Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 03:59:17 Player: Wer1in Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2871) 2871 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6306 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Improved Targeting Computer Improved ECM Suite Improved ECM Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Advanced Sensor Array Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Flak Gun Assault Cannon Heavy Missile Launcher Remote Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 108 | 6 5 15 17 30 22 2 11 Power 14 | 2 . 2 4 3 2 1 . Engine 9 | 2 . 2 3 1 . 1 . Core 5 | . . . 1 2 2 . . Reactor . | . . . . . . . . Propulsion 29 | 2 1 6 5 9 5 . 1 Treads . | . . . . . . . . Leg 29 | 2 1 6 5 9 5 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 2 3 4 10 11 1 1 Device 16 | . . . 2 6 8 . . Storage 3 | 1 1 1 . . . . . Processor 6 | . . 1 1 . 2 1 1 Hackware 2 | . . . . 1 1 . . Protection 6 | . 1 1 1 3 . . . Artifact . | . . . . . . . . Weapon 32 | 1 2 4 4 8 4 . 9 Energy Gun 12 | . . . 1 6 2 . 3 Energy Cannon 5 | . . 2 3 . . . . Ballistic Gun 9 | 1 2 1 . 2 2 . 1 Ballistic Cannon 3 | . . 1 . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . . Parts Lost 39 | . . 2 8 10 1 3 15 Power 4 | . . . 2 . . 1 1 Propulsion 10 | . . . 1 4 . . 5 Utility 11 | . . 2 1 3 1 1 3 Weapon 14 | . . . 4 3 . 1 6 Highest Loss Streak 15 | . . 1 3 4 1 3 15 Average Slot Usage (%) 95 | . 97 89 80 94 97 99 92 Engine 4 | . 14 11 6 8 . . 6 Core 3 | . . . 2 . 7 6 . Leg 28 | . 28 33 27 24 28 30 25 Device 13 | . . . 4 9 21 22 14 Storage 8 | . 14 10 9 9 7 7 7 Processor 10 | . . 5 10 12 14 7 15 Hackware 3 | . . . . 3 1 7 7 Protection 3 | . 11 7 3 7 . . . Energy Gun 4 | . . . 1 15 3 . 12 Energy Cannon 2 | . . 1 16 1 . . . Ballistic Gun 9 | . 28 10 . . 10 14 . Naked Turns . | . . . . . . . . Heaviest Build 39 | 10 19 32 39 39 39 33 35 Greatest Support 65 | 20 20 30 30 44 65 65 65 Greatest Overweight (x) 5 | . . 1 1 2 . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 Average Capacity 9 | 5 7 9 10 10 10 10 9 Most Carried 10 | 4 5 10 8 10 10 10 9 Average Carried 7 | 2 4 7 5 6 7 9 5 Final Capacity 10 | 6 8 10 10 10 10 10 4 Final Carried 9 | 3 5 7 2 8 9 9 . Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Matter Collected 1794 | 262 192 354 187 362 307 61 69 Remotely . | . . . . . . . . Salvage Created 3253 | 65 368 476 337 1293 433 56 225 Parts 155 | 3 26 27 10 69 15 . 5 Haulers Intercepted 2 | . . 1 . . 1 . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 69 | . 12 11 7 24 7 1 7 Guns 47 | . 12 4 1 21 7 1 1 Cannons 15 | . . 7 6 2 . . . AOE 7 | . . . . 1 . . 6 Classes Destroyed 12 | 1 2 4 1 2 1 1 . Worker 2 | . . . . 2 . . . Hauler 2 | . . 1 . . 1 . . Recycler 2 | 1 . . . 1 . . . Operator 2 | . . . . 2 . . . Watcher 2 | . . 1 . 1 . . . Swarmer 11 | . 6 . . 4 . . 1 Grunt 41 | . 6 9 5 12 5 . 4 Brawler 2 | . . . 1 . . . 1 Duelist 3 | . . 1 . 1 . . 1 Sentry 10 | . . 1 1 7 1 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | 1 5 4 2 4 3 1 7 Combat Bots Only 7 | . 5 4 2 3 3 1 7 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Damage Taken 6675 | . 384 764 830 1900 491 553 1753 Core 1234 | . 23 119 94 292 47 107 552 Absorbed by Shields 18 | . . . . . 18 . . Core Remaining (%) 72 | 100 90 70 . 29 . . . Volleys Fired 251 | 2 48 40 29 87 22 7 16 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 136 | 20 40 58 136 112 80 50 100 Shots Fired 474 | 2 96 80 49 172 42 14 19 Gun 360 | 2 96 40 5 153 42 14 8 Cannon 109 | . . 40 44 19 . . 6 Launcher 3 | . . . . . . . 3 Special 2 | . . . . . . . 2 Kinetic 245 | 2 96 80 . 8 34 14 11 Thermal 185 | . . . 40 145 . . . Explosive 3 | . . . . . . . 3 Electromagnetic 39 | . . . 9 19 8 . 3 Robot Hit Streak 19 | 1 8 8 7 17 19 18 17 Robot Miss Streak 9 | 1 9 4 2 3 1 2 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . 3 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 305 | 1 46 49 34 111 35 11 18 Core Hits 142 | 2 21 17 13 51 15 3 20 Critical Hits 5 | . 2 1 2 . . . . Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5933 | 17 430 750 626 2356 648 142 964 Guns 3689 | 17 430 386 63 1829 648 142 174 Cannons 1289 | . . 