Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.16 @ 17:47:08 Player: Lunatic Blue Result: Destroyed by as-58570 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4079) 4079 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1860) 1860 TOTAL SCORE: 10489 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 154 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -660 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 89/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (25) --- Improved Cooling System Zionite Metafield Generator Experimental Sensor Array Advanced Terrain Scan Processor Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit Minigun Barrage Gun Precision Assault Rifle Precision Assault Rifle Heavy Battle Rifle Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Zionite Laser-M Precision Assault Rifle > --- INVENTORY -------- Experimental Heat Sink Improved Cooling System Zionite Metafield Generator Advanced Terrain Scan Processor Heavy Armor Plating Zionite Light Carapace Hardened Heavy Armor Plating Improved Medium Armor Plating Trap Extractor Hacking Drone Bay EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Minigun Barrage Gun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Machine Analyzer Device Experimental Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 167 | . 17 15 2 6 51 26 11 6 6 27 Power 9 | . . . 1 . 5 2 . . . 1 Engine 2 | . . . . . 2 . . . . . Core 6 | . . . 1 . 3 2 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 34 | . 6 3 . 2 16 2 2 2 1 . Treads 25 | . 3 1 . 2 12 2 2 2 1 . Leg . | . . . . . . . . . . . Wheel 7 | . 3 2 . . 2 . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . Utility 55 | . 5 3 1 . 13 13 5 2 1 12 Device 23 | . 2 2 . . 4 4 2 . 1 8 Storage 5 | . 2 . 1 . 1 1 . . . . Processor 4 | . . . . . 2 1 1 . . . Hackware 2 | . . . . . 1 1 . . . . Protection 21 | . 1 1 . . 5 6 2 2 . 4 Artifact . | . . . . . . . . . . . Weapon 69 | . 6 9 . 4 17 9 4 2 4 14 Energy Gun 3 | . . . . . 2 . . . . 1 Energy Cannon 4 | . . . . . . . . . . 4 Ballistic Gun 38 | . 5 6 . 3 11 5 2 1 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . 1 2 . . 3 . 2 1 1 3 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . 3 . . . 3 Slashing Weapon 2 | . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . . . . . Unidentified Prototypes 16 | . . . . . 7 2 . . 1 6 Parts Lost 53 | . . 6 . 2 18 7 4 3 . 13 Power 7 | . . 1 . . 2 1 1 . . 2 Propulsion 23 | . . 3 . 1 10 2 2 2 . 3 Utility 12 | . . 1 . . 4 3 1 . . 3 Weapon 11 | . . 1 . 1 2 1 . 1 . 5 Highest Loss Streak 8 | . . 2 . 2 4 4 3 2 . 8 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 97 99 100 100 99 99 96 91 89 94 Engine 2 | . 14 13 . . 1 . . . . . Core 7 | . . . 14 14 7 14 11 7 7 5 Treads 20 | . 13 14 14 14 24 22 23 22 23 22 Wheel 4 | . 13 13 14 14 2 . . . . . Device 7 | . 10 9 14 14 5 1 11 4 6 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 15 | . . . . . 18 22 23 23 23 23 Hackware 1 | . . . . . 6 7 . . . . Protection 5 | . 1 4 . . 5 5 2 9 7 7 Ballistic Gun 16 | . 27 26 28 25 17 13 14 15 11 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 14 58 52 48 52 97 107 106 110 110 119 Greatest Support 76 | 20 26 16 16 20 60 60 60 68 76 76 Greatest Overweight (x) 28 | . 5 5 2 3 3 2 1 1 1 28 Average Overweight (x) 1 | . 1 3 2 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 25 25 25 25 25 25 Average Capacity 23 | . 18 20 20 20 23 25 25 25 25 25 Most Carried 25 | . 20 20 20 20 25 25 25 25 25 25 Average Carried 22 | . 15 19 19 19 22 23 22 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 19 20 19 20 24 24 25 23 25 23 Class Distribution -------------------- 34% | Scavenger-Mutant 31% | Mutant 19% | Skirmisher 9% | Scavenger-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4005 | 200 439 251 . 72 1520 804 331 144 74 170 Remotely . | . . . . . . . . . . . Salvage Created 5650 | . 613 459 . 129 2263 1069 319 167 . 631 Parts 306 | . 40 31 . 2 130 52 23 11 . 17 Haulers Intercepted 7 | . 2 . . . 3 2 . . . . Recyclers Shooed 5 | . 