Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 18:04:13 Player: FrigidRock Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (277) 1385 Value Destroyed (10231) 10231 Prototype IDs (373) 7460 Alien Tech Used (10) 2000 Bonus (31817) 31817 TOTAL SCORE: 63793 Bonus ------- High Alert Combat Kills 1833 Follower Combat Kills 4450 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -266 Cogmind --------- Core Integrity 1163/1600 Matter 344/350 Energy 678/700 System Corruption 5% Temperature Cool (12) Movement Walking (110) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Small Matter Pod Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Experimental Reaction Control System Centrium Heavy Armor Plating Graphene Brace Spacefold Activator > --- WEAPON (3) ------- Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (10) --- Zionite Light DM Reactor Energy Well (350) Zionite Biocell (600) Heavy Dispersion Rifle Heavy Dispersion Rifle Hypervelocity Multirail Linear Accelerator Linear Accelerator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Experimental Reaction Control System Centrium Heavy Armor Plating Graphene Brace Long-range Tractor Beam Spacefold Activator > --- WEAPON ----------- Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Zionite Light DM Reactor Energy Well Zionite Biocell Heavy Dispersion Rifle Heavy Dispersion Rifle Hypervelocity Multirail Linear Accelerator Linear Accelerator Advanced Micro-nuke Launcher Advanced Remote Datajack [Rating: 238] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Nuclear Pulse Array Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Vibroblade Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . Utility 10 | . . 1 . 1 2 . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 301 | 8 17 33 . 11 8 . 7 . 2 27 . 1 4 . 14 . . 2 . 9 1 5 7 2 . . 10 13 2 37 15 66 Power 35 | 1 5 2 . 3 . . 1 . 1 1 . 1 . . 2 . . 1 . . . . 3 . . . 2 . . 4 3 5 Engine 13 | 1 4 2 . 1 . . 1 . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Core 6 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . 4 3 5 Propulsion 91 | 2 7 12 . 5 . . 3 . . 10 . . 1 . 6 . . . . 3 . 3 . . . . 2 5 1 10 1 20 Treads 5 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | 2 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheel 15 | . . 11 . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . 9 . . 1 . . . . . . . . . . . . . . . . 1 . 12 Flight 30 | . . . . . . . . . . . . . . . 6 . . . . 3 . 3 . . . . 2 5 1 9 1 . Utility 122 | 3 2 11 . 2 6 . 2 . . 10 . . 3 . 4 . . 1 . 2 1 2 4 1 . . 5 5 1 16 10 31 Device 62 | 3 1 4 . 1 3 . . . . 5 . . 2 . 2 . . . . 2 . 2 2 . . . 3 1 . 10 6 15 Storage 11 | . 1 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . 1 1 3 Processor 20 | . . 2 . . 1 . 1 . . 2 . . . . . . . . . . . . 1 . . . 2 2 . 3 2 4 Hackware 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 2 Protection 21 | . . 4 . 1 2 . 1 . . 1 . . . . . . . 1 . . 1 . . 1 . . . . . 2 . 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 53 | 2 3 8 . 1 2 . 1 . 1 6 . . . . 2 . . . . 4 . . . 1 . . 1 3 . 7 1 10 Energy Gun 10 | 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Cannon 14 | . . 3 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 2 . 3 . . Ballistic Gun 6 | 1 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Ballistic Cannon 11 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 7 Launcher 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . 1 . 1 . . . . . 2 . . 2 . 4 . . 2 . 2 . . 1 2 . . 2 7 3 12 3 9 Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 45 | . 2 6 . 1 . . 3 . 1 2 . 1 . . . . . . . 3 . . 2 1 . . . . 2 5 . 16 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . . . 2 . 1 1 . 1 . . . . . . . 1 . . . 1 . . . . . 1 . 5 Utility 23 | . 1 2 . 1 . . 1 . . 1 . . . . . . . . . 2 . . 2 . . . . . 1 4 . 8 Weapon 8 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 8 | . 1 3 . 1 . . 3 . 1 2 . 1 . . . . . . . 2 . . 1 1 . . . . 2 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 6 11 14 14 14 15 14 15 14 8 5 4 6 7 7 7 7 7 9 8 9 9 9 9 9 10 9 9 8 12 9 9 Power 1 | . 1 1 2 2 2 2 2 3 3 . . . 1 1 1 1 1 . . . . . . 1 2 2 1 . . . . . Propulsion 1 | . 2 5 4 3 3 3 1 2 1 1 1 . . 1 . 1 1 1 1 1 2 1 2 . . . . . . . 1 . Utility 2 | . 1 2 4 4 3 4 3 4 4 2 2 2 2 3 3 4 4 4 6 2 1 2 2 2 2 3 3 1 1 3 1 2 Weapon 3 | . 1 2 4 5 5 6 6 6 6 3 2 2 2 2 1 1 1 . . 1 2 2 2 2 2 2 2 2 3 5 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 13 . 2 . 1 . . 1 6 . . . . 1 . . . . 1 . . . . . . 1 2 . 7 3 4 Power 7 | . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . Utility 9 | . . 3 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 1 Weapon 18 | . . 7 . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . 3 . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 92 | . 99 97 100 99 99 100 99 100 100 94 100 100 99 100 78 82 82 74 82 85 78 85 88 88 89 89 88 84 84 84 91 91 Engine 4 | . 9 11 11 5 . . 4 7 7 10 13 13 13 13 . . . . . . . . . 5 5 5 . . . . . . Core 2 | . 4 . . 3 7 7 2 . . 1 . . . . 1 5 5 5 5 5 5 5 6 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 3 . . . 7 9 9 8 8 6 Treads 3 | . . . . 22 30 30 15 15 15 1 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheel 5 | . . 30 33 13 . . 14 15 15 5 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 15 26 26 26 26 . . . . . . . . . . . . . . . . . 10 Flight 9 | . . . . . . . . . . . . . . . 16 17 17 17 17 17 15 19 21 25 26 26 23 22 23 26 27 9 Device 18 | . 19 11 11 18 23 23 15 15 15 20 20 20 13 19 16 17 17 16 11 20 21 19 20 21 21 21 22 19 18 18 19 21 Storage 5 | . 8 8 11 9 7 7 7 7 7 2 . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . 2 . . 6 7 12 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 9 12 14 14 12 10 Hackware 3 | . . . . . . . . . . 2 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 2 Protection 5 | . . 9 11 9 7 7 9 7 7 5 6 6 6 . . . . . 5 5 4 5 5 5 5 5 4 4 4 2 3 4 Energy Gun 2 | . 19 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Energy Cannon 2 | . . 6 18 18 9 7 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 7 2 . . . . . 7 7 . . . . . 1 5 5 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 5 7 7 7 6 5 6 6 6 6 1 . . . . . . . . . . . . . . . 2 7 Impact Weapon 1 | . . . . . . . . . . 2 5 5 6 6 5 5 4 2 5 . . . . . . . . . . . . . Slashing Weapon 2 | . . 5 3 . . . . . . . . . . . . . . . . 9 5 9 10 5 9 9 8 4 4 3 1 . Peak Build Rating 238 | 9 11 21 21 30 39 39 39 37 37 75 71 71 78 72 94 90 92 93 93 111 110 115 121 116 118 118 146 173 177 192 211 238 Average Rating 90 | 5 9 17 21 28 37 39 36 37 36 58 71 68 69 70 85 90 91 82 93 108 100 108 115 114 117 117 139 161 164 171 193 209 On Entrance 81 | . 9 9 21 21 30 39 39 37 37 37 71 71 69 72 70 90 90 92 93 93 110 102 111 113 116 118 118 146 165 125 152 211 Avg Prop Armor Cover (%) 9 | . . . . . . . 11 12 13 5 . . . . . . . . . . . 6 . . . 6 . . 2 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 9 20 46 46 48 50 50 55 48 48 65 35 40 44 44 44 40 45 45 42 44 45 49 46 46 42 42 51 54 53 73 69 128 Greatest Support 236 | 20 20 36 36 88 88 88 88 24 24 46 46 46 46 46 46 45 45 45 45 45 45 46 46 46 42 42 52 59 57 71 70 236 Greatest Overweight (x) 3 | 1 . 2 1 1 . . 2 1 3 2 . . . . 1 . . . . . . 1 . . . 2 . . 1 1 . 