Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 20:31:47 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1213) 1213 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6438 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 808/1000 Matter 218/300 Energy 65/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Small Storage Unit Improved Trap Scanner Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Decoy Drone Bay (16/16) Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Trap Scanner Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Decoy Drone Bay Rocket Launcher Smartbomb Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Surge Thruster Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . 2 . 1 . . . . . Utility 6 | . . . . 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 66 | 6 6 1 11 10 10 3 6 5 1 7 Power 8 | 1 . . 2 . . . 1 2 . 2 Engine 4 | 1 . . 2 . . . 1 . . . Core 4 | . . . . . . . . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 2 . 3 . 3 3 . 2 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 7 | 2 2 . 3 . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . . 3 3 . 2 . 1 Utility 22 | 1 3 1 1 5 5 . 3 . 1 2 Device 6 | . . . . 3 1 . . . . 2 Storage 4 | 1 1 1 . . 1 . . . . . Processor 2 | . . . . 1 1 . . . . . Hackware 4 | . . . . . 1 . 2 . 1 . Protection 6 | . 2 . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 . 5 5 2 . 2 1 . 2 Energy Gun 3 | 2 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . . . 3 3 . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . Launcher 5 | . . . 1 . 1 . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 22 | . . . 1 3 . 4 . 5 . 9 Power 4 | . . . . . . 1 . 2 . 1 Propulsion 11 | . . . 1 1 . 2 . 2 . 5 Utility 4 | . . . . 1 . 1 . 1 . 1 Weapon 3 | . . . . 1 . . . . . 2 Highest Loss Streak 7 | . . . 1 2 . 4 . 3 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 87 98 90 67 55 69 79 80 74 Engine 9 | . 14 14 11 9 7 4 2 1 . . Wheel 23 | . 28 28 43 30 4 . . . . . Flight 7 | . . . . . 18 17 26 30 26 17 Device 3 | . . . . 9 4 7 6 6 6 16 Storage 10 | . 14 14 11 9 2 7 6 6 6 5 Processor 1 | . . . . 6 7 1 . . . . Hackware 5 | . . . . . 2 7 20 20 20 23 Protection 9 | . 13 14 11 8 4 . 2 4 . . Energy Gun 3 | . 14 2 . 1 . . . . . . Ballistic Gun 6 | . . . 17 13 9 . . . . . Ballistic Cannon 5 | . 13 14 3 2 . . . . . . Slashing Weapon 1 | . . . . . 2 7 4 6 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 14 57 95 98 97 95 18 13 16 16 22 Greatest Support 52 | 20 24 24 52 52 40 19 19 19 16 22 Greatest Overweight (x) 3 | . 2 3 2 2 2 1 1 2 . 1 Average Overweight (x) . | . . 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 8 8 8 8 8 Average Capacity 16 | 7 8 21 25 25 11 8 8 8 8 8 Most Carried 23 | 5 9 14 20 23 22 7 6 5 4 8 Average Carried 11 | 2 6 10 15 20 9 6 5 4 4 6 Final Capacity 25 | 8 20 25 25 25 8 8 8 8 8 8 Final Carried 22 | 5 9 14 19 22 4 7 5 4 4 5 Class Distribution -------------------- 73% | Mutant 15% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Matter Collected 1266 | 161 50 190 384 206 . 20 21 209 25 . Remotely . | . . . . . . . . . . . Salvage Created 1313 | . 41 153 445 191 . 22 21 205 . 235 Parts 81 | . 2 10 28 12 . 2 3 15 . 9 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 34 | . 2 4 13 3 . 1 . 7 . 4 Melee 5 | . . . . 1 . 1 . 3 . . Guns 9 | . . . 8 1 . . . . . . Cannons 9 | . 2 4 2 1 . . . . . . AOE 11 | . . . 3 . . . . 4 . 4 Classes Destroyed 8 | . 3 . 3 1 . 1 . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . 1 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . Swarmer 12 | . 1 . 4 . . . . 7 . . Cutter 1 | . . . . . . 1 . . . . Grunt 16 | . 1 4 7 . . . . . . 4 Sentry 5 | . . . 2 3 . . . . . . Best Kill Streak 5 | . 1 2 5 1 . 1 1 3 . 5 Combat Bots Only 4 | . 1 2 4 1 . 1 . 3 . 4 Max Kills in Single Turn 4 | . 1 1 3 1 . 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 1 . 3 Melee 1 | . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Damage Taken 2646 | . 76 191 587 304 . 470 . 435 . 583 Core 746 | . . . 82 26 . 336 . 110 . 192 Absorbed by Shields 87 | . . . . . . 87 . . . . Redirected to Shielding 59 | . . . . 9 . . . 50 . . Core Remaining (%) 85 | 100 . 100 79 95 . 52 . . 87 . Volleys Fired 96 | . 11 14 47 15 . . . 6 . 3 Largest 2 | . 2 2 2 2 . . . 1 . 1 Hottest 85 | . 85 85 58 75 . . . 33 . 46 Shots Fired 174 | . 22 21 93 29 . . . 6 . 3 Gun 119 | . 11 10 78 20 . . . . . . Cannon 44 | . 11 11 13 9 . . . . . . Launcher 11 | . . . 2 . . . . 6 . 3 Special . | . . . . . . . . . . . Kinetic 141 | . 11 11 91 28 . . . . . . Thermal 21 | . 11 10 . . . . . . . . Explosive 11 | . . . 