Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 21:29:47 Player: iromakkem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1868) 1868 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 6594 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -4 Cogmind --------- Core Integrity 0/1000 Matter 590/600 Energy 89/100 System Corruption 8% Temperature Cool (9) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Matter Compressor Improved Target Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Improved Thermal Generator Coolant Injector Improved Matter Compressor (300) Improved Trap Scanner Improved Trap Scanner Improved Signal Interpreter Improved Hacking Suite Scrapoid Pod Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Large Storage Unit Improved Matter Compressor Tech Extrapolator > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Coolant Injector Improved Matter Compressor Improved Trap Scanner Improved Trap Scanner Improved Signal Interpreter Phase Shifter Phase Shifter Improved Hacking Suite Scrapoid Pod Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon CPS Tube Ripper [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Light Humpback Device Scrap Suit Storage Light Humpback Processor Tech Extrapolator Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Special Weapon CPS Tube Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 3 1 Utility 4 | . . . . 3 1 Weapon 1 | . . . . 1 . Parts Attached 93 | 7 3 . 17 36 30 Power 12 | 1 . . 3 4 4 Engine 9 | 1 . . 2 3 3 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 24 | 2 2 . 2 13 5 Treads 9 | 2 . . . 6 1 Leg 13 | . 2 . 2 7 2 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 23 | 2 1 . 2 8 10 Device 11 | 1 . . . 3 7 Storage 6 | 1 1 . 1 1 2 Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 34 | 2 . . 10 11 11 Energy Gun 8 | 1 . . 4 1 2 Energy Cannon 7 | . . . . . 7 Ballistic Gun 9 | 1 . . 4 3 1 Ballistic Cannon 5 | . . . 1 4 . Launcher . | . . . . . . Special Weapon 5 | . . . 1 3 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 62 | . . . 3 23 36 Power 11 | . . . 2 3 6 Propulsion 18 | . . . . 8 10 Utility 12 | . . . 1 3 8 Weapon 21 | . . . . 9 12 Highest Loss Streak 16 | . . . 1 16 9 To Critical Strikes 2 | . . . . 1 1 Average Backups 18 | 3 6 8 22 11 12 Power 1 | . 1 1 1 . . Propulsion 2 | 1 2 2 3 . . Utility 6 | . 2 3 7 4 8 Weapon 5 | . 1 2 7 3 2 Tool/Special . | . . . . . . Unused Backups 38 | . . . 25 3 10 Power 2 | . . . 2 . . Propulsion 3 | . . . 3 . . Utility 21 | . . . 10 3 8 Weapon 11 | . . . 10 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 78 | . 100 100 82 69 62 Engine 10 | . 14 14 13 2 3 Core 1 | . . . . 4 2 Treads 4 | . 10 . 1 15 3 Leg 20 | . 17 28 26 5 6 Device 2 | . 14 14 . 4 6 Storage 12 | . 14 14 13 7 9 Processor 2 | . . . . 7 11 Energy Gun 9 | . 14 14 11 6 . Energy Cannon 1 | . . . . . 10 Ballistic Gun 8 | . 14 14 11 1 1 Ballistic Cannon 1 | . . . . 7 2 Peak Build Rating 64 | 7 8 8 21 62 64 Average Rating 21 | 5 7 8 12 40 51 On Entrance 16 | . 7 8 8 21 54 Naked Turns . | . . . . . . Heaviest Build 72 | 14 29 29 53 60 72 Greatest Support 100 | 40 40 20 40 100 60 Greatest Overweight (x) 23 | 2 1 1 10 11 23 Average Overweight (x) 1 | . . 1 1 . 3 Largest Inventory Capacity 25 | 8 15 15 25 15 15 Average Capacity 20 | 7 14 15 23 15 15 Most Carried 25 | 5 8 8 25 15 15 Average Carried 19 | 3 7 8 23 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 8 8 15 15 10 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 2392 | 245 . . 311 611 1225 Remotely . | . . . . . . Salvage Created 2083 | 99 . . 268 303 1413 Parts 121 | 10 . . 12 42 57 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 7 | . . . . . 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 28 | . . . 5 8 15 Guns 8 | . . . 5 2 1 Cannons 16 | . . . . 5 11 Classes Destroyed 15 | 1 . . 3 6 5 Worker 8 | . . . . 1 7 Builder 3 | . . . . . 3 Tunneler 4 | 4 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Mechanic 2 | . . . . 1 1 Watcher 2 | . . . . 2 . Grunt 7 | . . . . . 7 Brawler 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Hunter 7 | . . . . 