Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 06:53:42 Player: Zeldest Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1394) 1394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4289 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced ECM Suite Power Shielding Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Micro Nuclear Core Wheel Large Storage Unit Light Armor Plating High-powered Shock Rifle High-powered Shock Rifle EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Cannon Grenade Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced ECM Suite Power Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Light Treads Wheel Large Storage Unit Light Armor Plating High-powered Shock Rifle High-powered Shock Rifle EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Cannon Grenade Launcher Datajack Remote Datajack [Rating: 44] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Advanced ECM Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 52 | 9 2 17 3 12 6 3 Power 5 | 1 . 2 . 1 1 . Engine 2 | 1 . 1 . . . . Core 2 | . . 1 . 1 . . Reactor 1 | . . . . . 1 . Propulsion 16 | 4 . 7 . 4 . 1 Treads 8 | . . 3 . 4 . 1 Leg . | . . . . . . . Wheel 8 | 4 . 4 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 4 3 4 3 2 Device 6 | 1 . 2 . 1 2 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 10 | . . 2 2 3 1 2 Artifact . | . . . . . . . Weapon 12 | 2 1 4 . 3 2 . Energy Gun 3 | 2 . 1 . . . . Energy Cannon 5 | . 1 2 . 2 . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . 12 . 1 3 11 Power 2 | . . 1 . . . 1 Propulsion 9 | . . 5 . 1 . 3 Utility 10 | . . 2 . . 3 5 Weapon 6 | . . 4 . . . 2 Highest Loss Streak 7 | . . 6 . 1 3 7 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 90 | . 100 76 82 93 93 90 Engine 2 | . 14 4 9 5 . . Core 1 | . . 6 . 1 1 . Reactor 4 | . . . . . 5 6 Treads 12 | . . 2 . 13 15 14 Wheel 3 | . 28 16 18 1 . . Device 8 | . 14 14 . 4 10 7 Storage 7 | . 14 11 9 7 7 7 Hackware 6 | . . . 8 7 7 7 Protection 26 | . . 1 29 37 28 28 Energy Cannon 8 | . 13 11 9 9 7 6 Ballistic Cannon 5 | . . . . 2 6 6 Peak Build Rating 44 | 7 7 16 19 41 44 44 Average Rating 35 | 5 7 11 17 33 40 42 On Entrance 18 | . 7 7 12 19 41 44 Naked Turns . | . . . . . . . Heaviest Build 131 | 12 89 102 108 128 124 131 Greatest Support 46 | 32 20 40 26 46 46 46 Greatest Overweight (x) 32 | 2 4 31 4 11 2 32 Average Overweight (x) 2 | . 3 4 3 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 Most Carried 24 | 3 6 10 10 23 24 23 Average Carried 18 | 1 4 8 9 16 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 23 | 3 5 9 10 23 23 22 Class Distribution -------------------- 66% | Mutant 27% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1348 | 285 20 272 40 155 224 352 Remotely . | . . . . . . . Salvage Created 1437 | 117 . 793 60 170 92 205 Parts 87 | 7 . 57 3 10 3 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 3 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 35 | . . 20 1 4 4 6 Guns 10 | . . 10 . . . . Cannons 21 | . . 9 . 3 3 6 AOE 1 | . . . . . 1 . Classes Destroyed 9 | 2 . 5 . 1 . 1 Builder 1 | . . 1 . . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 6 | . . 6 . . . . Grunt 15 | . . 9 . . 3 3 Brawler 2 | . . 1 . . 1 . Sentry 6 | . . 4 1 1 . . Hunter 3 | . . . . . . 3 Programmer 3 | . . . . 3 . . Best Kill Streak 5 | 2 . 5 1 1 2 3 Combat Bots Only 4 | . . 4 1 1 2 3 Max Kills in Single Turn 2 | 1 . 2 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 419 | . . 123 8 61 45 182 Missed 113 | . . 36 1 19 8 49 Damage Taken 3995 | 2 . 923 106 423 716 1825 Core 907 | . . 194 . 30 60 623 Absorbed by Shields 80 | . . 80 . . . . Redirected to Shielding 170 | . . . . 4 5 161 Ignored by Resistances 72 | . . . . 72 . . Core Remaining (%) 87 | 100 100 51 100 . . . Volleys Fired 145 | 8 . 55 6 23 22 31 Largest 2 | 2 . 2 1 2 2 2 Hottest 150 | 90 . 123 63 150 105 119 Shots Fired 203 | 16 . 85 6 31 27 38 Gun 72 | 16 . 56 . . . . Cannon 127 | . . 