2 . . . . 6 . 3 Electromagnetic 1 | . . . . 1 . . . . . . Robot Hit Streak 9 | . 3 5 9 6 . . . 2 . 4 Robot Miss Streak 4 | . 4 4 3 4 . . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 114 | . 9 11 55 21 . 1 4 10 . 3 Core Hits 67 | . 3 7 24 7 . 1 1 11 . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 6 | . 1 2 2 1 . . . . . . Burn 2 | . 1 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 3 | . . 1 1 1 . . . . . . Melee Attacks 27 | . . . . 5 . 3 7 9 . 3 Impact . | . . . . . . . . . . . Slashing 25 | . . . . 5 . 3 5 9 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3124 | . 141 175 1084 387 . 32 82 586 . 637 Guns 953 | . 49 74 646 184 . . . . . . Cannons 464 | . 92 101 162 109 . . . . . . Explosions 1208 | . . . 276 . . . . 295 . 637 Melee 499 | . . . . 94 . 32 82 291 . . Ramming . | . . . . . . . . . . . Kinetic 1294 | . 92 101 808 293 . . . . . . Thermal 123 | . 49 74 . . . . . . . . Explosive 1208 | . . . 276 . . . . 295 . 637 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 499 | . . . . 94 . 32 82 291 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . 7 . . . 8 20 . 29 Projectiles . | . . . . . . . . . . . Explosions 56 | . . . 7 . . . . 20 . 29 Melee 8 | . . . . . . . 8 . . . Knockbacks 3 | . 1 1 1 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . 1 1 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . . . 45 . 122 Shots 5 | . . . . . . . . 2 . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 293 | . 234 293 24 7 . . . 2 . 12 Average Temperature 91 | . 91 171 8 6 . . . 1 . 6 Received Heat Transfer 726 | . 36 108 270 135 . . . 12 . 165 Effects 2 | . . 2 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 518 | . 222 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Peak Influence 397 | . 100 113 397 203 38 41 22 . . 177 Initial 111 | . . 13 43 111 38 26 16 . . 77 Average 105 | . 34 81 238 127 38 18 11 . . 91 Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 83 | 100 100 100 28 94 100 100 100 . . 100 Level 1 16 | . . . 71 5 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . . 1 . . . 3 Investigation 2 | . . . 1 . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 . . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Distress Signals 4 | . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 67 | . 7 3 21 6 . 5 2 10 . 13 Peak Tracking Total 9 | . 3 2 4 1 . 4 1 4 . 9 Tactical Retreats 9 | . 3 . 1 . . 1 . 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 6 | . . . 2 . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 6 | . . 1 . 1 1 . 1 . . 2 Terminals 3 | . . . . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 15 | . . 1 . 2 2 . 3 . . 7 Successful 11 | . . 1 . 2 1 . 3 . . 4 Failed 4 | . . . . . 1 . . . . 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . Terminals 9 | . . . . . 2 . 3 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 7 | . . 1 . . 1 . 2 . . 3 Record 2 | . . . . . . . . . . 2 Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 . . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 20 | . . . . . . . 20 . . . Highest-Rated Ally 20 | . . . . . . . 20 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Turns Passed 2775 | 72 546 367 494 532 53 58 132 365 23 133 Spaces Moved 3127 | 74 579 266 282 389 52 65 236 765 79 340 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1598 | 72 579 266 282 389 10 . . . . . Hover . | . . . . . . . . . . . Flight 1527 | . . . . . 42 65 236 765 79 340 Fastest Speed 24 | 50 80 120 105 107 34 27 27 24 27 27 Average Speed 70 | 79 83 123 114 115 61 36 30 41 27 31 Slowest Speed 135 | 80 120 135 120 123 123 117 72 112 27 125 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 80 55 38 28 1 71 7 79 14 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 1 2 . Spaces Dug 4 | . . . . 1 . . . . . 3 Terrain Destroyed 86 | . . . 8 1 . . . 54 . 23 Melee 4 | . . . . 1 . . . . . 3 Projectile . | . . . . . . . . . . . AOE 82 | . . . 8 . . . . 54 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Low Low Fac Total 3458 | 84 622 284 357 435 75 92 287 787 79 356 Wait 44 | . 9 . 9 . . 3 20 3 . . Move 3109 | 73 578 265 281 388 51 64 231 764 78 336 Hop 4 | . . . . . . . 2 . . 2 Pick Up 42 | 5 9 3 8 9 4 2 1 . . 1 Fast Attach 26 | 6 1 . 2 2 2 3 1 4 1 4 Attach 25 | . . . 4 5 7 . 5 1 . 3 Detach 9 | . . . . 3 . 1 2 . . 3 Swap 15 | . 5 1 5 3 1 . . . . . Drop 27 | . 9 1 1 5 10 . . . . 1 Fire 96 | . 11 14 47 15 . . . 6 . 3 Melee 27 | . . . . 5 . 3 7 9 . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 34 | . . . . . . 