken 6247 | . 250 658 3153 2186 Core 1188 | . 41 95 344 708 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . 22 . Regen/Repaired (Parts) 34 | . 34 . . . Core Remaining (%) 74 | 100 83 76 37 . Volleys Fired 188 | . 16 48 101 23 Largest 4 | . 2 2 4 4 Hottest 300 | . 100 63 228 300 Shots Fired 424 | . 29 96 244 55 Gun 169 | . 29 41 95 4 Cannon 246 | . . 55 140 51 Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 211 | . . 96 113 2 Thermal 192 | . 19 . 122 51 Explosive 9 | . . . 9 . Electromagnetic 12 | . 10 . . 2 Robot Hit Streak 15 | . 2 12 15 8 Robot Miss Streak 6 | . 3 3 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 266 | . 13 67 154 32 Core Hits 133 | . 12 24 86 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 4 . Burn 2 | . . . 2 . Meltdown 1 | . . . 1 . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6234 | . 268 1041 3989 936 Guns 1133 | . 198 236 691 8 Cannons 3740 | . . 805 2015 920 Explosions 1347 | . 70 . 1277 . Melee . | . . . . . Ramming 14 | . . . 6 8 Kinetic 2014 | . . 1041 973 . Thermal 2837 | . 184 . 1733 920 Explosive 1277 | . . . 1277 . Electromagnetic 92 | . 84 . . 8 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 243 | . 109 . 104 30 Projectiles 75 | . . . 45 30 Explosions 168 | . 109 . 59 . Melee . | . . . . . Knockbacks 15 | . . 7 8 . Impact . | . . . . . Kinetic 12 | . . 4 8 . Secondary 3 | . . 3 . . Self-Inflicted Damage 330 | . 94 . 236 . Shots 8 | . 1 . 7 . Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 665 | . 142 99 558 665 Average Temperature 132 | . 55 28 136 284 Received Heat Transfer 2046 | . . 222 1287 537 Effects 40 | . . . 11 29 Shutdowns 10 | . . . 7 3 Energy Bleed 3 | . . . . 3 Matter Decay 4 | . . . 2 2 Short Circuit 3 | . . . 2 1 Damage (minor) 3 | . . . . 3 Damage (major) 16 | . . . . 16 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 8 | . . . 6 2 Heat Transferred 4836 | . 383 . 3145 1308 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 60 | 100 100 92 10 100 Level 1 29 | . . 7 67 . Level 2 9 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 440 | . 138 235 440 179 Initial 179 | . . 27 92 179 Average 169 | . 51 59 334 38 Influence Increases 2049 | . 268 423 1145 213 Destroy 0b10 Robot/C 1300 | . 160 300 700 140 Destroy 0b10 Robot/NC 55 | . 15 5 30 5 Destroy Leader 310 | . 34 82 142 52 Successful Hack 18 | . 13 5 . . Disable Machine 75 | . 15 . 60 . Destroy Structure 126 | . 31 1 93 1 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . . 30 105 15 Influence Decreases 2031 | . 202 270 968 591 Entered New Map 383 | . . 39 127 217 Time Decay 1248 | . 192 211 601 244 Lost Part 400 | . 10 20 240 130 Squads Dispatched 11 | . 1 2 5 3 Investigation 4 | . . 2 1 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 16 | . 2 3 11 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 12 20 66 12 Peak Tracking Total 12 | . 5 5 12 9 Tactical Retreats 9 | . . 2 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 4 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 4 2 1 Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 33 | . 10 15 4 4 Successful 24 | . 8 13 2 1 Failed 7 | . 2 1 1 3 Catastrophic . | . . . . . Database Lockouts 2 | . . 1 1 . Manual . | . . . . . Terminals 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations 8 | . 4 . . 4 Recycling Units 1 | . . . 1 . Scanalyzers 13 | . . 10 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 4 . . Record 3 | . 2 1 . . Alert Level 1 | . . 1 . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . . 1 Scan Component 2 | . 1 . . 1 Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 10 | . . 9 1 . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Retrieve Study 4 | . . 3 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events 4 | . . 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 3 1 . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1600 | . 621 724 255 . Seismic 1600 | . 621 724 255 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4508 | 118 675 724 1931 1060 Spaces Moved 1937 | 82 336 333 763 423 Core 38 | 27 . . 3 8 Treads 1608 | 55 336 333 469 415 Legs 291 | . . . 291 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 189 | 124 160 166 199 224 Slowest Speed 950 | 160 160 170 550 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 46 28 49 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . 37 1 103 . Melee . | . . . . . Projectile 12 | . . 1 11 . AOE 129 | . 37 . 92 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2425 | 98 447 414 972 494 Wait 109 | . 71 9 27 2 Move 1933 | 81 335 332 762 423 Hop . | . . . . . Pick Up 81 | 11 13 8 33 16 Fast Attach 10 | 1 . 3 3 3 Attach 44 | 5 2 1 25 11 Detach . | . . . . . Swap 20 | . 3 6 8 3 Drop 37 | . 7 7 11 12 Fire 188 | . 16 48 101 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 544 | -10/Materials | Repaired Power Shielding 782 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1233 | -9/Materials | Central database locked down 1506 | -9/Materials | Discovered new exit (range 8) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Weapon x2 1735 | -8/Materials | Lost 8 parts (2p2n4w) 1752 | -8/Materials | Destroyed 10 combat bots 1808 | -8/Materials | Lost 3 parts (2u1w) 2065 | -8/Materials | Lost 5 parts (1p1n1u2w) 2310 | -8/Materials | Build established: Scavenger-Mutant 2837 | -8/Materials | Core integrity fell below 50% 3146 | -8/Materials | Central database locked down 3394 | -8/Materials | Discovered new exit (range 10) 3404 | -8/Materials | Build established: Scavenger-Tank 3449 | -8/Materials | Entered Factory 3449 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4012 | -7/Factory | Build established: Tank 4169 | -7/Factory | Discovered new exit (range 14) 4488 | -7/Factory | Core integrity fell below 50% 4503 | -7/Factory | Core integrity fell below 20% 4509 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-22). Overheating: Imp. Deuterium Engine damaged (-35). Y-54 Guardian destroyed. Imp. Deuterium Engine destroyed. Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-18). Plasma Cannon destroyed. Overheating: Imp. Deuterium Engine damaged (-22). Overheating: Hvy. Particle Cannon+ damaged (-6). Overheating: Energy bleed (-12). Imp. Deuterium Engine destroyed. Overheating: Hvy. Particle Cannon+ damaged (-8). Hvy. Particle Cannon+ destroyed. Overheating: Lrg. Storage Unit damaged (-11). Overheating: Matter decay (-35). System corrupted: Component data lost. Lrg. Storage Unit destroyed. U-05 Engineer builds a Door. 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Treads | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Power Shielding | 32% | -10/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hydra Item+ Novice Programmer Overwhelming There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed RagnarokShadeFlamer Manual? 0 Play Time 01:06:31 Cumulative 18.3 hours Start 2026.04.04 @ 16:57:15 End 2026.04.04 @ 19:16:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b3a69b3-01fb-4bf0-aff0-e2b54c248d93