1 1 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 24 14 7 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 10 13 . . 42 16 7 4 . 44 Melee 1 | . . . . . 1 . . . . . Guns 75 | . 7 12 . . 34 16 3 3 . . Cannons 1 | . . . . . . . . . . 1 AOE 57 | . 3 1 . . 7 . 4 1 . 41 Classes Destroyed 19 | . 7 . . . 5 1 2 . . 4 Tunneler 1 | . . . . . 1 . . . . . Hauler 7 | . 2 . . . 3 2 . . . . Recycler 10 | . 3 1 . . 5 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . Watcher 7 | . 1 . . . 2 4 . . . . Swarmer 29 | . 5 6 . . 12 3 3 . . . Grunt 42 | . 5 7 . . 16 8 3 3 . . Duelist 1 | . . . . . 1 . . . . . Sentry 12 | . . . . . 10 2 . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 5 | . . . . . . 3 1 1 . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . 2 Assembler 2 | . . . . . . . . . . 2 Assembled 39 | . . . . . . . . . . 39 Golem 2 | . . . . . . . . . . 2 Thug 2 | . . . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 41 | . 3 3 . . 8 4 4 3 . 41 Combat Bots Only 39 | . 3 3 . . 8 3 4 3 . 39 Max Kills in Single Turn 11 | . 2 1 . 1 3 1 2 1 . 11 Gunslinging 1 | . . . . . 1 . . . . . Exploded 11 | . 2 1 . . 3 . 2 1 . 11 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8267 | . 279 746 . 127 2578 1408 488 443 . 2198 Core 1136 | . 22 109 . 36 263 195 73 50 . 388 Absorbed by Shields 184 | . . . . . 184 . . . . . Core Remaining (%) 61 | 100 . . . 33 52 . . . . . Volleys Fired 406 | . 74 51 . 1 138 76 24 9 1 32 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 Hottest 126 | . 40 40 . 40 50 56 56 56 5 126 Shots Fired 746 | . 133 98 . 2 271 138 47 17 1 39 Gun 694 | . 131 95 . 2 267 138 45 16 . . Cannon 22 | . . . . . . . . . . 22 Launcher 29 | . 2 3 . . 4 . 2 1 . 17 Special 1 | . . . . . . . . . 1 . Kinetic 694 | . 131 95 . 2 267 138 45 16 . . Thermal . | . . . . . . . . . . . Explosive 29 | . 2 3 . . 4 . 2 1 . 17 Electromagnetic 22 | . . . . . . . . . . 22 Robot Hit Streak 70 | . 14 24 . 5 17 34 70 10 11 16 Robot Miss Streak 5 | . 3 2 . . 3 5 1 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . 4 1 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . Shots Hit Robots 556 | . 92 76 . 5 195 107 41 12 1 27 Core Hits 323 | . 40 31 . 3 91 42 17 9 . 90 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 6 | . 1 . . . 1 2 . . . 2 Critical Strikes 10 | . 1 . . . 2 3 . . . 4 Destroy 6 | . 1 . . . 2 3 . . . . Corrupt 2 | . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . 2 Melee Attacks 35 | . . 1 . 12 . 9 . . . 13 Impact 21 | . . . . . . 8 . . . 13 Slashing 13 | . . . . 12 . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . 1 . 3 . 3 . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14246 | . 1022 733 . 212 3874 2405 1218 400 . 4382 Guns 7788 | . 948 636 . 15 3171 1927 840 251 . . Cannons 324 | . . . . . . . . . . 324 Explosions 4973 | . 74 97 . . 695 . 378 149 . 3580 Melee 1153 | . . . . 197 . 478 . . . 478 Ramming 8 | . . . . . 8 . . . . . Kinetic 7788 | . 948 636 . 15 3171 1927 840 251 . . Thermal 176 | . . . . . . . . . . 176 Explosive 4797 | . 74 97 . . 695 . 378 149 . 3404 Electromagnetic 324 | . . . . . . . . . . 324 Impact 956 | . . . . . . 478 . . . 478 Slashing 197 | . . . . 197 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 3 3 . Average Corruption 2 | . . . . . . 2 2 2 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . . 19 12 10 4 . Message Errors 12 | . . . . . . 3 5 1 3 . Matter Fused 10 | . . . . . . 4 3 3 . . Heat Flow Errors 7 | . . . . . . 3 2 2 . . Energy Discharges 4 | . . . . . . 2 1 1 . . Data Loss (minor) 6 | . . . . . . 3 . 2 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 3 | . . . . . . 2 1 . . . Alerts 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 786 | . . . . 24 26 104 10 51 . 571 Projectiles 13 | . . . . . . . . . . 13 Explosions 217 | . . . . . 26 . 10 51 . 130 Melee 556 | . . . . 24 . 104 . . . 428 Knockbacks 3 | . . . . . . 1 . . . 2 Impact 3 | . . . . . . 1 . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 160 | . . 42 . . 24 . 6 52 . 36 Shots 8 | . . 3 . . 1 . 1 1 . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 516 | . 