3 4 Programmer 5 | . . . . 3 2 Federalist 1 | . . . 1 . . Explorer 2 | . . . 2 . . Scrapper 2 | . . . 2 . . Best Kill Streak 4 | 3 . . 1 2 4 Combat Bots Only 3 | . . . 1 1 3 Max Kills in Single Turn 2 | 1 . . 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 936 | . . . 47 541 348 Missed 316 | . . . 15 204 97 Hits 620 | . . . 32 337 251 Melee 3 | . . . 1 . 2 Projectile 617 | . . . 31 337 249 AOE 3 | . . . . 3 . Critical Strikes 26 | . . . 2 6 18 Damage Taken 9827 | . . . 545 4538 4744 Core 1881 | . . . 146 723 1012 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 42 | . . . . 15 27 Core Remaining (%) 51 | 100 . . 41 14 . Volleys Fired 183 | 11 . . 15 67 90 Largest 3 | 2 . . 2 3 3 Hottest 160 | 60 . . 145 160 120 Shots Fired 357 | 22 . . 30 143 162 Gun 140 | 22 . . 30 54 34 Cannon 211 | . . . . 84 127 Launcher . | . . . . . . Special 6 | . . . . 5 1 Kinetic 163 | 11 . . 10 106 36 Thermal 175 | . . . 20 32 123 Explosive . | . . . . . . Electromagnetic 13 | 11 . . . . 2 Robot Hit Streak 23 | 7 . . 17 8 23 Robot Miss Streak 7 | 1 . . 7 7 4 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 240 | 18 . . 26 76 120 Core Hits 100 | 7 . . 14 31 48 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . . 6 4 Burn 6 | . . . . 4 2 Meltdown 2 | . . . . . 2 Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6151 | 199 . . 371 1750 3831 Guns 1805 | 199 . . 371 678 557 Cannons 4314 | . . . . 1067 3247 Explosions . | . . . . . . Melee . | . . . . . . Ramming 32 | . . . . 5 27 Kinetic 2136 | 67 . . 139 1328 602 Thermal 3817 | . . . 232 417 3168 Explosive . | . . . . . . Electromagnetic 166 | 132 . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 8 Average Corruption 8 | . . . . 8 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 20 19 Message Errors 9 | . . . . 3 6 Matter Fused 5 | . . . . 3 2 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 5 | . . . . 4 1 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 1 2 Alerts 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots 5 | . . . . . 5 Overflow Damage 41 | . . . . . 41 Projectiles 41 | . . . . . 41 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . 6 3 Impact 1 | . . . . 1 . Kinetic 8 | . . . . 5 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 5 | . . . . 3 2 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 464 | 40 . . 238 464 330 Average Temperature 111 | 16 . . 80 158 86 Received Heat Transfer 1937 | . . . 320 306 1311 Effects 10 | . . . . 9 1 Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . . 2 3 Combat Hostiles 4 | . . . . 1 3 Parts Melted 24 | . . . 2 . 22 Heat Transferred 6823 | . . . 314 1350 5159 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | 10 . . . 67 200 Initial 17 | . . . . . 17 Average 31 | 1 . . . 13 65 Influence Increases 924 | 20 . . . 277 627 Destroy 0b10 Robot/C 460 | . . . . 160 300 Destroy 0b10 Robot/NC 110 | 20 . . . 20 70 Destroy Leader 116 | . . . . 64 52 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 73 | . . . . 33 40 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 924 | 20 . . . 240 664 Entered New Map 20 | . . . . . 20 Time Decay 553 | 20 . . . 185 348 Lost Part 351 | . . . . 55 296 Squads Dispatched 9 | . 1 . . 3 5 Investigation . | . . . . . . Extermination 3 | . . . . 2 1 Reinforcement 4 | . 1 . . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . . . 27 12 24 Peak Tracking Total 6 | . . . 5 4 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 13 | . . . 9 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 66 | . . . 56 10 . Successful 56 | . . . 56 . . Failed 10 | . . . . 10 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 3 | . . . . 3 . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 56 | . . . 56 . . Record 55 | . . . 55 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . . 5 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 3 | . . . 3 . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 670 | 81 229 100 260 . . Seismic 670 | 81 229 100 260 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 7834 | 148 229 100 5146 1244 967 Spaces Moved 2977 | 67 118 51 1957 542 242 Core 81 | 9 . . 