359 563 230 . . 137 Explosions 948 | . . . . 295 . . 653 Melee . | . . . . . . . . Ramming 7 | . . 5 . 2 . . . Kinetic 2261 | 17 430 745 . 110 524 142 293 Thermal 2329 | . . . 471 1858 . . . Explosive 809 | . . . . 156 . . 653 Electromagnetic 527 | . . . 155 230 124 . 18 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 1 1 1 Average Corruption 1 | . . . 3 3 1 1 1 Corruption Purged . | . . . . . . . . Effects 38 | . . . 7 24 . 7 . Message Errors 8 | . . . . 6 . 2 . Matter Fused 9 | . . . 2 7 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 7 | . . . 3 2 . 2 . Data Loss (minor) 7 | . . . 2 2 . 3 . Targeting Errors 5 | . . . . 5 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . 21 . . . 91 Projectiles 21 | . . . 21 . . . . Explosions 91 | . . . . . . . 91 Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 245 | . . . . 137 . . 108 Shots 5 | . . . . 2 . . 3 Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 . 1 1 . . Kicked 3 | . . 1 . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 546 | . 21 13 546 348 136 . 22 Average Temperature 93 | . 7 4 222 72 53 . 9 Received Heat Transfer 1998 | . 75 321 369 630 153 36 414 Effects 19 | . . . 15 4 . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 11 | . . . 7 4 . . . Short Circuit 1 | . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 2 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 1 8 . . . Heat Transferred 4355 | . . . 888 3467 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Peak Influence 381 | 5 318 380 145 381 264 . . Average Influence 132 | 1 168 204 86 168 93 . . Maximum Alert Level 1 | . 1 1 . 1 1 . . Low Security (%) 79 | 100 84 35 100 70 90 . . Level 1 20 | . 15 64 . 29 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 4 1 3 6 . 1 Investigation 9 | . . 4 1 1 3 . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 3 . . 2 2 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Distress Signals 5 | . 1 . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 24 17 13 36 10 21 10 Peak Tracking Total 12 | . 7 5 7 6 3 12 10 Tactical Retreats 12 | . . 1 2 5 1 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Traps Triggered 6 | . . 2 . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Machines Disabled 9 | . 1 . . 8 . . . Max in Single Turn 3 | . 1 . . 3 . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Machines Accessed 19 | . . 2 5 5 6 1 . Terminals 10 | . . . 4 4 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . . 2 1 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . . 4 12 15 16 1 . Successful 33 | . . 4 6 12 10 1 . Failed 15 | . . . 6 3 6 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 23 | . . 2 7 9 5 . . Terminals 26 | . . . 9 13 4 . . Fabricators 2 | . . . . . 2 . . Repair Stations 5 | . . . . . 5 . . Recycling Units 11 | . . 4 3 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 11 | . . . 2 7 1 1 . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . . . . 2 . . . Open Door 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . 2 1 1 1 . . Report Inventory 4 | . . 1 1 1 1 . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . . 2 3 4 3 . . Terminals 7 | . . . 3 3 1 . . Assimilate 2 | . . . 1 1 . . . Botnet 5 | . . . 2 2 1 . . Fabricators 1 | . . . . . 1 . . Report 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . Tunnel 4 | . . 2 . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 1 5 4 3 . . Full Trace Events 3 | . . . 1 . 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 6 | . . . . 4 2 . . EXPLORE 6 | . . . . 4 2 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches 6 | . . . . 4 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Turns Passed 6218 | 77 490 501 611 1234 1496 1470 339 Spaces Moved 3270 | 55 272 224 287 538 718 948 228 Core 9 | 8 . . . . . . 1 Treads . | . . . . . . . . Legs 3261 | 47 272 224 287 538 718 948 227 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 125 125 Average Speed 130 | 109 120 129 148 146 125 125 126 Slowest Speed 300 | 120 120 150 150 180 126 125 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 44 23 25 79 21 84 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 2 . 