36 124 . 13 209 246 259 251 . 516 Average Temperature 56 | . 12 48 . 12 41 55 53 67 . 184 Received Heat Transfer 2525 | . 126 354 . 63 1005 504 72 144 . 257 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 4 | . . . . . . 2 . . . 2 Impact Corruptions 17 | . . . . . . 4 . . . 13 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 508 | . 213 212 . 58 508 315 . . . . Initial 231 | . . 17 . . 10 231 . . . . Average 143 | . 62 106 . 18 284 137 . . . . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . Low Security (%) 67 | . 92 87 . 100 25 65 . . . . Level 1 24 | . 7 12 . . 45 34 . . . . Level 2 8 | . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 4 1 . . 8 5 . . . . Investigation 6 | . 2 1 . . 2 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 2 . . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 24 20 . 6 58 31 8 4 . 52 Peak Tracking Total 38 | . 3 3 . 2 8 6 4 3 . 38 Tactical Retreats 8 | . . 1 . . 2 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 70 | . . . . . 70 . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 2 | . . . . . . . . . . 2 Traps Extracted 4 | . . . . . 4 . . . . . Installed 5 | . . . . . 1 . . . . 4 Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 7 | . . . . 3 7 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 9 2 1 1 10 8 . 2 . . Terminals 21 | . 6 1 . 1 6 6 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 79 | . 26 3 1 1 25 21 . 2 . . Successful 43 | . 16 2 1 1 12 9 . 2 . . Failed 36 | . 10 1 . . 13 12 . . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 17 . . . 10 7 . . 4 . Terminals 55 | . 19 2 . 1 15 17 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 12 | . 6 . . . 4 2 . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 27 | . 9 2 1 1 5 7 . 2 . . Record 3 | . . . 1 . . . . 2 . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 4 | . 4 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Unreport Threat 4 | . 1 . . . 1 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 7 | . 1 1 . 1 1 3 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . Retrieve Components 4 | . 2 . . . 2 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 8 | . 5 . . . 2 1 . . . . Terminals 4 | . 2 . . . 1 1 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 2 | . 1 . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 7 1 . 1 7 7 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 39 | . 19 . . . 20 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat 1 | . . 1 . . . . . . . . Robot Hacks Applied 2 | . . 1 . . . . . . 1 . parse_system 2 | . . 1 . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . 23 12 . . . . . Total Damage 330 | . . . . 209 121 . . . . . Kills 6 | . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 3 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12919 | . 1504 807 292 969 1996 1625 968 806 1928 2024 Spaces Moved 5878 | 1 1099 467 223 620 696 561 357 313 784 757 Core 2 | . 1 . . . . . . . . 1 Treads 3292 | . 1 . . 1 519 561 357 313 784 756 Legs 29 | 1 28 . . . . . . . . . Wheels 2555 | . 1069 467 223 619 177 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 95 130 130 130 145 243 243 246 243 240 Average Speed 192 | 120 111 135 130 145 209 244 245 246 243 246 Slowest Speed 1450 | 120 300 155 130 320 243 325 246 246 246 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 1 97 83 62 98 58 17 55 60 85 82 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . 2 . 1 . 1 . 2 . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . 2 . . 2 1 4 . Spaces Dug 56 | . . 8 . 9 . 2 22 15 . . Terrain Destroyed 166 | . 11 20 . 9 29 2 23 15 . 57 Melee 11 | . . . . 9 . 2 . . . . Projectile 1 | . . . . . . . 1 . . . AOE 154 | . 11 20 . . 29 . 22 15 . 57 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6872 | . 1260 561 225 674 1047 708 403 332 807 855 Wait 117 | . 45 12 . 19 23 12 . 1 . 5 Move 5868 | . 1098 466 222 619 695 560 356 312 783 757 Hop . | . . . . . . . . . . . Pick Up 114 | . 17 10 . 9 39 14 7 2 8 8 Fast Attach 30 | . 11 . . 1 9 3 2 . 1 3 Attach 62 | . 4 5 1 2 24 9 4 3 4 6 Detach 6 | . 