1 Average Overweight (x) . | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 Average Capacity 10 | 5 8 12 15 15 15 15 15 15 15 8 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 10 10 Most Carried 15 | 3 10 15 14 15 15 15 15 15 15 15 5 5 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 Average Carried 10 | 1 6 11 14 14 14 15 13 15 14 8 5 4 6 9 9 10 9 9 10 9 9 9 9 9 9 10 9 9 9 13 10 9 Final Capacity 15 | 5 10 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 Final Carried 15 | 3 10 14 14 15 15 15 15 15 15 5 5 5 9 9 10 10 10 10 10 8 10 10 10 9 10 10 10 10 9 15 10 9 Class Distribution -------------------- 26% | Infiltrator-Ninja 18% | Mutant 12% | Skirmisher 6% | Scout 5% | Scavenger-Ninja 5% | Scavenger-Mutant 4% | Commander-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Mutant | -6/Zion Infiltrator-Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Scout | -4/Waste Scout | -4/Factory Commander-Sprinter | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Commander-Sprinter | -4/Hub_04(d) Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -3/Section 7 Infiltrator-Ninja | -2/Research Hacker-Scout | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Matter Collected 8203 | 289 251 538 15 92 90 120 169 . 141 565 209 85 152 10 224 8 . 247 . 173 115 101 239 65 34 6 143 227 66 856 430 2543 Remotely 1290 | 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1186 Salvage Created 12910 | 111 786 1663 . 1005 134 99 356 . 201 623 124 129 . . 493 72 63 394 . 414 412 122 1177 . 98 48 277 316 126 1315 897 1455 Parts 566 | 9 42 115 . 50 11 3 17 . 12 13 3 6 . . 17 2 6 1 . 10 2 3 52 . 7 1 16 12 10 69 29 48 Haulers Intercepted 6 | . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 10 | 1 . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 3 17 . 8 . 3 7 3 7 . 1 1 . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . 1 2 . 2 . 1 . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Combat Hostiles Destroyed 173 | . 20 30 . 19 4 3 8 . 6 4 5 6 . . 4 1 5 . . . 2 1 14 . . . 1 4 2 13 5 16 Melee 46 | . . 18 . . . . . . . . . . . . 1 1 . . . . . . 10 . . . 1 4 2 9 . . Guns 34 | . 20 9 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 1 Cannons 53 | . . 2 . 17 4 3 8 . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 15 AOE 35 | . . . . . . . . . 3 3 4 6 . . . . 5 . . . 2 . 4 . . . . . . 4 4 . Classes Destroyed 19 | 2 5 3 . 1 . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . . . . . . . 3 Worker 18 | . 1 4 . 2 . . . . . 1 . . . . 1 . . . . 3 . . . . . . 2 . . . . 4 Builder 10 | . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 6 | . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycler 19 | 1 . . . . . . . . . 4 . . . . 2 . . . . . . . 1 . . . . 1 . 4 4 2 Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 11 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 3 . . . . 3 . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 35 | . 2 4 . 2 . . . . . 3 . . . . 2 . . . . 6 . 2 1 . . 1 4 1 . 4 3 . Swarmer 55 | . 6 6 . 3 3 3 . . 4 3 4 3 . . 2 . 5 . . . . . . . . . . 3 . 5 4 1 Grunt 58 | . 14 13 . 9 . . 6 . . . 1 2 . . . 1 . . . . . . 10 . . . . . . . . 2 Duelist 4 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 9 . 6 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Programmer 22 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 1 2 8 1 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | 2 3 6 . 4 4 3 3 . 3 5 4 6 . . 3 1 5 . . 2 2 1 5 . 3 1 5 3 2 5 7 5 Combat Bots Only 6 | . 3 5 . 3 4 3 3 . 3 3 4 6 . . 2 1 5 . . . 2 1 4 . . . 1 3 2 5 4 4 Max Kills in Single Turn 6 | 1 1 2 . 2 1 1 1 . 2 4 3 6 . . 1 1 5 . . 1 2 1 5 . 1 1 1 1 1 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . 2 3 3 6 . . . . 5 . . . 2 . 4 . . . . . . 2 4 . Melee 1 | . . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Hostile Shots Fired 1181 | . 123 154 9 80 8 16 58 . 40 33 14 15 . 5 37 2 1 . . 24 . 4 55 . 2 3 12 14 115 154 8 195 Missed 524 | . 32 36 3 23 3 6 16 . 17 5 2 6 . 3 17 1 . . . 14 . 4 30 . 2 2 8 10 77 90 3 114 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 657 | . 91 118 6 57 5 10 42 . 23 28 12 9 . 2 20 1 1 . . 10 . . 25 . . 1 4 4 38 64 5 81 Melee 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 647 | . 91 108 6 57 5 10 42 . 23 28 12 9 . 2 20 1 1 . . 10 . . 25 . . 1 4 4 38 64 5 81 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 29 | . 1 4 . 3 . . . . 1 3 . . . . . . . . . . . . 1 . . . 1 . 2 4 . 9 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Part Disruptions 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 13502 | . 999 1597 65 797 84 156 603 . 326 514 215 198 . 30 399 18 34 . . 504 . 92 666 65 . 22 113 88 1198 1674 286 2759 Core 1822 | . 168 266 . 73 17 45 35 . . 48 62 . . . 82 18 2 . . 111 . 48 92 14 . . 47 . . 257 160 277 Absorbed by Shields 164 | . . . . . . . . . . . . . . . . . . . . . . . 9 41 . . . . . 114 . . Redirected to Shielding 382 | . . . . . . . . . . . . . . . . . . . . 32 . . 123 . . . . . . . . 227 Ignored by Resistances 551 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 65 . 473 Regen/Repaired (Parts) 641 | . . . . . . . . . . . . . 367 . . . . . . . 9 . . . . . . 43 222 . . . Core Remaining (%) 75 | 100 32 . 33 86 . . . . 86 . . . . 87 . . . . 89 . . . . . . 76 . . 85 81 . 72 Volleys Fired 482 | 9 65 71 2 53 13 8 19 . 17 25 2 1 . . 10 . 3 . . 1 2 2 1 . . . 1 . . 16 37 124 Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 1 1 . . 1 . 1 . . 1 1 1 1 . . . 1 . . 1 2 3 Hottest 300 | 60 100 150 150 150 115 115 115 . 65 123 50 50 . . 98 . 50 . . 88 88 88 50 . . . 94 . . 300 131 242 Shots Fired 856 | 18 129 127 3 105 18 14 38 . 22 41 2 1 . . 10 . 3 . . 1 2 2 1 . . . 1 . . 16 41 261 Gun 350 | 18 129 99 . . . . . . 5 10 . . . . 6 . . . . . . . . . . . . . . . 13 70 Cannon 482 | . . 28 3 105 18 14 38 . 12 30 . . . . 4 . . . . 1 1 2 . . . . 1 . . 8 27 190 Launcher 23 | . . . . . . . . . 5 1 2 1 . . . . 3 . . . 1 . 1 . . . . . . 8 1 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 377 | 9 38 16 . . 12 8 19 . 17 33 . . . . 6 . . . . . . . . . . . . . . 4 27 188 Thermal 381 | 9 91 80 3 105 6 6 19 . . 7 . . . . 4 . . . . . . . . . . . . . . 4 . 47 Explosive 18 | . . . . . . . . . . 1 2 1 . . . . 3 . . . 1 . 1 . . . . . . 8 1 . Electromagnetic 47 | . . 31 . . . . . . 5 . . . . . . . . . . 1 1 2 . . . . 1 . . . . 6 Phasic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 19 Robot Hit Streak 28 | 8 20 28 2 20 4 8 10 . 12 17 1 . . . 2 . 1 . . . 4 1 2 . . . . . . 1 8 21 Robot Miss Streak 12 | 2 7 4 2 2 1 2 3 . 2 7 12 10 . . 3 . 5 . . . 8 2 3 . . . . . . 3 1 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 752 | 11 93 142 1 76 6 10 28 . 7 29 6 1 . . 18 3 1 7 . 25 1 7 38 3 8 1 17 6 3 40 16 148 Core Hits 394 | 6 40 56 . 30 5 4 16 . 10 18 6 21 . . 4 1 10 1 . 7 9 3 36 . 4 1 8 4 2 26 16 50 Critical Kills 7 | . . 1 . 2 . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . 1 . . . 3 . . 3 . 1 . . . . . . . . . 1 . 5 Critical Strikes 47 | . 5 5 . 2 . . . . 1 3 1 . . . 3 1 . 4 . 2 . . 3 . 1 . 1 . . 3 . 12 Burn 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 8 Blast 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Smash 11 | . . . . . . . . . . 1 1 . . . 3 1 . 4 . 1 . . . . . . . . . . . . Sever 11 | . . 3 . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . 1 . . 2 . . Melee Attacks 455 | . . 56 . . . . . . . 14 5 1 . . 37 7 10 7 . 67 . 18 58 3 8 7 33 19 18 78 9 . Impact 80 | . . . . . . . . . . 