Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 13:26:19 Player: Raragi Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1910) 1910 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4329 Bonus ------- Follower Combat Kills 267 Friendly Fire -278 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 142/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Compact Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Shield Generator > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Heavy Particle Cannon Heavy Particle Cannon Autogun Faulty Improved Assault Rifle Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Targeting Computer Improved Light Armor Plating Shield Generator Heavy Particle Cannon Heavy Particle Cannon Autogun Improved Assault Rifle Mini Grenade Launcher Makeshift Axe [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 88 | 7 17 7 14 13 30 Power 12 | 1 1 2 3 2 3 Engine 10 | 1 1 2 3 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 25 | 2 2 . 7 4 10 Treads . | . . . . . . Leg 20 | 2 . . 6 4 8 Wheel 5 | . 2 . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 . 2 1 10 Device 7 | . 1 . 1 1 4 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 34 | 3 11 5 2 6 7 Energy Gun 14 | 3 8 3 . . . Energy Cannon 5 | . . . . 3 2 Ballistic Gun 4 | . . . 2 1 1 Ballistic Cannon . | . . . . . . Launcher 8 | . 3 2 . 2 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 3 2 2 8 16 Power 4 | . . 1 . 1 2 Propulsion 11 | . . . 1 3 7 Utility 7 | . . . . 1 6 Weapon 9 | . 3 1 1 3 1 Highest Loss Streak 12 | . 2 1 2 6 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 98 98 98 85 Engine 10 | . 14 12 11 10 2 Leg 20 | . 15 . 18 32 26 Wheel 9 | . 12 28 14 . 1 Device 6 | . 2 . 10 10 6 Storage 11 | . 14 14 11 11 9 Hackware 10 | . 10 14 11 11 6 Protection 1 | . . . . . 7 Energy Gun 11 | . 26 27 9 . . Energy Cannon 7 | . . . . 18 11 Ballistic Gun 2 | . . . 11 3 1 Naked Turns . | . . . . . . Heaviest Build 45 | 14 16 15 34 38 45 Greatest Support 57 | 20 24 24 51 54 57 Greatest Overweight (x) 11 | 4 1 . 1 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 Most Carried 15 | 4 8 8 15 15 14 Average Carried 10 | 2 7 7 12 13 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 4 8 8 15 13 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1547 | 241 304 122 112 410 358 Remotely . | . . . . . . Salvage Created 2516 | . 594 204 123 305 1290 Parts 165 | . 50 26 9 18 62 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 74 | . 18 11 3 22 20 Melee 5 | . . . . . 5 Guns 21 | . 7 5 3 5 1 Cannons 16 | . . . . 7 9 AOE 31 | . 11 6 . 10 4 Classes Destroyed 14 | . 9 . . 3 2 Worker 5 | . 1 1 . . 3 Builder 5 | . 2 1 . . 2 Tunneler 2 | . 1 . . 1 . Hauler 2 | . 1 . . . 1 Recycler 4 | . 1 . . . 3 Operator 1 | . 1 . . . . Watcher 3 | . 1 . . . 2 Swarmer 29 | . 9 9 . 8 3 Grunt 28 | . 9 2 3 1 13 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Demolisher 2 | . . . . 2 . Assembled 12 | . . . . 12 . Guerrilla 1 | . . . . 1 . Best Kill Streak 10 | . 7 4 1 10 7 Combat Bots Only 10 | . 5 3 1 10 6 Max Kills in Single Turn 5 | . 3 3 1 5 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . 2 3 . 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 4657 | . 547 169 185 1347 2409 Core 878 | . 88 14 14 210 552 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 67 | 100 . 59 . 44 . Volleys Fired 144 | . 34 10 10 43 47 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 90 90 90 150 150 Shots Fired 262 | . 55 19 16 82 90 Gun 145 | . 42 16 16 55 16 Cannon 93 | . . . . 23 70 Launcher 24 | . 13 3 . 4 4 Special . | . . . . . . Kinetic 79 | . . . 8 55 16 Thermal 93 | . . . . 23 70 Explosive 24 | . 13 3 . 4 4 Electromagnetic 66 | . 42 16 8 . . Robot Hit Streak 9 | . 9 9 4 4 7 Robot Miss Streak 6 | . 3 4 6 5 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 173 | . 27 15 10 36 85 Core Hits 130 | . 35 19 6 33 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 37 | . . . . . 37 Impact 12 | . . . . . 12 Slashing 25 | . . . . . 25 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 5983 | . 1265 566 122 1114 2916 Guns 1249 | . 409 166 122 389 163 Cannons 1475 | . . . . 250 1225 Explosions 2157 | . 856 400 . 475 426 Melee 1099 | . . . . . 1099 Ramming 3 | . . . . . 3 Kinetic 609 | . . . 57 389 163 Thermal 1783 | . 255 53 . 250 1225 Explosive 1849 | . 601 347 . 475 426 Electromagnetic 640 | . 409 166 65 . . Impact 222 | . . . . . 222 Slashing 877 | . . . . . 877 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Matter Fused 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 226 | . 39 . . 7 180 Projectiles . | . . . . . . Explosions 57 | . 39 . . 7 11 Melee 169 | . . . . . 169 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 210 | . 180 13 . . 17 Shots 7 | . 5 1 . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 403 | . 188 159 6 216 403 Average Temperature 104 | . 52 59 4 77 137 Received Heat Transfer 1689 | . 138 93 81 . 1377 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2583 | . 300 100 . 370 1813 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 5 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 367 | . 323 367 341 123 349 Initial 65 | . . 61 65 49 47 Average 136 | . 114 209 162 42 232 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 72 | 100 87 64 58 100 25 Level 1 27 | . 12 35 41 . 74 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 3 . 3 Investigation 5 | . 3 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 5 | . . . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 19 11 13 27 30 Peak Tracking Total 13 | . 3 3 4 13 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 7 | . 5 1 . 1 . Max in Single Turn 2 | . 2 1 . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 12 | . 