2 . . . 1 1 . . 2 . Swap 76 | . 2 10 1 3 19 14 5 3 1 18 Drop 82 | . 7 6 1 8 27 10 5 2 7 9 Fire 406 | . 74 51 . 1 138 76 24 9 1 32 Melee 35 | . . 1 . 12 . 9 . . . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 75 | . . . . . 71 . . . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Discovered new exit (range 10) 1505 | -10/Materials | Entered Mines 1585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1588 | -10/Mines | Found Prototype Device 1711 | -10/Mines | Learned Materials trap positions 1832 | -10/Mines | Excavation squad dispatched 1832 | -10/Mines | A large section of the Mines collapsed 1847 | -10/Mines | Met a Derelict shopkeep closing up shop 2065 | -10/Mines | Discovered new exit (range 15) 2165 | -10/Mines | Discovered new exit (range 7) 2198 | -10/Mines | Core integrity fell below 50% 2267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2267 | -10/Mines | Discovered new exit (range 6) 2295 | -10/Mines | Build established: Scavenger-Mutant 2312 | -10/Mines | Entered Exiles 2345 | -10/Exiles | Met 8R-AWN 2367 | -10/Exiles | Met EX-HEX 2402 | -10/Exiles | Met EX-BIN 2417 | -10/Exiles | Met EX-DEC 2427 | -10/Exiles | Learned location of Zion (-7) 2592 | -10/Exiles | Discovered new exit (range 10) 2604 | -10/Exiles | Entered Mines 2607 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2639 | -9/Mines | Discovered new exit (range 12) 2652 | -9/Mines | Discovered new exit (range 10) 2734 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2772 | -9/Mines | Learned Materials terminal intel 2841 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2961 | -9/Mines | Found a hidden stash of uninstalled traps 3176 | -9/Mines | Build established: Mutant 3573 | -9/Mines | Entered Materials 3573 | -8/Materials | Accompanied by 1 ally 3573 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3574 | -8/Materials | Loaded intel: 18 trap records 3575 | -8/Materials | Loaded intel: 12 terminal locations 3600 | -8/Materials | Build established: Scavenger-Mutant 3965 | -8/Materials | Garrison activated, responded to threat 4106 | -8/Materials | Lost 3 parts (2n1u) 4224 | -8/Materials | Lost 3 parts (2n1u) 4253 | -8/Materials | Discovered new exit (range 14) 5017 | -8/Materials | Destroyed 8 combat bots 5025 | -8/Materials | Lost 4 parts (2n1u1w) 5420 | -8/Materials | Discovered new exit (range 15) 5569 | -8/Materials | Entered Factory 5569 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5570 | -7/Factory | Identified Exp. Sensor Array 6313 | -7/Factory | Lost 4 parts (2n1u1w) 7015 | -7/Factory | Identified exit to Lower Caves 7015 | -7/Factory | Discovered new exit (range 17) 7150 | -7/Factory | Garrison activated, responded to threat 7194 | -7/Factory | Entered Lower Caves 7505 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7725 | -7/Lower Caves | Encountered a Warlord checkpoint 7803 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7971 | -7/Lower Caves | Learned location of Extension (-6) 8084 | -7/Lower Caves | Discovered new exit (range 10) 8103 | -7/Lower Caves | Identified exit to Lower Caves 8162 | -7/Lower Caves | Entered another Lower Caves area 8177 | -7/Lower Caves | Learned 8 Factory zone layouts 8180 | -7/Lower Caves | Discovered new exit (range 9) 8199 | -7/Lower Caves | Identified exit to Factory 8232 | -7/Lower Caves | Learned Factory security intel 8478 | -7/Lower Caves | Learned Factory garrison access intel 8513 | -7/Lower Caves | Build established: Skirmisher 8943 | -7/Lower Caves | Discovered new exit (range 12) 8963 | -7/Lower Caves | Identified exit to Zion 8968 | -7/Lower Caves | Entered Zion 8997 | -7/Zion | Build established: Mutant 9124 | -7/Zion | Discovered new exit (range 9) 9217 | -7/Zion | System corruption cleaned by Quarantine Array 9325 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9420 | -7/Zion | Found Prototype Launcher 9420 | -7/Zion | Identified Gui. Missile Launcher 9701 | -7/Zion | Learned Factory machine intel 9718 | -7/Zion | Build established: Skirmisher 9813 | -7/Zion | Found