10 5 1 . . 37 7 10 7 . 3 . . . . . . . . . . . . Slashing 375 | . . 56 . . . . . . . 4 . . . . . . . . . 64 . 18 58 3 8 7 33 19 18 78 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . 9 . . . . . . . 1 1 1 . . 3 1 . . . 6 . . 13 . 4 1 4 1 . 6 4 . Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . . 1 . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . 5 . 1 4 . 2 . 1 . . . . . Damage Inflicted 36177 | 110 1139 3266 25 1934 161 279 757 . 289 1228 612 594 . . 1160 226 251 716 . 1887 1125 416 3453 190 880 148 1390 801 274 4781 1565 6520 Guns 4819 | 110 1139 893 . . . . . . 70 150 . . . . 95 . . . . . . . . . . . . . . . 383 1979 Cannons 9174 | . . 512 25 1925 161 279 757 . 87 486 . . . . . . . . . . . 40 . . . . . . . 220 141 4541 Explosions 4367 | . . 35 . . . . . . 132 241 317 516 . . . . 251 . . . 1125 . 503 . . . . . . 844 403 . Melee 17808 | . . 1826 . . . . . . . 351 295 78 . . 1065 226 . 716 . 1887 . 376 2950 190 880 148 1390 801 274 3717 638 . Ramming 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6367 | 36 279 131 . . 86 154 357 . 157 443 . . . . 95 . . . . . . . . . . . . . . . 141 4488 Thermal 6479 | 74 860 1020 25 1925 75 125 400 . 49 193 . . . . . . . . . . . . . . . . . . . 220 . 1513 Explosive 4200 | . . . . . . . . . . 241 317 516 . . . . 251 . . . 1125 . 503 . . . . . . 844 403 . Electromagnetic 489 | . . 289 . . . . . . 83 . . . . . . . . . . . . 40 . . . . . . . . . 77 Impact 2859 | . . . . . . . . . . 271 295 78 . . 1065 226 . 716 . 208 . . . . . . . . . . . . Slashing 14949 | . . 1826 . . . . . . . 80 . . . . . . . . . 1679 . 376 2950 190 880 148 1390 801 274 3717 638 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 383 442 Highest Corruption 19 | . . 5 5 . . . . . 1 4 . . . . 2 2 2 2 2 4 4 5 7 7 7 7 . . 4 19 . 5 Average Corruption 4 | . . 5 5 . . . . . 1 1 . . . . 1 2 2 2 2 4 4 4 6 7 7 7 . . 3 10 . 3 Corruption Purged 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . . 32 3 . . . . . 3 9 . . . . 6 3 3 1 4 7 11 11 24 8 3 1 . . 2 43 . 16 Message Errors 50 | . . 10 1 . . . . . 1 3 . . . . 3 1 . 1 1 2 4 . 4 2 . 1 . . . 13 . 3 Matter Fused 46 | . . 5 1 . . . . . 1 2 . . . . . 1 1 . 2 1 3 5 3 1 2 . . . 2 10 . 6 Heat Flow Errors 25 | . . 3 . . . . . . . 1 . . . . . 1 1 . . 2 1 1 6 3 . . . . . 3 . 3 Energy Discharges 17 | . . 3 . . . . . . . 2 . . . . 2 . . . . 2 . 1 5 . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . 6 . . . . . . 1 1 . . . . . . 1 . 1 . 3 . 3 2 . . . . . 5 . 3 Data Loss (major) 8 | . . 2 . . . . . . . . . . . . 1 . . . . . . 1 3 . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4597 | . . 61 . 40 . . 17 . . 127 178 21 . . 473 97 . 448 . 474 . 53 267 3 159 . 173 296 22 961 524 203 Projectiles 349 | . . 22 . 40 . . 17 . . 22 . . . . . . . . . . . . . . . . . . . 45 . 203 Explosions 191 | . . . . . . . . . . . 3 21 . . . . . . . . . . . . . . . . . 167 . . Melee 4057 | . . 39 . . . . . . . 105 175 . . . 473 97 . 448 . 474 . 53 267 3 159 . 173 296 22 749 524 . Knockbacks 34 | . . . . . 1 2 5 . . 5 . . . . 3 1 . . . . . . . . . . . . . . 2 15 Impact 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 1 2 4 . . 5 . . . . . . . . . . . . . . . . . . . . 2 15 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . 4 . . . . 1 37 . 56 . . . . 19 . . . . . . . . . . . . 102 . . Shots 10 | . . . . . . . . . 1 2 . 3 . . . . 2 . . . . . . . . . . . . 2 . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | 40 132 341 39 261 . . 384 . 269 280 4 4 . . 96 90 187 . . 167 112 113 183 270 . . 26 . . 231 . 213 Average Temperature 71 | 19 35 89 28 56 . . 143 . 122 68 3 3 . . 37 41 86 . . 87 71 61 84 127 . . 19 . . 94 . 122 Received Heat Transfer 2230 | . 396 501 36 396 . . 333 . 24 36 45 27 . . 18 9 . . . 33 . . 106 . . 12 9 . 57 66 9 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 1 1 . . . 5 1 . 2 . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . 4 2 . . . 5 . . 2 . . . . 1 . . . . . . . . 2 Impact Corruptions 49 | . . . . . . . . . . 3 4 . . . 19 3 . 18 . 2 . . . . . . . . . . . . Robots Melted 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 8 5 . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 9674 | 175 2793 2203 37 2849 111 185 592 . 50 300 . . . . . . . . . . . . . . . . . . . . . 379 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Maximum Alert Level 5 | . 1 2 1 1 1 . . . . 1 . . . . 1 . . . . 2 1 1 2 2 1 3 2 2 2 5 5 5 Low Security (%) 41 | 100 90 52 . 44 94 . . . . 59 . . . . 84 . . . . 41 44 89 53 . 35 64 12 . . . . . Level 1 25 | . 9 34 100 55 5 . . . . 40 . . . . 15 . . . . 16 55 10 11 68 64 1 72 2 75 31 . . Level 2 11 | . . 12 . . . . . . . . . . . . . . . . . 42 . . 35 31 . 29 14 97 24 13 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 31 5 8 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 64 6 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 29 84 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3568 | 5 232 548 267 366 239 . . . . 336 . . . . 271 . . . . 667 285 233 592 434 278 733 600 606 626 1613 1706 3568 Initial 1078 | . 3 76 212 88 158 . . . . 26 . . . . 90 . . . . . 221 76 98 320 127 90 326 337 303 279 948 1078 Average 465 | 2 100 191 230 223 84 . . . . 150 . . . . 161 . . . . 269 198 118 285 374 229 278 317 563 381 784 1395 2342 Influence Increases 18386 | 15 606 1026 75 666 313 75 190 . 155 635 160 155 . 254 704 40 110 15 . 1049 114 617 1112 189 211 822 566 433 443 1999 1199 4438 Destroy 0b10 Robot/C 5940 | . 400 600 40 400 80 60 160 . 120 80 100 120 . 140 100 20 100 . . 120 . 120 500 80 80 240 140 80 40 280 160 1580 Destroy 0b10 Robot/NC 670 | 15 20 85 . 25 . 5 . . . 40 5 . . . 35 5 . 15 . 60 . 10 45 5 15 5 45 10 . 55 40 130 Destroy Leader 1158 | . 86 192 10 106 20 10 30 . 20 26 10 20 . 20 24 . 10 . . 36 . 44 34 . . 62 18 12 10 68 38 252 Allied During Kill 2483 | . . . 8 33 . . . . . . . . . 64 10 . . . . 68 . 100 391 85 95 253 41 . . 14 43 1278 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 200 | . 9 37 . 20 9 . . . . 10 . . . . 6 . . . . . . . 8 . . . . 16 . 62 18 5 Select Force Hacks 180 | . 30 60 . 30 . . . . . 30 . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . . 30 . . . . . 105 . . . . 15 . . . . 60 . 15 . 15 15 45 15 90 30 15 30 75 Anti-Garrison Action 2350 | . . . . . 200 . . . . 200 . . . . 200 . . . . 200 . 200 . . . 150 200 200 . 200 600 . Destroy Structure 1930 | . 1 7 2 22 4 . . . . 39 . . . . 44 . . . . 100 114 98 74 4 6 22 22 10 18 405 135 803 Partial Spotted 555 | . 15 . . . . . . . . . . . . . 30 . . . . 60 . . 45 . . 30 . . 45 150 75 105 Lose Combat Pursuer 2355 | . 45 45 15 . . . . . 15 105 45 15 . 30 210 15 . . . 345 . 30 15 . . 15 75 15 300 750 60 210 Influence Decreases 14268 | 10 431 660 394 543 644 94 152 38 112 380 325 206 82 110 583 239 66 125 . 416 638 526 738 444 272 458 588 493 487 913 1096 2005 Entered New Map 4744 | . 2 104 334 139 192 8 . 38 . 17 111 26 82 . 54 99 13 110 . . 412 33 102 254 192 168 296 263 237 217 634 607 Time Decay 6571 | 10 409 516 60 334 302 86 122 . 112 343 214 170 . 110 409 120 53 15 . 246 206 230 416 140 40 40 262 230 130 486 362 398 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 . . Lost Part 420 | . 20 40 . 10 . . 30 . . 20 . 10 . . . . . . . 30 . . 20 10 . . . . 20 50 . 160 Lost Ally 2183 | . . . . 60 . . . . . . . . . . 120 20 . . . 140 20 263 200 40 40 250 30 . . 