16 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 9) 555 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Entered Mines 950 | -10/Mines | Discovered new exit (range 14) 971 | -10/Mines | Found the Drone Emporium 977 | -10/Mines | Found Prototype Device 986 | -10/Mines | Entered Materials 986 | -9/Materials | Evolved 2 slots: Propulsion x2 1377 | -9/Materials | Discovered new exit (range 6) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Utility x2 1482 | -8/Materials | Identified Decoy Drone Bay 1889 | -8/Materials | Discovered new exit (range 9) 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2065 | -7/Factory | Identified exit to DSF 2065 | -7/Factory | Entered DSF 2086 | -7/DSF | Discovered new exit (range 15) 2089 | -7/DSF | Additional patrols routed to DSF 2123 | -7/DSF | Entered Factory 2123 | -6/Factory | Evolved 2 slots: Utility x2 2151 | -6/Factory | Lost 4 parts (1p2n1u) 2229 | -6/Factory | Discovered new exit (range 15) 2233 | -6/Factory | Discovered new exit (range 6) 2255 | -6/Factory | Entered Lower Caves 2259 | -6/Lower Caves | Spotted B-75 Beast 2340 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2341 | -6/Lower Caves | Encountered a Warlord checkpoint 2532 | -6/Lower Caves | Learned Factory security intel 2594 | -6/Lower Caves | Learned Factory security intel 2606 | -6/Lower Caves | Discovered new exit (range 16) 2615 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2620 | -6/Lower Caves | Entered another Lower Caves area 2629 | -6/Lower Caves | Encountered a Warlord checkpoint 2635 | -6/Lower Caves | Discovered new exit (range 15) 2643 | -6/Lower Caves | Entered Factory 2643 | -5/Factory | Evolved 2 slots: Utility x2 2776 | -5/Factory | Self-destructed Last Messages --------------- 02712_ Surge Thruster destroyed. 02712_ VTOL Module destroyed. 02712_ Emergency Access malfunctions. 02746_ ALERT: All DSF locations entering lockdown mode. 02747_ Nuclear Pulse Thruster destroyed. 02749_ Acquired Field Propulsion Drive. 02754_ Connecting with Garrison Access... >>Seal Access door sealed. 02764_ Surge Thruster destroyed. 02765_ Weight Redist. System destroyed. 02767_ Lgt. Nuclear Core destroyed. 02769_ G-50 Soldier destroyed. 02771_ Field Propulsion Drive destroyed. 02771_ Destroyed Field Propulsion Drive. 02771_ R-10 Processor destroyed. 02771_ Smartbomb Launcher destroyed. 02774_ Rocket Launcher destroyed. 02775_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ???????# ???###/###+#######????????????????????? | | ?? ### ## # #????????????????????? | | ?? + #????????????????????? | | ?? ### ## # #????????????????????? | | ????#### ?????## ### # #????????????????????? | | ????????????????# #?# # #????????????????????? | | ????????????????# #?# # #????????????????????? | | ???????????????# #?# # #????????????????????? | | ??????????????# #?# #######????????????????????? | | ??????????????# #?# #??????????????????????????? | | ??????????????# #?# #??????????????????????????? | | # ??????????????# #?# #??????????????????????????? | | # ??????????????# #?# #??????????????????????????? | | # #######???????# #?#?#????????? ??????????????? | | # #########+### #???????? ????????????? | | # # ## #???????? ????????????? | | # # ! ## #??????? ???????????? | | + # ## #???##?? ???????????? | | # # ## #### ## ??????????? | | # # ? ##k# # gg ???????????? | | # # ## A #????????????? | | # # ## #????????????? | | # # ? # u g #????????????? | | # # ?? # = = #????????????? | | # # # * %== #????????????? | | # # # !%@ %% #????????????? | | # # # ! #????????????? | | # + # #????????????? | | # # # #????????????? | | # # # ##########????????????? | | # ############ #?????????????????????? | | # #????????? #?????????????????????? | | # #???????? #?????????????????????? | | # #??????? #?????????????????????? | | # #?????? #?????????????????????? | | + #????? #?????????????????????? | | # #????? #?????????????????????? | | # #??????? #?????????????????????? | | # #?????????##########?????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ??? ?????????????????????????????????? | | # ?? ?????????????????????????????????? | | # ?????????????????????????????????? | | # ?????????????????????????????????? | | ? ?????????????????????????????????? | | ? ? ?????????????????????????????????? | | ? ??? ?????????????????????????????????? | | ?#####?#????? ?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 41 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactGreatAnalyzer Manual? 0 Play Time 00:41:07 Cumulative 119.7 hours Start 2023.02.05 @ 18:08:15 End 2023.02.05 @ 20:31:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32eaca33-482d-4d42-a187-f6d26d1db7b2