29 6 31 23 38 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 98 | . . 38 . 11 18 31 Thermal 76 | 16 . 33 . 15 5 7 Explosive 4 | . . . . . 4 . Electromagnetic 25 | . . 14 6 5 . . Robot Hit Streak 14 | 6 . 14 5 7 8 7 Robot Miss Streak 3 | 3 . 3 1 1 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 142 | 10 . 59 5 24 17 27 Core Hits 56 | 5 . 26 . 6 8 11 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . 1 2 Meltdown 1 | . . 1 . . . . Blast 3 | . . . . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3182 | 125 . 1023 110 689 661 574 Guns 720 | 120 . 600 . . . . Cannons 2157 | . . 423 110 689 361 574 Explosions 300 | . . . . . 300 . Melee . | . . . . . . . Ramming 5 | 5 . . . . . . Kinetic 1408 | . . 428 . 270 261 449 Thermal 957 | 120 . 277 . 335 100 125 Explosive 300 | . . . . . 300 . Electromagnetic 512 | . . 318 110 84 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | 1 1 8 . 4 4 4 Average Corruption 3 | 1 1 7 . 2 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 122 | . . 17 . 6 46 53 Message Errors 32 | . . 4 . 1 13 14 Matter Fused 36 | . . 5 . 2 15 14 Heat Flow Errors 13 | . . 1 . . 5 7 Energy Discharges 14 | . . 3 . 1 5 5 Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 13 | . . 1 . 1 4 7 Data Loss (major) 5 | . . . . . 1 4 Misfires 2 | . . . . 1 1 . Alerts 4 | . . . . . 2 2 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . 30 10 . Projectiles 30 | . . . . 30 . . Explosions 10 | . . . . . 10 . Melee . | . . . . . . . Knockbacks 17 | . . . . 5 2 10 Impact . | . . . . . . . Kinetic 17 | . . . . 5 2 10 Secondary . | . . . . . . . Self-Inflicted Damage 42 | 2 . . . . 40 . Shots 1 | . . . . . 1 . Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 426 | 120 . 339 276 384 426 366 Average Temperature 134 | 51 . 70 137 169 202 122 Received Heat Transfer 815 | . . 260 45 42 279 189 Effects 7 | . . . . 3 3 1 Shutdowns 4 | . . . . 1 2 1 Interference 1 | . . . . . 1 . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Fried 4 | . . . 3 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . . 3 . 2 . . Heat Transferred 1716 | 310 . 666 . 407 148 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 364 | 15 37 364 155 105 . . Initial 90 | . 9 15 90 70 . . Average 93 | 5 19 178 115 46 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 85 | 100 100 58 100 100 . . Level 1 14 | . . 41 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 6 . 3 . . Investigation 3 | . . 3 . . . . Extermination 3 | . . . . 3 . . Reinforcement 4 | . 1 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 3 29 3 4 4 10 Peak Tracking Total 8 | . 2 8 2 1 4 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 12 | . 3 6 1 1 . 1 Terminals 9 | . 3 5 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 13 18 3 1 . 1 Successful 17 | . 6 8 2 . . 1 Failed 19 | . 7 10 1 1 . . Catastrophic 4 | . 1 3 . . . . Database Lockouts . | . . . . . . . Manual 30 | . 13 14 3 . . . Terminals 32 | . 13 16 3 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 . . . 1 Part Schematic 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 4 2 . . . Terminals 11 | . 5 4 2 . . . Track 2 | . 1 1 . . . . Botnet 6 | . 3 2 1 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 5 1 1 . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 7847 | 94 210 880 237 1176 2113 3137 Spaces Moved 2454 | 55 153 301 135 356 642 812 Core 8 | 3 . 3 . . . 2 Treads 1758 | . . 24 . 282 642 810 Legs . | . . . . . . . Wheels 688 | 52 153 274 135 74 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 135 135 150 320 320 Average Speed 291 | 97 133 177 148 291 320 377 Slowest Speed 1650 | 150 140 1600 150 320 320 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 34 28 11 9 74 89 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . . . . 25 2 Melee . | . . . . . . . Projectile 4 | . . . . . 2 2 AOE 23 | . . . . . 23 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2941 | 74 159 554 164 463 674 853 Wait 257 | . . 172 20 58 . 