60 100 840 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 6 5 . 4 2 . . . . 5 . . . . 7 . . . . 4 . 5 1 . . 5 3 3 4 10 12 9 Investigation 25 | . 3 2 . 2 1 . . . . 3 . . . . 3 . . . . 1 . 1 . . . . 1 1 1 1 4 1 Extermination 26 | . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 2 1 5 4 4 Reinforcement 19 | . 3 2 . 2 . . . . . . . . . . 2 . . . . 1 . 2 . . . 2 1 . 2 2 . . Assault 14 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 4 4 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Miner Redirects 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Distress Signals 41 | . . 3 . 1 . . . . . . . . . . 3 . . . . 1 . 1 . 1 . 1 2 1 5 3 . 19 Communications Jammed 225 | . . . . . . . . . . 2 . . . . 3 . . . . 31 . . 34 18 . 3 66 . 28 19 15 6 Distress Signals 199 | . . . . . . . . . . 2 . . . . 3 . . . . 31 . . 34 18 . 3 66 . 5 19 15 3 Times Spotted 544 | . 32 53 3 26 5 2 7 . 5 18 9 7 2 8 23 3 3 . . 34 4 9 31 4 3 14 19 9 50 86 14 61 Peak Tracking Total 21 | . 4 8 2 4 4 2 3 . 4 4 4 6 1 4 6 1 3 . . 13 4 3 7 5 2 12 6 2 21 9 4 11 Tactical Retreats 77 | . 2 3 1 . . . . . 1 4 3 1 . 2 9 1 . . . 8 . 1 1 . . 1 4 1 5 20 2 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Traps Triggered 30 | . 3 3 . 1 . . . . 2 3 . . . . . . . . . 3 . . 4 . . . 1 . 2 5 1 2 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Machines Disabled 40 | . . . . 2 . . . . . 7 . . . . 1 . 1 . . 5 . 1 . 1 1 4 1 6 2 1 2 5 Max in Single Turn 6 | . . . . 1 . . . . . 6 . . . . 1 . 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 Garrison Access 15 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . 1 1 1 1 2 3 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Machines Accessed 83 | . 7 12 . 6 6 . . 4 . 7 . . . . 4 . 1 5 . 4 . 2 1 . . . 1 4 2 7 7 3 Terminals 30 | . 5 9 . 4 3 . . . . 3 . . . . . . . . . . . . . . . . . 2 . . 1 3 Fabricators 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Recycling Units 8 | . 2 2 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 1 4 2 . Garrison Access 14 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . 1 1 1 2 3 . Total Hacks 205 | . 13 32 . 13 15 . . 30 . 18 . . . . 7 . 1 18 . 5 . 3 2 . . . 1 8 5 16 11 7 Successful 129 | . 7 16 . 6 8 . . 30 . 7 . . . . 5 . 1 18 . 3 . 2 1 . . . 1 7 3 6 5 3 Failed 72 | . 6 16 . 6 7 . . . . 11 . . . . 1 . . . . 2 . . 1 . . . . . 2 10 6 4 Catastrophic 9 | . 1 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Database Lockouts 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Manual 291 | . 12 22 . 10 9 . . . . 8 . . . . 18 . . . . 25 . 17 25 1 . 11 24 30 2 34 21 22 Terminals 68 | . 9 25 . 9 7 . . . . 6 . . . . . . . . . . . . . . . . . 3 . . 2 7 Fabricators 12 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 4 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Recycling Units 18 | . 4 4 . 2 2 . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . 3 . 2 4 . . . . 2 . . . . 2 . . . . 1 . 2 . . . . . 4 2 10 2 . Garrison Access 20 | . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . 1 1 3 2 6 . Terminal Hacks 63 | . . 6 . . 1 . . 30 . . . . . . . . 1 18 . . . . . . . . . 3 . . 1 3 Record 21 | . . . . . . . . 11 . . . . . . . . 1 6 . . . . . . . . . 3 . . . . Part Schematic 18 | . . 2 . . . . . 12 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 1 . 1 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 3 2 3 . . Retrieve Study 18 | . . 1 . 1 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 3 2 3 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Unauthorized Hacks 40 | . 7 9 . 5 3 . . . . 4 . . . . 3 . . . . 1 . 1 . . . . 1 1 . 2 3 . Terminals 21 | . 6 7 . 4 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 4 6 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 3 . Jam 11 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 3 . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 8 . 4 5 . . . . 6 . . . . 2 . . . . 1 . . 1 . . . . 2 . 5 5 1 Full Trace Events 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . 2 . . . . . 12 . . . . . . 10 . . 4 . 15 . . . . . . . 16 . 10 . 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 18 | . . 1 . 1 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 3 2 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . 1 . . 19 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Total Allies 148 | . . . 3 . . . . . . . . . 4 . 3 . . . . 8 20 . 32 5 . 7 4 . . 6 6 50 Largest Group 34 | . . . 3 3 . . . . . . . . 4 4 4 1 . . . 5 19 18 21 15 15 17 3 . . 3 4 34 Highest-Rated Group 3138 | . . . 40 40 . . . . . . . . 152 152 152 30 . . . 353 684 659 978 1025 1025 1062 288 . . 345 488 3138 Highest-Rated Ally 269 | . . . 16 16 . . . . . . . . 41 41 41 30 . . . 96 50 50 159 151 151 96 96 . . 115 122 269 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . 2 2 . . 4 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 3 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . Ally Attacks 1072 | . . . 14 25 . . . . . . . . . 19 6 1 . . . 29 65 83 115 29 42 69 26 . . 10 10 529 Total Damage 45205 | . . . 127 204 . . . . . . . . . 559 180 38 . . . 1250 3311 1850 3897 679 1434 2004 1231 . . 576 731 27134 Kills 163 | . . . 2 1 . . . . . . . . . 7 1 . . . . 7 5 5 16 5 5 12 8 . . 1 3 85 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 6 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Active Infowar (turns) 17670 | 33 595 1351 . 752 665 397 869 81 473 1333 452 352 958 499 985 251 236 98 109 668 435 518 1000 295 96 82 572 491 261 1260 825 678 Optics 2567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1064 825 678 Sensors 14635 | . . . . . 662 397 869 81 473 1333 452 352 958 499 985 251 236 98 109 668 435 518 1000 295 96 82 531 491 261 1213 821 469 Terrain 1225 | 5 413 463 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 186 Structural 14102 | . . 888 . 752 665 397 869 81 473 1333 452 352 475 485 870 251 236 96 109 668 435 518 521 . . . 523 491 243 1253 666 . Seismic 628 | 33 595 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 10943 | . . . . . . . . . . 1332 452 352 637 499 982 251 236 91 . 655 . 122 1000 295 96 82 572 491 261 1254 825 458 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . 2 1 . 3 . 1 1 1 1 . 2 1 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 40 | . . . . . . . . . . . . . . . 4 . . . . 5 . 4 3 . . 1 3 9 . 4 1 6 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Prototype Stockpiles 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . 1 Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Turns Passed 20352 | 98 1091 2190 138 752 665 397 869 81 473 1333 452 352 991 499 985 251 236 98 109 668 435 518 1000 295 96 82 572 491 261 1260 825 1789 Spaces Moved 24992 | 52 627 1119 108 462 399 259 482 78 343 1313 402 511 1504 603 1399 482 521 173 319 1406 354 902 1194 131 127 137 822 1025 436 2568 2194 2540 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 888 | . . . . 225 399 259 5 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1243 | 43 627 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517 Wheels 2590 | . . 1063 108 237 . . 477 78 343 284 . . . . . . . . . . . . . . . . . . . . . . Hover 4720 | . . . . . . . . . . 1029 402 511 1504 603 40 . . . . . . . . . . . . . . . . 631 Flight 15522 | . . . . . . . . . . . . . . . 