Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 17:36:17 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (787) 787 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3472 Bonus ------- None Cogmind --------- Core Integrity 566/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Armored Treads Improved Titanium Leg Utility (6) Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Insulated Plating Weapon (2) High-powered Shotgun Flak Gun Inventory (8) Micro Nuclear Core Armored Treads Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Flak Gun Datajack Peak State ------------ Power Micro Nuclear Core Propulsion Armored Treads Carbon-fiber Leg Titanium Leg Improved Titanium Leg Utility Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Medium Armor Plating Insulated Plating Weapon High-powered Shotgun Flak Gun Inventory Light Nuclear Core Armored Treads Improved Melee Analysis Suite Insulated Plating Gauss Rifle Flak Cannon Datajack [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Insulated Plating Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 57 | 6 10 12 9 20 . Power 6 | 1 . 2 1 2 . Engine 3 | 1 . . 1 1 . Core 3 | . . 2 . 1 . Reactor . | . . . . . . Propulsion 19 | 2 6 2 5 4 . Treads 4 | . . . 4 . . Leg 14 | 2 6 2 . 4 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 . 3 2 10 . Device 3 | . . . 1 2 . Storage 6 | 1 . 2 1 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . . 1 . 5 . Artifact . | . . . . . . Weapon 16 | 2 4 5 1 4 . Energy Gun 4 | 2 1 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | . 2 1 . 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . 2 10 2 . 3 Power 2 | . . 2 . . . Propulsion 7 | . . 4 1 . 2 Utility 2 | . . . 1 . 1 Weapon 6 | . 2 4 . . . Highest Loss Streak 3 | . 1 3 1 . 2 Average Slot Usage (%) 74 | . 84 61 24 78 91 Engine 5 | . 14 4 . . 7 Treads 8 | . . . 5 17 7 Leg 15 | . 28 23 . 12 15 Device 10 | . . . 8 16 15 Storage 9 | . 14 19 8 5 7 Processor 2 | . . . . 2 7 Protection 7 | . . . . 11 14 Energy Gun 2 | . 14 3 . . . Ballistic Gun 9 | . 12 4 . 7 15 Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 26 15 38 38 Greatest Support 60 | 20 20 30 60 52 52 Greatest Overweight (x) 4 | 4 . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 12 6 8 8 Average Capacity 6 | 5 6 8 4 5 8 Most Carried 8 | 6 6 8 4 8 8 Average Carried 5 | 4 5 5 3 5 8 Final Capacity 8 | . . . . . 8 Final Carried 8 | . . . . . 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1171 | 213 247 22 181 325 183 Remotely . | . . . . . . Salvage Created 968 | . 492 139 . 257 80 Parts 63 | . 21 21 . 15 6 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 28 | . 8 11 . 5 4 Guns 18 | . 8 2 . 4 4 Cannons 1 | . . . . 1 . AOE 9 | . . 9 . . . Classes Destroyed 7 | . 3 1 . 3 . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . . 1 . Recycler 2 | . 1 . . 1 . Swarmer 16 | . . 9 . 3 4 Grunt 10 | . 8 2 . . . Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 2 6 . 4 3 Combat Bots Only 6 | . 2 6 . 4 3 Max Kills in Single Turn 3 | . 1 3 . 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3471 | . 523 1021 347 995 585 Core 660 | . 150 247 129 43 91 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 40 38 76 . . Volleys Fired 120 | . 51 24 . 29 16 Largest 2 | . 2 2 . 2 2 Hottest 70 | . 70 60 . 69 53 Shots Fired 189 | . 90 29 . 47 23 Gun 168 | . 90 15 . 40 23 Cannon 17 | . . 10 . 7 . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 128 | . 51 7 . 47 23 Thermal 24 | . 16 8 . . . Explosive 4 | . . 4 . . . Electromagnetic 33 | . 23 10 . . . Robot Hit Streak 15 | . 15 9 . 9 4 Robot Miss Streak 6 | . 4 3 . 6 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 132 | . 60 19 . 38 15 Core Hits 77 | . 20 20 . 28 9 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2568 | . 775 972 . 650 171 Guns 1594 | . 775 114 . 534 171 Cannons 280 | . . 164 . 116 . Explosions 650 | . . 650 . . . Melee . | . . . . . . Ramming 44 | . . 44 . . . Kinetic 1280 | . 410 49 . 650 171 Thermal 379 | . 113 266 . . . Explosive 449 | . . 449 . . . Electromagnetic 416 | . 252 164 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 8 | . . . . 7 1 Message Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 93 | . . 93 . . . Shots 3 | . . 3 . . . Rammed 13 | . . 