7 Move 2448 | 54 152 300 134 355 641 812 Hop . | . . . . . . . Pick Up 28 | 2 3 8 1 13 1 . Fast Attach 27 | 7 . 10 3 2 3 2 Attach 10 | . . 5 . 4 . 1 Detach 3 | . . 1 . 2 . . Swap 15 | 2 2 2 . 6 3 . Drop 5 | . 2 1 . . 2 . Fire 145 | 8 . 55 6 23 22 31 Melee . | . . . . . . . Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 693 | -9/Materials | Discovered new exit (range 10) 693 | -9/Materials | Discovered new exit (range 14) 784 | -9/Materials | Lost 6 parts (2n2u2w) 1122 | -9/Materials | Lost 3 parts (1n2w) 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Utility x2 1391 | -8/Materials | Discovered new exit (range 16) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Utility x2 2499 | -7/Factory | Discovered new exit (range 14) 2546 | -7/Factory | Cargo convoy interrupted 2598 | -7/Factory | Entered Lower Caves 2936 | -7/Lower Caves | Lost 3 parts (3u) 3363 | -7/Lower Caves | Learned Factory stockpile data 4303 | -7/Lower Caves | Learned 4 Factory zone layouts 4419 | -7/Lower Caves | Discovered new exit (range 14) 4711 | -7/Lower Caves | Entered another Lower Caves area 4740 | -7/Lower Caves | Discovered new exit (range 12) 5420 | -7/Lower Caves | Lost 3 parts (1n2u) 5941 | -7/Lower Caves | Build established: Derelict-Mutant 7531 | -7/Lower Caves | Discovered new exit (range 5) 7826 | -7/Lower Caves | Core integrity fell below 50% 7839 | -7/Lower Caves | Core integrity fell below 20% 7848 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07483_ Acquired 5 matter. 07487_ Acquired 20 matter. 07490_ System corrupted: Energy discharge (-47). 07531_ EXIT=FOUND 07540_ 1K< LCRB#R 6S00XS%Z&NK7 :9| 07571_ VOL5ECVZAKAK5B2XUMK /VYB: 0F= 07682_ System corrupted: Energy discharge (-34). 07747_ System corrupted: Heat flow error (+224). 07767_ System corrupted: Matter fused (-10). 07783_ Acquired 3 matter. 07803_ C-30 ARC bursts open, deploying its payload. 07803_ S-27 Virus unfolds itself. 07805_ Imp. Weapon Shielding destroyed. 07807_ System corrupted: Substantial component data lost. 07807_ Imp. Treads destroyed. 07810_ Hrd. Heavy Armor Plating destroyed. 07816_ Assault Cannon destroyed. 07818_ Hvy. Particle Cannon destroyed. 07821_ Lgt. Treads destroyed. 07823_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ## # | | ??????????????????????????????# | | ?????????????????????????????## | | ????????????????????????????## % % | | ???????????????????####????## % % % % | | ??????????????????## ##### ## #### % | | ??????????????????# % #####???# %%% | | ????????????????????#% % % #???????? % ## | | ??????????????????### " #?????????% #? | | ??????????????????# %%"%%##?????????? % | | ??????????????????## " ##?????######?% # | | ???????????????????## % #????## ? #?? # | | ????????????????????##% ####### ??# #???? | | ?????????????????##### % #### ?## ##??? | | ????????????????## % ### %###% %##?? | | ????????????????# ##% %% %%%%%##? | | ????????????????# ###% %% ## | | ????????????????# %% % %#?## #####% % # | | ????????????????# %## #### ##???##% % | | ???????????????## % #### % % #?????##% % | | ???????????????# % #??# % #??????#### | | ???????????????#% #??#%%% ####?????????? | | ???????????????## ##??#% ##???????????? | | ????????????????## s ###?## #???????????? | | ?????????????????# sss## % % #??????????? | | ?????????????????## @ %% #?????????? | | ??????????????????## % % % % ### ?????????? | | ???????????????????# #### ##??# ????????? | | ??????????????????# %% #??##?????# ???????? | | ?????????????????# %#??????????# ??????? | | ?????????????????# %% ??????????? %??????? | | ????????????????? ???????????% ??????? | | ???????????????? ### ??????????% ?????? | | ???????????????# #???# ??????????????????? | | ???????????????## #?????#####?????????????????? | | ????????????????##????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSwarmBuckler Manual? 0 Play Time 00:32:10 Cumulative 50.4 hours Start 2024.11.18 @ 22:40:32 End 2024.11.19 @ 06:53:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a47252d0-4b86-4f21-869b-0231b9ff45bd