Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 10:22:23 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1235) -1235 TOTAL SCORE: 545 Bonus ------- Friendly Fire -1235 Cogmind --------- Core Integrity 325/400 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Core Shielding > --- WEAPON (2) ------- Beam Rifle Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Large Storage Unit YI-UF0's Bottomless Matter Pit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Beam Rifle Particle Cannon Particle Cannon Grenade Launcher Mining Laser Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Core Shielding > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Treads Improved Treads Large Storage Unit YI-UF0's Bottomless Matter Pit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Beam Rifle Beam Rifle Particle Cannon Grenade Launcher Grenade Launcher Mining Laser Stasis Trap Stasis Trap Stasis Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 9 4 6 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 1 2 . 2 Treads 5 | 1 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 5 . 2 Energy Gun 4 | 1 2 . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 84 Engine 13 | . 14 14 10 Treads 27 | . 27 28 22 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Protection 1 | . . . 9 Energy Gun 13 | . 13 14 14 Energy Cannon 8 | . 3 14 3 Ballistic Gun 3 | . 11 . . Peak Build Rating 16 | 6 12 15 16 Average Rating 12 | 4 11 13 14 On Entrance 8 | . 6 12 15 Naked Turns . | . . . . Heaviest Build 52 | 13 33 51 52 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 14 | 7 9 16 20 Most Carried 19 | 2 9 19 19 Average Carried 12 | . 7 14 17 Final Capacity 20 | 8 15 20 20 Final Carried 19 | 2 9 19 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 503 | 246 157 40 60 Remotely . | . . . . Salvage Created 968 | 118 451 133 266 Parts 52 | 4 33 4 11 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 12 . 8 Guns 17 | . 12 . 5 AOE 3 | . . . 3 Classes Destroyed 8 | 2 4 . 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 2 | 1 . 1 . Recycler 2 | 1 . . 1 Watcher 1 | . 1 . . Swarmer 9 | . 5 . 4 Grunt 10 | . 7 . 3 Brawler 1 | . . . 1 Best Kill Streak 6 | 2 3 1 6 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 145 | . 71 . 74 Missed 36 | . 22 . 14 Damage Taken 1161 | . 577 . 584 Core 123 | . 48 . 75 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . . 16 Core Remaining (%) 90 | 100 . 80 . Volleys Fired 89 | 3 57 10 19 Largest 2 | 2 2 2 2 Hottest 136 | 60 136 124 124 Shots Fired 163 | 6 104 20 33 Gun 149 | 6 102 10 31 Cannon 13 | . 2 10 1 Launcher 1 | . . . 1 Special . | . . . . Kinetic 54 | 3 51 . . Thermal 108 | 3 53 20 32 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 12 | 3 9 9 12 Robot Miss Streak 5 | 2 5 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 102 | 4 65 14 19 Core Hits 45 | 3 25 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 . 3 Burn 7 | . 4 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1579 | 35 758 277 509 Guns 1197 | 35 757 101 304 Cannons 164 | . . 144 20 Explosions 185 | . . . 185 Melee . | . . . . Ramming 33 | . 1 32 . Kinetic 280 | 13 267 . . Thermal 1081 | 22 490 245 324 Explosive 185 | . . . 185 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed 5 | . 2 3 . Targets Rammed 5 | . 2 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | 20 226 250 415 Average Temperature 91 | 13 68 108 146 Received Heat Transfer 363 | . 258 . 105 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 3 . 4 Heat Transferred 3134 | 50 1530 518 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 306 | 10 306 60 194 Initial 60 | . 6 60 1 Average 71 | 5 148 17 96 Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 60 100 100 Level 1 13 | . 39 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 28 . 11 Peak Tracking Total 5 | . 5 . 4 Tactical Retreats 6 | . 5 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 12 . 7 Successful 11 | . 8 . 3 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 12 . 6 Terminals 19 | . 12 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 8 . 3 Terminals 11 | . 8 . 3 Botnet 4 | . 3 . 1 Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2678 | 79 905 1348 346 Spaces Moved 1290 | 38 423 710 119 Core 1 | 1 . . . Treads 1289 | 37 423 710 119 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 179 | 157 160 182 240 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 62 96 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1486 | 49 555 738 144 Wait 61 | 1 56 4 . Move 1287 | 37 422 709 119 Hop . | . . . . Pick Up 15 | 2 6 7 . Fast Attach 9 | 6 1 . 2 Attach 3 | . . . 3 Detach . | . . . . Swap 13 | . 8 4 1 Drop 4 | . 3 1 . Fire 89 | 3 57 10 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / Min x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Learned Storage trap positions 738 | -10/Materials | Learned Storage machine intel 849 | -10/Materials | Learned Storage emergency access door positions 890 | -10/Materials | Identified exit to Materials 890 | -10/Materials | Identified exit to Subcaves 927 | -10/Materials | Learned location of 2 exits from Materials 985 | -10/Materials | Entered Mines 1023 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1077 | -10/Mines | Murdered YI-UF0 1086 | -10/Mines | Found Prototype Storage 1130 | -10/Mines | Discovered exit to Materials (range 4) 1216 | -10/Mines | Learned Materials emergency access door positions 1258 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1261 | -10/Mines | Found Prototype Device 1496 | -10/Mines | Discovered exit to Materials (range 8) 2088 | -10/Mines | Found a hidden stash of uninstalled traps 2333 | -10/Mines | Entered Materials 2333 | -9/Materials | Evolved 2 slots: Utility x2 2334 | -9/Materials | Identified exit to Mines 2335 | -9/Materials | Identified exit to Materials 2679 | -9/Materials | Self-destructed Last Messages --------------- 02633_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! 02650_ T-07 Excavator is excavating. 02655_ O-16 Technician sends out distress signal. 02655_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02658_ T-07 Excavator is excavating. 02661_ O-16 Technician uses terminal to summon reinforcements. 02661_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02661_ O-16 Technician locks terminal. 02674_ Triggered Shock Trap. 02674_ The floor emits a surge of raw power. 02674_ System corrupted (+2). 02676_ Triggered Shock Trap. 02676_ The floor emits a surge of raw power. 02676_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ??????#####/####?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????"???????????????????????????? | | ?????## #! T"?????????#???????????????+?? | | ?????# + ""????????T ?????????????+???? | | ###### % #??????#######? ?? ??????????????? | | ## % #/######+### # ?"" 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