1359 482 521 173 319 1406 354 902 1194 131 127 137 822 1025 436 2566 2184 1384 Fastest Speed 22 | 50 120 90 105 90 145 145 105 105 105 38 49 49 54 54 34 34 34 34 34 26 34 27 31 23 23 23 23 27 30 22 22 22 Average Speed 49 | 113 120 102 105 116 145 145 116 105 107 72 49 53 54 54 34 34 34 34 34 30 34 31 31 24 23 32 25 29 34 25 22 43 Slowest Speed 157 | 120 120 120 105 145 145 145 145 105 135 129 49 54 54 54 126 34 34 34 34 34 34 97 31 31 23 157 27 30 122 96 25 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 107 | . . . . . . . . . . . . . . . 4 1 . . . 1 . . 17 . . 1 5 12 14 34 8 10 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 Exploration Rate (%) 55 | 3 93 91 22 53 12 53 58 68 62 35 56 74 89 68 47 56 59 60 53 33 94 25 81 58 82 16 25 85 37 68 54 49 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 39 | . 1 5 . 1 . . . 1 1 1 . . . . 1 2 . 3 . 10 . 10 . . . . . 3 . . . . Known Exits Taken 28 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 1 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . Spaces Dug 252 | . . . . 1 3 . . . 2 14 . . . . 22 3 61 . . 23 . 9 10 . . 5 10 5 9 34 28 13 Terrain Destroyed 750 | . . 7 2 21 4 . 3 . 7 35 58 66 . . 22 3 132 . . 23 27 9 22 . . 5 10 5 9 180 39 61 Melee 139 | . . . . . . . . . . 8 . . . . 18 3 8 . . 23 . 9 10 . . 5 10 5 9 27 4 . Projectile 147 | . . 5 2 21 4 . 3 . 4 10 . . . . 4 . . . . . . . . . . . . . . 7 26 61 AOE 464 | . . 2 . . . . . . 3 17 58 66 . . . . 124 . . . 27 . 12 . . . . . . 146 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Total 31302 | 71 838 1964 128 572 468 268 749 77 424 1633 640 581 1682 775 1813 553 550 198 318 1562 664 1103 1727 382 184 159 1135 1169 492 2964 2461 2998 Wait 4323 | . 117 588 18 26 43 . 237 . 59 193 230 65 158 172 324 66 12 . . 52 302 168 333 232 49 13 237 89 33 181 142 184 Move 24750 | 51 626 1118 107 461 398 258 481 77 342 1312 401 510 1503 602 1390 479 520 172 318 1404 353 901 1164 130 126 134 811 1001 410 2504 2170 2516 Hop 90 | . . . . . . . . . . . . . . . 4 1 . . . 1 . . 12 . . 1 5 11 11 27 8 9 Pick Up 154 | 2 3 36 . 8 1 1 2 . 1 8 . . 6 . 5 . 1 3 . 6 . 1 . . 1 . 6 6 . 18 15 24 Fast Attach 209 | 8 3 20 . 7 2 . 1 . . 19 . . 1 . 14 . . 6 . 4 1 4 5 2 . . 7 13 5 39 10 38 Attach 127 | . 1 15 . 3 3 . 3 . 1 9 . 1 3 . 3 . . 1 . 7 1 2 3 3 1 . 2 4 4 20 16 21 Detach 73 | 1 . 7 . . 1 . 1 . . 3 . . 2 . 3 . . . . 2 3 1 1 2 1 . 1 4 4 22 8 6 Swap 131 | . 13 11 1 1 3 . 4 . 3 12 2 3 5 1 3 . 3 1 . 4 2 5 7 . . 2 7 2 5 3 6 22 Drop 314 | . 10 42 . 12 4 1 1 . 1 38 . . 4 . 20 . 1 8 . 7 . 2 6 2 . . 13 20 2 42 25 53 Fire 482 | 9 65 71 2 53 13 8 19 . 17 25 2 1 . . 10 . 3 . . 1 2 2 1 . . . 1 . . 16 37 124 Melee 424 | . . 56 . . . . . . . 14 5 1 . . 37 7 10 7 . 55 . 16 48 3 6 6 29 19 18 78 9 . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . 14 15 . Rewire 108 | . . . . . . . . . . . . . . . . . . . . 19 . 1 87 . . . . . . . . 1 Trap 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Build established: Scavenger-Mutant 744 | -10/Materials | Discovered new exit (range 6) 999 | -10/Materials | Derelicts attacked the area 1026 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 6) 1929 | -9/Materials | Discovered new exit (range 10) 1953 | -9/Materials | Build established: Mutant 2184 | -9/Materials | Core integrity fell below 50% 2189 | -9/Materials | Lost 3 parts (1u2w) 2314 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Discovered new exit (range 4) 2803 | -9/Materials | Loaded intel: 2 recycling unit locations 2840 | -9/Materials | Learned Materials recycling unit intel 2884 | -9/Materials | Identified exit to Materials 2889 | -9/Materials | Learned location of Storage (-7) 2891 | -9/Materials | Learned location of 2 exits from Materials 2957 | -9/Materials | Learned Materials recycling unit intel 3190 | -9/Materials | First assault squad dispatched 3380 | -9/Materials | Entered Mines 3420 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3491 | -9/Mines | Discovered exit to Materials (range 5) 3518 | -9/Mines | Entered Materials 3518 | -8/Materials | Accompanied by 3 allies 3518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3519 | -8/Materials | Identified exit to Factory 3520 | -8/Materials | Loaded intel: 2 recycling unit locations 3751 | -8/Materials | Discovered exit to Factory (range 16) 3880 | -8/Materials | Lost 3 allies 4159 | -8/Materials | Central database locked down 4270 | -8/Materials | Entered Factory 4270 | -7/Factory | Evolved 2 slots: Utility x2 4271 | -7/Factory | Identified exit to Storage 4582 | -7/Factory | Build established: Skirmisher 4929 | -7/Factory | Discovered new exit (range 4) 4934 | -7/Factory | Identified exit to Lower Caves 4935 | -7/Factory | Entered Lower Caves 5299 | -7/Lower Caves | Learned location of 1 exit from Factory 5303 | -7/Lower Caves | Learned Factory stockpile data 5313 | -7/Lower Caves | Discovered new exit (range 12) 5331 | -7/Lower Caves | Identified exit to Lower Caves 5332 | -7/Lower Caves | Entered another Lower Caves area 5338 | -7/Lower Caves | Discovered new exit (range 8) 5386 | -7/Lower Caves | Identified exit to Factory 5391 | -7/Lower Caves | Lost 3 parts (2n1u) 5457 | -7/Lower Caves | Learned 4 Factory zone layouts 5614 | -7/Lower Caves | Encountered a Warlord checkpoint 6189 | -7/Lower Caves | Discovered new exit (range 10) 6198 | -7/Lower Caves | Identified exit to Data Miner 6201 | -7/Lower Caves | Entered Data Miner 6201 | -7/Data Miner | Discovered new exit (range 6) 6221 | -7/Data Miner | Met Data Miner 6240 | -7/Data Miner | Learned location of Section 7 (-3) 6240 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6258 | -7/Data Miner | Received God Mode back door access code from Data Miner 6281 | -7/Data Miner | Identified exit to Proximity Caves 6282 | -7/Data Miner | Entered Proximity Caves 6490 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6514 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6564 | -6/Proximity Caves | Learned location of 1 exit from Factory 6703 | -6/Proximity Caves | Discovered exit to Factory (range 4) 6755 | -6/Proximity Caves | Entered Factory 6755 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6756 | -6/Factory | Identified exit to Factory 6756 | -6/Factory | Identified exit to Lower Caves 6759 | -6/Factory | Loaded intel: 256 non-interactive machine locations 6765 | -6/Factory | Discovered exit to Factory (range 11) 6843 | -6/Factory | Incoming investigation squad redirected 7058 | -6/Factory | Build established: Infiltrator-Skirmisher 7231 | -6/Factory | Found Prototype Launcher 7231 | -6/Factory | Identified Scatter Rocket Array 7347 | -6/Factory | Discovered exit to Factory (range 16) 7594 | -6/Factory | Build established: Infiltrator-Ninja 8088 | -6/Factory | Entered Lower Caves 8135 | -6/Lower Caves | Encountered a Warlord checkpoint 8525 | -6/Lower Caves | Discovered new exit (range 16) 8532 | -6/Lower Caves | Identified exit to Lower Caves 8540 | -6/Lower Caves | Entered another Lower Caves area 8604 | -6/Lower Caves | Discovered exit to Factory (range 9) 8888 | -6/Lower Caves | Discovered new exit (range 10) 8892 | -6/Lower Caves | Identified exit to Zion 8892 | -6/Lower Caves | Entered Zion 8939 | -6/Zion | Discovered new exit (range 16) 8995 | -6/Zion | Learned Factory emergency access door positions 9052 | -6/Zion | Found Prototype Device 9090 | -6/Zion | Found Prototype Device 9090 | -6/Zion | Identified Bomb Factory No. 2 9150 | -6/Zion | Visited the Megawrench Repair Shop 9217 | -6/Zion | Learned location of 1 exit from Proximity Caves 9239 | -6/Zion | Met Imprinter 9402 | -6/Zion | Identified Phasing AFG 9405 | -6/Zion | Megawrench repaired 10 parts 9588 | -6/Zion | Imprinted 9590 | -6/Zion | Declared Zion's savior 9712 | -6/Zion | Build established: Mutant 9713 | -6/Zion | Found GAL Module 9829 | -6/Zion | Identified exit to Proximity Caves 9883 | -6/Zion | Entered Proximity Caves 9883 | -5/Proximity Caves | Accompanied by 4 allies 10203 | -5/Proximity Caves | Build established: Infiltrator-Ninja 10228 | -5/Proximity Caves | Learned Factory garrison access intel 10382 | -5/Proximity Caves | Entered Factory 10382 | -5/Factory | Accompanied by 4 allies 10382 | -5/Factory | Evolved 2 slots: Propulsion x2 10383 | -5/Factory | Identified exit to Upper Caves 10385 | -5/Factory | Loaded intel: 3 garrison access locations 10451 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10472 | -5/Factory | Central database locked down 10531 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10575 | -5/Factory | Retrieved Zion intel report: Branch Access 10839 | -5/Factory | Discovered new exit (range 13) 10850 | -5/Factory | Identified exit to Factory 10882 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10974 | -5/Factory | Discovered exit to Factory (range 15) 11309 | -5/Factory | Fabricated B-60 Warrior (x3) 11367 | -5/Factory | Entered Upper Caves 11367 | -5/Upper Caves | Accompanied by 1 ally 11370 | -5/Upper Caves | Encountered a Warlord checkpoint 11589 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11613 | -5/Upper Caves | Discovered new exit (range 15) 11618 | -5/Upper Caves | Identified exit to Upper Caves 11618 | -5/Upper Caves | Entered another Upper Caves area 11629 | -5/Upper Caves | Discovered exit to Factory (range 14) 11659 | -5/Upper Caves | Found Alien Artifact 11760 | -5/Upper Caves | Spotted B-75 Beast 11842 | -5/Upper Caves | Discovered new exit (range 15) 11853 | -5/Upper Caves | Identified exit to Zhirov 11854 | -5/Upper Caves | Entered Zhirov 11856 | -5/Zhirov | Discovered new exit (range 4) 11860 | -5/Zhirov | Identified exit to Proximity Caves 11867 | -5/Zhirov | Met Zhirov 11874 | -5/Zhirov | Learned location of Testing (-2) 11877 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11882 | -5/Zhirov | Found Alien Artifact 11882 | -5/Zhirov | Identified Integrated Reactor 11882 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11936 | -5/Zhirov | Found Alien Artifact 11952 | -5/Zhirov | Entered Proximity Caves 11958 | -4/Proximity Caves | Learned 4 Research zone layouts 12061 | -4/Proximity Caves | Entered Factory 12061 | -4/Factory | Evolved 2 slots: Utility x2 12062 | -4/Factory | Identified exit to Extension 12192 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12218 | -4/Factory | Discovered new exit (range 5) 12219 | -4/Factory | Identified exit to Upper Caves 12232 | -4/Factory | Retrieved Zion intel report: Emergency Access 12302 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12368 | -4/Factory | Retrieved Zion intel report: Component Schematics 12368 | -4/Factory | Discovered new exit (range 14) 12420 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12421 | -4/Factory | Zion Fire squad teleported in 12618 | -4/Factory | Zion Light squad teleported in 12729 | -4/Factory | Manually triggered Chute Trap 12729 | -4/Factory | Sucked down chute 12729 | -4/Factory | Entered Waste 12729 | -4/Waste | Met up with 1 ally sucked down the chute earlier 12737 | -4/Waste | Spotted C-40 Crusher 12738 | -4/Waste | Spotted C-40 Crusher 12741 | -4/Waste | Spotted C-40 Crusher 12764 | -4/Waste | Spotted C-40 Crusher 12771 | -4/Waste | Warlord forces began an assault 12778 | -4/Waste | Destroyed C-40 Crusher 12778 | -4/Waste | Destroyed C-40 Crusher 12781 | -4/Waste | Allies destroyed C-40 Crusher 12782 | -4/Waste | Spotted C-40 Crusher 13011 | -4/Waste | Build established: Scout 13052 | -4/Waste | Discovered new exit (range 11) 13064 | -4/Waste | Identified exit to Factory 13164 | -4/Waste | Entered Factory 13164 | -4/Factory | Accompanied by 18 allies 13234 | -4/Factory | Central database locked down 13309 | -4/Factory | Lost 4 allies 13329 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13567 | -4/Factory | Lost 3 allies 13576 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13595 | -4/Factory | Spotted B-86 Titan 13617 | -4/Factory | Retrieved Zion intel report: Guard Positions 13668 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13677 | -4/Factory | Discovered exit to Extension (range 16) 13682 | -4/Factory | Entered Extension 13700 | -4/Extension | Zion Hacker squad teleported in 13768 | -4/Extension | Zion Demo squad teleported in 13769 | -4/Extension | Rescued a captive Derelict 13771 | -4/Extension | Rescued a captive Derelict 13774 | -4/Extension | Retrieved Zion intel report: Active Terminals 13775 | -4/Extension | Zion Infowar Resupply teleported in 13789 | -4/Extension | Found Prototype Processor 13789 | -4/Extension | Identified Exp. Signal Interpreter 13834 | -4/Extension | Zion Thermal Resupply teleported in 13874 | -4/Extension | Rescued a captive Derelict 13875 | -4/Extension | Rescued a captive Derelict 13878 | -4/Extension | Lost 4 allies 14146 | -4/Extension | Spotted B-86 Titan 14207 | -4/Extension | Allies destroyed B-86 Titan 14216 | -4/Extension | Spotted B-86 Titan 14269 | -4/Extension | Allies destroyed B-86 Titan 14296 | -4/Extension | Lost 4 allies 14364 | -4/Extension | Rescued A7 14390 | -4/Extension | Rescued a captive Derelict 14391 | -4/Extension | Rescued a captive Derelict 14426 | -4/Extension | Retrieved Zion intel report: Emergency Access 14427 | -4/Extension | Retrieved Zion intel report: Branch Access 14427 | -4/Extension | Identified exit to Cetus 14620 | -4/Extension | Discovered new exit (range 10) 14623 | -4/Extension | Identified exit to Research 14682 | -4/Extension | First assault squad dispatched 14682 | -4/Extension | Entered Cetus 14682 | -4/Cetus | Accompanied by 12 allies (A7) 14687 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14688 | -4/Cetus | Spotted Cetus Guard 14688 | -4/Cetus | Spotted Cetus Guard 14698 | -4/Cetus | Allies destroyed Cetus Guard 14702 | -4/Cetus | Spotted Cetus Guard 14704 | -4/Cetus | Allies destroyed Cetus Guard 14712 | -4/Cetus | Allies destroyed Cetus Guard 14752 | -4/Cetus | Started Cetus Manufacturing Module 14777 | -4/Cetus | Manufactured an Enhanced Grunt 14779 | -4/Cetus | Escorted A7 to Cetus Mainframe 14788 | -4/Cetus | Discovered new exit (range 15) 14801 | -4/Cetus | Identified exit to Archives 14802 | -4/Cetus | Manufactured an Enhanced Grunt 14827 | -4/Cetus | Manufactured an Enhanced Grunt 14852 | -4/Cetus | Manufactured an Enhanced Grunt 14877 | -4/Cetus | Manufactured an Enhanced Grunt 14877 | -4/Cetus | Build established: Commander-Sprinter 14977 | -4/Cetus | Entered Archives 14977 | -4/Archives | Accompanied by 15 allies (A7) 14982 | -4/Archives | Received a hacking code to weaken MAIN.C 15000 | -4/Archives | Discovered exit to Research (range 12) 15005 | -4/Archives | Discovered new exit (range 14) 15013 | -4/Archives | Discovered new exit (range 13) 15035 | -4/Archives | Identified exit to Hub_04(d) 15040 | -4/Archives | Lost 3 allies 15073 | -4/Archives | Entered Hub_04(d) 15073 | -4/Hub_04(d) | Accompanied by 11 allies 15076 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 15077 | -4/Hub_04(d) | Zion Hacker squad teleported in 15079 | -4/Hub_04(d) | Zion Fire squad teleported in 15134 | -4/Hub_04(d) | Network Hub disabled 15140 | -4/Hub_04(d) | Spotted Lightning 15140 | -4/Hub_04(d) | Spotted Lightning 15140 | -4/Hub_04(d) | Spotted Lightning 15155 | -4/Hub_04(d) | Entered Research 15155 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15156 | -3/Research | Identified exit to Research 15186 | -3/Research | Lost 8 allies 15193 | -3/Research | Found Prototype Processor 15193 | -3/Research | Identified Spectral Analyzer 15236 | -3/Research | Found Fusion Bomb Launcher 15461 | -3/Research | Retrieved Zion intel report: Active Terminals 15535 | -3/Research | Zion Light squad teleported in 15566 | -3/Research | Zion Trap Resupply teleported in 15572 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15641 | -3/Research | Retrieved Zion intel report: Guard Positions 15724 | -3/Research | Discovered new exit (range 10) 15727 | -3/Research | Identified exit to Quarantine 15727 | -3/Research | Entered Quarantine 15729 | -3/Quarantine | Central database locked down 15752 | -3/Quarantine | Found Alien Artifact 15752 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 15752 | -3/Quarantine | Initialized slip node 15754 | -3/Quarantine | Identified Transdimensional Reconstructor 15754 | -3/Quarantine | Warped through subspace to slip node 15759 | -3/Quarantine | Found Dimensional Node Initializer 15762 | -3/Quarantine | Found Alien Artifact 15789 | -3/Quarantine | Found Alien Slashing Weapon 15789 | -3/Quarantine | Identified Sigix Broadsword 15819 | -3/Quarantine | Found Alien Artifact 15819 | -3/Quarantine | Identified Phase Redirector 15840 | -3/Quarantine | Found Alien Energy Cannon 15840 | -3/Quarantine | Identified Core Cannon 15864 | -3/Quarantine | Build established: Scavenger-Ninja 15869 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15887 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 15914 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 15939 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 15942 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 15944 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15953 | -3/Quarantine | Found Exp. Signal Interpreter 16011 | -3/Quarantine | Found Alien Artifact 16032 | -3/Quarantine | Discovered exit to Research (range 3) 16037 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 16052 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16061 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 16127 | -3/Quarantine | Spotted Fortress 16217 | -3/Quarantine | Discovered new exit (range 6) 16217 | -3/Quarantine | Discovered new exit (range 7) 16218 | -3/Quarantine | Identified exit to Section 7 16218 | -3/Quarantine | Entered Section 7 16279 | -3/Section 7 | Found Alien Artifact 16279 | -3/Section 7 | Identified Integrated Dissipator 16279 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16290 | -3/Section 7 | Found Integrated Dissipator 16290 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16313 | -3/Section 7 | Found Integrated Dissipator 16313 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16399 | -3/Section 7 | Spotted S7 Guard 16429 | -3/Section 7 | Discovered exit to Research (range 4) 16434 | -3/Section 7 | Found Alien Artifact 16434 | -3/Section 7 | Identified Spacefold Activator 16438 | -3/Section 7 | Initialized slip node 16468 | -3/Section 7 | Search patrols dispatched 16478 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 16478 | -3/Section 7 | Warped through subspace to slip node 16479 | -3/Section 7 | Entered Research 16479 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16520 | -2/Research | Zion Melee Resupply teleported in 16529 | -2/Research | Found Prototype Processor 16529 | -2/Research | Identified Exp. Core Analyzer 16729 | -2/Research | Search patrols dispatched 16747 | -2/Research | Retrieved Zion intel report: Emergency Access 16761 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 16795 | -2/Research | Found Prototype Launcher 16805 | -2/Research | Identified Adv. Micro-nuke Launcher 16828 | -2/Research | Build established: Infiltrator-Ninja 16977 | -2/Research | Zion Infowar Resupply teleported in 16981 | -2/Research | Found Spectral Analyzer 16996 | -2/Research | Spotted B-90 Cyclops 17041 | -2/Research | Spotted B-90 Cyclops 17121 | -2/Research | Retrieved Zion intel report: Prototype Schematics 17154 | -2/Research | Discovered new exit (range 21) 17157 | -2/Research | Retrieved Zion intel report: Trap Installations 17158 | -2/Research | Zion Zionite Resupply teleported in 17165 | -2/Research | Found Prototype Energy Cannon 17165 | -2/Research | Identified Zio. Alpha Cannon 17171 | -2/Research | Found Prototype Protection 17171 | -2/Research | Identified Zio. Shade Carapace 17286 | -2/Research | P-80 Master assimilated allied 6V-SEN(A) 17293 | -2/Research | System corruption reached 10% 17353 | -2/Research | Identified exit to Access 17471 | -2/Research | Discovered exit to Access (range 5) 17673 | -2/Research | Zion Light squad teleported in 17673 | -2/Research | Found Prototype Device 17673 | -2/Research | Identified Exp. Thermal Shield 17729 | -2/Research | First assault squad dispatched 17739 | -2/Research | Entered Access 17739 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17932 | -1/Access | Incoming investigation squad redirected 17935 | -1/Access | Found Exp. Core Analyzer 17938 | -1/Access | Spotted B-99 Colossus 17962 | -1/Access | Retrieved Zion intel report: Main Access 17962 | -1/Access | Identified exit to Surface 17963 | -1/Access | Zion Heavy squad teleported in 17989 | -1/Access | First assault squad dispatched 18016 | -1/Access | Incoming assault squad redirected 18072 | -1/Access | Zion Heavy squad teleported in 18344 | -1/Access | Incoming investigation squad redirected 18358 | -1/Access | Zion Hacking Resupply teleported in 18392 | -1/Access | Spotted B-99 Colossus 18400 | -1/Access | Zion Infowar Resupply teleported in 18404 | -1/Access | Found Prototype Processor 18404 | -1/Access | Identified Exp. Terrain Scan Processor 18428 | -1/Access | Build established: Hacker-Scout 18545 | -1/Access | Discovered new exit (range 22) 18564 | -1/Access | Identified exit to Command 18564 | -1/Access | Entered Command 18577 | -1/Command | Retrieved Zion intel report: Active Terminals 18582 | -1/Command | Retrieved Zion intel report: Active Garrisons 18684 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18701 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 18710 | -1/Command | Retrieved Zion intel report: Emergency Access 18711 | -1/Command | Spotted B-99 Colossus 18733 | -1/Command | Retrieved Zion intel report: Component Schematics 18736 | -1/Command | Spotted B-99 Colossus 18758 | -1/Command | Disengaged cave seal 18758 | -1/Command | Zionites emerged from the dark tunnel 18946 | -1/Command | Disengaged cave seal 19015 | -1/Command | Destroyed B-99 Colossus 19064 | -1/Command | First assault squad dispatched 19074 | -1/Command | Spotted M Guard 19074 | -1/Command | Spotted M Guard 19078 | -1/Command | Spotted