12 27 33 Treads 632 | 58 45 . 138 391 . Legs 2253 | . 73 51 1807 124 198 Wheels 4 | . . . . . 4 Hover 7 | . . . . . 7 Flight . | . . . . . . Fastest Speed 50 | 50 160 190 100 120 120 Average Speed 231 | 153 178 190 247 179 273 Slowest Speed 1200 | 160 190 190 550 600 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 33 8 88 11 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 11 | . . . 11 . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . 1 32 20 Melee . | . . . . . . Projectile 53 | . . . 1 32 20 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3616 | 89 136 55 2249 692 395 Wait 185 | . 12 5 157 1 10 Move 2972 | 66 117 50 1956 541 242 Hop . | . . . . . . Pick Up 106 | 5 3 . 61 26 11 Fast Attach 50 | 7 . . 9 18 16 Attach 44 | . . . 9 22 13 Detach 4 | . . . 3 1 . Swap 11 | . 3 . 4 2 2 Drop 56 | . 1 . 35 11 9 Fire 183 | 11 . . 15 67 90 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 1 2 Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Met a group of wandering Federalists 232 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 378 | -10/Materials | Entered Subcaves 379 | -10/Subcaves | Continued accompanying wandering Federalists (6) 379 | -10/Subcaves | Approached by a straggling Scientist 464 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 478 | -10/Subcaves | Entered Scraptown 1380 | -9/Scraptown | Visited Science Testing Area 1421 | -9/Scraptown | Visited Bundlers 1595 | -9/Scraptown | Visited Cyclists 1702 | -9/Scraptown | Visited IN-MT5's Study 2062 | -9/Scraptown | Discovered new exit (range 5) 3190 | -9/Scraptown | Visited UFD Registry 3263 | -9/Scraptown | Visited Shadow of the Wyrm 3315 | -9/Scraptown | Visited Symbiants 3515 | -9/Scraptown | Registered with UFD as "Monobot" 3591 | -9/Scraptown | Visited Chapter 10 3716 | -9/Scraptown | Visited Science Guys 3937 | -9/Scraptown | Visited LU-1G1's Boring Crew 4075 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4096 | -9/Scraptown | Found DCF Scrap (30 items) 4229 | -9/Scraptown | Visited Abandonware Association 4278 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4398 | -9/Scraptown | Discovered new exit (range 5) 4469 | -9/Scraptown | Found Scrap Suit 4551 | -9/Scraptown | Found Scrap Suit 4715 | -9/Scraptown | Visited Observation Area 4843 | -9/Scraptown | Visited Scrapoid Pod Storage 4857 | -9/Scraptown | Found Scrapoid Pod 4904 | -9/Scraptown | Visited Scrap Suit Storage 5021 | -9/Scraptown | Met Optimus 5021 | -9/Scraptown | Accepted into 0bPrime 5194 | -9/Scraptown | Civil war broke out across Scraptown 5271 | -9/Scraptown | Lost 4 allies 5361 | -9/Scraptown | Lost 6 allies 5453 | -9/Scraptown | Core integrity fell below 50% 5525 | -9/Scraptown | Lost 13 allies 5624 | -9/Scraptown | Lost 3 allies 5624 | -9/Scraptown | Entered Factory 5624 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5758 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5927 | -6/Factory | Discovered new exit (range 10) 6095 | -6/Factory | Build established: Scavenger-Tank 6149 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 6429 | -6/Factory | Lost 16 parts (2p6n2u6w) 6564 | -6/Factory | Core integrity fell below 50% 6575 | -6/Factory | Lost 4 parts (1n1u2w) 6735 | -6/Factory | System corruption reached 10% 6749 | -6/Factory | Core integrity fell below 20% 6868 | -6/Factory | Entered another Factory area 6868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6975 | -5/Factory | Build established: Scavenger-Gunner 7029 | -5/Factory | Lost 5 parts (1p2n2w) 7151 | -5/Factory | Lost 4 parts (3n1w) 7410 | -5/Factory | Lost 7 parts (1p2n2u2w) 7507 | -5/Factory | Lost 7 parts (2p3n1u1w) 7513 | -5/Factory | Core integrity fell below 50% 7575 | -5/Factory | Lost 4 parts (1p2u1w) 7791 | -5/Factory | Core integrity fell below 20% 7835 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (Burn). 07796_ G-50 Soldier suffers critical hit (Burn). 07802_ Melted Carbon-fiber Leg. 07802_ G-50 Soldier overheating. 07805_ System corrupted: Cld. Plasma Cannon failed to cycle. 07805_ Cld. Plasma Cannon destroyed. 07806_ =N,#PQY3=ZXXXWTVVK6