13 . . . Targets Rammed 14 | . . 14 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 230 | . 75 230 . 19 . Average Temperature 43 | . 24 120 . 9 . Received Heat Transfer 747 | . 294 216 135 84 18 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 783 | . 333 450 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 201 | . 162 201 149 170 . Average Influence 71 | . 65 124 107 52 . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . 2 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . 2 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 16 21 21 14 11 Peak Tracking Total 11 | . 4 10 11 5 5 Tactical Retreats 14 | . 1 4 7 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts 28 | . . . 28 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 11 | . 4 1 4 2 . Terminals 10 | . 4 1 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 25 | . 9 2 9 5 . Successful 15 | . 5 . 5 5 . Failed 10 | . 4 2 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 5 2 4 . . Terminals 21 | . 9 2 9 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 3 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . . . 2 . . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 8 . 6 . . Terminals 5 | . 3 . 2 . . Assimilate 1 | . 1 . . . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3161 | 138 544 322 414 934 809 Spaces Moved 2293 | 94 290 210 535 681 483 Core 844 | 21 . 40 513 270 . Treads 3 | . . . 3 . . Legs 1427 | 73 290 170 . 411 483 Wheels 19 | . . . 19 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 50 126 Average Speed 105 | 131 120 108 53 96 159 Slowest Speed 250 | 250 120 150 170 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 52 30 29 19 46 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 37 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . 37 . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2856 | 105 401 274 662 915 499 Wait 278 | . 33 7 81 157 . Move 2288 | 93 289 209 534 680 483 Hop . | . . . . . . Pick Up 30 | 6 6 3 3 12 . Fast Attach 28 | 6 . 3 7 12 . Attach 15 | . 2 7 2 4 . Detach 10 | . . 4 3 3 . Swap 14 | . 8 2 . 4 . Drop 31 | . 12 1 4 14 . Fire 120 | . 51 24 . 29 16 Melee . | . . . . . . Ram 13 | . . 13 . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 28 | . . . 28 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Discovered new exit (range 7) 348 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Lost 3 parts (1p2w) 910 | -9/Materials | Lost 3 parts (2n1w) 978 | -9/Materials | Lost 3 parts (2n1w) 998 | -9/Materials | Core integrity fell below 50% 998 | -9/Materials | Discovered new exit (range 15) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -8/Materials | Discovered new exit (range 16) 1419 | -8/Materials | Entered Factory 1419 | -7/Factory | Evolved 2 slots: Utility x2 2288 | -7/Factory | Discovered new exit (range 15) 2353 | -7/Factory | Entered Lower Caves 3140 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3162 | -7/Lower Caves | Self-destructed Last Messages --------------- 02774_ Acquired 4 matter. 02786_ Acquired 1 matter. 02797_ Acquired 3 matter. 02802_ Acquired 4 matter. 02803_ Acquired 1 matter. 02806_ Acquired 5 matter. 02810_ Acquired 4 matter. 02813_ Acquired 3 matter. 02816_ Acquired 2 matter. 02845_ Acquired 1 matter. 02870_ Acquired 3 matter. 02872_ Acquired 2 matter. 02886_ Acquired 4 matter. 02890_ Acquired 3 matter. 02919_ 45-YZM(k) breaks down the debris. 03118_ WO-38O(k) breaks down the debris. 03140_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03147_ Med. Armor Plating destroyed. 03152_ WO-38O(k) breaks down the debris. 03158_ Titanium Leg destroyed. 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" %% ###? | | ????????????????????? ## ## | | ?????????????????????? ## # | | ??????????????????????# ### %%# | | ??????????????????????###### ### ### % # | | ???????????????????????????# $??### %% # | | ??????????????????????????# ????##% % % | | ?????????????????????????? ??????###### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ShadingTargetReactor Manual? 0 Play Time 00:47:17 Cumulative 66.7 hours Start 2019.10.23 @ 20:19:14 End 2019.11.07 @ 17:36:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4b5b1a0b-c271-47e7-87b7-1a6797b7e4f1