1 1 . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . 14 . . 31 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . . . . 14 . . 31 Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Total 4776 | 68 352 356 421 811 1284 1224 260 Wait 1047 | . 18 55 81 120 502 267 4 Move 3264 | 54 271 224 286 537 717 947 228 Hop . | . . . . . . . . Pick Up 56 | 6 7 9 4 20 9 1 . Fast Attach 24 | 2 . 4 3 9 5 . 1 Attach 40 | 3 3 4 8 7 5 1 9 Detach . | . . . . . . . . Swap 44 | 1 2 7 6 14 12 1 1 Drop 48 | . 3 13 4 16 11 . 1 Fire 251 | 2 48 40 29 87 22 7 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . 1 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 13) 1044 | -9/Materials | Build established: Scavenger-Mutant 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Utility x2 1375 | -8/Materials | Lost 3 parts (1p1n1u) 1644 | -8/Materials | Discovered new exit (range 14) 1678 | -8/Materials | Identified exit to Storage 1680 | -8/Materials | Entered Storage 2525 | -8/Storage | Core integrity fell below 50% 2546 | -8/Storage | Lost 3 parts (1n2w) 2660 | -8/Storage | Discovered new exit (range 13) 2747 | -8/Storage | Lost 4 parts (1n2u1w) 2913 | -8/Storage | Identified exit to Factory 2914 | -8/Storage | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -7/Factory | Build established: Mutant 3348 | -7/Factory | Repaired Aluminum Leg 4338 | -7/Factory | Discovered new exit (range 6) 4410 | -7/Factory | Entered Lower Caves 4431 | -7/Lower Caves | Encountered a Warlord checkpoint 4449 | -7/Lower Caves | Learned 4 Factory zone layouts 5845 | -7/Lower Caves | Learned location of 2 exits from Factory 5847 | -7/Lower Caves | Attracted the attention of an 0b10 base 5865 | -7/Lower Caves | Discovered new exit (range 12) 5880 | -7/Lower Caves | Entered another Lower Caves area 5905 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5973 | -7/Lower Caves | Learned Factory garrison access intel 6146 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6191 | -7/Lower Caves | Core integrity fell below 50% 6206 | -7/Lower Caves | Core integrity fell below 20% 6219 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06199_ Destroyed Particle Gun. 06199_ G-47 Trooper destroyed. 06201_ B-48 Gladiator destroyed. 06201_ G-47 Trooper destroyed. 06201_ Hvy. Missile Launcher destroyed. 06201_ Destroyed Hvy. Missile Launcher. 06204_ The unstable cave ceiling collapses. 06206_ Acquired Assault Cannon. 06208_ Penetrated by Slug. 06211_ Aluminum Leg fries itself beyond repair. 06211_ Penetrated by Slug. 06211_ Imp. ECM Suite destroyed. 06213_ Aluminum Leg fries itself beyond repair. 06216_ Lrg. Storage Unit destroyed. 06216_ Penetrated by Slug. 06216_ Assault Cannon destroyed. 06219_ Jacked Y-64 Sentinel... >>parse_system Reading system data... 06219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# #""""# | | ???????????????????????????????????????# # ?# | | ???????????????????????????????????????# ??# | | ???????????????????##########??????????# ???# | | ??????????????????## %#??????????# # ???# | | ??????????????????# % #???????#### #"???# | | ??????????????????#% ##????### # ####### | | ??????????????????## ###### | | ???????????????????## % % % | | ?????????????????### % % | | ????????????????## ### | | ????????????????# ## ## % ### | | ????????????????# ##### ##?## ## | | ????????????????## Y ##### #???###### | | ?????????????????## #???????# | | ?????????????????# %@ #?????? | | ?????????????????## % % ###### ????? | | ?????????????# % #??? ## ???? ## | | ?????????????# % ##?? ### ???#?? | | ?????????????#%%### #??# #?? ## #?????? | | ?????????????#????#### ???# ##?? #?#??????? | | ?????????????????????# ##???###???? #????????? | | ?????????????????????## ##??????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 4 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 50 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedNetworkTrap Manual? 0 Play Time 02:03:02 Cumulative 19.3 hours Start 2020.07.11 @ 01:46:11 End 2020.07.11 @ 03:59:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6620865-1713-48cd-9ef0-ce1d651eba1c