4 1 6 . 1 Terminals 10 | . 4 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 40 | . 15 2 21 . 2 Successful 24 | . 10 1 11 . 2 Failed 16 | . 5 1 10 . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 23 | . 7 1 15 . . Terminals 34 | . 15 2 17 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 1 3 . . Part Schematic 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 3 | . 2 . 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . Terminals 9 | . 4 . 5 . . Botnet 9 | . 4 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 1 6 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 6 | . . 6 . . . Largest Group 5 | . . 5 5 2 . Highest-Rated Group 85 | . . 85 85 32 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 45 | . . 1 39 5 . Total Damage 579 | . . . 512 67 . Kills 12 | . . . 11 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3832 | 65 651 741 555 1156 664 Spaces Moved 2486 | 39 467 696 449 557 278 Core 18 | 15 . . . . 3 Treads . | . . . . . . Legs 1266 | 24 234 . 216 557 235 Wheels 1202 | . 233 696 233 . 40 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 123 110 Average Speed 121 | 132 105 90 105 181 133 Slowest Speed 600 | 250 120 90 190 193 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 54 89 38 80 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 50 34 . 36 61 Melee . | . . . . . . Projectile 28 | . . . . 11 17 AOE 153 | . 50 34 . 25 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2998 | 49 573 789 521 630 436 Wait 161 | . 25 72 11 14 39 Move 2481 | 38 466 695 448 556 278 Hop . | . . . . . . Pick Up 46 | 3 15 3 19 4 2 Fast Attach 29 | 7 6 1 5 . 10 Attach 26 | . 4 1 2 8 11 Detach 7 | 1 2 . 1 . 3 Swap 33 | . 7 5 7 5 9 Drop 37 | . 14 2 18 . 3 Fire 144 | . 34 10 10 43 47 Melee 33 | . . . . . 33 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 13) 472 | -10/Materials | Identified exit to Mines 598 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered Mines 790 | -10/Mines | Received a Mining Laser from a helpful Derelict 817 | -10/Mines | Discovered new exit (range 6) 838 | -10/Mines | Learned location of Mines (-9) 1082 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1143 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1246 | -10/Mines | Discovered new exit (range 15) 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Accompanied by 5 allies 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1640 | -9/Materials | Identified exit to Mines 1677 | -9/Materials | Discovered new exit (range 15) 2013 | -9/Materials | Entered Mines 2013 | -9/Mines | Accompanied by 2 allies 2074 | -9/Mines | Assembled infested the area 2079 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2162 | -9/Mines | Destroyed 10 combat bots 2224 | -9/Mines | Lost 6 parts (3n1u2w) 2316 | -9/Mines | Learned Materials stockpile data 2337 | -9/Mines | Learned Materials garrison access intel 2494 | -9/Mines | Build established: Scavenger-Mutant 2597 | -9/Mines | Learned Materials terminal intel 2601 | -9/Mines | Core integrity fell below 50% 3086 | -9/Mines | Discovered new exit (range 9) 3169 | -9/Mines | Entered Materials 3169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -8/Materials | Loaded intel: 12 terminal locations 3172 | -8/Materials | Loaded intel: 1 garrison access location 3660 | -8/Materials | Core integrity fell below 50% 3668 | -8/Materials | Core integrity fell below 20% 3698 | -8/Materials | Lost 12 parts (2p4n5u1w) 3833 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03771_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03772_ Acquired Imp. Heat Sink. 03775_ R-06 Scavenger collects Wheel. 03777_ Acquired 40 matter. 03782_ R-06 Scavenger inserts Wheel into recycling unit. 03783_ Acquired Arm. Wheel. 03785_ K-01 Serf collects debris. 03785_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 03786_ Recycling unit begins recycling process. 03786_ Acquired Com. Wheel. 03788_ R-06 Scavenger inserts Lgt. Angular Momentum Engine into recycling unit. 03789_ K-01 Serf collects debris. 03791_ R-06 Scavenger inserts Wheel into recycling unit. 03793_ K-01 Serf collects debris. 03794_ R-06 Scavenger collects Lgt. Nuclear Core. 03796_ K-01 Serf collects debris. 03799_ K-01 Serf cleans the Fusion Modulator. 03804_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#############????????????????? | | ????????# """T""" ?????????????????? | | ????????# #????????????????? | | ????????# * """ #????????????????? | | ???????##!!/ """ #????????????????? | | ???????#Y!!/ """ #????????????????? | | ????????#!!/ #????????????????? | | ????????# @ #????????????????? | | ????????#+####+######????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????#### #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ?????????????## ##??????????????????? | | ????????# #### ##+###?????????????? | | ????????+ #?????????????? | | ????????# T #?????????????? | | ????????# ### ### #?????????????? | | ????????# ?####+#####? #????#????????? | | ????????#??# #??##### ??????? | | ???????????# """ +???? ??????? | | ???????????# """ #????? ??????? | | ???????????# """ #??????# ??????? | | ???????????# ]] #?#######+#######? | | ???????????# """ ]] #?# """ #? | | ???????????# """ ] #?# """ """^"Y" #? | | ???????????+ """ !#?# """^"""%" " ## | | ???????????# #?# """ """% % *## | | ?????????# #####+###### ^ % ! %% # | | ?????????# + %% % ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Mak. Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed NuclearTiamatMount Manual? 0 Play Time 00:54:48 Cumulative 18.6 hours Start 2023.05.18 @ 18:09:28 End 2023.05.19 @ 13:26:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f4c2ec-71dd-4488-854d-aabd086f8a3c