Combat Programmer 19078 | -1/Command | Spotted Combat Programmer 19083 | -1/Command | Incoming assault squad redirected 19092 | -1/Command | Combat Programmer assimilated allied 39-PRH(d) 19095 | -1/Command | Allies destroyed Combat Programmer 19096 | -1/Command | Combat Programmer assimilated allied J9-0I9(d) 19098 | -1/Command | Allies destroyed Combat Programmer 19139 | -1/Command | Allies destroyed M Guard 19146 | -1/Command | Allies destroyed M Guard 19146 | -1/Command | All MAIN.C guards destroyed 19175 | -1/Command | Lost 8 parts (1p5n2u) 19224 | -1/Command | Found Prototype Protection 19224 | -1/Command | Identified Zio. Shade Armor 19245 | -1/Command | Found Prototype Protection 19245 | -1/Command | Identified Zio. Weapon Casing 19252 | -1/Command | Found Zio. Weapon Casing 19299 | -1/Command | Identified Subatomic Replicator 19299 | -1/Command | Used Subatomic Replicator to replicate Cmb. Linear Gravjet 19307 | -1/Command | Zionites emerged from the dark tunnel 19491 | -1/Command | Met MAIN.C 19491 | -1/Command | Hacked MAIN.C using A7's code 19502 | -1/Command | 0b10 Conduit disabled 19514 | -1/Command | Allies destroyed MAIN.C Shell 19516 | -1/Command | MAIN.C activated Command garrisons 19545 | -1/Command | Destroyed MAIN.C 19551 | -1/Command | Discovered exit to Surface (range 43) 19551 | -1/Command | Discovered exit to Surface (range 104) 19551 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19664 | -1/Command | Found Exp. Core Analyzer 19780 | -1/Command | Found Centrium Heavy Armor Plating 19783 | -1/Command | Found Zero-point Reactor 19787 | -1/Command | Found Vortex Chain Reactor 19791 | -1/Command | Found Hyp. Multirail 19797 | -1/Command | Found Exp. Armor Integrity Analyzer 20077 | -1/Command | Build established: Scavenger-Gunner 20353 | *** | Establishing 0b11! Last Messages --------------- 20100_ Acquired 9 matter. 20118_ K-01 Serf collects debris. 20152_ System corrupted: Component data lost. 20175_ K-01 Serf collects debris. 20188_ K-01 Serf destroyed. 20189_ Extracted 24 matter. 20189_ K-01 Serf collects debris. 20191_ System corrupted: Component data lost. 20191_ K-01 Serf collects debris. 20192_ Extracted 14 matter. 20194_ K-01 Serf destroyed. 20198_ Acquired Sml. Matter Pod. 20209_ Acquired 94 matter. 20248_ R-10 Processor suffers critical hit (Blast). 20248_ R-10 Processor destroyed. 20251_ Acquired 24 matter. 20254_ System corrupted: Matter fused (-9). 20288_ System corrupted: Heat flow error (+169). 20298_ Acquired 9 matter. 20333_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ?????# Y" #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ?????# #???###################???????????? | | ###### #???# #???????????? | | ######+######### * #???????????? | | + """"" #???????????? | | ######### % """T"" #???????????? | | ##### #???????# = "" #???????????? | | ######### #???????# #???????????? | | ## ##??????# #???????????? | | # % ################+##################### | | + | | # T | | # #####+##### ######"#####"""# | | ## ### # # ####"""# | | ## #?# + + #]]] === | | ## #?#" ############# #!]]]!!= | | ######### #?#" #???????????# #!!! ** | | ????????# #?#"" #???????????# #! * = | | ######### #?#"" #???????????# ######## | | #?#"" ############# #??????? | | #?#"T ## # #??????? | | ######## #?#"" ## Z + #??????? | | #?????# #?#"" ## @ ###### " #??????? | | #?????# #?#""* ## #????# # ##?????? | | #?????# #?#""[% ######????# # "#?????? | | #?????# #?#" ###########+# "#?????? | | #?????# #?# % ## # ##?????? | | #?????# #?# ## [ # #??????? | | #?????# #?# ##"" !# #??????? | | #####??# #?# ##"" "" # #??????? | | #??# #?# ##"T """" #####+###??????? | | #### #?###+#######"" """" #???#=#????????? | | ""## #???# #?#####"" "" #???#%#????????? | | =[ ""##" #???# #?# + #???#=#???###### | | %[ ""##%" #???# #?# ### #?###%#???#????? | | T##" #???# #?# #?#####="#######"#!###?#?#### | | ""## #???# #?# #?????# % % %!"#?#?#""" | | ""## #####+###+#####?# [%"#?#?#"" | | " ""## ## #?# % ##?#?#""" | | "" #### ## #?# "#####" "#?#?#""" | | "" #??# ## #?# ### ### ##?#?#" | | " #??# ##% ### ## !!!# #??#?#"" | | #??# % ## = + ## !! " #??#?#"" | | #??# ## "" ### ## !! # #??#?# " | | #??# ## """" #?# ## # ##?#?# " | | #??# ## """" #?# ## # "#?#?# | | ######## # "" #?# ## [!*" ##?#?#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 80 Energy Capacity 950 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 400 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Force Boost 30 Offensive Hacking 48 Defensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Weapon Mount | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Enh. Force Rifle | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Rnf. Fission Core | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Imp. Reaction Control System | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Imp. Remote Force Field | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Coil Gun | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Com. HERF Cannon | -3/Quarantine | Z-intel Adv. ECM Suite | -3/Quarantine | Z-intel Adv. Datajack | -3/Quarantine | Z-intel Imp. Medium Armor Plating | -3/Quarantine | Z-intel Force Field | -3/Quarantine | Z-intel Linear Gravjet | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel System Shield | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Lyr. Medium Armor Plating | -3/Quarantine | Z-intel Energy Well | -3/Quarantine | Z-intel Adv. Component Analysis Suite | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Imp. Armor Integrity Analyzer | -3/Quarantine | Z-intel Arm. Heavy Treads | -3/Quarantine | Z-intel Imp. Q-thruster | -2/Research | Z-intel Femtoactuators | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Quantum Shading Machine | -2/Research | Z-intel Hvy. Tesla Rifle | -2/Research | Z-intel Exp. Cooling System | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Quantum Reactor | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Imp. Heavy Siege Treads | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Hvy. Shock Bomb Launcher | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Launcher Loader | -1/Command | Z-intel Lyr. Heavy Armor Plating | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free T-07 Excavator | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Katana | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Scythe | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Adv. Surge Thruster | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Section 7 | Hacked Fusion Bomb Launcher | -3/Section 7 | Hacked Enh. Nova Cannon | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Adv. Remote Datajack | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Sigix Broadsword Phase Redirector Core Cannon Integrated Dissipator Spacefold Activator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Better Safe Than Exploded Walls Are Suggestions Wheee! Challenges ------------ None Game ------ Seed ClaymoresSpreadNanoactuators Manual? 0 Play Time 07:12:35 Cumulative 459.3 hours Start 2025.12.02 @ 18:57:31 End 2025.12.07 @ 18:04:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 113 Adventurer 68 Explorer 5 Win Type 1 Total 36 Types 20/3/3/4/3/0/1/0/0/2 Lore% 81 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52ff8707-70b4-40d5-b044-d0402a6912ba