CR-A16's Pointy Stick 9848 | -7/Zion | Learned location of Quarantine (-2) 10046 | -7/Zion | Received a hallucinogenic algorithm 10245 | -7/Zion | Given the Hacking Drone Bay 10245 | -7/Zion | Found Prototype Device 10852 | -7/Zion | Opened final containment barrier to the Deep Caves 10891 | -7/Zion | Discovered new exit (range 3) 10891 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10893 | -7/Zion | Identified exit to Deep Caves 10896 | -7/Zion | Entered Deep Caves 11390 | -7/Deep Caves | Attacked by Z-Imprinter 11395 | -7/Deep Caves | Destroyed Z-Imprinter 11430 | -7/Deep Caves | Found Prototype Device 11434 | -7/Deep Caves | Identified Zio. Metafield Generator 11435 | -7/Deep Caves | Identified Hacking Drone Bay 11924 | -7/Deep Caves | Build established: Assassin 12021 | -7/Deep Caves | Z-Facility disabled 12299 | -7/Deep Caves | Spotted as-78232 12307 | -7/Deep Caves | Core integrity fell below 50% 12313 | -7/Deep Caves | Destroyed as-78232 12370 | -7/Deep Caves | Triggered Deep Caves wall 12370 | -7/Deep Caves | Spotted AS-56338 12370 | -7/Deep Caves | Spotted AS-90368 12373 | -7/Deep Caves | Exposed GOLEM chamber 12387 | -7/Deep Caves | Destroyed AS-56338 12395 | -7/Deep Caves | Destroyed AS-90368 12421 | -7/Deep Caves | Destroyed 39 combat bots 12425 | -7/Deep Caves | Found GOLEM Unit 12429 | -7/Deep Caves | Lost 3 parts (1p2w) 12431 | -7/Deep Caves | Found GOLEM Unit 12437 | -7/Deep Caves | Found GOLEM Unit 12510 | -7/Deep Caves | Build established: Mutant 12859 | -7/Deep Caves | Spotted as-58570 12897 | -7/Deep Caves | Core integrity fell below 20% 12920 | -7/Deep Caves | Destroyed by as-58570 with Assembled Focal Cannon Last Messages --------------- 12398_ EM Pulse Cannon destroyed. 12400_ as-71403 destroyed. 12421_ A GOLEM Unit tumbles out of the Wall Chamber. 12425_ Acquired GOLEM Unit. 12426_ A GOLEM Unit tumbles out of the Wall Chamber. 12431_ Acquired GOLEM Unit. 12432_ Dropped Enh. Autogun. 12433_ A GOLEM Unit tumbles out of the Wall Chamber. 12437_ Acquired GOLEM Unit. 12863_ Imp. Medium Armor Plating destroyed. 12865_ Chain reaction triggered in Prototype Reactor. 12867_ EM Pulse Cannon destroyed. 12876_ Hvy. Rocket Launcher destroyed. 12880_ Arm. Treads destroyed. 12882_ Med. Treads destroyed. 12892_ Zio. Light DM Reactor destroyed. 12900_ as-58570 Prototype Protection integration complete. 12901_ as-58570 GOLEM Unit beginning Prototype Reactor integration. 12914_ Med. Treads destroyed. 12918_ Trap Extractor destroyed. Map ----- +----------------------------------------------------+ | ######????????## ##???????? # | | ##????????????## ##???????? | | #???????????### ###??????? | | #######?????# ##??????# | | #?????# #?????## | | ###### #?????# #?????# | | ##????# #?????# ##?????# | | ##?????# #?????## #??#### | | ??????## ###????##### ### #?## # | | ?????## #????????# ?## ##?# | | ????## #??????? ?# ###??# | | ##??# #?????? ?# ##????# | | ### ##????? # ??# #??????# | | ##?????######??# #??????### | | ##????????????## #????????# | | # ##???????????# #????????## | | ### #???????????# #?????????# | | ### ##??????????# ##??????##### | | ##?????????# ;#??????## ## | | ##????????# ;#??????# ## | | #???????## ##??????# # | | #??????## ######?## | | #??##### ### | | #### | | ;# | | @ ;## | | ## G;;;# ### | | ### ## ;;## #?# | | #?######## ;; # #### | | ### ##????????## ##### #??# | | ??########??????????####???## #??## | | ????????????????????????????## #???# | | ?????????????????????????????## #???# | | ???????????????????????????????###???## ## | | ??????????????????????????????????????# ?? | | ???????????????????????????????????????# ###????? | | ????????????????????????????????????????##???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 625 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegGlidesysTrap Manual? 0 Play Time 01:16:26 Cumulative 200.2 hours Start 2023.01.15 @ 15:41:40 End 2023.01.16 @ 17:47:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 73 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37d22a4d-6f53-4fc0-841e-f7149f522a33