Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 16:39:28 Player: Tottery Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (664) 664 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6324 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 35/100 System Corruption 2% Temperature Cool (0) Movement Treading (170) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Advanced ECM Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced ECM Suite Improved Reaction Control System Improved Reaction Control System Overtuned Pulse Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Makeshift Power Source > --- PROPULSION ------- Titanium Leg Overtuned Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Improved Cooling System Small Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Beamcaster Remote Datajack > --- INVENTORY -------- Experimental Sensor Array Advanced ECM Suite Improved Reaction Control System Improved Reaction Control System Hacking Suite Overtuned Pulse Rifle Overtuned Pulse Rifle [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Slots Evolved 10 | . . . . 8 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 7 | . . . . 5 . . 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 47 | 6 3 . 16 16 1 . 1 4 Power 7 | 1 . . 3 2 1 . . . Engine 5 | 1 . . 3 . 1 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 5 3 . . . 2 Treads 2 | . . . . . . . . 2 Leg 10 | 2 . . 5 3 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 2 9 . . 1 1 Device 12 | . 1 . 2 7 . . 1 1 Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . 1 . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 . 6 2 . . . 1 Energy Gun 5 | . . . 5 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 2 2 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . . . . Parts Lost 16 | . . . 2 . . . . 14 Power 4 | . . . 2 . . . . 2 Propulsion 3 | . . . . . . . . 3 Utility 6 | . . . . . . . . 6 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 14 | . . . 2 . . . . 14 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 4 7 7 7 8 8 7 6 Power . | . 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 3 4 6 6 5 4 Weapon 2 | . 2 4 2 1 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . 8 3 . . . 1 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . . 3 . . . . 1 Weapon 5 | . . . 3 2 . . . . Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 90 100 99 82 93 93 88 72 Engine 8 | . 14 14 13 . . 6 5 4 Core 3 | . . . . 7 12 6 5 3 Leg 23 | . 28 28 28 20 20 20 17 13 Device 16 | . 4 14 14 19 20 20 23 18 Storage 10 | . 14 14 14 6 6 6 5 4 Hackware 2 | . . . . 4 6 6 5 5 Protection 2 | . . . . 4 6 6 5 3 Energy Gun 8 | . . . 2 18 13 13 11 8 Ballistic Gun 14 | . 28 28 25 . . . . . Special Weapon 1 | . . . . . 6 6 5 4 Peak Build Rating 65 | 6 13 13 30 60 60 60 65 65 Average Rating 33 | 5 8 13 17 51 60 60 65 54 On Entrance 33 | . 6 13 13 25 60 60 60 65 Avg Prop Armor Cover (%) 7 | . . . 8 7 . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 18 18 19 38 38 36 37 37 Greatest Support 57 | 20 20 20 38 57 52 52 52 54 Greatest Overweight (x) 6 | 1 . . 6 1 . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 7 8 8 8 8 8 7 8 Average Carried 7 | 1 4 7 7 7 8 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 7 8 8 8 8 8 7 5 Scrap Suit Usage (%) 39 | . . . . 86 99 100 100 79 Parts Cannibalized 5 | . . . . 2 . . . 3 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Scrapper 9% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/DSF Resources | -11 -10 -10 -9 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Matter Collected 800 | 257 . 33 255 180 10 10 . 55 Remotely . | . . . . . . . . . Salvage Created 747 | . . . 282 354 49 . . 62 Parts 27 | . . . 10 10 5 . . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . 8 . 9 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Combat Hostiles Destroyed 14 | . . . 5 7 1 . . 1 Guns 13 | . . . 5 6 1 . . 1 Classes Destroyed 9 | . . . 3 5 . . . 1 Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 4 | . . . . 4 . . . . Grunt 1 | . . . . 1 . . . . Specialist 1 | . . . . . . . . 1 Programmer 3 | . . . . 2 1 . . . Federalist 1 | . . . 1 . . . . . Explorer 1 | . . . 1 . . . . . Scrapper 3 | . . . 3 . . . . . Best Kill Streak 4 | . . . 2 4 1 . . 1 Combat Bots Only 4 | . . . 2 4 1 . . 1 Max Kills in Single Turn 2 | . . . 2 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Hostile Shots Fired 329 | . . . 32 27 57 9 . 204 Missed 100 | . . . 8 5 23 4 . 60 Hits 229 | . . . 24 22 34 5 . 144 Projectile 229 | . . . 24 22 34 5 . 144 Critical Strikes 7 | . . . 1 2 . . . 4 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 4016 | . . . 543 417 465 40 . 2551 Core 1176 | . . . 80 14 72 6 . 1004 Absorbed by Shields 15 | . . . . . . . . 15 Regen/Repaired (Parts) 44 | . . . . 20 . . . 24 Core Remaining (%) 85 | 100 . . 68 . . 89 . . Volleys Fired 71 | . . . 19 37 2 . . 13 Largest 3 | . . . 2 3 1 . . 2 Hottest 260 | . . . 180 260 100 . . 180 Shots Fired 120 | . . . 27 70 2 . . 21 Gun 118 | . . . 27 70 2 . . 19 Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 12 | . . . 12 . . . . . Thermal 106 | . . . 15 70 2 . . 19 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 12 | . . . 8 10 5 . . 12 Robot Miss Streak 4 | . . . 2 4 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 82 | . . . 22 43 1 . . 16 Core Hits 22 | . . . 7 11 1 . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . . 3 7 . . . 3 Burn 13 | . . . 3 7 . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1890 | . . . 443 981 35 . . 431 Guns 1868 | . . . 443 981 35 . . 409 Cannons 22 | . . . . . . . . 22 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 138 | . . . 138 . . . . . Thermal 1730 | . . . 305 981 35 . . 409 Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . . . . . 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 540 | . . . 426 540 52 . . 387 Average Temperature 176 | . . . 190 180 31 . . 115 Received Heat Transfer 871 | . . . 253 63 . 12 . 543 Effects 16 | . . . 2 13 . . . 1 Shutdowns 9 | . . . . 8 . . . 1 Interference 4 | . . . . 4 . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 1 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 8 | . . . 1 4 . . . 3 Heat Transferred 4694 | . . . 794 2750 50 . . 1100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 113 | . . . . 113 . . . 65 Initial . | . . . . . . . . . Average 21 | . . . . 25 . . . 22 Influence Increases 359 | . . . . 204 45 . . 110 Destroy 0b10 Robot/C 180 | . . . . 140 20 . . 20 Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . Destroy Leader 42 | . . . . 32 10 . . . Successful Hack 3 | . . . . 3 . . . . Destroy Structure 4 | . . . . 4 . . . . Lose Combat Pursuer 120 | . . . . 15 15 . . 90 Influence Decreases 329 | . . . . 127 122 . . 80 Entered New Map 30 | . . . . . 30 . . . Time Decay 219 | . . . . 127 92 . . . Lost Part 80 | . . . . . . . . 80 Squads Dispatched 9 | . . . . 7 . . . 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 4 | . . . . 2 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . . 1 18 13 8 1 . 14 Peak Tracking Total 7 | . . 1 3 4 7 1 . 6 Tactical Retreats 7 | . . . . 1 1 . . 5 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Traps Triggered 5 | . . . . 1 . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Machines Accessed 12 | . 1 . 7 3 . . 1 . Terminals 3 | . . . . 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 1 . 38 13 . . 1 . Successful 51 | . 1 . 38 11 . . 1 . Failed 2 | . . . . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 5 . . . . Terminals 11 | . . . . 10 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 47 | . . . 38 8 . . 1 . Record 45 | . . . 38 7 . . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . Report Inventory 2 | . 1 . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Active Infowar (turns) 2398 | . . . 1141 436 550 17 41 213 Sensors 2393 | . . . 1141 432 550 17 41 212 ECM 7 | . . . . 6 . . . 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Turns Passed 4117 | 68 82 235 1918 945 550 17 41 261 Spaces Moved 3171 | 48 49 167 1536 683 470 15 35 168 Core 24 | 4 . . 1 . . . . 19 Treads 13 | . . . . . . . . 13 Legs 3134 | 44 49 167 1535 683 470 15 35 136 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 116 116 116 50 Average Speed 116 | 120 120 120 118 110 116 116 116 113 Slowest Speed 350 | 190 120 120 350 180 116 116 116 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 14 19 86 14 66 5 2 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . . 3 . 1 1 . . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 3 | . . . 1 2 . . . . Melee . | . . . . . . . . . Projectile 3 | . . . 1 2 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac DSF Total 3548 | 55 70 201 1625 847 474 14 35 227 Wait 176 | . 15 34 19 87 1 . . 20 Move 3163 | 47 48 166 1535 682 469 14 34 168 Hop . | . . . . . . . . . Pick Up 30 | 2 4 1 11 9 . . . 3 Fast Attach 21 | 6 1 . 1 9 . . . 4 Attach 5 | . . . . 4 . . 1 . Detach 3 | . . . . 3 . . . . Swap 25 | . 2 . 16 6 1 . . . Drop 38 | . . . 22 10 1 . . 5 Fire 71 | . . . 19 37 2 . . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 130 | -10/Materials | Discovered new exit (range 8) 151 | -10/Materials | Entered Subcaves 151 | -10/Subcaves | Accompanied by 2 allies 152 | -10/Subcaves | Continued accompanying wandering Federalists (6) 220 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 314 | -10/Subcaves | Build established: Mutant 364 | -10/Subcaves | Discovered new exit (range 14) 377 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 386 | -10/Subcaves | Entered Scraptown 642 | -9/Scraptown | Visited Fellowship of the Rings 709 | -9/Scraptown | Visited CPS Storage 721 | -9/Scraptown | Visited Comm Corps 792 | -9/Scraptown | Visited Cave Peace 1157 | -9/Scraptown | Discovered new exit (range 3) 1307 | -9/Scraptown | Visited Assassins FH 1378 | -9/Scraptown | Visited The Evicted 1416 | -9/Scraptown | Visited UFD Registry 1416 | -9/Scraptown | Registered with UFD as "Metalrunner" 1417 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1698 | -9/Scraptown | Visited TADAMA 1756 | -9/Scraptown | Visited Infowarlord's Domain 1765 | -9/Scraptown | Found Exp. Sensor Array 1793 | -9/Scraptown | Visited Scrap Suit Storage 1801 | -9/Scraptown | Found Scrap Suit 1835 | -9/Scraptown | Visited Chapter 10 1905 | -9/Scraptown | Met Optimus 1905 | -9/Scraptown | Accepted into 0bPrime 1996 | -9/Scraptown | Visited Botcube Research 2018 | -9/Scraptown | Civil war broke out across Scraptown 2074 | -9/Scraptown | Lost 3 allies 2096 | -9/Scraptown | Identified exit to Factory 2118 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2150 | -9/Scraptown | Lost 6 allies 2168 | -9/Scraptown | Visited Modified Component R&D 2304 | -9/Scraptown | Entered Factory 2304 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2305 | -6/Factory | Lost 15 allies 2511 | -6/Factory | Discovered new exit (range 7) 2721 | -6/Factory | Build established: Scavenger-Scrapper 3032 | -6/Factory | Garrison activated, responded to threat 3249 | -6/Factory | Entered Lower Caves 3586 | -6/Lower Caves | Learned Factory terminal intel 3612 | -6/Lower Caves | Spotted B-75 Beast 3655 | -6/Lower Caves | Encountered a Warlord checkpoint 3733 | -6/Lower Caves | Discovered new exit (range 6) 3775 | -6/Lower Caves | Attracted the attention of an 0b10 base 3799 | -6/Lower Caves | Entered another Lower Caves area 3800 | -6/Lower Caves | Encountered a Warlord checkpoint 3803 | -6/Lower Caves | Discovered new exit (range 11) 3815 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3816 | -6/Lower Caves | Entered Factory 3816 | -5/Factory | Evolved 2 slots: Utility x2 3817 | -5/Factory | Loaded intel: 28 terminal locations 3857 | -5/Factory | Identified exit to DSF 3857 | -5/Factory | Entered DSF 3924 | -5/DSF | Additional patrols routed to DSF 4090 | -5/DSF | Core integrity fell below 50% 4100 | -5/DSF | Lost 14 parts (2p3n6u3w) 4100 | -5/DSF | Core integrity fell below 20% 4118 | -5/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04085_ X-72 Disruptor destroyed. 04086_ Dropped Hvy. Disruptor Cannon. 04087_ Acquired 6 matter. 04091_ Acquired Arm. Medium Treads. 04099_ Acquired Adv. ECM Suite. 04101_ C-30 ARC bursts open, deploying its payload. 04101_ H-66 Slayer unfolds itself. 04101_ Penetrated by Slug. 04101_ Slug penetrates Wall. 04105_ Penetrated by Slug. 04105_ Slug penetrates Wall. 04105_ Slug penetrates H-66 Slayer. 04108_ Penetrated by Slug. 04108_ Slug penetrates Wall. 04111_ Penetrated by Slug. 04111_ Slug penetrates Wall. 04113_ Acquired 34 matter. 04114_ Slug penetrates Wall. 04114_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????#?????????? | | ??????????#########?????????"###???????? | | ??????????# ===!!########?"""""#??????? | | ??????????# % = !#===#==##"""""#??????? | | ??????????# % ""#??????? | | ??????????# g h% @ """"?????? | | ??????????### ###===#h=## ""#??????? | | ??????????### ###===#==#??? ###??????? | | ??????????#!! !!########?????????????? | | ??????????#!! !!#????????????????????? | | ??????????#!! !!#????????????????????? | | ??????????#"" ###????????????????????? | | ??????????#]] !!#????????????????????? | | ??????????#]%] !!#????????????????????? | | ??????????#]] !!#????????????????????? | | ############" * ###????????????????????? | | ## #!!!###!%=##?????????????????????? | | ## "!!!## ##!!!#????????????????? | | %! H ???????????? | | *[= % ??????????? | | %%!![ ???????????? | | ##]]]#///## ##!!!#!!!##???????????? | | ##]]]#///### ##?!!!#??!#????????????? | | ##########?# #???###????????????????? | | &&#????????! ==?????????????????????? | | & #????????! ==#????????????????????? | | & #????????! ==#????????????????????? | | &###???????## ###????????????????????? | | &&#????????! ==#????????????????????? | | &&#????????! ==#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Heavy Suspicion Link The Feds Plot Armor Strength In Numbers Uncivil War Well Done Challenges ------------ None Game ------ Seed CompositeShadeSheargun Manual? 0 Play Time 01:31:57 Cumulative 33.9 hours Start 2026.03.12 @ 09:45:03 End 2026.03.12 @ 16:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5051a8-d79b-4582-9ab9-6f87c4349529